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Desert TFT icon Desert
Azir OriginalSquareKha'Zix GuardianoftheSandsSquareRenekton OriginalSquareSivir OriginalSquare
Summoner TFT icon Summoner
Annie OriginalSquareAzir OriginalSquareMalzahar OverlordSquareYorick ArclightSquareZed ShockbladeSquareZyra WildfireSquare


As a mid-range Summoner, Azir's DPS and contribution to the fight is highly tied to his positioning and attack speed. He is a Quicksilver item Quicksilver due his gameplay begin DPS-Bases instead of Burst, he needs to keep constantly attacking to deal damage, his damage can be amplified in a plethora of ways, turning him into a Blademaster TFT icon Blademaster easily ramps-up his damage, however, spatulas are highly difficult to come by. On more normal comps, Azir is better off with a Rapid Firecannon item Rapid Firecannon and Guinsoo's Rageblade item Guinsoo's Rageblade and a Karma DawnbringerSquare Karma on his side to increase his Attack-Speed for maximum efficiency and remove his downtime when he has to reposition himself to attack other units. Spear of Shojin item Spear of Shojin / Seraph's Embrace item Seraph's Embrace is good to keep his uptime. As for his survivability, Dragon's Claw item Dragon's Claw it's just as good of an option.


Patch History

V10.6 - Disabled
  • Disabled due to Set 3.
  • Starting mana reduced to 50 from 75.
  • Ability damage increased to 150 / 275 / 450 from 125 / 250 / 375.
  • Bug Fix: No longer summons soldiers adjacent to untargetable units like Zyra WildfireSquare Zyra plants.
V9.22 - Added
  • Azir OriginalCircle Original Azir
    • Tier 3 Desert TFT icon Desert Summoner TFT icon Summoner.
    • Arise! Active - Arise!: After a 0.75 seconds of cast, Azir Summons a Sand Soldier near a random enemy that lasts 6 seconds. Sand Soldiers attack nearby enemies whenever Azir attacks, dealing 125 / 250 / 375 magic damage in a line.

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