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Azir ElderwoodSkin TFT
Azir
Azir (Universe)Azir (Universe)
Azir (League of Legends)Azir (League of Legends)
Azir (Esports)Azir (Esports)
Azir (Teamfight Tactics)Azir (Teamfight Tactics)
Azir (Legends of Runeterra)Azir (Legends of Runeterra)
Azir (Development)Azir (Development)
Azir (Trivia)Azir (Trivia)

Synergy

Warlord Warlord
Azir WarringKingdomsSquare
Garen WarringKingdomsSquare
Jarvan IV WarringKingdomsSquare
Katarina WarringKingdomsSquare
Nidalee WarringKingdomsSquare
Tryndamere WarringKingdomsSquare
Vi WarringKingdomsSquare
Warlord's Banner TFT item
Keeper Keeper
Azir WarringKingdomsSquare
Elise BloodMoonSquare
Jarvan IV WarringKingdomsSquare
Kennen OriginalSquare
Rakan ElderwoodSquare
Xayah ElderwoodSquare
Emperor Emperor
Azir WarringKingdomsSquare

Trivia

Synergy

Warlord Warlord
Azir WarringKingdomsSquare
Garen WarringKingdomsSquare
Jarvan IV WarringKingdomsSquare
Katarina WarringKingdomsSquare
Nidalee WarringKingdomsSquare
Vi WarringKingdomsSquare
Xin Zhao WarringKingdomsSquare
Warlord's Banner TFT item
Keeper Keeper
Azir WarringKingdomsSquare
Elise BloodMoonSquare
Jarvan IV WarringKingdomsSquare
Kennen OriginalSquare
Riven SpiritBlossomSquare
Emperor Emperor
Azir WarringKingdomsSquare

Trivia

Synergy

Desert Desert
Azir OriginalSquare
Kha'Zix GuardianoftheSandsSquare
Renekton OriginalSquare
Sivir OriginalSquare old4
Summoner Summoner
Annie OriginalSquare
Azir OriginalSquare
Malzahar OverlordSquare
Yorick ArclightSquare
Zed ShockbladeSquare
Zyra WildfireSquare

Gameplay

As a mid-range Summoner, Azir's DPS and contribution to the fight is highly tied to his positioning and attack speed. He is a Quicksilver Quicksilver due his gameplay begin DPS-Bases instead of Burst, he needs to keep constantly attacking to deal damage, his damage can be amplified in a plethora of ways, turning him into a Blademaster Blademaster easily ramps-up his damage, however, spatulas are highly difficult to come by. On more normal comps, Azir is better off with a Rapid Firecannon Rapid Firecannon and Guinsoo's Rageblade Guinsoo's Rageblade and a Karma Karma on his side to increase his Attack-Speed for maximum efficiency and remove his downtime when he has to reposition himself to attack other units. Spear of Shojin Spear of Shojin / Seraph's Embrace Seraph's Embrace is good to keep his uptime. As for his survivability, Dragon's Claw Dragon's Claw it's just as good of an option.

Trivia

Patch History

V11.2 - Returning
  • Knock up duration reduced to 1.5 seconds from 2.
  • Slow duration reduced to 3 from 4.
V11.1
  • Bug Fix: Fixed an issue where some champions would fail to cast when affected by the slow from Emperor's Divide.
V10.24
  • Starting mana increased to 75 from 50.
  • Maximum mana increased to 150 from 125.
V10.21
  • Ability damage increased to 200 / 350 / 8888 from 200 / 350 / 2000.
  • Bug Fix: Fixed an issue where the wrong color was shown on the spell's tooltip when given SP.
V10.19 - Returning
V10.6 - Disabled
  • Disabled due to Set 3.
V10.4
  • Starting mana reduced to 50 from 75.
V10.1
  • Ability damage increased to 150 / 275 / 450 from 125 / 250 / 375.
V9.23
  • Bug Fix: No longer summons soldiers adjacent to untargetable units like Zyra Zyra plants.
V9.22 - Added
  • Original Azir Original Azir
    • Tier 3 Desert Desert Summoner Summoner.
    • Arise! Active - Arise!: After a 0.75 seconds of cast, Azir Summons a Sand Soldier near a random enemy that lasts 6 seconds. Sand Soldiers attack nearby enemies whenever Azir attacks, dealing 125 / 250 / 375 magic damage in a line.
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