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Most of the augments are outdated or missing due to lack of active editors. If you want to contribute, please do so.
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Augments in Teamfight Tactics are permanent bonuses that are added to the player's hexcore. They are the featured mechanic that has been implemented since the sixth set of Teamfight Tactics: Gizmos & Gadgets.
Augment choices[]
At stages 2-1, 3-2, and 4-2 (in Hyper Roll: 3-1, 5-2, and 7-2), the player is offered three choices of augments. During each choice the player must select one out of three augments. Each augment has a rarity (silver, gold, or prismatic).
The first augment choice has a timer of 43 seconds. The second and third augment choices have a timer of 58 seconds. In Hyper Roll, all augment choices have a timer of 33 seconds.
Augment choices | Probability | ||
---|---|---|---|
1st choice | 2nd choice | 3rd choice | |
silver | silver | gold | 25% |
silver | gold | gold | 15% |
gold | silver | gold | 12% |
gold | gold | gold | 10% |
silver | silver | prismatic | 6% |
gold | silver | silver | 5% |
prismatic | silver | gold | 5% |
silver | gold | prismatic | 4% |
prismatic | gold | gold | 4% |
gold | gold | prismatic | 3% |
silver | prismatic | silver | 3% |
gold | prismatic | gold | 3% |
gold | silver | prismatic | 2% |
prismatic | prismatic | prismatic | 2% |
prismatic | silver | prismatic | 1% |
silver | prismatic | prismatic | 1% |
List of augments[]
Players cannot be offered 3 economy augments in the same round.
Image | Name | Effect | Tier | |
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Band of Thieves I | Gain 1 | .1 |
File:TFT augment 1 Bestfriends.png | File:TFT augment UI 1 Bestfriends.png | Best Friends I | Units isolated in pairs gain 12% Attack Speed and 12 Armor at the start of combat. | 1 |
File:TFT augment 1 Blisteringstrikes.png | ![]() |
Blistering Strikes | Your team's attacks burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%. | 1 |
File:TFT augment 1 Branchingout.png | File:TFT augment UI 1 Branchingout.png | Branching Out | After 1 player combat, gain a random Emblem and a | .1 |
File:TFT augment 1 Buriedtreasures.png | File:TFT augment UI 1 Buriedtreasures.png | Buried Treasures I | Gain a random item component at the start of the next 2 rounds (including this round). | 1 |
File:TFT augment 1 Caretakersally.png | File:TFT augment UI 1 Caretakersally.png | Caretaker's Ally | Gain a random 2-cost champion now. Gain the same one again every time you level up. | 1 |
File:TFT augment 1 Componentbuffet.png | File:TFT augment UI 1 Componentbuffet.png | Component Buffet | Whenever you would get a component, gain a component anvil instead. Gain a random component. | 1 |
File:TFT augment 1 Cyberneticbulk.png | File:TFT augment UI 1 Cyberneticbulk.png | Cybernetic Bulk I | Your champions holding an item gain 200 Health. | 1 |
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Exiles I | Your units that start combat with no adjacent allies gain a 25% maximum Health shield for 10 seconds. | 1 |
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Featherweights I | Your Tier 1 and 2 champions gain 15% Attack Speed and Move Speed. | 1 |
File:TFT augment 1 Finevintage.png | File:TFT augment UI 1 Finevintage.png | Fine Vintage | Completed items left on your bench for 3 rounds transform into Support items. | 1 |
File:TFT augment 1 Goodforsomething.png | File:TFT augment UI 1 Goodforsomething.png | Good For Something I | Champions that aren't holding items have a 40% chance to drop 1 gold on death. | 1 |
File:TFT augment 1 Harmacist.png | File:TFT augment UI 1 Harmacist.png | Harmacist I | Your team has 10% Omnivamp and converts 20% of excess healing to true damage on their next attack. | 1 |
File:TFT augment 1 Healingorbs.png | File:TFT augment UI 1 Healingorbs.png | Healing Orbs I | When an enemy dies, the nearest ally is healed for 225. | 1 |
File:TFT augment 1 Helpisontheway.png | File:TFT augment UI 1 Helpisontheway.png | Help Is On The Way | After 8 player combats, choose 1 of 4 Support items. | 1 |
File:TFT augment 1 Ironassets.png | File:TFT augment UI 1 Ironassets.png | Iron Assets | Gain a component anvil and 4 gold. | 1 |
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Item Grab Bag I | Gain 1 random completed item. | 1 |
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Keepers I | Combat start: Grant units with adjacent allies a 175 Health Shield for 8 seconds. This Shield stacks. | 1 |
File:TFT augment 1 Lategamespecialist.png | File:TFT augment UI 1 Lategamespecialist.png | Lategame Specialist | When you reach Level 9, gain 33 gold. | 1 |
File:TFT augment 1 Latentforge.png | File:TFT augment UI 1 Latentforge.png | Latent Forge | After 8 player combats, gain an Artifact anvil. | 1 |
File:TFT augment 1 Lunchmoney.png | File:TFT augment UI 1 Lunchmoney.png | Lunch Money | Every 8 damage you deal to enemy tacticians gives you 2 gold. | 1 |
File:TFT augment 1 Missedconnections.png | ![]() |
Missed Connections | Gain a copy of each 1-cost champion. | 1 |
File:TFT augment 1 Onetwofive.png | File:TFT augment UI 1 Onetwofive.png | One, Two, Five! | Gain 1 random component, 2 gold, and 1 random 5-cost champion. | 1 |
File:TFT augment 1 Onestwosthree.png | File:TFT augment UI 1 Onestwosthree.png | Ones Twos Three | Gain 3 1-cost champion, 2 2-cost champions, and 1 3-cost champion. | 1 |
File:TFT augment 1 Overencumbered.png | File:TFT augment UI 1 Overencumbered.png | Over Encumbered | For the next stage, you only get 2 bench slots. After, get 3 item components. | 1 |
File:TFT augment 1 Pandorasitems.png | ![]() |
Pandora's Items | Round start: items on your bench are randomized (except Tactician's Crown and Spatula). Gain 1 random component. | 1 |
File:TFT augment 1 Partialascension.png | File:TFT augment UI 1 Partialascension.png | Partial Ascension | After 15 seconds of combat, your units deal 30% more damage. | 1 |
File:TFT augment 1 Pickofthelitter.png | File:TFT augment UI 1 Pickofthelitter.png | Pick of the Litter | Open a special shop with three free 3-cost champions. You can only pick one, but you get 2 copies of it. | 1 |
File:TFT augment 1 Pickofthelitter.png | File:TFT augment UI 1 Pickofthelitter.png | Pick of the Litter+ | Open a special shop with three free 4-cost champions. You can only pick one, but you get 2 copies of it. | 1 |
File:TFT augment 1 Pumpingup.png | File:TFT augment UI 1 Pumpingup.png | Pumping Up I | Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more. | 1 |
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Recombobulator | Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 | s.1 |
File:TFT augment 1 Riskymoves.png | File:TFT augment UI 1 Riskymoves.png | Risky Moves | Your Tactician loses 20 Health, but after 7 Player combats, gain 30 Gold. | 1 |
File:TFT augment 1 Rollingfordays.png | File:TFT augment UI 1 Rollingfordays.png | Rolling For Days I | Gain 9 free Shop rerolls that never expire. | 1 |
File:TFT augment 1 Sharingiscaring.png | File:TFT augment UI 1 Sharingiscaring.png | Sharing Is Caring | Combat start: You gain 1 gold and your opponent gains 1 gold. | 1 |
File:TFT augment 1 Silverspoon.png | File:TFT augment UI 1 Silverspoon.png | Silver Spoon | Gain 10 XP. | 1 |
File:TFT augment 1 Silverticket.png | File:TFT augment UI 1 Silverticket.png | Silver Ticket | Gain a free Shop reroll after every 4 rerolls. | 1 |
File:TFT augment 1 Silverveil.png | File:TFT augment UI 1 Silverveil.png | Silver Veil | Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat. | 1 |
File:TFT augment 1 Stationarysupport.png | File:TFT augment UI 1 Stationarysupport.png | Stationary Support I | After 8 player combats, gain 1 Training Dummy equipped with 1 permanently attached Support item. | 1 |
File:TFT augment 1 Sticksandstones.png | File:TFT augment UI 1 Sticksandstones.png | Sticks And Stones | Champions that aren't holding items Shred and Sunder enemies for 3 seconds. Physical damage Sunders for 30%, and magic damage Shreds for 30%. | 1 |
File:TFT augment 1 Stimpack.png | File:TFT augment UI 1 Stimpack.png | Stimpack | Gain 4 components after you lose 50 player health. | 1 |
File:TFT augment 1 Switchinggears.png | File:TFT augment UI 1 Switchinggears.png | Switching Gears | Gain 3 gold whenever you break your win or loss streak. | 1 |
File:TFT augment 1 Teambuilding.png | File:TFT augment UI 1 Teambuilding.png | Team Building | Gain a | . Gain another after 7 player combats.1 |
File:TFT augment 1 Teamingup.png | File:TFT augment UI 1 Teamingup.png | Teaming Up I | Gain 1 random component and 2 random 3-cost champions. | 1 |
File:TFT augment 1 Thegoldenremover.png | ![]() |
