League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki

For the full list of champions from this set, see: here.

First released alongside the V9.13 content for League of Legends, the set referred to descriptively as the beta set, or by the conjectural name Faction Wars, was the first publicly playable version of Teamfight Tactics, the then-upcoming new game by Riot Games. The first edition of the game featured a collection of champions, origins and classes themed around the faction politics of Runeterra.

The new game title was also added to the Public Beta Environment in the same patch. Going forward, new content for Teamfight Tactics would be tested in advance alongside updates to League of Legends.

Synergies

Origins[]

OriginEffectChampionsItems
Demon DemonDemon's basic attacks have a 40% chance to reduce target's Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangecurrent mana by 20 and restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana to the Demon.
  • 2 Demons: 15 mana
  • 4 Demons: 30 mana
  • 6 Demons: 45 mana
Dragon DragonWhile at least 2 Dragons are in play, all Dragons gain 75% resistance to Damage mitigated with Shifting Sands (E)magic damage.
Elementalist ElementalistWhile at least 3 Elementalists are in play, at the start of combat, summons a Golem adjacent to one of your Elementalists. This effect will fail if there are no valid spaces. The Golem has 2200 Champions killed with Comeuppance (R)health, 100 Champions hit with Bandage Toss (Q) at greater than 75% of max rangeattack damage, and 40 Healing from Spirit of Dread (W)armor.
Exile Exile Exiles start combat with a shield equal to Champions killed with Comeuppance (R)100% of maximum health when not placed adjacent to an ally. The shield does not scale with ability power.
Glacial GlacialGlacials' basic attacks have a chance to stun their target for 1.5 seconds on-hit.
  • 2 Glacials: 20%
  • 4 Glacials: 33%
  • 6 Glacials: 50%
Hextech HextechAt the start of combat, an ally Hextech launches and detonates a pulse bomb at an enemy unit with at least one item, disabling the items of nearby enemies for 5 seconds.
  • 2 Hextech: 1-hex radius area
  • 4 Hextech: 2-hex radius area
Imperial ImperialAt the start of combat, select Imperials are empowered to deal double damage. This does not affect items.
  • 2 Imperials: One random Imperial
  • 4 Imperials: All Imperials
Ninja NinjaNinjas gain Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage and ability power.
  • Exactly 1 type of Ninja: Ninjas of this type gain Champions hit with Bandage Toss (Q) at greater than 75% of max range50 attack damage and 50 ability power
  • Exactly 4 types of Ninja: Ninjas of these type gain Champions hit with Bandage Toss (Q) at greater than 75% of max range80 attack damage and 80 ability power
Noble NobleAt the start of combat, select allies gain Healing from Spirit of Dread (W)50 armor and Champions that have been made a Vessel by Test of Spirit (E)50 magic resistance and basic attacks restore Champions killed with Comeuppance (R)30 health on-hit
  • 3 Nobles: A random ally
  • 6 Nobles: The whole team
Phantom PhantomWhile at least 2 Phantoms are in play, at the start of combat, a random enemy's health is set to inherit100.
Works against epic monsters, but sets their health to Champions killed with Comeuppance (R)66.7% of their maximum health.
Pirate PirateWhile at least 3 Pirates are in play, at the end of each round against another player, spawns a chest that grants between 0 and 4 Gold 0 and 4, with an average value of 1.75 Gold 1.75 per chest.
Robot RobotRobots begin combat with Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangefull mana.
Void VoidBasic attacks and Special Abilities from select Void units deal Skillshots dodged with Void Surge (Q) true damage.
  • 2 Voids: A random Void ally
  • 4 Voids: All Voids.
Wild WildSelect allies become empowered, causing their basic attacks to generate stacks of Shunpo (E) uses 5s before or after killing a championFury, up to 5. Each stack gives Champions hit with Martial Cadence (P)10% attack speed, up to Champions hit with Martial Cadence (P)50% attack speed.
  • 2 Wilds: Allied Wilds
  • 4 Wilds: All allies. All allied basic attacks cannot be dodged.
Yordle YordleYordles have a chance to dodge enemy basic attacks and on-hit effects.
  • 3 Yordles: 30%
  • 6 Yordles: 60%
  • 9 Yordles: 90%

Classes[]

ClassEffectChampionsItems
Assassin AssassinAssassins gain Champions killed with Noxian Guillotine (R)bonus critical strike damage and Time champions spent slowed by Miasma (W)bonus critical strike chance.
  • 3 Assassins: +75% crit damage and +5% crit chance
  • 6 Assassins: +150% crit damage and +20% crit chance
  • 9 Assassins: +225% crit damage and +30% crit chance
Blademaster BlademasterBlademasters' basic attack have 45% chance to trigger additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack effects, and generate mana.
  • 3 Blademasters: 1 additional attack
  • 6 Blademasters: 2 additional attacks
  • 9 Blademasters: 4 additional attacks
Brawler BrawlerBrawlers gain additional Champions killed with Comeuppance (R)maximum health.
  • 2 Brawlers: +250
  • 4 Brawlers: +500
  • 6 Brawlers: +900
Guardian GuardianWhile at least 2 Guardians are in play, at the start of combat, Guardians grant Healing from Spirit of Dread (W)40 armor to adjacent allies for the rest of the combat.
This effect can stack any number of times for each adjacent Guardian.
Guardians do not buff themselves, but can buff other Guardians.
Gunslinger GunslingerGunslingers' basic attacks have a 50% chance to fire additional bullets at other enemies within range. These bullets deal damage like basic attacks and apply on-hit effects.
  • 2 Gunslingers: 1 additional attack
  • 4 Gunslingers: 2 additional attacks
  • 6 Gunslingers: 4 additional attacks
Knight KnightAll allies block a flat amount of damage from all sources.
  • 2 Knights: 15 damage reduced
  • 4 Knights: 30 damage reduced
  • 6 Knights: 60 damage reduced
Ranger RangerEvery 3 seconds, Rangers have a chance to gain Champions hit with Martial Cadence (P)double attack speed for 3 seconds.
  • 2 Rangers: 40% chance
  • 4 Rangers: 70% chance
Shapeshifter ShapeshifterWhen Shapeshifters activate their Special Ability for the first time, they gain additional Champions killed with Comeuppance (R)maximum health and heal for the amount gained.
  • 3 Shapeshifters: Champions killed with Comeuppance (R)+60% of maximum health
  • 6 Shapeshifters: Champions killed with Comeuppance (R)+100% of maximum health
Sorcerer SorcererAll allies gain ability power.
  • 3 Sorcerers: +40
  • 6 Sorcerers: +120
  • 9 Sorcerers: +200

Champion cheatsheet[]

TFT Champion Cheat Sheet Set 1

Teamfight Tactics Champion Cheat Sheet Patch 9.18


Trivia[]

"Hugify!"

This article or section is a stub. You can help the League of Legends Wiki by casting Wild Growth on it so it isn't as small as a yordle.

See more[]