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Bami's Cinder is an epic item in League of Legends.
Recipe
Cost Analysis
Builds Into
Similar Items
Notes

Aura VFX
- Immolate deals
default damage, and thus will not trigger spell effects.
- Immolate is an auto-targeted effect.
- The aura increases if the user increases in size, but is not impacted by their base size.
- The aura cannot get reduced below the base radii by negative size modifiers.
- The Immolate aura does not deal lethal damage to large jungle monsters with buffs (i.e. and ). This is so that the burn does not accidentally steal a buff that's being donated.
Old icon
Media
- The following video showcases the creation of Immolate's legacy visual effects.
Gallery=
Patch History
- Total cost increased to
1100 from
1000.
- Bonus monster damage reduced to 25% from 50%.
- Bug Fix: Immolate range indicator now properly increases in size with the champion.*
- V10.23 - November 16th Hotfix
- Base damage reduced to 12 from 15.
- Bonus minion damage reduced to 25% from 50%.
- Bonus monster damage reduced to 50% from 100%.
- Updated icon.
- New:
- Recipe: + +
200 =
1000.
- Stats: 300 health.
- Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 100% against monsters.
- Limited to 1 Mythic Component item.
- Builds Into: , , .
- Recipe: + +
- Old:
- Recipe: +
500 =
900.
- Stats: 200 health.
- Unique Passive - Immolate: Deals 6 − 23 (based on level) magic damage per second to nearby enemies (325 range). Hitting an enemy with an
immobilizing ability deals 6 − 23 (based on level) (+ 1% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (12 second cooldown). Immolate's damage is increased by 100% against
minions and
monsters.
- Builds Into: , .
- Recipe: +
- Bug Fix: Passive damage properly increases with bonus health.
- Bug Fix: Approaching and triggering no longer triggers Immolate.
- Bug Fix: Poros in Howling Abyss no longer trigger Immolate.
- V10.4 - February 21st Hotfix
- Cooldown increased to 12 seconds from 10.
- Health ratio reduced to 1% bonus health from 2%.
- New Effect: Hitting an enemy with an
immobilizing ability deals 6 − 23 (based on level) (+ 2% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 100% bonus damage to minions and monsters applies to this damage.
- New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
- New Effect: Immolate can now kill non-buff camp large monsters.
- Aura range type changed to edge to center from
center to center.
- Total cost reduced to
900 from
1100.
- Health reduced to 200 from 280.
- Immolate bonus damage to minions and monsters increased to 100% from 50%.
- Immolate radius reduced to 325 from 400.
- Health reduced to 280 from 300.
- V5.5 Added
Revisions
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed
- Boots items
- Basic items
- Epic items
- Legendary items
- Mythic items
- Minion and Turret items
- Special Game Mode Exclusive items
- Removed items
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