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This article or section may contain obsolete information, but exists here for historical purposes.

Utility Mastery Tree
(2013)
Summoner's Insight: Revive grants bonus health for 120 seconds after reviving; Teleport's cast time is reduced to 3.5 seconds; Flash's cooldown is reduced by 15 seconds; Clarity restores 25% bonus mana; Clairvoyance grants persistent sight of enemies revealed for 5 seconds.Wanderer: Grants 0.66 / 1.33 / 2 % movement speed when out of combat.Meditation: Grants 1 / 2 / 3 mana regen.Improved Recall: Reduces cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds.Scout: Wards see for 25% further for the first 5 seconds.Mastermind: Reduces the cooldown of Summoner Spells by 4 / 7 / 10 %.Expanded Mind: Grants 72 / 126 / 180 mana at level 18 (4 / 7 / 10 mana per level)Artificer: The cooldown of activatable items are reduced by 7.5 / 15 %.Greed: Grants 0.5 / 1 / 1.5 / 2 gold per 10 seconds.Runic Affinity: Increases shrine, relic and neutral buff durations by 20%.Vampirism: Grants 1 / 2 / 3 % life steal and spell vamp.Biscuiteer: You start the game with a Total Biscuit of Rejuvenation, that restores 80 health and 50 mana over 10 seconds.Wealth: Increases starting gold by 25 / 50.Awareness: Increases experience earned by 1.25 / 2.5 / 3.75 / 5 %.Strength of Spirit: Grants 1 / 2 / 3 bonus health regen for every 400 mana you have.Explorer: On Summoner's Rift, you start the game with an Explorer's Ward, that places an invisible ward that lasts for 60 seconds. On other maps: you gain +25 starting gold.Pickpocket: Your attacks against enemy champions grant gold (+3 ranged attacks; +5 melee attacks). 5 second cooldown.Intelligence: Grants 2 / 4 / 6 % cooldown reduction.Nimble: Grants 3% movement speed.Season 3 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Awareness mastery 2013

Awareness was a tier 4 Utility mastery with 4 ranks.


Effect per Rank[]

  • Increases champion experience gained by inherit1.25 / 2.5 / 3.75 / 5%.

Requirements[]

  • Requires 12 points in Utility.


Patch History[]

V3.14
  • Removed due to Season 2014.
V1.0.0.152
  • Added
  • Tier 4 Utility mastery with 4 ranks.
  • Increases champion experience gained by inherit1.25 / 2.5 / 3.75 / 5%.

Utility Mastery Tree
(2012)
Summoner's Insight (Season 2012 Mastery)Good Hands (Season 2012 Mastery)Expanded Mind (Season 2012 Mastery)Improved Recall (Season 2012 Mastery)Swiftness (Season 2012 Mastery)Meditation (Season 2012 Mastery)Scout (Season 2012 Mastery)Greed (Season 2012 Mastery)Transmutation (Season 2012 Mastery)Runic Affinity (Season 2012 Mastery)Wealth (Season 2012 Mastery)Awareness (Season 2012 Mastery)Sage (Season 2012 Mastery)Strength of Spirit (Season 2012 Mastery)Intelligence (Season 2012 Mastery)Mastermind (Season 2012 Mastery)Season 2 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Awareness mastery 2012

Awareness was a tier 4 Utility mastery with 4 ranks.


Effect per Rank[]

  • Increases champion experience gained by inherit1.25 / 2.5 / 3.75 / 5%.

Requirements[]

  • Requires 12 points in Utility.

Strategy[]

  • Awareness can be quite useful for any jungling champion as it will increase your experience gain in the jungle, allowing you to gank earlier and keeping you around the level of your opponents (you should be able to maintain a level somewhere between your solo lanes and duo lane).

Notes[]


Patch History[]

V1.0.0.152
  • Removed due to Season 2013.
V1.0.0.129
  • Added
  • Tier 4 Utility mastery with 4 ranks.
  • Increases champion experience gained by inherit1.25 / 2.5 / 3.75 / 5%.

Utility Mastery Tree
(2011)
Spatial AccuracyGood HandsPerseveranceHasteAwarenessExpanded MindMeditationUtility MasteryInsightGreedBlink of an EyeQuicknessIntelligenceMystical VisionPresence of the MasterSeason 1 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Awareness mastery 2011

Awareness was a tier 2 Utility mastery with 4 ranks.


Effect per Rank[]

  • Increases champion experience gained by inherit1.25 / 2.5 / 3.75 / 5%.

Requirements[]

  • Requires 4 points in Utility.

Trivia[]

  • Awareness stacks with Zilean's Zilean's Heightened Learning Heightened Learning for up to Champions killed with Trueshot Barrage (R)13% increased experience gain
    • Having 4 points in Awareness, Heightened Learning Heightened Learning, and 3x Greater Quintessences of Experience grants Champions killed with Trueshot Barrage (R)19% increased experience.


Patch History[]

V1.0.0.129
  • Removed due to Season 2012.
June 26, 2009 Patch
  • Bonus experience awarded reduced to 1.25 / 2.5 / 3.75 / 5% from 4 / 6 / 8 / 10%.
May 9, 2009 Patch
  • Bonus experience awarded reduced to 4 / 6 / 8 / 10% from 4 / 8 / 12 / 16%.
May 1, 2009 Patch
  • Tier 2 Utility mastery with 4 ranks.
  • Increases champion experience gained by 4 / 8 / 12 / 16%.

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