Release version[]
- General
- Bug Fix: Certain voiceover lines will now properly trigger to play.
- Stats
- Attack range reduced to 150 units from 175.
- Bonus attack range increased to 75 units from 50.
- Bonus attack speed per Lavender stack reduced to 0.28% − 1% (based on level) from 0.28% − 1% (based on level). Now scales until level 17 instead of 13.
- AD ratio reduced to 100% AD from 110% AD.
- Removed: No longer deals 140% damage to monsters.
- New Effect: Now deals 45 / 55 / 65 / 75 / 85 bonus damage to monsters.
- Bug Fix: Per- and takedowns now properly grant 2 Lavender stacks instead of 3.
- Damage reduction reduced to 35 / 40 / 45 / 50 / 55% from 42 / 49 / 56 / 63 / 70%.
- Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22.5 / 21 / 19.5 / 18.
- Bonus attack speed from ability casts reduced to 20% − 40% (based on level) from 25% − 50% (based on level).
- Damage reduction reduced to 42 / 49 / 56 / 63 / 70% from 70% at all ranks.
- Minimum base damage per hit reduced to 6 / 7 / 8 / 9 / 10 from 8 / 10 / 12 / 14 / 16.
- Maximum base damage per hit reduced to 24 / 28 / 32 / 36 / 40 from 32 / 40 / 48 / 56 / 64.
- Minimum AD ratio per hit increased to 8% AD from 6% AD.
- Maximum AD ratio per hit increased to 32% AD from 24% AD.
- On-hit, on-attack, and spell modifier increased to 8% − 32% (based on target's missing health) from 6% − 24%.
- New Effect: Damage can now critically strike.
- Bonus movement speed changed to 10 / 45 / 80 from 25 / 50 / 75.
- Remora health changed to 20 / 45 / 70% of minion's maximum health from 40 / 50 / 60%.
- V13.15 - August 3rd Hotfix
- Bug Fix: Directional indicators restored.
- Bug Fix: No longer causes the passive mark to expire from casting and on different targets.
- Stats
- Attack damage growth reduced to 1.5 from 1.7.
- Damage against monsters increased to 140% from 120%.
- Bug Fix: Initial SFX no longer improperly plays for each hit of the ability.
- Bug Fix: Queuing the ability during no longer causes the animations for both of the abilities to stutter.
- Cooldown increased to 24 / 22.5 / 21 / 19.5 / 18 seconds from 22 / 20.5 / 19 / 17.5 / 16.
- Void Remora health reduced to 40 / 50 / 60% of minion's maximum health from 50 / 60 / 70%.
- Bug Fix: Fixed a bug where it would not cancel when casting on an out-of-range Void Coral.
- Bug Fix: The ability will no longer globally attack the enemy while Bel'Veth is affected by berserk.
- General
- Primary resource bar now tracks the remaining duration of
- Passive stacks are now displayed by a secondary resource indicator under the health bar.
.
- Primary resource bar now tracks the remaining duration of
- Bug Fix: Ranged Void Remora now properly receive the buff.
- Bug Fix: Void Corals no longer spawn between the normal realm and the .
- Size while in True Form has been slightly decreased.
- V12.12 - June 30th Hotfix
- Stats
- Attack damage growth reduced to 1.7 from 2.
- Health growth reduced to 99 from 105.
- Lifesteal reduced to 20% at all ranks from 20 / 21.5 / 23 / 24.5 / 26%.
- Cooldown increased to 22 / 20.5 / 19 / 17.5 / 16 seconds from 22 / 20 / 18 / 16 / 14.
- Bonus health bonus AD ratio reduced to 120% bonus AD from 165%.
- Heal bonus AD ratio reduced to 120% bonus AD from 165%.
- General
- basic attack animation adjusted to swing slightly less at slower attack speeds.
- Bug Fix: Attack SFX are no longer audible through the Fog of War occasionally.
- Stats
- Attack range increased to 175 from 125.
- Base health regeneration reduced to 6 from 8.5.
- Health regeneration growth reduced to 0.6 from 0.85.