The Golden Remover | Gain a | and component item anvil.1 |
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Tiny Titans | Increase your current and maximum player health by 30. | 1 |
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Tri Force I | Your Tier 3 champions gain 100 Health, 10 starting Mana, and 10% Attack Speed. | 1 |
File:TFT augment 1 Unifiedresistance.png | File:TFT augment UI 1 Unifiedresistance.png | Unified Resistance I | If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist. | 1 |
File:TFT augment 1 Youngandwildandfree.png | File:TFT augment UI 1 Youngandwildandfree.png | Young and Wild and Free | You can always move freely on Carousel rounds. Gain 2 Gold. | 1 |
Image | Name | Effect | Tier | |
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File:TFT augment 2 Altruistcrest.png | File:TFT augment UI 2 Altruistcrest.png | Altruist Crest | Gain an | and a .2 |
File:TFT augment 2 Arcanistcrest.png | File:TFT augment UI 2 Arcanistcrest.png | Arcanist Crest | Gain an | and a .2 |
File:TFT augment 2 Behemothcrest.png | File:TFT augment UI 2 Behemothcrest.png | Behemoth Crest | Gain a | and a .2 |
File:TFT augment 2 Bruisercrest.png | File:TFT augment UI 2 Bruisercrest.png | Bruiser Crest | Gain a | and an .2 |
File:TFT augment 2 Dragonlordcrest.png | File:TFT augment UI 2 Dragonlordcrest.png | Dragonlord Crest | Gain a | and a .2 |
File:TFT augment 2 Dryadcrest.png | File:TFT augment UI 2 Dryadcrest.png | Dryad Crest | Gain a | and a .2 |
File:TFT augment 2 Duelistcrest.png | File:TFT augment UI 2 Duelistcrest.png | Duelist Crest | Gain a | and a .2 |
File:TFT augment 2 Fatedcrest.png | File:TFT augment UI 2 Fatedcrest.png | Fated Crest | Gain a | and a .2 |
File:TFT augment 2 Fortunecrest.png | File:TFT augment UI 2 Fortunecrest.png | Fortune Crest | Gain a | and a .2 |
File:TFT augment 2 Ghostlycrest.png | File:TFT augment UI 2 Ghostlycrest.png | Ghostly Crest | Gain a | and an .2 |
File:TFT augment 2 Heavenlycrest.png | File:TFT augment UI 2 Heavenlycrest.png | Heavenly Crest | Gain a | and a .2 |
File:TFT augment 2 Inkshadowcrest.png | File:TFT augment UI 2 Inkshadowcrest.png | Inkshadow Crest | Gain an | and a .2 |
File:TFT augment 2 Invokercrest.png | File:TFT augment UI 2 Invokercrest.png | Invoker Crest | Gain an | and a .2 |
File:TFT augment 2 Mythiccrest.png | File:TFT augment UI 2 Mythiccrest.png | Mythic Crest | Gain a | and a .2 |
File:TFT augment 2 PorcelainPorcelaincrest.png | File:TFT augment UI 2 Porcelaincrest.png | Porcelain Crest | Gain a | and a .2 |
File:TFT augment 2 Reapercrest.png | File:TFT augment UI 2 Reapercrest.png | Reaper Crest | Gain a | and a .2 |
File:TFT augment 2 Sagecrest.png | File:TFT augment UI 2 Sagecrest.png | Sage Crest | Gain a | and a .2 |
File:TFT augment 2 Snipercrest.png | File:TFT augment UI 2 Snipercrest.png | Sniper Crest | Gain a | and a .2 |
File:TFT augment 2 Storyweavercrest.png | File:TFT augment UI 2 Storyweavercrest.png | Storyweaver Crest | Gain a | and a .2 |
File:TFT augment 2 Umbralcrest.png | File:TFT augment UI 2 Umbralcrest.png | Umbral Crest | Gain an | and a .2 |
File:TFT augment 2 Wardencrest.png | File:TFT augment UI 2 Wardencrest.png | Warden Crest | Gain a | and a .2 |
File:TFT augment 2 Acutabove.png | File:TFT augment UI 2 Acutabove.png | A Cut Above | Gain a 1 gold on kill. | . Champions holding this item have a 20% chance to drop2 |
File:TFT augment 2 Ascension.png | File:TFT augment UI 2 Ascension.png | Ascension | After 15 seconds of combat, your units deal 50% more damage. | 2 |
File:TFT augment 2 Balancedbudget.png | File:TFT augment UI 2 Balancedbudget.png | Balanced Budget | At the start of the next 4 rounds, gain 7 gold. | 2 |
File:TFT augment 2 Balancedbudget.png | File:TFT augment UI 2 Balancedbudget.png | Balanced Budget+ | At the start of the next 4 rounds, gain 9 gold. | 2 |
File:TFT augment 2 Bestfriends.png | File:TFT augment UI 2 Bestfriends.png | Best Friends II | Units isolated in pairs gain 15% Attack Speed and 20 Armor at the start of combat. | 2 |
File:TFT augment 2 Biggains.png | File:TFT augment UI 2 Biggains.png | Big Gains | Your team gains 80 bonus Health, and permanently gains 10 Health every 2 takedowns. | 2 |
File:TFT augment 2 Biggrabbag.png | File:TFT augment UI 2 Biggrabbag.png | Big Grab Bag | Gain 3 random components, 2 gold, and 1 . | 2 |
File:TFT augment 2 Boilingpoint.png | File:TFT augment UI 2 Boilingpoint.png | Boiling Point | 2 | |
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Built Different II | Your units with no Traits active gain 220-480 Health and 40-55% Attack Speed (based on current Stage). | 2 |
File:TFT augment 2 Buriedtreasures.png | File:TFT augment UI 2 Buriedtreasures.png | Buried Treasures II | Gain a random item component at the start of the next 3 rounds (including this round). | 2 |
File:TFT augment 2 Calltoadventure.png | File:TFT augment UI 2 Calltoadventure.png | Call to Adventure | Every 2 takedowns, |
2 |
File:TFT augment 2 Capriciousforge.png | File:TFT augment UI 2 Capriciousforge.png | Capricious Forge | Gain a | , which equips two random Artifacts each round.2 |
File:TFT augment 2 Caretakersfavor.png | File:TFT augment UI 2 Caretakersfavor.png | Caretaker's Favor | Gain a component anvil when you reach level 5, 6, 7, and 8. | 2 |
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Clear Mind | If there are no champions on your bench at the end of player combat round, gain 3 XP. | 2 |
File:TFT augment 2 Clutteredmind.png | File:TFT augment UI 2 Clutteredmind.png | Cluttered Mind | Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP. | 2 |
File:TFT augment 2 Combatcaster.png | File:TFT augment UI 2 Combatcaster.png | Combat Caster | Your team gains a 90-170 Shield for 6 seconds after casting their Ability. The Shield amount scales with round of the game. | 2 |
File:TFT augment 2 Crashtestdummies.png | File:TFT augment UI 2 Crashtestdummies.png | Crash Test Dummies | Gain 2 Target Dummies. Combat start: Your Target Dummies launch themselves towards the largest clump of enemies and Stun them for 1.25 seconds. | 2 |
File:TFT augment 2 Crownguarded.png | File:TFT augment UI 2 Crownguarded.png | Crown Guarded | Gain a | . Your Crownguards' start of combat effect is 75% stronger.2 |
File:TFT augment 2 Cyberneticbulk.png | File:TFT augment UI 2 Cyberneticbulk.png | Cybernetic Bulk II | Your champions holding an item gain 300 health. | 2 |
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Cybernetic Uplink II | Your champions holding an item gain 120 Health and restore 2.5 Mana per second. | 2 |
File:TFT augment 2 Divinerolls.png | File:TFT augment UI 2 Divinerolls.png | Divine Rolls | At the start of every stage, including this one, gain 4 free rerolls + 1 for each of your |
2 |
File:TFT augment 2 Dragonsspirit.png | File:TFT augment UI 2 Dragonsspirit.png | Dragon's Spirit | Gain a 8000 Health with Dragon's Claws, gain an item component, up to 4. | . Every time you heal2 |
File:TFT augment 2 Dropblossom.png | File:TFT augment UI 2 Dropblossom.png | Drop Blossom! | Gain a | . Your strongest Neeko's spell Heals 35% more, and slams for 35% increased damage. Each cast increases the spell radius by 1.2 |
File:TFT augment 2 Dropblossom.png | File:TFT augment UI 2 Dropblossom.png | Drop Blossom!+ | Gain a ![]() |
2 |
File:TFT augment 2 Dynamicduo.png | File:TFT augment UI 2 Dynamicduo.png | Dynamic Duo | Get a random 5-cost champion and a random champion that shares a trait with them. Get 10 gold. | 2 |
File:TFT augment 2 Enterthedragon.png | File:TFT augment UI 2 Enterthedragon.png | Enter the Dragon | After the dragon strikes, |
2 |
File:TFT augment 2 Epoch.png | File:TFT augment UI 2 Epoch.png | Epoch | Now, and at the start of every stage, gain 6 XP and 2 free rerolls for that round only. | 2 |
File:TFT augment 2 Epoch.png | File:TFT augment UI 2 Epoch.png | Epoch+ | Now, and at the start of every stage, gain 8 XP and 3 free rerolls for that round only. | 2 |
File:TFT augment 2 Escortquest.png | File:TFT augment UI 2 Escortquest.png | Escort Quest | Gain a Training Dummy. You gain 3 gold every time it survives player combat. | 2 |
File:TFT augment 2 Etherealblades.png | File:TFT augment UI 2 Etherealblades.png | Ethereal Blades | Gain a | . Your Strongest Shen gains +3 Range and his spell does 100% increased damage.2 |
File:TFT augment 2 Etherealblades.png | File:TFT augment UI 2 Etherealblades.png | Ethereal Blades+ | Gain a ![]() |
2 |
File:TFT augment 2 Everythingmustgo.png | File:TFT augment UI 2 Everythingmustgo.png | Everything Must Go! | Your units buy and sell for 0 gold. Gain 1 gold. | 2 |
File:TFT augment 2 Extendedduel.png | File:TFT augment UI 2 Extendedduel.png | Extended Duel | Your |
2 |
