(added chimes bonus) Tags: Visual edit apiedit |
Pldl (Message Wall | contribs) (This should make it more clear how the chimes affect the passive.) Tags: Visual edit apiedit |
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|icon = Traveler's Call.png |
|icon = Traveler's Call.png |
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|description = {{sbc|Ancient Chimes:}} '''Bard's''' presence causes sacred chimes to randomly appear on the field, lasting up to 10 minutes. Collecting a chime grants '''Bard''' a brief burst of movement speed out of combat, experience, and restores 15 {{as|(+ 8% missing mana)}} mana. |
|description = {{sbc|Ancient Chimes:}} '''Bard's''' presence causes sacred chimes to randomly appear on the field, lasting up to 10 minutes. Collecting a chime grants '''Bard''' a brief burst of movement speed out of combat, experience, and restores 15 {{as|(+ 8% missing mana)}} mana. |
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− | |description2 = {{MiniAbility|icon=Bard_Meeps.png|description={{sbc|Meeps:}} '''Bard's''' presence attracts small spirits known as meeps to his side. Whenever '''Bard''' attacks, a ''Meep'' throws itself at his target, dealing {{ap|30}} {{as|(+ 30% AP)}} bonus magic damage before disappearing back to the spirit world. |
+ | |description2 = {{MiniAbility|icon=Bard_Meeps.png|description={{sbc|Meeps:}} '''Bard's''' presence attracts small spirits known as meeps to his side. Whenever '''Bard''' attacks, a ''Meep'' throws itself at his target, dealing {{ap|30}} {{as|(+ 30% AP)}} bonus magic damage before disappearing back to the spirit world. At 0 chimes, a new ''Meep'' appears every 12 seconds and '''Bard'' can hold 1.}} |
|description3 = As '''Bard''' collects more ''Ancient Chimes'', the ''Meeps'' that follow him grow in power, gaining bonus effects. |
|description3 = As '''Bard''' collects more ''Ancient Chimes'', the ''Meeps'' that follow him grow in power, gaining bonus effects. |
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{{lc|5 Chimes}} "Meeps" now apply a 25% {{cctip|slow}} for 1 sec |
{{lc|5 Chimes}} "Meeps" now apply a 25% {{cctip|slow}} for 1 sec |
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− | {{lc|10 Chimes}} "Meeps" now deal 25 more damage on-hit |
+ | {{lc|10 Chimes}} "Meeps" now deal 25 more damage on-hit. (55) |
− | {{lc|15 Chimes}} "Meeps" stock limit increased |
+ | {{lc|15 Chimes}} "Meeps" stock limit is increased to 2. |
− | {{lc|20 Chimes}} "Meeps" now deal 25 more damage on-hit |
+ | {{lc|20 Chimes}} "Meeps" now deal 25 more damage on-hit. (80) |
{{lc|25 Chimes}} "Meeps" now Strike through target in a cone. |
{{lc|25 Chimes}} "Meeps" now Strike through target in a cone. |
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− | {{lc|30 Chimes}} "Meeps" now deal 30 more damage on-hit |
+ | {{lc|30 Chimes}} "Meeps" now deal 30 more damage on-hit. (110) |
− | {{lc|35 Chimes}} "Meeps recharge time is reduced |
+ | {{lc|35 Chimes}} "Meeps recharge time is reduced to 11 seconds. |
− | {{lc|40 Chimes}} "Meeps" now deal 30 more damage on-hit |
+ | {{lc|40 Chimes}} "Meeps" now deal 30 more damage on-hit. (140) |
− | {{lc|45 Chimes}} "Meeps" {{cctip|slow}} increased to 45% |
+ | {{lc|45 Chimes}} "Meeps" {{cctip|slow}} increased to 45%. |
