Azir periodically summons Sand Soldiers from the ground. This happens when an enemy minion/monster dies or when an enemy champion takes champion damage. Azir's spells command the soldiers to move. When a Sand Soldier collides with an enemy champion, it explodes, knocking the first champion back and damaging all targets in the area. The soldiers pass through monsters and minions, dealing reduced damage. Multiple champion hits in quick succession also deal reduced damage.
Traveling exhausts the soldiers. Every move command reduces their remaining duration by 2 seconds.
After a short delay, damages enemies and roots them.
Sends Sand Soldiers toward target area.
Azir castles with one of his Sand Soldiers, immediately blinking to the soldier's position while the soldier charges toward Azir's former position. Can totally castle through check.
Calls all Sand Soldiers to current position. After 1 second, summons additional soldiers at cast position as required to have 2 soldier(s) in the world.