File:TFT augment 2 Fullyadapted.png | File:TFT augment UI 2 Fullyadapted.png | Fully Adapted | Gain an | . Champions holding this item gain both effects, regardless of position.2 |
File:TFT augment 2 Gargantuanresolve.png | File:TFT augment UI 2 Gargantuanresolve.png | Gargantuan Resolve | Gain a | . Your Titan's Resolves can continue stacking to 40 instead of 25.2 |
File:TFT augment 2 Giftsfromthefallen.png | File:TFT augment UI 2 Giftsfromthefallen.png | Gifts from the Fallen | Your team gains 3% Attack Damage, 3 Ability Power, 3 Armor, and 3 Magic Resist. Each time an ally dies, gain these stats again. | 2 |
File:TFT augment 2 Grimharvest.png | File:TFT augment UI 2 Grimharvest.png | Grim Harvest | Your |
2 |
File:TFT augment 2 Harmacist.png | File:TFT augment UI 2 Harmacist.png | Harmacist II | Your team has 15% Omnivamp and convert 25% of excess healing to true damage on their next attack. | 2 |
File:TFT augment 2 Hauntedhouse.png | File:TFT augment UI 2 Hauntedhouse.png | Haunted House | Enemies that die while haunted by |
2 |
File:TFT augment 2 Healingorbs.png | File:TFT augment UI 2 Healingorbs.png | Healing Orbs II | When an enemy dies, the nearest ally is healed for 450. | 2 |
File:TFT augment 2 Heavyhitters.png | File:TFT augment UI 2 Heavyhitters.png | Heavy Hitters | Your units with at least 1500 max Health gain Attack Damage and Ability Power equal to 1% of their max Health. | 2 |
File:TFT augment 2 Heroicgrabbag.png | File:TFT augment UI 2 Heroicgrabbag.png | Heroic Grab Bag | Gain 2 4 gold. | s and2 |
File:TFT augment 2 Idealism.png | File:TFT augment UI 2 Idealism.png | Idealism | Gain a | . Champions holding this item deal 12% increased damage.2 |
File:TFT augment 2 Inspiringepitaph.png | File:TFT augment UI 2 Inspiringepitaph.png | Inspiring Epitaph | When a unit dies, the nearest ally gains a 25% max Health shield and 10% stacking Attack Speed. | 2 |
File:TFT augment 2 Itsgoingtobeepic.png | File:TFT augment UI 2 Itsgoingtobeepic.png | It's Going to be Epic | Every time a unique |
2 |
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Jeweled Lotus II | Your team gains 15% Critical Strike chance, and their Abilities can critically strike. | 2 |
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Keepers II | Combat start: grant units with adjacent allies a 260 Health Shield for 8 seconds. This Shield stacks. | 2 |
File:TFT augment 2 Knowyourenemy.png | File:TFT augment UI 2 Knowyourenemy.png | Know Your Enemy | Your team deals 10% more damage. Deal 15% more damage instead if you and your opponent have any of the same traits active. | 2 |
File:TFT augment 2 Learningtospell.png | File:TFT augment UI 2 Learningtospell.png | Learning To Spell | Your team gains 10 bonus Ability Power, and permanently gains 1 Ability Power every 2 takedowns. | 2 |
File:TFT augment 2 Littlebuddies.png | File:TFT augment UI 2 Littlebuddies.png | Little Buddies | Your 4-cost and 5-cost champions gain 75 Health and 9% Attack Speed for each 1-cost and 2-cost champion on your board. | 2 |
File:TFT augment 2 Longdistancepals.png | File:TFT augment UI 2 Longdistancepals.png | Long Distance Pals | Combat start: Your 2 units furthest from each other form a bond, sharing 20% of their Armor, Magic Resist, Attack Damage, and Ability Power with each other. | 2 |
File:TFT augment 2 Longshot.png | File:TFT augment UI 2 Longshot.png | Long Shot | 2 | |
File:TFT augment 2 Lowinterestrates.png | File:TFT augment UI 2 Lowinterestrates.png | Low Interest Rates | Your max interest is capped at 3 gold but you gain 2 gold at the start of every player combat. | 2 |
File:TFT augment 2 Luckypaws.png | File:TFT augment UI 2 Luckypaws.png | Lucky Paws | Gain a 2-star 1 gold. | . Your strongest Kobuko's Ability deals 300% damage. If Kobuko kills an enemy, they have a 100% chance to drop2 |
File:TFT augment 2 Luckyricochet.png | File:TFT augment UI 2 Luckyricochet.png | Lucky Ricochet | 2 | |
File:TFT augment 2 Luckystreak.png | File:TFT augment UI 2 Luckystreak.png | Lucky Streak | Gain a | and a .2 |
File:TFT augment 2 Magicwand.png | File:TFT augment UI 2 Magicwand.png | Magic Wand | Gain a 18 Ability Power. | . Your units gain2 |
File:TFT augment 2 Manashield.png | File:TFT augment UI 2 Manashield.png | Mana Shield | Whenever an |
2 |
File:TFT augment 2 Martyr.png | File:TFT augment UI 2 Martyr.png | Martyr | Whenever one of your allies die, your team heals for 9% of their max Health. | 2 |
File:TFT augment 2 Metabolicaccelerator.png | File:TFT augment UI 2 Metabolicaccelerator.png | Metabolic Accelerator | Gain 2 player health after every player combat. Your Tactician also moves faster. | 2 |
File:TFT augment 2 Midnightsiphon.png | File:TFT augment UI 2 Midnightsiphon.png | Midnight Siphon | Gain a25% max Health and additionally deals 25% of his max Health with his ability. | . Your Strongest Yorick gains2 |
File:TFT augment 2 Midnightsiphon.png | File:TFT augment UI 2 Midnightsiphon.png | Midnight Siphon+ | Gain a ![]() |
2 |
File:TFT augment 2 Mindovermatter.png | File:TFT augment UI 2 Mindovermatter.png | Mind Over Matter | 2 | |
File:TFT augment 2 Mulched.png | File:TFT augment UI 2 Mulched.png | Mulched | Every round, gain 2 Dryad stacks. |
2 |
File:TFT augment 2 Nottoday.png | File:TFT augment UI 2 Nottoday.png | Not Today | Gain an 35% Attack Speed. | . Champions holding this item gain2 |
File:TFT augment 2 Pandorasitems.png | File:TFT augment UI 2 Pandorasitems.png | Pandora's Items II | Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables). Gain 1 random completed item. | 2 |
File:TFT augment 2 Patientstudy.png | File:TFT augment UI 2 Patientstudy.png | Patient Study | After player combat, gain 2 XP if you won or 3 XP if you lost. | 2 |
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Portable Forge | Choose 1 of 2 Artifacts. | 2 |
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Portable Forge+ | Choose 1 of 3 Artifacts. | 2 |
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Portable Forge++ | Choose 1 of 4 Artifacts. | 2 |
File:TFT augment 2 Prizefighter.png | File:TFT augment UI 2 Prizefighter.png | Prizefighter | Gain 1 item component. Every 3 wins gives you an item component. | 2 |
File:TFT augment 2 Pumpingup.png | File:TFT augment UI 2 Pumpingup.png | Pumping Up II | Your team gains 8% Attack Speed now. Each round after, they gain 1% more. | 2 |
File:TFT augment 2 Raidboss.png | File:TFT augment UI 2 Raidboss.png | Raid Boss | Combat start: Your strongest |
2 |
File:TFT augment 2 Raininggold.png | File:TFT augment UI 2 Raininggold.png | Raining Gold | Gain 9 gold now and 1 gold every round. | 2 |
File:TFT augment 2 Raininggold.png | File:TFT augment UI 2 Raininggold.png | Raining Gold+ | Gain 18 gold now and 1 gold every round. | 2 |
File:TFT augment 2 ReinFOURcement.png | File:TFT augment UI 2 ReinFOURcement.png | ReinFOURcement | The next 4-cost champion you buy is instantly upgraded to 2-star. Get 4 gold. | 2 |
File:TFT augment 2 Salvagebin.png | File:TFT augment UI 2 Salvagebin.png | Salvage Bin | Gain 1 random completed item now, and 1 component after 7 player combats. Selling champions breaks completed items into components (excluding Tactician's Crown). | 2 |
File:TFT augment 2 Salvagebin.png | File:TFT augment UI 2 Salvagebin.png | Salvage Bin+ | Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's Crown). | 2 |
File:TFT augment 2 Scapegoat.png | File:TFT augment UI 2 Scapegoat.png | Scapegoat | Gain a Training Dummy and 2 gold. If it is the first to die each player combat, gain 1 gold. | 2 |
File:TFT augment 2 Scoreboardscrapper.png | File:TFT augment UI 2 Scoreboardscrapper.png | Scoreboard Scrapper | Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the top 4, they have 10% more Health. | 2 |
File:TFT augment 2 Shocktreatment.png | File:TFT augment UI 2 Shocktreatment.png | Shock Treatment | Gain a | . Your Statikk Shivs' chain lightning effect deals 40-125% more damage (based on stage level).2 |
File:TFT augment 2 Slammin.png | File:TFT augment UI 2 Slammin.png | Slammin' | Gain 1 Component Anvil. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP. | 2 |
File:TFT augment 2 Slammin.png | File:TFT augment UI 2 Slammin.png | Slammin'+ | Gain 1 Component Anvil and 12 XP now. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP. | 2 |
File:TFT augment 2 Sleightofhand.png | File:TFT augment UI 2 Sleightofhand.png | Sleight of Hand | Gain a 200 Health and 20% Attack Speed. | . Champions holding this item gain2 |
File:TFT augment 2 Spiritguardians.png | File:TFT augment UI 2 Spiritguardians.png | Spirit Guardians | 2 | |
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Stand United II | Your units gain 2.5% Attack Damage and 2.5 Ability Power per Trait active across your team. | 2 |
