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Avarice Blade was an advanced item in League of Legends icon.png League of Legends.

Recipe

Avarice Blade item.png
Avarice Blade
800 Gold 800 (400 Gold 400)

Cost Analysis

Gold Value

Gold Efficiency*

  • Avarice Blade Avarice Blade was 62.5% gold efficient.
  • The item becomes gold efficient if held for at least 16 minutes and 40 seconds after purchase. Each unit kill will reduce the timer by 6.7 seconds.


Built Into

Similar Items

Notes

  • Avarice Blade Avarice Blade was the only gold-generating item without the Gold Income passive after the gold generation item change until Avarice Blade was removed, meaning it can be purchased alongside other gold per 10 items. However, only one Avarice Blade Avarice Blade can generate gold at a time.
  • Avarice Blade Avarice Blade generated enough money to pay for itself in 44 minutes and 26.4 seconds, assuming that zero unit kills are made.
  • Avarice Blade Avarice Blade can be used as an unconventional gold income item. If held for 26 minutes and 40 seconds, this item generates 480 Gold 480. If Avarice Blade Avarice Blade is then sold, it will sell for 320 Gold 320, meaning that the item will effectively pay for itself. Holding this item for more than 26 minutes and 40 seconds and then selling it will generate income.
  • Avarice Blade's Avarice Blade's tooltip stated the total gold earned with the item.
  • In the event of no missed last hits, Avarice Blade Avarice Blade became gold efficient in 6 minutes and 55 seconds.
  • The gold gained from the Greed passive stacked with other on-kill bonus gold abilities and auras such as Gangplank's Gangplank's Parrrley Parrrley, Twisted Fate's Twisted Fate's Loaded Dice Loaded Dice and the +3 gold from controlling one altar in Twisted Treeline.

Old Icon

Trivia

  • The item's description, "Greed is good", could be related to the Warcraft III cheat code for extra gold and lumber "greedisgood". Both instances are based on the quote by the fictional character Gordon Gekko in the American movie Wall Street.
  • The item's image appears to be that of Long Sword Long Sword, with the addition of a golden glow.

Patch History

V5.22 Removed
  • Removed from the game.
  • Replaced by Cull Cull.
V3.02
  • Gold per 10 seconds increased to 3 from 2.
V1.0.0.152
  • Item cost increased to 800 Gold 800 from 700 Gold 700.
  • Combine cost increased to 400 Gold 400 from 350 Gold 350.
  • Critical strike chance reduced to 10% from 12%.
  • Passive - Avarice: bonus gold per 10 seconds reduced to 2 from 5.
  • NEW Unique Passive - Greed: Gain an additional 2 Gold 2 every kill.
  • Added to item recipe for Atma's Impaler Atma's Impaler, Statikk Shiv Statikk Shiv and Executioner's Calling Executioner's Calling.
V1.0.0.143
  • Now indicates in the tooltip how much gold it has generated over the course of the game.
V1.0.0.120
  • Gold per 10 effect is now Unique. It won't stack when the bonus comes from itself, but it will stack when having different items.
V1.0.0.61
  • No longer displays a +x Gold over the Champion although it is still granting the Gold.
V0.9.22.7
  • Now sells back for 50% from 70%.
V0.8.22.115
  • Combine cost increased to 350 Gold 350 from 300 Gold 300.
July 10, 2009 Patch
  • Combine cost reduced to 300 Gold 300 from 350 Gold 350.
May 9, 2009 Patch
  • Gold gain per 10 seconds increased to 5 from 4.
April 11, 2009 Patch
  • Combine cost increased to 375 Gold 375 from 350 Gold 350.

References

List of Items

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