- New Effect: Now gains Lavender stacks from scoring takedowns against large minions on Summoner's Rift within 3 seconds of damaging them.
- Bonus attack speed per Lavender stack changed to 0.28% − 1% (based on level) from 0.25% − 1.25% (based on level).
- Bug Fix: bonus true damage on-hit is no longer doubled when applied by this ability.
- Bug Fix: No longer triggers on-cast effects (e.g. ) for casting the ability in a direction that isn't available while other dash directions are.
- Minimum base damage per hit reduced to 8 / 10 / 12 / 14 / 16 from 8 / 11 / 14 / 17 / 20.
- Life steal reduced to 20 / 21.5 / 23 / 24.5 / 26% from 20 / 22 / 24 / 26 / 28%.
- Animation in while at a high attack speed has been updated.
- Health ratio reduced to 25% of target's missing health at all ranks from 25 / 30 / 35%.
- Bonus attack range reduced to 50 at all ranks from 50 / 75 / 100.
- Void Remora health reduced to 50 / 60 / 70% of minion's maximum health from 70% at all ranks.
- Bug Fix: Bonus health is no longer lost from consuming a Void Coral while already in True Form.
- Bug Fix: Remaining duration of buff no longer occasionally fails to refresh correctly upon consuming Void Coral.
- Bug Fix: Remora no longer spawn a Void Coral whenever dealing damage to under the effect of .
- V12.11 - Added
- Innate: After casting an ability, Bel'Veth gains 2 stacks for 5 seconds, stacking up to 6 times and refreshing on subsequent ability casts. While Bel'Veth has stacks, she becomes ghosted and gains 25% − 50% (based on level) bonus attack speed. Her basic attacks each consume 1 stack.
- Innate: Whenever Bel'Veth scores a takedown against a champion or monster within 3 seconds of damaging them, she gains stacks of Lavender permanently. Large monsters grant her 1 stack and champions and epic monsters grant her 2. Each stack grants her 0.25% − 1.25% (based on level) bonus attack speed.
- Bel'Veth can exceed the attack speed cap, but all sources of damage dealt or triggered by her basic attacks are reduced by 25%, including on-hit effects. She cannot gain attack speed through growth (per level).
(Innate)
- Active: Bel'Veth dashes a fixed distance in a designated direction, though not through terrain, dealing 10 / 15 / 20 / 25 / 30 (+ 110% AD) physical damage to enemies she passes through and applying on-hit and spell effects at 75% effectiveness to the first target hit.
- Void Surge can critically strike for (75% + ) bonus physical damage.
- Void Surge deals 120% damage to monsters and 60 / 70 / 80 / 90 / 100% damage against minions.
- Void Surge can only be cast in each of Bel'Veth's cardinal directions with a cooldown that incurs between casts. Each direction has a unique cooldown that is reduced equivalent to 0.25 ability haste per 1% bonus attack speed.
- These cooldowns reset upon respawning.
- Void Surge resets Bel'Veth's basic attack timer.
- Cooldown: 1 second.
- Per-Direction Cooldown: 16 / 15 / 14 / 13 / 12 seconds.
- Range: 400, Collision Radius: 100, Cast Time: None.
- Speed: 800 / 850 / 900 / 950 / 1000 + 100% movement speed.
(Q)
- Active: Bel'Veth dashes a fixed distance in a designated direction, though not through terrain, dealing 10 / 15 / 20 / 25 / 30 (+ 110% AD) physical damage to enemies she passes through and applying on-hit and spell effects at 75% effectiveness to the first target hit.
- Active: Bel'Veth slams her tail down in the target direction, dealing 70 / 110 / 150 / 190 / 230 (+ 100% bonus AD) (+ 125% AP) magic damage to enemies struck, knocking them up for 0.75 seconds, and slowing them by 50% for 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds.
- Hitting an enemy champion with Above and Below resets dash cooldown of the direction they were hit.
- Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
- Range: 0 - 660, Width: 200, Cast Time: 0.5 seconds.