File:TFT augment 2 Starsareborn.png | File:TFT augment UI 2 Starsareborn.png | Stars are Born | The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 5 gold. | 2 |
File:TFT augment 2 Stationarysupport.png | File:TFT augment UI 2 Stationarysupport.png | Stationary Support II | Gain 1 Training Dummy with 1 permanently attached Support item. | 2 |
File:TFT augment 2 Storiedchampion.png | File:TFT augment UI 2 Storiedchampion.png | Storied Champion | Gain a 2-star 40% bonus true damage. | . Your strongest Garen's Ability now grants stacking max Health instead of Shield. If he has more max Health than his target, his Ability deals2 |
File:TFT augment 2 Supportcache.png | File:TFT augment UI 2 Supportcache.png | Support Cache | Choose 1 of 4 Support items. | 2 |
File:TFT augment 2 Teamingup.png | File:TFT augment UI 2 Teamingup.png | Teaming Up II | Gain 1 random Support item and 2 random 4-cost champions. | 2 |
File:TFT augment 2 Theroadlesstraveled.png | File:TFT augment UI 2 Theroadlesstraveled.png | The Road Less Traveled | Gain 1 XP. Each unique |
2 |
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Three's Company | Gain 4 random 3-cost champions. | 2 |
File:TFT augment 2 Threesacrowd.png | File:TFT augment UI 2 Threesacrowd.png | Three's a Crowd | Your team gains 66 Health for each unique 3-cost champion on your board. | 2 |
File:TFT augment 2 Tonsofstats.png | File:TFT augment UI 2 Tonsofstats.png | Tons of Stats! | Your team gains 44 Health, 4% Attack Damage, 4 Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana. | 2 |
File:TFT augment 2 Toomuchcandy.png | File:TFT augment UI 2 Toomuchcandy.png | Too Much Candy | Your rerolls cost 0 gold. Every 6 rerolls, the cost goes up by 1 gold. At the start of each stage your reroll cost is reset to 0. | 2 |
File:TFT augment 2 Tradesector.png | File:TFT augment UI 2 Tradesector.png | Trade Sector | Gain a free Shop reroll every round. Gain 2 gold. | 2 |
File:TFT augment 2 Twinterror.png | File:TFT augment UI 2 Twinterror.png | Twin Terror I | When you field exactly 2 copies of a champion, they both gain 350 Health and 35% Attack Speed. Anytime you 3-star, gain a 2-star copy. | 2 |
File:TFT augment 2 Twohealthy.png | File:TFT augment UI 2 Twohealthy.png | Two Healthy | Your team gains 99 Health for each unique 2-cost champion on your board. | 2 |
File:TFT augment 2 Unifiedresistance.png | File:TFT augment UI 2 Unifiedresistance.png | Unified Resistance II | If you have 3 or more champions in the same row at the start of combat, they all gain 25 Armor and Magic Resist. | 2 |
File:TFT augment 2 Venerablepiggybank.png | File:TFT augment UI 2 Venerablepiggybank.png | Venerable Piggy Bank | Gain 2 If there are no 1 or 2-cost Exalted champions, get one 3-cost instead. |
2 |
File:TFT augment 2 Wanderingtrainer.png | File:TFT augment UI 2 Wanderingtrainer.png | Wandering Trainer I | Gain 1 gold and a Training Dummy with 2 permanently attached Emblems. | 2 |
File:TFT augment 2 Wellfed.png | File:TFT augment UI 2 Wellfed.png | Well Fed | 2 | |
File:TFT augment 2 Whatdoesntkillyou.png | File:TFT augment UI 2 Whatdoesntkillyou.png | What Doesn't Kill You | Gain 2 gold after losing a player combat. Gain a random component after every 4 losses. | 2 |
File:TFT augment 2 Wrathofthemoon.png | File:TFT augment UI 2 Wrathofthemoon.png | Wrath of the Moon | 2 | |
File:TFT augment 2 Youhavemybow.png | File:TFT augment UI 2 Youhavemybow.png | You Have My Bow | Gain a 12% Attack Speed. | . Your units gain2 |
File:TFT augment 2 Youhavemysword.png | File:TFT augment UI 2 Youhavemysword.png | You Have My Sword | Gain a 15% Attack Damage. | . Your units gain2 |
Image | Name | Effect | Tier | |
---|---|---|---|---|
File:TFT augment 3 Altruistcrown.png | File:TFT augment UI 3 Altruistcrown.png | Altruist Crown | Gain an | , a , and a .3 |
File:TFT augment 3 Arcanistcrown.png | File:TFT augment UI 3 Arcanistcrown.png | Arcanist Crown | Gain an | , a , and a .3 |
File:TFT augment 3 Behemothcrown.png | File:TFT augment UI 3 Behemothcrown.png | Behemoth Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Bruisercrown.png | File:TFT augment UI 3 Bruisercrown.png | Bruiser Crown | Gain a | , a , and an .3 |
File:TFT augment 3 Dragonlordcrown.png | File:TFT augment UI 3 Dragonlordcrown.png | Dragonlord Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Dryadcrown.png | File:TFT augment UI 3 Dryadcrown.png | Dryad Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Duelistcrown.png | File:TFT augment UI 3 Duelistcrown.png | Duelist Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Fatedcrown.png | File:TFT augment UI 3 Fatedcrown.png | Fated Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Fortunecrown.png | File:TFT augment UI 3 Fortunecrown.png | Fortune Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Ghostlycrown.png | File:TFT augment UI 3 Ghostlycrown.png | Ghostly Crown | Gain a | , a , and an .3 |
File:TFT augment 3 Heavenlycrown.png | File:TFT augment UI 3 Heavenlycrown.png | Heavenly Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Inkshadowcrown.png | File:TFT augment UI 3 Inkshadowcrown.png | Inkshadow Crown | Gain an | , a , and a .3 |
File:TFT augment 3 Invokercrown.png | File:TFT augment UI 3 Invokercrown.png | Invoker Crown | Gain an | , a , and a .3 |
File:TFT augment 3 Mythiccrown.png | File:TFT augment UI 3 Mythiccrown.png | Mythic Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Porcelaincrown.png | File:TFT augment UI 3 Porcelaincrown.png | Porcelain Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Reapercrown.png | File:TFT augment UI 3 Reapercrown.png | Reaper Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Sagecrown.png | File:TFT augment UI 3 Sagecrown.png | Sage Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Snipercrown.png | File:TFT augment UI 3 Snipercrown.png | Sniper Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Storyweavercrown.png | File:TFT augment UI 3 Storyweavercrown.png | Storyweaver Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Umbralcrown.png | File:TFT augment UI 3 Umbralcrown.png | Umbral Crown | Gain an | , a , and a .3 |
File:TFT augment 3 Wardencrown.png | File:TFT augment UI 3 Wardencrown.png | Warden Crown | Gain a | , a , and a .3 |
File:TFT augment 3 Accomplice.png | File:TFT augment UI 3 Accomplice.png | Accomplice | Get a 4 gold. | and3 |
File:TFT augment 3 Atwhatcost.png | File:TFT augment UI 3 Atwhatcost.png | At What Cost | Immediately go to level 6. You don't get to choose your future augments. Gain 1 gold. | 3 |
File:TFT augment 3 BaBOOM.png | File:TFT augment UI 3 BaBOOM.png | Ba-BOOM! | Your champions deal 75% more damage for 2 seconds on every other cast. | 3 |
File:TFT augment 3 Birthdaypresent.png | File:TFT augment UI 3 Birthdaypresent.png | Birthday Present | Gain a 2-star champion every time you level up. The champion's cost is your level minus 4 (min: 1-cost). | 3 |
File:TFT augment 3 Blindingspeed.png | File:TFT augment UI 3 Blindingspeed.png | Blinding Speed | Gain a | , a , a and a .3 |
File:TFT augment 3 Buildabud.png | File:TFT augment UI 3 Buildabud.png | Build a Bud! | Gain a random three star 1-cost unit and 3 gold. | 3 |
File:TFT augment 3 Buriedtreasures.png | File:TFT augment UI 3 Buriedtreasures.png | Buried Treasures III | Gain a random item component at the start of the next 6 rounds (including this round). | 3 |
File:TFT augment 3 Calltochaos.png | File:TFT augment UI 3 Calltochaos.png | Call to Chaos | Gain a powerful and random reward. | 3 |
File:TFT augment 3 Caretakerschosen.png | File:TFT augment UI 3 Caretakerschosen.png | Caretaker's Chosen | As you level, gain more powerful items. Level 4: Component Anvil Level 6: Completed Item Anvil Level 8: choose 1 of 5 Radiant items. |
3 |
File:TFT augment 3 Cyberneticbulk.png | File:TFT augment UI 3 Cyberneticbulk.png | Cybernetic Bulk III | Your champions holding an item gain 500 health. | 3 |
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Cybernetic Uplink III | Your champions holding an item gain 200 Health and restore 3.5 Mana per second. | 3 |
File:TFT augment 3 Finalascension.png | File:TFT augment UI 3 Finalascension.png | Final Ascension | Your team deals 15% more damage. After 15 seconds, they deal 45% more damage. | 3 |
File:TFT augment 3 Goinglong.png | File:TFT augment UI 3 Goinglong.png | Going Long | You no longer gain interest. Gain 8 gold now. Round start: gain 4 XP. | 3 |
File:TFT augment 3 Harmacist.png | File:TFT augment UI 3 Harmacist.png | Harmacist III | Your team has 25% Omnivamp and converts 30% of excess healing to true damage on their next attack. | 3 |
File:TFT augment 3 Hedgefund.png | File:TFT augment UI 3 Hedgefund.png | Hedge Fund | Gain 20 gold. Your max interest is increased to 10. | 3 |
