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No edit summary |
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|type = [[Legendary item|Legendary]] |
|type = [[Legendary item|Legendary]] |
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|mode = TC |
|mode = TC |
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− | |effects = +80 [[ability power]]<br />+10% [[cooldown reduction |
+ | |effects = +80 [[ability power]]<br />+10% [[cooldown reduction]] |
|active = Unique: Deals 20% of target champion's maximum Health in magic damage over 4 seconds and increases all subsequent magic damage taken by target by 20% (60 second cooldown) |
|active = Unique: Deals 20% of target champion's maximum Health in magic damage over 4 seconds and increases all subsequent magic damage taken by target by 20% (60 second cooldown) |
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|menu = Defense > Health<br />Magic > Ability Power<br />Magic > Cooldown Reduction |
|menu = Defense > Health<br />Magic > Ability Power<br />Magic > Cooldown Reduction |
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{{gold efficiency}} |
{{gold efficiency}} |
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− | * |
+ | * {{ii|Blackfire Torch}} is {{tt|77.6%|-593g}} gold efficient. |
− | * For the item to be |
+ | * For the item to be gold efficient, the active must be worth at least 593g. |
== Similar Items == |
== Similar Items == |
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== Patch history == |
== Patch history == |
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{{scroll box|content= |
{{scroll box|content= |
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− | '''[[V4. |
+ | '''[[V4.6]]:''' |
− | * Movement speed |
+ | * Movement speed removed. |
+ | |||
+ | '''[[V4.1]]:''' |
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+ | * Movement speed reduced to 5% from 10%. |
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'''[[V3.13]]:''' |
'''[[V3.13]]:''' |
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[[Category:Cooldown reduction items]] |
[[Category:Cooldown reduction items]] |
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[[Category:Legendary items]] |
[[Category:Legendary items]] |
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− | [[Category:Movement items]] |
Revision as of 22:46, 21 April 2014
Blackfire Torch is a legendary item in League of Legends.[1]
Recipe
Cost Analysis
- 80 ability power = 1740g
- 10% cooldown reduction = 317g
- Total Gold Value = 2057g
Gold efficiency
- 77.6% gold efficient. is
- For the item to be gold efficient, the active must be worth at least 593g.
Similar Items
Trivia
- This item used to be similar to V3.10; it is now a sort of 'smaller' version of , which is no longer available on TT and CS. Blackfire is 450g cheaper than Deathfire, with toned-down stats to compensate, including a damage over time effect instead of a nuke. , which was not available in Twisted Treeline and Crystal Scar at the time. Blackfire was revamped in patch
Patch history
V4.6:
- Movement speed removed.
V4.1:
- Movement speed reduced to 5% from 10%.
- Recipe cost increased to 970g from 720g.
- Total cost increased to 2650g from 2400g.
- Now grants 10% movement speed.
- Active debuff duration is now 4 seconds, changed from 6.
- Reworked: + + 720g = 2400g.
- +80 Ability Power
- +10% Cooldown Reduction
- Unique Active: Deals 20% of target champion's maximum Health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown)
- Total cost decreased to 3770g from 3950g.
- No longer grants any mana regen.
- New recipe: + +
- Total cost increased to 3950g from 2950g.
- Ability power increased to 80 from 70.
- Cooldown reduction increased to 20% from 10%.
- Now grants 10 mana regeneration per 5 seconds.
- Fixed a tooltip inconsistency with the cooldown reduction value.
- Cooldown reduction reduced to 10% from 15% (undocumented).
- Reduced magic penetration from 20 to 15.
- Decreased maximum charges from 25 to 18.
- Decreased the duration of the burn effect from 3 to 2 seconds.
- Increased the delay between charge gains from 1 to 1.5 seconds.
- Increased the burn amount from 1.67% to 1.75% of max health per second.
- Fixed a bug that caused the first tick of burn to not consume a charge.
- New Recipe: +
- Cost increased to 2950g from 2890g.
- Combine cost reduced to 700g from 800g.
- +70 Ability Power
- +250 Health
- Unique Passive: +15% cooldown reduction
- Unique Passive: +20 magic penetration
- Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
- Now available on Twisted Treeline and Crystal Scar.
V1.0.0.150: Added
- Recipe: + + 800g = 2890g
- +50 ability power
- +300 health
- +350 mana
- Unique Passive: Your spells burn for an additional 5% of the target's current Health in magic damage over 3 seconds (effect halved for AoE and and damage over time).
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items