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This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V5.2.

Blackfire Torch was a legendary item in League of Legends icon.png League of Legends.

Recipe

Blackfire Torch item.png
Blackfire Torch
2650 Gold 2650 (970 Gold 970)
Fiendish Codex item.png
820 Gold 820 (385 Gold 385)

Cost Analysis

Gold Value

Gold efficiency

  • Blackfire Torch's Blackfire Torch's base stats were 77.62% gold efficient.

Similar items

Trivia

VFX of the active.

  • This item used to be similar to Liandry's Torment Liandry's Torment, which did not exist at the time Blackfire Torch Blackfire Torch was added to the game.
  • Blackfire was revamped in patch V3.10 as a sort of 'smaller' version of Deathfire Grasp Deathfire Grasp, which was disabled on TT and CS in that patch. Blackfire is 450g cheaper than Deathfire, with toned-down stats to compensate, including a damage over time effect instead of a nuke.
  • With patch V3.10, Liandry's Torment Liandry's Torment was enabled on TT and CS, replacing this item's original functionality.
  • The animation of Blackfire Torch's active is Deathfire Grasp Deathfire Grasp's recolored to green, with the same sound effect.
  • Even that the item got removed from the game, the bots can still buy it sometimes. (confirmed on patch 6.9)[1]

Patch History

V5.2
  • Removed from Twisted Treeline and Crystal Scar, and game.
V4.13
  • Active cooldown increased to 90 seconds from 60.
V4.6
  • Movement speed removed.
V4.1
  • Movement speed reduced to 5% from 10%.
V3.13
  • Total cost increased to 2650 Gold 2650 from 2400 Gold 2400.
    • Recipe cost increased to 970 Gold 970 from 720 Gold 720.
  • Now grants 10% movement speed.
  • Active debuff duration reduced to 4 seconds from 6.
V3.10
  • New Recipe: Blasting Wand Blasting Wand + Fiendish Codex Fiendish Codex + 720g = 2400g.
  • Cooldown reduction reduced to 10% from 20%.
  • Removed Unique Passive: Burning DoT.
  • Unique Active: Deals 20% of target champion's maximum Health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown)
V3.01
  • Total cost reduced to 3770g from 3950g.
    • Combine cost
  • No longer grants any mana regen.
V1.0.0.154
V1.0.0.153
  • Fixed a tooltip inconsistency with the cooldown reduction value.
V1.0.0.152
  • Cooldown reduction reduced to 10% from 15% (undocumented).
  • Magic penetration reduced to 15 from 20.
  • Maximum charges reduced to 18 from 25.
  • Burn duration reduced to 2 seconds from 3..
  • Delay between charge gains increased to 1.5 seconds from 1.
  • Increased the burn amount to 1.75% of max health per second from 1.67%.
  • Fixed a bug that caused the first tick of burn to not consume a charge.
V1.0.0.151
  • New Recipe: Kage's Lucky Pick Kage's Lucky Pick + Haunting Guise Haunting Guise + 700 Gold 700 = 2950 Gold 2950
  • Ability power increased to 70 from 50.
  • Health reduced to 250 from 300.
  • Removed: +350 mana
  • Unique Passive: +15% cooldown reduction
  • Unique Passive: +20 magic penetration
  • Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
  • Now available on Twisted Treeline and Crystal Scar.
V1.0.0.150 Added
  • Recipe: Kage's Lucky Pick Kage's Lucky Pick + Catalyst the Protector Catalyst the Protector + 800 Gold 800 = 2890 Gold 2890
  • +50 ability power
  • +300 health
  • +350 mana
  • Unique Passive: Your spells burn for an additional 5% of the target's current Health in magic damage over 3 seconds (effect halved for AoE and damage over time).

References

List of Items

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