(W)
- Active: Bel'Veth rapidly slashes at the nearest enemy with the lowest current health percentage 6 (+ 1 per 33.3% bonus attack speed) times over 1.5 seconds, dealing 8 / 11 / 14 / 17 / 20 (+ 6% AD) physical damage with each slash, increased by 0% − 300% (based on target's missing health), and applying on-hit, on-attack, and spell effects at 6% − 24% (based on target's missing health) effectiveness.
- Royal Maelstrom deals 150% damage to monsters and its attacks apply life steal but cannot critically strike.
- Bel'Veth gains 70% damage reduction, 20 / 22 / 24 / 26 / 28% (+ 100% life steal) life steal, and is unable to move during Royal Maelstrom. She cannot perform slashes while unable to declare basic attacks.
- Royal Maelstrom can be recast after 0.75 seconds within the duration, and does so automatically afterwards or when Bel'Veth casts an ability.
- Recast: Bel'Veth ends Royal Maelstrom.
- Cooldown: 22 / 20 / 18 / 16 / 14 seconds.
- Effect Radius: 500, Cast Time: None.
(E)
- Active: Bel'Veth rapidly slashes at the nearest enemy with the lowest current health percentage 6 (+ 1 per 33.3% bonus attack speed) times over 1.5 seconds, dealing 8 / 11 / 14 / 17 / 20 (+ 6% AD) physical damage with each slash, increased by 0% − 300% (based on target's missing health), and applying on-hit, on-attack, and spell effects at 6% − 24% (based on target's missing health) effectiveness.
- Passive: Bel'Veth's basic attacks on-hit apply a mark to the target for 5 seconds, refreshing on subsequent attacks and expiring upon attacking a new target. Every second attack on-hit against the marked target deals 6 / 8 / 10 (+ 12% bonus AD) bonus true damage and grants a stack that increases this damage by the same value. This effect stacks infinitely, but is capped at 5 stacks against epic monsters.
- Additionally, whenever Bel'Veth scores a takedown against a champion or epic monster while being alive, a Void Coral is spawned from their corpse for 15 seconds. and summon an enhanced Void Coral.
- Active: Bel'Veth dashes to the target Void Coral and consumes it over the cast time, slowing nearby enemies by 25%, which ramps up to 99% over the duration, then creates an explosion that deals 150 / 200 / 250 (+ 100% AP) (+ 25 / 30 / 35% of target's missing health) true damage to them. Upon consumption, Bel'Veth also consumes all other existing Void Corals, gains a stack of per Void Coral consumed, and assumes her True Form for 60 seconds.
- If Bel'Veth consumed at least one enhanced Void Coral, she gains an enhanced True Form that lasts 180 seconds and causes Void Remora to spawn from the deaths of nearby lane minions.
- Void Remora have 70% of the minion's maximum health and 110% of the minion's AD.
- A nearby Void Coral is required to cast this ability.
- If Bel'Veth consumed at least one enhanced Void Coral, she gains an enhanced True Form that lasts 180 seconds and causes Void Remora to spawn from the deaths of nearby lane minions.
- True Form: Bel'Veth evolves into a monster, gaining 100 / 150 / 200 (+ 165% bonus AD) (+ 90% AP) bonus health, 25 / 50 / 75 bonus movement speed out-of-combat, 50 / 75 / 100 bonus attack range, as well as 10 / 15 / 20% increased total attack speed. She also gains the ability to dash through terrain with . Consuming Void Corals while in this state refreshes the duration of True Form and heals Bel'Veth for 100 / 150 / 200 (+ 165% bonus AD) (+ 90% AP).
- Cooldown: 1 second.
- Effect Radius: 500, Cast Time: 1 second.
(R)
- Passive: Bel'Veth's basic attacks on-hit apply a mark to the target for 5 seconds, refreshing on subsequent attacks and expiring upon attacking a new target. Every second attack on-hit against the marked target deals 6 / 8 / 10 (+ 12% bonus AD) bonus true damage and grants a stack that increases this damage by the same value. This effect stacks infinitely, but is capped at 5 stacks against epic monsters.