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Fire Emblem Warriors: Three Hopes - The Loop
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Black Mist Scythe is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 20 attack damage =
700
- 75 health =
200
- 100% base mana regeneration =
500
- Total Gold Value =
1400
Gold efficiency
- 350% gold efficient. base stats are
Similar items
Notes
- "Receive diminishing gold from excessive minion kills":
- Before 5:00, farming more than 10 CS per 5 minutes reduces gold from minions by 80%.
- After 5:00, farming more than 20 CS per 5 minutes reduces gold from minions by 50% − 80% (based on CS).
- This farming penalty is applied before the 10 flat reduced gold from mid lane siege minions before 14:00.
Old icons
Trivia
- Season Ten that were designed for
Support.
, , , and are a set of items available since
Media
Patch History
- New Effect: For the first 5 minutes of the game, the minion farming penalty is increased: Farming more than 10 CS per 5 minutes reduces gold from minions by 80%. After 5:00, the minion farming penalty remains at: Farming more than 20 CS per 5 minutes reduces gold from minions by 50% − 80% (based on CS).
- This farming penalty is applied before the 10 flat reduced gold from mid lane siege minions before 14:00.
- Disabled on Ultra Rapid Fire.
- Updated icon.
- This item counts as a Legendary item.
- Attack damage reduced to 20 from 25.
- Health reduced to 75 from 100.
- Unique active renamed to Ward from Warding.
- Limited to 1 Support or Jungle item.
- Bug Fix: When attempting to place a fourth ward on the map, the mini-map now properly indicates which of the first three wards will be replaced.
- Bug Fix: Wards now properly show their vision range indicator.
- Bug Fix: Completing the quest and then selling the item to repurchase a different support item will no longer automatically complete the quest for that second support item.
- New Effect: Now grants 100% base mana regeneration.
- Attack damage reduced to 25 from 35.
- Health reduced to 100 from 150.
- V9.23 - Added
- Cost:
400, upgrades from .
- Stats: 35 attack damage, 150 health,
3 per 10 seconds.
- Unique Active - Warding: Consumes a charge to place a
Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 4 charges which refill upon visiting the shop.
- Unique Passive: Receives diminishing gold from excessive minion kills.
- Limitations: Limited to 1 Jungle or Gold Income item.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items