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"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.


Bandit is a tier 4 Cunning mastery with 1 rank. [1]

Strategy


Patch History

V7.22
  • Removed due to Season 2018.
  • Replaced by Bandit mastery 2016.png Bandit on support items.
V5.22


References

  1. Masteries on leagueoflegends.com

Utility Mastery Tree
(2014)
Phasewalker: Reduces the channel time of Recall by 1 second.Fleet of Foot: Grants 0.5 / 1 / 1.5 % movement speed.Expanded Mind: Grants 25 / 50 / 75 Mana.Scout: Increases the cast range of trinkets by 15%.Summoner's Insight: Reduces the cooldown of Summoner Spells by 8 / 14 / 20%.Strength of Spirit: Gain health regeneration equal to 0.3% of your maximum mana.Alchemist: Increases the duration of potions and elixirs by 10%.Greed: Grants 0.5 / 1 / 1.5 gold per 10 seconds.Runic Affinity: Increases shrine, relic and neutral buff durations by 20%.Vampirism: Grants 1 / 2 / 3 % life steal and spell vamp.Culinary Master: Your health potions are upgraded into Total Biscuits of Rejuvenation, that restore an additional 20 health and 10 mana instantly upon consumption.Scavenger: You gain 1 gold each time a nearby allied champion kills an enemy minion.Wealth: Increases starting gold by 40.Meditation: Once every 5 seconds, you will restore 0.5 / 1 / 1.5 % of your missing mana.Inspiration: Grants 10 / 20 experience every 10 seconds while near an allied champion with a higher level.Bandit: You gain 3 gold each time you attack an enemy champion (8 gold for melee attacks). This cannot trigger on the same champion more than once every 5 seconds.Intelligence: Grants 2 / 3.5 / 5 % cooldown reduction and reduces the cooldown of activated items by 8 / 14 / 20%.Wanderer: Grants 20 bonus movement speed while out of combat.Season 4 Utility.png
Other Mastery Trees:
Daggers profileicon.png OffenseSpike Shield profileicon.png Defense
Bandit mastery 2014.png

Bandit was a tier 5 Utility mastery with 1 rank.


Effect per Rank

Requirements

  • Requires 16 points in Utility.
  • Requires 1 point in Wealth.


Patch History

V5.22
  • Removed due to Season 2016.
V5.10
  • Removed: Granting melee champions 15 Gold 15 on champion takedowns.
  • New Effect - Melee Champions: Gain 10 Gold 10 when hitting an enemy champion with a basic attack or with an ability that applies on-hit effects (5 second cooldown)
V3.14

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