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Aurelion Sol
Aurelion Sol is a champion in Wild Rift.[1]
Abilities[]
- Applies spell damage on the burst and persistent area damage on the beam.
- Breath of Light's bursts against an enemy champion will aggro nearby enemy minions.
- Breath of Light places a timer on each target, which ticks in 0.2 second intervals. Thus, at 「 5 completed intervals 」「 1 full second 」, the burst damage is procced.
- The timer's visuals themselves otherwise serve no other purpose than gameplay clarity.
- The timer falls off and resets to zero immediately upon no longer damaging affected targets.
- Spell shield will only block the burst damage.
- The following table refers to interactions while Aurelion Sol is charging.
Type | Channel | |
---|---|---|
Attacking | Interrupts | |
Abilities | Interrupts | |
Movement | Interrupts | |
Items | Usable | |
Disabled | ||
Interrupted by | All item-actives not specified above interrupt | |
Consumables | Usable | |
Spells | Usable | |
Disabled | ||
Interrupted by | ||
Interrupted by |
- The damage area hits targets by their edge, while the kinematics area hits targets by their center. This makes a slight fringe where targets may be damaged without displacing them.
- Spell shield will block a single instance of damage.
- Singularity's execute against an enemy champion will aggro nearby enemy minions.
- Notes
- Once
The Skies Darken - Aurelion Sol has The Skies Decend
becomes available, a message will print in all-chat: - Stardust collected while is available will not count toward another cast.
- PENDING FOR TEST: Falling Star will impact immediately upon colliding with projectile-intercepting effects.
- Notes
- The shockwave radius and path are globally visible on the minimap.
- The shockwave's radius is indeed static.
- PENDING FOR TEST: The Skies Descend will impact immediately upon colliding with projectile-intercepting effects.
- The shockwave is not blocked.
Patch history[]
- For the expanded patch notes, see here.
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