File:TFT augment 3 Hedgefund.png | File:TFT augment UI 3 Hedgefund.png | Hedge Fund+ | Gain 30 gold. Your max interest is increased to 10. | 3 |
File:TFT augment 3 Hedgefund.png | File:TFT augment UI 3 Hedgefund.png | Hedge Fund++ | Gain 40 gold. Your max interest is increased to 10. | 3 |
File:TFT augment 3 Impenetrablebulwark.png | File:TFT augment UI 3 Impenetrablebulwark.png | Impenetrable Bulwark | Gain a | , a , a , and a .3 |
File:TFT augment 3 Infernalcontract.png | File:TFT augment UI 3 Infernalcontract.png | Infernal Contract | Your max level is 7. Gain 90 Gold. | 3 |
File:TFT augment 3 Jeweledlotus.png | File:TFT augment UI 3 Jeweledlotus.png | Jeweled Lotus III | Your team gains 40% Critical Strike chance, and their Abilities can critically strike. | 3 |
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Level Up! | When you buy XP, gain an additional 2. Gain 8 immediately. | 3 |
File:TFT augment 3 Livingforge.png | File:TFT augment UI 3 Livingforge.png | Living Forge | Gain an Artifact anvil now and after every 10 player combats. | 3 |
File:TFT augment 3 Luckygloves.png | File:TFT augment UI 3 Luckygloves.png | Lucky Gloves | will always give your champions ideal items. Gain 2 . | 3 |
File:TFT augment 3 Luckygloves.png | File:TFT augment UI 3 Luckygloves.png | Lucky Gloves+ | will always give your champions ideal items. Gain 3 . | 3 |
File:TFT augment 3 Marchofprogress.png | File:TFT augment UI 3 Marchofprogress.png | March of Progress | Gain 3 XP now, and bonus XP equal to your level at the start of every player combat round. You can no longer use gold to level up. | 3 |
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New Recruit | Gain +1 max team size and a | .3 |
File:TFT augment 3 Overwhelmingforce.png | File:TFT augment UI 3 Overwhelmingforce.png | Overwhelming Force | Gain a | , an , a , and a .3 |
File:TFT augment 3 Pandorasitems.png | File:TFT augment UI 3 Pandorasitems.png | Pandora's Items III | Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables). Gain 1 random Radiant item. | 3 |
File:TFT augment 3 Phreakyfriday.png | File:TFT augment UI 3 Phreakyfriday.png | Phreaky Friday | Gain an | . After 5 player combats, gain another.3 |
File:TFT augment 3 Phreakyfriday.png | File:TFT augment UI 3 Phreakyfriday.png | Phreaky Friday+ | Gain an | . After 3 player combats, gain another.3 |
File:TFT augment 3 Prismaticticket.png | File:TFT augment UI 3 Prismaticticket.png | Prismatic Ticket | Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. | 3 |
File:TFT augment 3 Pumpingup.png | File:TFT augment UI 3 Pumpingup.png | Pumping Up III | Your team gains 10% Attack Speed now. Each round after, they gain 2% more. | 3 |
File:TFT augment 3 Radiantrefactor.png | File:TFT augment UI 3 Radiantrefactor.png | Radiant Refactor | Gain a | and 1 component anvil.3 |
File:TFT augment 3 Radiantrelics.png | File:TFT augment UI 3 Radiantrelics.png | Radiant Relics | Choose 1 of 5 Radiant items. Gain a | .3 |
File:TFT augment 3 Rollthedice.png | File:TFT augment UI 3 Rollthedice.png | Roll The Dice | Gain a | item. This equips 2 random Radiant items every round.3 |
File:TFT augment 3 Shoppingspree.png | File:TFT augment UI 3 Shoppingspree.png | Shopping Spree | Gain 1 gold per round. When you level up, gain a number of free shop refreshes equal to your level, which carry over between rounds. | 3 |
File:TFT augment 3 Starterkit.png | File:TFT augment UI 3 Starterkit.png | Starter Kit | Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 4 gold. At the start of the next 2 stages, gain that 4-cost champion again. |
3 |
File:TFT augment 3 Stationarysupport.png | File:TFT augment UI 3 Stationarysupport.png | Stationary Support III | Gain 1 Training Dummy with 2 permanently attached Support items. | 3 |
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The Golden Egg | Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. | 3 |
File:TFT augment 3 Tiniesttitan.png | File:TFT augment UI 3 Tiniesttitan.png | Tiniest Titan | Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. | 3 |
File:TFT augment 3 Tiniesttitan.png | File:TFT augment UI 3 Tiniesttitan.png | Tiniest Titan+ | Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now. |
3 |
File:TFT augment 3 Tinybutdeadly.png | File:TFT augment UI 3 Tinybutdeadly.png | Tiny, but Deadly | Your units are 50% smaller, but move and attack 30% faster. | 3 |
File:TFT augment 3 Trashtotreasure.png | File:TFT augment UI 3 Trashtotreasure.png | Trash to Treasure | Reforging completed items turns them into a random Artifact and does not consume the reforger. Gain a | and 2 Component Anvils.3 |
File:TFT augment 3 Twinterror.png | File:TFT augment UI 3 Twinterror.png | Twin Terror II | When you field exactly 2 copies of a champion, they both gain 500 Health and 50% Attack Speed. Anytime you 3-star, gain a 2-star copy. | 3 |
File:TFT augment 3 Twoforone.png | File:TFT augment UI 3 Twoforone.png | Two for One | Each round, get a copy of the first champion you buy that costs 3 or less. | 3 |
File:TFT augment 3 Unleashedarcana.png | File:TFT augment UI 3 Unleashedarcana.png | Unleashed Arcana | Gain a | , a , a , and a .3 |
File:TFT augment 3 Wanderingtrainer.png | File:TFT augment UI 3 Wanderingtrainer.png | Wandering Trainer II | Gain 6 gold and a Training Dummy with 3 permanently attached Emblems. | 3 |
Probability Tables[]
Probability | Reward |
---|---|
10% | 58 gold |
10% | 64 XP |
10% | 40 rerolls that do not expire |
10% | Training Dummy with 2 |
10% | Training Dummy with 2 |
10% | 3 | , 1
10% | 3 | , 1
10% | Random 3-star 3-cost unit, 20 gold |
10% | 3 | , 1
10% | 4 random Emblems (no duplicates), 1 |
Probability | Reward |
---|---|
15% | 2 20 gold | , 2 ,
15% | 15 gold | , , , ,
15% | 1 random Radiant item, 1 random Artifact item, 1 random completed item, two 5-cost units, 20 gold | ,
15% | 2 random Radiant items, 2 20 gold | , four 5-cost units,
10% | 75 gold | and
10% | 20 gold | , , , ,
10% | 3 15 gold | , 2 ,
10% | 2 15 gold | , , , , , ,
Patch History[]
- Augment choices
- Added: Gold / Silver / Silver, 5% chance.
- Chance for Silver / Silver / Gold changed to 25% from 30%.
- Chance for Silver / Silver / Prismatic changed to 6% from 9%.
- Chance for Silver / Gold / Gold changed to 15% from 18%.
- Chance for Gold / Gold / Prismatic changed to 3% from 4%.
- Chance for Gold / Silver / Prismatic changed to 2% from 4%.
- Chance for Prismatic / Silver/ Gold changed to 5% from 2%.
- Chance for Prismatic / Prismatic / Prismatic changed to 2% from 1%.
- Chance for Prismatic / Gold / Gold changed to 4% from 2%.
- Chance for Gold / Gold / Gold changed to 10% from 7%.
- Chance for Gold / Prismatic / Gold changed to 3% from 2%.
- Cybernetic Implants
- Bonus health reduced to 125 / 200 / 300 from 150 / 250 / 350.
- Cybernetic Shell
- Bonus health reduced to 125 / 200 / 300 from 150 / 250 / 350.
- Cybernetic Uplink
- Bonus health reduced to 125 / 200 / 300 from 150 / 250 / 350.
- Electrocharge III
- Damage increased to 115 / 145 / 180 / 220 (based on Stage) from 105 / 135 / 165 / 200.
- Golden Gift
- Number of grey orbs increased to 3 / 4 from 2 / 3.
- Metabolic Accelerator
- New Effect: Can now only be offered as a first choice augment.
- Thieving Rascals
- Improved the worst case scenario to help win low roll situations.
- Bug Fix: Fixed a bug that reduced the chance for some augments to offered as a first choice.
- Built Different
- Bonus attack speed reduced to 55 / 60 / 70% from 60 / 70 / 80%.
- Double Trouble
- Bonus stats reduced to 25 / 35 / 45 from 30 / 40 / 50.
- Electrocharge
- Electrocharge I damage increased to 60 / 75 / 90 / 105 (based on Stage) from 50 / 65 / 80 / 95.
- Electrocharge II damage increased to 85 / 105 / 125 / 145 (based on Stage) from 75 / 95 / 115 / 135.
- Electrocharge III damage increased to 105 / 135 / 165 / 200 (based on Stage) from 90 / 120 / 150 / 180.
- New Effect: Can no longer be offered as a third choice augment.
- Enchanter Soul
- Featherweights
- New Effect: Can no longer be offered as a third choice augment.
- Four Score
- Tier reduced to 1 from 2.
- Number of 4-cost champions reduced to 3 from 4.
- Golden Ticket
- Chance for a free reroll increased to 50% from 45%.
- Hextech Crest - Removed
- Removed from the game.
- Hextech Heart
- Tier increased to 2 from 1.
- Hextech Unity - Removed
- Removed from the game.
- High Five
- Tier reduced to 2 from 3.
- Number of 5-cost champions reduced to 4 from 5.
- Irresistible Charm
- Tier increased to 2 from 1.
- Junkyard
- New Effect: Can no longer be offered as a second choice augment.
- Number of turns for a component increased to 4 from 3.
- Keepers
- Shield increased to 160 / 240 from 150 / 225.
- Lifelong Learning
- New Effect: Can no longer be offered as a second choice augment.
