Cunning Tree | |
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Other Mastery Trees: | |
Ferocity • Resolve |
Bandit is a tier 4 Cunning mastery with 1 rank. [1]
Strategy[]
- Bandit's main benefactors are supports (they don't usually last hit) allowing them to gain 「 up to 6 / 7 per minion wave while staying 」「 up to 3 per 5 seconds while harassing 」 in lane.
- Bandit helps champions (especially melee ones) whose abilities apply on-hit effects ( , , , , and )
Patch History[]
- Removed due to Season 2018.
- Replaced by Bandit on support items.
- Added
- Tier 4 Cunning mastery with 1 rank.
- Gain 1 when a nearby minion dies as well as 3 / 10 when hitting an enemy champion with either a basic attack or an ability that applies on-hit effects (5 second cooldown)
References[]
Utility Mastery Tree (2014) | |
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Other Mastery Trees: | |
Offense • Defense |
Bandit was a tier 5 Utility mastery with 1 rank.
Effect per Rank[]
- Gain 3 / 10 when hitting an enemy champion with a basic attack or with an ability that applies on-hit effects (5 second cooldown)
Requirements[]
- Requires 16 points in Utility.
- Requires 1 point in Wealth.
Patch History[]
- Removed due to Season 2016.
- Removed: Granting melee champions 15 on champion takedowns.
- New Effect - Melee Champions: Gain 10 when hitting an enemy champion with a basic attack or with an ability that applies on-hit effects (5 second cooldown)
- Added
- Tier 5 Utility mastery with 1 rank.
- Melee Champions: Champion takedowns grant 15.
- Ranged Champions: Gain 3 when hitting an enemy champion with either a basic attack or an ability that applies on-hit effects (5 second cooldown)