Innate:Aurelion Sol is constantly orbited by three Stars, each doing a full circumference in 5.25 seconds, and beyond them exists an Outer Limit affecting his damaging abilities.
Each Star deals 12 − 120 (based on level)(+ 5 / 10 / 15 / 20 / 25 (based on Celestial Expansion's Rank)(+ 25% AP)magic damage to enemies that come into contact with them as well as executes enemy minions that have less than 25 health, including if they are brought to or below that threshold.
Active:Aurelion Sol fires a star in the target direction that expands as long as it remains within the Outer Limit, which grants him 20% bonus movement speed while active. If he moves faster than the star, the speed of the star will increase to keep up.
Starsurge can be recast after 0.25 seconds while the star is active, and does so automatically when the star travels beyond the Outer Limit.
Recast: The star detonates, dealing magic damage to nearby enemies and stunning them for a duration, increased by 0% − 300% (based on time traveled).
Comet of Legend can be recast after 1.5 seconds during flight, and automatically does so at maximum range or upon taking damage from enemy champions or turrets.
Recast:Aurelion Sol ends Comet of Legend early.
If damage is taken while Comet of Legend is not active, it is placed on a 4-second static cooldown. Aurelion Sol will be revealed while he is inside terrain and is in the line of sight of nearby enemies
"They call me a comet. They call me a dragon. They have no words for my true form."
Active:Aurelion Sol exhales a wave of star fire in the target direction, granting sight of the area for 2 seconds from the start of the cast time, dealing magic damage to enemies within its path, slowing them for 2 seconds and, if they are within the Outer Limit, stunning them for 0.125 seconds and knocking them back to it.
New Active:Aurelion Sol pushes his stars out to the Outer Limit, dealing 50% increased damage and rotating at a high, but decaying speed. Upon reactivating or after 3 seconds, the stars retract and grant him 40% bonus movement speed, decaying over 1.5 seconds.
Removed Toggle:Aurelion Sol pushes his stars out to the Outer Limit and increases their total damage by 50%.
Removed Passive: Moving in the same direction for more than 1.75 seconds no longer grants Aurelion Sol increasing bonus movement speed every 0.25 seconds over the next 5 seconds which decays every 0.25 seconds over 1 second when he changes direction or stops, up to a maximum of 25% − 45% (based on level)bonus movement speed.
Range increased to 5500 / 6000 / 6500 / 7000 / 7500 units 3000 / 4000 / 5000 / 6000 / 7000.