- Luden's Echo
- New Effect: Can no longer be offered as a third choice augment.
- Makeshift Armor III
- Bonus resistances reduced to 75 from 80.
- Mercenary Crest
- New Effect: Can no longer be offered as a third choice augment.
- Mercenary Heart
- New Effect: Can no longer be offered as a third choice augment.
- Rich Get Richer
- New Effect: Can no longer be offered as a second choice augment.
- Pirates
- Chance to drop gold increased to 66% from 50%.
- Scholar Crest - Removed
- Removed from the game.
- Sharpshooter
- Tier increased to 3 from 2.
- Sniper's Nest
- Tier increased to 2 from 1.
- So Small
- Dodge chance reduced to 25% from 30%.
- Spellblade
- AP ratio reduced to 180% AP from 200% AP.
- Stand United
- New Effect: Can no longer be offered as a first choice augment.
- Stored Power
- New Effect: Can no longer be offered as a second choice augment.
- Thieving Rascals
- New Effect: Can no longer be offered as a second choice augment.
- Chance to get an item component reduced to 33% from 40%.
- Tiny Titans
- Tier reduced to 1 from 2.
- Trade Sector
- New Effect: Can no longer be offered as a second choice augment.
- Tri Force
- Bonus attack speed reduced to 13 / 23 / 33% from 23 / 33 / 43%.
- True Twos
- New Effect: Can no longer be offered as a second choice augment.
- Twinshot Soul
- Underdogs
- New Effect: Can no longer be offered as a third choice augment.
- Verdant Veil
- New Effect: Can no longer be offered as a first choice augment.
- Windfall
- Gold increased to 20 / 35 / 55 from 18 / 30 / 45.
- Woodland Charm
- Clone health increased to 1800 from 1600.
- Woodland Trinket - Removed
- Removed from the game.
- V12.6 - April 5th Hotfix
- Smoke Bomb
- Damage reduction reduced to 60% from 80%.
- General
- New Effect: You can no longer be offered 3 economy augments in the same round.
- First augment choice timer reduced to 43 seconds from 45.
- Second and third augment choice timer reduced to 58 seconds from 60.
- Augment choice timer in Hyper Roll reduced to 33 seconds from 35.
- Component Grab Bag
- New Effect: Can no longer grant 3 of the same components.
- Cybernetic Shell
- Bonus armor reduced 25 / 35 / 50 from 30 / 45 / 60.
- Double Trouble
- Bug Fix: Now always grants a 2-Star unit when you upgrade a unit to 3-Star levels, even if no copies are left in the pool.
- Electrocharge
- New Effect: Damage now scales depending on stage, up to Stage 5 (Stage 8 in Hyper Roll).
- Electrocharge I damage changed to 50 / 65 / 80 / 95 (based on Stage) from 60 at all Stages.
- Electrocharge II damage changed to 75 / 95 / 115 / 135 (based on Stage) from 90 at all Stages.
- Electrocharge III damage changed to 90 / 120 / 150 / 180 (based on Stage) from 120 at all Stages.
- New Effect: Damage now scales depending on stage, up to Stage 5 (Stage 8 in Hyper Roll).
- Golden Egg
- Golden Ticket
- Chance for a free reroll increased to 45% from 40%.
- High End Shopping
- Lifelong Learning
- Bonus ability power after surviving a round increased to 3 from 2.
- Luden's Echo
- New Effect: Damage now scales depending on stage, up to Stage 5 (Stage 8 in Hyper Roll).
- Luden's Echo I damage changed to 70 / 90 / 110 / 130 (based on Stage) from 100 at all Stages.
- Luden's Echo II damage changed to 100 / 125 / 150 / 175 (based on Stage) from 150 at all Stages.
- Luden's Echo III damage changed to 140 / 180 / 220 / 260 (based on Stage) from 200 at all Stages.
- New Effect: Damage now scales depending on stage, up to Stage 5 (Stage 8 in Hyper Roll).
- Innovator Heart
- Tier increased to 2 from 1.
- Innovator Soul - Removed
- Removed from the game.
- Rich Get Richer
- Share the Spotlight
- Bonus stats reduced to 100% from 125%.
- Sharpshooter
- Bounce reduced damage increased to 66% from 60%.
- Smoke Bomb
- Health threshold increased to 70% maximum health from 60%.
- So Small
- Tier increased to 2 from 1.
- Dodge chance increased to 30% from 25%.
- New Effect: Now makes smaller.
- Tiny Titans
- New Effect: Can no longer be offered as a third choice augment.
- Titanic Force
- Bonus attack damage reduced to 2.5% maximum health from 3%.
- True Justice
- Bug Fix: Augment now properly appears as an augment choice.
- Woodland Trinket
- Clone health increased to 360 from 300.
- V12.5 - March 23rd Hotfix
- True Justice
- Bug Fix: Fixed a bug causing it to deal more damage with damage amplification than intended.
- V12.5 - March 8th Hotfix
- Battlemage
- Bug Fix: Fixed a bug that prevented it from being offered as a 2nd or 3rd choice augment.
- Built Different
- Bonus attack speed increased to 60 / 70 / 80% from 50 / 60 / 70%.
- Calculated Loss
- Cutthroat
- Bug Fix: Now properly increases target's mana cost by 50% instead of 65%.
- Featherweights
- Bug Fix: Fixed a bug that prevented it from being offered as a 2nd or 3rd choice augment.
- Hexnova
- Range increased to 2 hexes from 1.
- Irresistible Charm
- Damage reduction reduced to 15% from 20%.
- Knife's Edge
- Bug Fix: Fixed a bug that prevented it from being offered as a 2nd or 3rd choice augment.
- One For All
- Bonus AD & AP per stack reduced to 15 from 20.
- Sharpshooter
- Bounce reduced damage increased to 60% from 50%.
- Sniper's Nest
- Bonus damage per round reduced to 8% from 10%.
- Maximum bonus damage reduced to 32% from 40%.
- Bonus damage per round reduced to 8% from 10%.
- So Small
- Dodge chance reduced to 25% from 35%.
- Three's Company
- New Effect: Can only be offered as a first choice augment.
- Tri Force
- Bug Fix: Fixed a bug that prevented it from being offered as a 2nd or 3rd choice augment.
- True Justice
- Health threshold increased to 80% maximum health from 50%.
- Archangel's Embrace
- Bug Fix: Renamed to Archangel's Embrace from Archangel's Embrace II.
- Battlemage
- Bonus ability power reduced to 25 / 35 / 50 from 30 / 45 / 60.
- New Effect: Can no longer be offered if you have at least 2 .
- Chemtech Unity
- Tier increased to 2 from 1.
- Concussive Blows
- Tier increased to 2 from 1.
- Cooldown reduced to 6 seconds 7.
- Cybernetic Implants III
- Bonus health reduced to 350 from 450.
- Debonair Crest
- Bug Fix: Can no longer be offered if you already chose Built Different.
- Debonair Crown
- Bug Fix: Can no longer be offered if you already chose Built Different.
- Debonair Heart
- Bug Fix: Can no longer be offered if you already chose Built Different.
- Disintegrator
- Bonus damage reduced to 1.5 / 2.5 / 4% from 2 / 3 / 4%.
- Dominance
- New Effect: Can now only be offered if you are on a 2+ win streak.
- Double Trouble
- Bonus stats reduced to 30 / 40 / 50 from 40 / 50 / 65.
- Electrocharge
- Damage reduced to 60 / 100 / 160 from 90 / 135 / 180.
- Four Score
- Number of 4-cost champions increased to 4 from 3.
- Golden Gifts
- New Effect: Can now only appear as a second choice augment.
- Hextech Crest
- Bug Fix: Can no longer be offered if you already chose Built Different.
- Hextech Crown
- Bug Fix: Can no longer be offered if you already chose Built Different.
- Hextech Heart
- Bug Fix: Can no longer be offered if you already chose Built Different.
- High Five - New augment
- Tier 3 Augment.
- Effect: Gain 5 random 5-cost champions.
- Can only appear as a third choice augment.
- Innovator Soul
- Bug Fix: Now properly appears in game.
- Knife's Edge
- New Effect: Can no longer be offered if you have at least 2 , , , or .
- Luden's Echo
- Bonus magic damage reduced to 100 / 150 / 200 from 135 / 200 / 275.
- Bug Fix: No longer deals 0 damage the first time a unit is put on the board.
- Recombobulator
- Bug Fix: now properly spawn in the top left corner.
- Second Wind III - Removed
- Removed from the game.
- Striker Crest
- Bug Fix: Can no longer be offered if you already chose Built Different.
- Striker Crown
- Bug Fix: Can no longer be offered if you already chose Built Different.
- Striker Heart
- Bug Fix: Can no longer be offered if you already chose Built Different.
- Treasure Trove
- New Effect: Treasure Trove I & II can only be offered as a first choice augment.
- Tri Force
- Bonus health reduced to 133 / 233 / 333 from 233 / 333 / 433.
- New Effect: Can now only appear if you have at least two 3-cost units in play.
- Bug Fix: Stacking Tri Force II & III now grants the proper amount of mana.
- True Justice
- Renamed to True Justice from Swift Justice.
- Woodland Trinket
- Clone health increased to 300 from 250.
- V12.4 - February 22nd Hotfix
- Golden Gifts
- Number of gold orbs increased to 2 / 3 from 1 / 2.
- Augment choices
- Removed: Gold / Silver / Silver, 10% chance.
- Added: Silver / Prismatic / Prismatic, 1% chance.
- Added: Gold / Prismatic / Gold, 2% chance.
- Chance for Silver / Gold / Gold changed to 18% from 15%.
- Chance for Gold / Silver / Gold changed to 12% from 10%.
- Chance for Silver / Prismatic / Silver changed to 3% from 4%.
- Chance for Gold / Gold / Gold changed to 7% from 4%.