− | {{lc|50 Chimes}} "Meeps" now deal 35 more damage on-hit |
+ | {{lc|50 Chimes}} "Meeps" now deal 35 more damage on-hit. (175) |
− | {{lc|55 Chimes}} "Meeps" stock limit increased |
+ | {{lc|55 Chimes}} "Meeps" stock limit is increased to 3. |
− | {{lc|60 Chimes}} "Meeps" now deal 35 more damage on-hit |
+ | {{lc|60 Chimes}} "Meeps" now deal 35 more damage on-hit. (210) |
− | {{lc|65 Chimes}} "Meeps" strike through cone size increased |
+ | {{lc|65 Chimes}} "Meeps" strike through cone size increased. |
− | {{lc|70 Chimes}} "Meeps" now deal 35 more damage on-hit |
+ | {{lc|70 Chimes}} "Meeps" now deal 35 more damage on-hit. (245) |
− | {{lc|75 Chimes}} "Meeps recharge time is reduced |
+ | {{lc|75 Chimes}} "Meeps recharge time is reduced to 10 seconds. |
− | {{lc|80 Chimes}} "Meeps" now deal 35 more damage on-hit |
+ | {{lc|80 Chimes}} "Meeps" now deal 35 more damage on-hit. (280) |
− | {{lc|85 Chimes}} "Meeps" {{cctip|slow}} increased to 60% |
+ | {{lc|85 Chimes}} "Meeps" {{cctip|slow}} increased to 60%. |
− | {{lc|90 Chimes}} "Meeps" now deal 35 more damage on-hit |
+ | {{lc|90 Chimes}} "Meeps" now deal 35 more damage on-hit. (315) |
− | {{lc|95 Chimes}} "Meeps" stock limit increased |
+ | {{lc|95 Chimes}} "Meeps" stock limit is increased to 4. |
− | {{lc|100 Chimes}} "Meeps" now deal 30 more damage on-hit |
+ | {{lc|100 Chimes}} "Meeps" now deal 30 more damage on-hit. (345) |
− | {{lc|105 Chimes}} "Meeps recharge time is reduced |
+ | {{lc|105 Chimes}} "Meeps recharge time is reduced to 9 seconds. |
− | {{lc|110 Chimes}} "Meeps" now deal 30 more damage on-hit |
+ | {{lc|110 Chimes}} "Meeps" now deal 30 more damage on-hit. (375) |
{{lc|115 Chimes}} "Meeps" {{cctip|slow}} increased to 70% |
{{lc|115 Chimes}} "Meeps" {{cctip|slow}} increased to 70% |
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− | {{lc|120 Chimes}} "Meeps" now deal 25 more damage on-hit |
+ | {{lc|120 Chimes}} "Meeps" now deal 25 more damage on-hit. (400) |
− | {{lc|125 Chimes}} "Meeps recharge time is reduced by |
+ | {{lc|125 Chimes}} "Meeps recharge time is reduced by to 8 seconds. |
− | {{lc|130 Chimes}} "Meeps" now deal 25 more damage on-hit |
+ | {{lc|130 Chimes}} "Meeps" now deal 25 more damage on-hit. (425) |
− | {{lc|135 Chimes}} "Meeps" {{cctip|slow}} increased to 75% |
+ | {{lc|135 Chimes}} "Meeps" {{cctip|slow}} increased to 75%. |
− | {{lc|140 Chimes}} "Meeps" now deal 20 more damage on-hit |
+ | {{lc|140 Chimes}} "Meeps" now deal 20 more damage on-hit. (445) |
− | {{lc|145 Chimes}} "Meeps" {{cctip|slow}} increased to 80% |
+ | {{lc|145 Chimes}} "Meeps" {{cctip|slow}} increased to 80%. |
− | {{lc|150 Chimes}} "Meeps" now deal 20 more damage on-hit |
+ | {{lc|150 Chimes}} "Meeps" now deal 20 more damage on-hit. (465) |
− | {{lc|Every 5 additional Chimes}} "Meeps" now deal 20 more damage on-hit |
+ | {{lc|Every 5 additional Chimes}} "Meeps" now deal 20 more damage on-hit. |
|customlabel = {{tt|Recharge Time|This is not affected by cooldown reduction. Begins after the Meep is consumed.}} |
|customlabel = {{tt|Recharge Time|This is not affected by cooldown reduction. Begins after the Meep is consumed.}} |
Revision as of 08:44, 25 February 2015
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