watch 02:45
The Loop (Games)
Do you like this video?
Play Sound
- For the removed item, see
Banshee's Veil is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 80 ability power =
1740
- 10 ability haste =
266.67
- 45 magic resistance =
810
- Total Gold Value =
2816.67
Gold Efficiency*
- 108.33% gold efficient. base stats are
Similar items
Notes

Item VFX
- Banshee's Veil's passive will carry over to
clones if it was created while the spell shield was active.
- Banshee's Veil's passive will block the vision-based components of or .
- Banshee's Veil's goes on cooldown if the user dies.
Strategy
Main article: Crowd control
- Banshee's Veil is a strong item against magic damage but is most valued for its ability to prevent crowd control or counter poke damage. As such it is highly recommended to build Banshee's Veil when you are being focused by crowd control effects, or when the enemy has initiation or pulling abilities like and . Combined with , will make you very resilient to both magic and physical damage.
- During the late game, Banshee's Veil is a great addition for AP carries because it can block important crowd control abilities (e.g. , , ), or in other words, it can prevent the enemy from initiating on you.
Old icons
Trivia
- Dominion counterpart was .
Patch History
- Bug Fix: Fixed a bug where the spellshield would not be affected by item haste, only its icon.
- Bug Fix: Annul cooldown now properly displays in the HUD.
- Bug Fix: Passive cooldown no longer ignores item haste granted from .
- Updated icon.
- New:
- Recipe: + +
400 =
2500.
- Stats: 65 ability power, 45 magic resistance, 10 ability haste.
- Unique Passive - Annul: Grants a
spell shield that blocks the next ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
- Limited to 1 Banshee's Veil.
- Recipe: + +
- Old:
- Recipe: + + +
800 =
3000.
- Stats: 75 ability power, 60 magic resistance, 10% cooldown reduction.
- Unique Passive - Spell Shield: Grants a
spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
- Recipe: + + +
- Unique passive is now named Spell Shield.
- New spell shield VFX.
- Ability power increased to 75 from 70.
- Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.
- New Recipe: + + +
500 =
2500
- Ability power increased to 70 from 0.
- Magic resistance reduced to 45 from 70.
- Health reduced to 0 from 300.
- Base health regeneration reduced to 0% from 100%.
- Total cost increased to
2900 from
2700.
- Health increased to 500 from 450.
- Magic resistance increased to 70 from 60.
- Combine cost increased to
1150 from
950.
- Now grants 100% base health regeneration.
- No longer grants 45 flat health regeneration per 5 for 10 seconds upon taking damage from champions or breaking the spell shield.
- Passive cooldown increased to 40 seconds from 25 seconds.
- New recipe:
875 =
2750
+ + - Health increased to 450 from 400.
- Magic resist increased to 55 from 45.
- Mana reduced to 0 from 300.
- New Unique Passive: Grants +45 health regen per 5 seconds for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.
- Item cost increased to
2610 from
2500.
- Combine cost increased to
600 from
490.
- Health increased to 400 from 300.
- Item cost reduced to
2500 from
2715.
- Combine cost reduced to
490 from
650.
- Mana reduced to 300 from 375.
- Health reduced to 300 from 375.
- Magic resist reduced to 45 from 50.
- Passive cooldown changed to 25 seconds after not taking damage from champions instead of a flat 45 seconds.
- Now displays its cooldown on the item itself rather than with a buff.
- Shield refresh time increased to 45 seconds from 30.
- Health reduced to 375 from 450.
- Mana reduced to 375 from 400.
- Magic resistance reduced to 50 from 57.
- Will now only proc on cloned units if it was ready to activate when the clone was created. In other words, clones now sync their states to the main champion when created.
- Passive cooldown increased to 30 from 25.
- New recipe: Now requires .
- Fixed a bug where certain item effects would persist past selling the item.
- May 9, 2009 Patch Added
- Mid tier legendary Health / Mana / Magic Resist item.
- Unique passive: Block one negative spell every 25 seconds.
References
List of Items
- Starter items
- Pots and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items
Languages:
Community content is available under CC-BY-SA unless otherwise noted.