- New Augments: Arcane Nullifier (I, II, & III), Archangel's Embrace, Backfoot (I, II, & III), Battlemage (I, II, & III), Blue Battery (I & II), Chemtech Unity, Component Grab Bag, Concussive Blows, Cybernetic Shell (I, II, & III), Cybernetic Uplink (I, II, & III), Debonair Crest, Debonair Crown, Debonair Heart, Disintegrator (I, II, & III), Double Trouble (I, II, & III), Electrocharge (I, II, & III), Four Score, Future Sight (I & II), Golden Gifts (I & II), Hexnova, Hextech Unity, Hextech Crest, Hextech Crown, Hextech Heart, Irresistible Charm, Jeweled Lotus, Keepers (I & II), Luden's Echo (I, II, & III), Meditation (I, II, & III), Overpower, Phalanx (I, II, & III), Radiant Relics, Recombobulator, Second Wind (I, II, & III), Stored Power, Striker Crest, Striker Crown, Striker Heart, Study the Blade, Swift Justice, The Golden Egg, Thieving Rascals, Three's Company, Tiny Titans, Treasure Trove (I, II, & III), Tri Force (I, II, & III), True Twos, Verdant Veil, Very VIP, Weakspot (II & III), Woodland Trinket.
- Removed Augments: Academy Crest, Academy Heart, Academy Soul, All For One, Chemical Overload III, Clockwork Heart, Cram Session, Dual Rule, Enforcer Soul, Imperial Crest, Imperial Heart, Imperial Soul, Protector Crest, Protector Heart, Protector Soul, Runic Shield III.
- Ardent Censer
- Bonus attack speed reduced to 45% from 50%.
- New Effect: Now additionally grants a .
- Armor Plating
- New Effect: become invulnerable for 3 seconds the first time their health drops below 50%. Gain a .
- Old Effect: become invulnerable for 2 seconds the first time their health drops below 60% and 30%.
- Broken Spotwatch
- This augment cannot appear as a first choice augment.
- New Effect: Now additionally grants a .
- Bruiser Crest
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Bruiser Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Celestial Blessing III
- Omnivamp increased to 35% from 25%.
- Clear Mind
- This augment can only appear as a first choice augment.
- Cutthroat
- Mana reave reduced to 50% from 65%.
- New Effect: Now additionally grants a .
- Cybernetic Implants III
- Bonus health increased to 450 from 350.
- Duet
- Bonus health reduced to 200 from 400.
- New Effect: Now additionally grants a .
- Enchanter Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- En Garde
- Disarm duration reduced to 2.5 seconds from 3.
- New Effect: Now additionally grants a .
- Gold Reserves
- Maximum damage reduced to 50% from 60%.
- New Effect: Now additionally grants a .
- High End Shopping
- New Effect: Now also grants 5 gold.
- This augment cannot appear as a first choice augment.
- Instant Injection
- New Effect: Now additionally grants a .
- Junkyard
- New Effect: Now additionally grants an .
- Knife's Edge
- Bonus attack damage increased to 30 / 40 / 55 from 25 / 35 / 50.
- Lifelong Learning
- Removed: No longer works on PvE rounds.
- New Effect: Now additionally grants a .
- Makeshift Armor III
- Bonus resistances increased to 80 from 75.
- Mutant Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- One for All
- New Effect: Now additionally grants an .
- Payday
- New Effect: Now additionally grants an .
- Pirates
- New Effect: Now additionally grants a .
- Runic Shield I
- New Effect: Now additionally grants a .
- Runic Shield II
- New Effect: Now additionally grants a .
- Scholar Crest
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Self-Repair
- Repair time increased to 7 seconds from 6.
- New Effect: Now additionally grants a .
- Share the Spotlight
- Bonus increase reduced to 125% from 150%.
- Tier increased to 3 from 2.
- New Effect: Now additionally grants a .
- Sharpshooter
- Damage reduction increased to 50% from 45%.
- New Effect: Now additionally grants a .
- Shrug it Off
- New Effect: Now additionally grants a .
- Smo ke Bomb
- New Effect: Now additionally grants a .
- Sniper Crest
- New Effect: Now additionally grants an .
- Removed: No longer grants a .
- Sniper Heart
- New Effect: Now additionally grants an .
- Removed: No longer grants a .
- Socialite Soul
- New Effect: Now also grants 8 gold.
- Spellblade
- AP ratio reduced to 200% AP from 225% AP.
- New Effect: Now additionally grants a .
- So Small
- New Effect: Now additionally grants a .
- Stand Behind Me
- New Effect: Now additionally grants a .
- Titanic Force
- This augment now rarely appear as a first choice augment.
- Twinshot Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Unstable Evolution
- New Effect: Now additionally grants a .
- Bug Fix: Fixed a bug where 3-star champs with items were getting more stacks than intended.
- Weakspot I
- Cannot be offered other levels of Weakspot after choosing this augment.
- Woodland Charm
- This augment cannot appear as a third choice augment.
- General
- New Effect: Crown and Soul augments can no longer be offered as second or third choice augments unless you have the first trait tier active (e.g. Arcanist 2 must be active to be offered Arcanist Crown). However, there are 2 exceptions:
- You can be offered Mutant Crown with 2 Mutants in play.
- You can be offered Mercenary Crown with 2 Mercenaries in play.
- New Effect: Crown and Soul augments can no longer be offered as second or third choice augments unless you have the first trait tier active (e.g. Arcanist 2 must be active to be offered Arcanist Crown). However, there are 2 exceptions:
- Ancient Archives
- Tier reduced to 1 from 2.
- Exiles
- Shield reduced to 30 / 45% maximum health from 35 / 50%.
- Featherweights
- Bonus attack speed reduced to 25 / 35 / 55% from 30 / 40 / 60%.
- Bonus movement speed reduced to 25 / 35 / 55% from 30 / 40 / 60%.
- High End Shopping
- Bug Fix: Unit odds are now affected by the shop changes in V12.2.
- High Roller
- Innovator Heart
- Bug Fix: Tooltip no longer mentions it grants a .
- Knife's Edge
- Bonus attack damage reduced to 25 / 35 / 50 from 25 / 40 / 55.
- Mercenary Heart
- Shrug It Off
- Health regeneration reduced to 2.5% maximum health from 3%.
- Socialite Heart
- Sunfire Board
- Duration increased to 10 seconds from 8.
- Thrill of the Hunt
- Heal increased to 400 / 700 from 300 / 600.
- Underdogs
- Health regeneration reduced to 9% maximum health from 10%.
- Windfall
- Gold increased to 18 / 30 / 45 from 15 / 30 / 45.
- Academy Crest
- New Effect: Now additionally grants a .
- Bodyguard Crest
- Removed: No longer grants a .
- New Effect: Now additionally grants a .
- Bodyguard Heart
- Removed: No longer grants a .
- New Effect: Now additionally grants a .
- Built Different
- Bug Fix: Fixed a bug where Crown augments would still appear if taken.
- Clockwork Crest
- Bug Fix: Now properly appears in games.
- New Effect: Now additionally grants a .
- High Roller
- Item Grab Bag 2
- New Effect: Now additionally grants a .
- Mercenary Crest
- Mercenary Heart
- Metabolic Accelerator
- Removed: No longer grants bonus health during PvE rounds.
- Mutant Crest
- New Effect: Now additionally grants a .
- Portable Forge
- Tier reduced to 2 from 3.
- Protector Crest
- New Effect: Now additionally grants a .
- Protector Heart
- New Effect: Now additionally grants a .
- Shrug It Off
- Tier reduced to 1 from 2.
- Socialite Heart
- Sniper's Nest
- New Effect: Now has a stack indicator.
- Stand Behind Me
- New Effect: Now additionally increases bonus armor by 25%.
- Thrill of the Hunt 3
- Removed: Removed from the game.
- Wise Spending
- Academy Heart
- Bug Fix: Tooltip now properly says it grants a .
- Arcanist Crest
- Removed: No longer grants a .
- New Effect: Now additionally grants a .
- Arcanist Heart
- New Effect: Now additionally grants a .
- Ardent Censer
- Bonus attack speed increased to 50% from 40%.
- Ascension
- Bonus damage reduced to 50% from 65%.
- Assassin Crest
- Removed: No longer grants an .
- New Effect: Now additionally grants a .
- Challenger Crest
- Removed: No longer grants a .
- New Effect: Now additionally grants a .
- Challenger Heart
- Removed: No longer grants a .
- New Effect: Now additionally grants a .
- Chemtech Crest
- Removed: No longer grants a .
- New Effect: Now additionally grants a .
- Cybernetic Implants
- Bonus health reduced to 150 / 250 / 350 from 200 / 300 / 400.
- Duet
- Bonus health reduced to 400 from 500.
- Imperial Crest
- Removed: No longer grants a .
- New Effect: Now additionally grants a .
- Lifelong Learning
- New Effect: Grants 2 ability power after each combat and an additional 2 ability power if they survive combat.
- Old Effect: that survive combat permanently gain 5 ability power.
- Makeshift Armor
- Bonus resistances increased to 35 / 55 / 75 from 30 / 45 / 60.
- Mutant Crest
- Removed: No longer grants a .
- Protector Heart
- Removed: No longer grants a .
- Scholar Heart
- Removed: No longer grants a .
- New Effect: Now additionally grants a .
- Scrap Crest
- Removed: No longer grants an .
- New Effect: Now additionally grants a .
- Scrap Heart
- Removed: No longer grants an .
- New Effect: Now additionally grants a .
- Shrug it Off
- Health regeneration increased to 3% maximum health from 2.5%.
- Smoke Bomb
- Damage reduction reduced to 80% from 100%.
- Tooltip now properly reflects the damage reduction applied to the excess damage from the instance of damage that triggers the stealth.
