Blackfire Torch is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 80 ability power = 1600
- 20 ability haste = 1000
- 600 mana = 600
- Total Gold Value = 3200
Gold efficiency
- 114.29% gold efficient. base stats are
Similar items
Notes
- Baleful Blaze deals default damage, and thus will not trigger spell effects.
- Baleful Blaze itself is not blocked by spell shield.
- Baleful Blaze's first tick of damage is sometimes applied on the same damage instance as the ability that triggered the burn.(bug)
- The remaining 5 ticks are applied every 0.5 seconds over the next 2.5 seconds as normal.
- Blackfire's multiplier stacks additively with other sources of % ability power such as and Magical Opus.
Map-Specific Differences
- Ability power changed to 60.
- Ability haste changed to 20.
- Baleful Blaze base damage per second changed to 20.
- Baleful Blaze AP ratio per second changed to 4% AP.
- Removed: Baleful Blaze No longer deals 10 bonus magic damage per tick to monsters.
- Baleful Blaze is considered a Burn effect.
Old icons
Trivia
- Blackfire Torch's passive effect is similar to that of
- On V3.10, was enabled on the Twisted Treeline and Crystal Scar, replacing Blackfire Torch's original functionality.
however did not exist at the time of when Blackfire Torch was added.
.
- Blackfire Torch was revamped in V3.10 as sort of a lesser version of , which was disabled on the Twisted Treeline and Crystal Scar on the same patch. Blackfire Torch was 450 cheaper at the time with lower stats to compensate, and also had a damage over time effect instead of a high damage burst effect.
- The visual and sound effects of Blackfire Torch's old active was the same as except the VFX was recolored to green.
- Bots were able to purchase this item even though it was removed from the game. This was later fixed at some point after the removal.[1]
Media
Sound Effects
- Passive Triggered
Revisions
Patch History
- Ability haste reduced to 20 from 25.
- Ability power reduced to 80 from 90.
- Baleful Blaze base damage per tick increased to 10 from 7.5.
- Total base damage increased to 60 from 45.
- Baleful Blaze AP ratio per tick reduced to 1% AP from 1.5% AP.
- Total damage AP ratio reduced to 6% AP from 9% AP.
- Now has the search keyword "burn".
- Bug Fix: Baleful Blaze's damage is no longer able to incorrectly grant stacks of Focused Will, if both items are owned.
- V14.10 - May 16th Hotfix
- Base damage per tick reduced to 7.5 from 10.
- Total base damage reduced to 45 from 60.
- AP ratio per tick reduced to 1.5% AP from 2% AP.
- Total AP ratio reduced to 9% AP from 12% AP.
- V14.10 - Re-added
- Updated icon.
- Recipe: + + 700 = 2800.
- Stats: 90 ability power, 25 ability haste, 600 mana.
- Unique Passive - Baleful Blaze: Dealing ability damage burns enemies, causing them to take 10 magic damage (+ 2% AP) every 0.5 seconds over 3 seconds, for a total of 60 (+ 12% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of 20 magic damage (+ 2% AP) per tick for up to 120 (+ 12% AP).
- Unique Passive - Blackfire: For each champion, epic monster, and large monster afflicted with Baleful Blaze's burn, increase your ability power by 4%.
- Caption: "The Black Mist needs a flame of equal pitch."
- Limited to 1 Blackfire Torch.
- Removed from Twisted Treeline and Crystal Scar, and game.
- Active cooldown increased to 90 seconds from 60.
- Movement speed removed.
- Movement speed reduced to 5% from 10%.
- Total cost increased to 2650 from 2400.
- Now grants 10% movement speed.
- Active debuff duration reduced to 4 seconds from 6.
- New Recipe: + + 720g = 2400g.
- Cooldown reduction reduced to 10% from 20%.
- Removed Unique Passive: Burning DoT.
- Unique Active: Deals 20% of target champion's maximum Health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown)
- Total cost reduced to 3770g from 3950g.
- Combine cost
- No longer grants any mana regen.
- New Recipe: + + + 700 = 3950
- Ability power increased to 80 from 70.
- Cooldown reduction increased to 20% from 10%.
- Now grants 10 mana regeneration per 5 seconds.
- Fixed a tooltip inconsistency with the cooldown reduction value.
- Cooldown reduction reduced to 10% from 15% (undocumented).
- Magic penetration reduced to 15 from 20.
- Maximum charges reduced to 18 from 25.
- Burn duration reduced to 2 seconds from 3..
- Delay between charge gains increased to 1.5 seconds from 1.
- Increased the burn amount to 1.75% of max health per second from 1.67%.
- Fixed a bug that caused the first tick of burn to not consume a charge.
- New Recipe: + + 700 = 2950
- Ability power increased to 70 from 50.
- Health reduced to 250 from 300.
- Removed: +350 mana
- Unique Passive: +15% cooldown reduction
- Unique Passive: +20 magic penetration
- Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
- Now available on Twisted Treeline and Crystal Scar.
- V1.0.0.150 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items