- Spell Blade
- AP ratio increased to 225% from 200%.
- Stand United
- Bonus AD and AP per trait reduced to 2 / 3 / 5 from 3 / 4 / 5.
- Sunfire Board
- Target's health ratio reduced to 2% of target's maximum health from 2.5%.
- Total damage reduced to 16% of target's maximum health from 20%.
- Target's health ratio reduced to 2% of target's maximum health from 2.5%.
- Twinshot Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Woodland Charm
- Clone health increased to 1600 from 1500.
- V11.24 - December 14th Hotfix
- Ascension
- Bonus damage reduced to 65% from 75%.
- Underdogs
- Health regeneration reduced to 10% missing health from 12%.
- Healing cap reduced to 150 from 200.
- Unstable Evolution
- Bonus health reduced to 500 from 600.
- Bonus attack damage reduced to 30 from 40.
- Bonus attack speed reduced to 30% from 40.
- Ability power damage reduced to 30 from 40.
- Windfall
- Gold increased to 15 / 30 / 45 from 15 / 25 / 35.
- Academy Crest
- Name changed to Academy Crest from Academy Honors.
- Academy Crown
- Name changed to Academy Crown from Academy Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Arcanist Crest
- Name changed to Arcanist Crest from Arcane Sigil.
- New Effect: Now additionally grants a .
- Arcanist Crown
- Name changed to Arcanist Crown from Arcanist Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Ascension
- Chance to appear increased.
- Assassin Crest
- Name changed to Assassin Crest from Hidden Blade.
- New Effect: Now additionally grants an .
- Assassin Crown
- Name changed to Assassin Crown from Assassin Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Assassin Heart
- New Effect: Now additionally grants a .
- Bodyguard Crest
- Name changed to Bodyguard Crest from Safety Vest.
- New Effect: Now additionally grants a .
- Bodyguard Crown
- Name changed to Bodyguard Crown from Bodyguard Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Bodyguard Heart
- New Effect: Now additionally grants a .
- Broken Stopwatch
- Tier reduced to 2 from 3.
- Stun duration reduced to 4 seconds from 5.
- Bruiser Crest
- Name changed to Bruiser Crest from Beef Up.
- New Effect: Now additionally grants a .
- Bruiser Crown
- Name changed to Bruiser Crown from Bruiser Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Bruiser Heart
- New Effect: Now additionally grants a .
- Built Different
- Bug Fix: Fixed an issue where some trait augments would still show up after the Built Different augment was taken (some trait augments that grant teamwide bonuses, such as Enchanter Soul or Enforcer Soul can still show up).
- Calculated Loss
- Bug Fix: No longer grants reroll when taken as your first augment.
- Challenger Crest
- Name changed to Challenger Crest from A New Challenger.
- New Effect: Now additionally grants a .
- Challenger Crown
- Name changed to Challenger Crown from Challenger Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Challenger Heart
- New Effect: Now additionally grants a .
- Chemtech Crest
- Name changed to Chemtech Crest from Element X.
- New Effect: Now additionally grants a .
- Chemtech Crown
- Name changed to Chemtech Crown from Chemtech Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Clear Mind
- Bug Fix: No longer considers as a unit.
- Clockwork Crest
- Name changed to Clockwork Crest from Tick Tock.
- Clockwork Heart
- New Effect: Now additionally grants a .
- Clockwork Soul
- Cram Session
- Mana restore increased to 90% maximum mana from 80%.
- Cybernetic Implants
- Chance to appear increased.
- Duet
- New Effect: Now grants spotlighted champions 500 bonus health.
- Enchanter Heart
- New Effect: Now additionally grants a .
- Enchanter Soul
- Enforcer Heart
- New Effect: Now additionally grants a .
- Enforcer Soul
- Featherweights
- Bonus attack speed reduced to 30 / 40 / 60% from 35 / 50 / 70%.
- Bonus movement speed reduced to 30 / 40 / 60% from 35 / 50 / 70%.
- Gold Reserves
- Damage per gold increased to 2% from 1%.
- Imperial Crest
- Name changed to Imperial Crest from Imperial Banner.
- New Effect: Now additionally grants a .
- Imperial Crown
- Name changed to Imperial Crown from Imperial Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Imperial Heart
- New Effect: Now additionally grants a .
- Innovator Heart
- Removed: Can no longer be offered as a first choice augment.
- Innovator Soul
- New Effect: Can only be offered as a third choice augment.
- Item Grab Bag 1 & 2
- Removed: No longer grants 1 / 2 .
- Knife's Edge
- Chance to appear increased.
- Bonus attack damage reduced to 25 / 40 / 55 from 30 / 45 / 60.
- Makeshift Armor
- Chance to appear increased.
- March of Progress
- New Effect: Can only be offered as a first choice augment.
- New Effect: Can no longer be offered the Level Up! augment after choosing March of Progress.
- Tier increased to 3 from 2.
- Experience per round increased to 5 from 4.
- Mercenary Crest
- Name changed to Mercenary Crest from Hired Gun.
- Mutant Crest
- Name changed to Mutant Crest from Experiment 13-37.
- New Effect: Now additionally grants a .
- Mutant Crown
- Name changed to Mutant Crown from Mutant Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Mutant Heart
- New Effect: Now additionally grants a .
- Protector Crest
- Name changed to Protector Crest from Bulwark.
- Protector Crown
- Name changed to Protector Crown from Protector Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Protector Heart
- New Effect: Now additionally grants a .
- Scholar Crest
- Name changed to Scholar Crest from Valedictorian.
- New Effect: Now additionally grants a .
- Scholar Heart
- New Effect: Now additionally grants a .
- Scholar Soul
- Scrap Crest
- Name changed to Scrap Crest from Metal Detector.
- New Effect: Now additionally grants an .
- Scrap Heart
- New Effect: Now additionally grants an .
- Scrap Soul
- Sniper Crest
- Name changed to Sniper Crest from Deadeye.
- New Effect: Now additionally grants a .
- Sniper Crown
- Name changed to Sniper Crown from Sniper Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Sniper Heart
- New Effect: Now additionally grants a .
- Spell Blade
- Removed: basic attacks no longer deal 50% ability power bonus magic damage on-hit.
- New Effect: next basic attack now deal 200% ability power bonus magic damage on-hit after casting an ability.
- Stand United
- Bonus attack damage and ability power per trait increased to 3 / 4 / 5 from 2 / 3 / 4.
- Syndicate Crest
- Name changed to Syndicate Crest from Shady Business.
- New Effect: Now additionally grants a .
- Syndicate Crown
- Name changed to Syndicate Crown from Syndicate Soul.
- Removed: Your team no longer counts as having 2 additional .
- New Effect: Now grants 2 .
- Syndicate Heart
- New Effect: Now additionally grants a .
- Twinshot Heart
- New Effect: Now additionally grants a .
- Underdogs
- Chance to appear increased.
- Bug Fix: Now ticks every second instead of every other second with double the amount.
- Chances
- New Effect: Now has a 10% chance of gaining gold / silver / silver augments.
- New Effect: Now has a 4% chance of gaining gold / gold / gold augments.
- New Effect: Now has a 4% chance of gaining silver / gold / pismatic augments.
- New Effect: Now has a 4% chance of gaining silver / pismatic / silver augments.
- New Effect: Now has a 2% chance of gaining prismatic / gold / gold augments.
- New Effect: Now has a 1% chance of gaining prismatic / silver / prismatic augments.
- Chances for silver / silver / prismatic augments reduced to 9% from 10%.
- Chances for silver / gold / gold augments reduced to 15% from 30%.
- Chances for gold / gold / prismatic augments reduced to 4% from 10%.
- Chances for gold / silver / prismatic augments reduced to 4% from 5%.
- Chances for prismatic / silver / gold augments reduced to 2% from 4%.
- All for One
- Health granted reduced to 33% maximum health from 40%.
- Ardent Censer
- Tier reduced to 1 from 2.
- Binary Airdrop
- Tier increased to 2 from 1.
- Item randomization now tries to avoid granting champions items that have poor synergy (i.e. can no longer roll , can no longer roll ).
- Bug Fix: Items created now properly trigger at the start of combat.
- Broken Stopwatch
- Bug Fix: Now properly freezes crowd control immune targets.
- Built Different
- Bonus health reduced to 300 / 400 / 500 from 300 / 450 / 600.
- Bonus attack speed reduced to 50 / 60 / 70% from 50 / 65 / 80%.
- Removed: Can no longer be offered as a third choice augment.
- New Effect: Most trait and emblem augments can no longer be offered after choosing it.
- Calculated Loss
- Removed: Can no longer be offered as a third choice augment.
- Dominance
- Removed: Can no longer be offered as a third choice augment.
- Junkyard
- Removed: Can no longer be offered as a third choice augment.
- Lifelong Learning
- Tier reduced to 1 from 2.
- Removed: Can no longer be offered as a third choice augment.
- Phony Frontline
- health reduced to 500 from 600.
- Runic Shield
- New Effect: Shield now duration now lasts for 8 seconds.
- Shield increased to 300 / 450 / 600% AP from 250 / 375 / 500% AP.
- Bug Fix: No longer grants a shield to units on the bench.
- Share the Spotlight
- Shared bonuses increased to 100% from 75%.
- Sharpshooter
- Damage fall off increased to 45% from 40%.
- Bug Fix: No longer works with attacks.
- Titanic Force
- Health threshold increased to 1400 from 1300.
- Bonus attack damage reduced to 3% maximum health from 4%.
- Underdogs
- Health regeneration increased to 12% missing health from 10%.
- New Effect: Health regeneration is now capped at 200 per second.
- Windfall
- Gold granted per Augment reduced to 20 / 25 / 30 from 25 / 30 / 30.
- Woodland Charm
- Tier increased to 3 from 2.
- Clone health increased to 1500 from 1200.
- V11.22 - Added