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* {{ile|Guinsoo's Rageblade|Passive: On cast or hit, you gain +4 ability power and +4% attack speed. This buff lasts for 8 seconds and stacks up to 8 times. Unique Passive: Falling below 50% health grants you 20% attack speed, 10% life steal, and 10% spell vamp until you exit combat. 30 second cooldown|. +45 ability power, +35 attack damage.|2600}}. |
* {{ile|Guinsoo's Rageblade|Passive: On cast or hit, you gain +4 ability power and +4% attack speed. This buff lasts for 8 seconds and stacks up to 8 times. Unique Passive: Falling below 50% health grants you 20% attack speed, 10% life steal, and 10% spell vamp until you exit combat. 30 second cooldown|. +45 ability power, +35 attack damage.|2600}}. |
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* {{ile|Malady|+45% attack speed|, +25 ability power. Unique passive: On hit, the target is dealt 15+{{as|10% AP}} magic damage and its magic resistance is reduced by 4. This debuff lasts for 8 seconds and stacks up to 7 times.|2035}}. |
* {{ile|Malady|+45% attack speed|, +25 ability power. Unique passive: On hit, the target is dealt 15+{{as|10% AP}} magic damage and its magic resistance is reduced by 4. This debuff lasts for 8 seconds and stacks up to 7 times.|2035}}. |
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− | * {{ile|Nashor's Tooth|+50% attack speed|, +65 ability power |
+ | * {{ile|Nashor's Tooth|+50% attack speed|, +65 ability power. Unique passive: +20% cooldown reduction.|2270}}. |
* {{ile|Phantom Dancer|+50% attack speed|, +30% critical chance, +5% movement speed. Unique Passive: Your champion ignores unit collision.|2800}}. |
* {{ile|Phantom Dancer|+50% attack speed|, +30% critical chance, +5% movement speed. Unique Passive: Your champion ignores unit collision.|2800}}. |
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* {{ile|Recurve Bow|+30% attack speed|.|950}}. |
* {{ile|Recurve Bow|+30% attack speed|.|950}}. |
Revision as of 18:40, 15 February 2013
Attack speed (often shortened as AS or ASPD) is the frequency at which a champion performs basic attacks and are displayed as "attacks per second". Attack speed caps at 2.5 attacks per second, or 1 attack every two fifths of a second.
Attack speed bonuses works by adding a percentage of a champion's base attack speed to his or her "base attack speed." Champions with a low base attack speed will receive less of an attack speed boost from the bonus than champions with a high base attack speed, but the proportional increase in DPS will remain the same for both. One's attack speed can be increased via leveling up, items, runes, masteries, buffs, and abilities. One's attack speed can only be decreased by items, abilities, and the .
Calculations
Base attack speed
Every champion's "base attack speed" (ASbase) is calculated using a hidden variable called "attack delay." Attack delay is a number between −0.10 and 0.08:
- ASbase = 0.625 ÷ (1 + attack delay)
This value is the total number shown at level 1 without runes, masteries, etc. It is represented this way throughout the wiki.
The bonus AS% can come from 6 sources:
- Champions gain AS% at each level, not including level 1. This amount ranges from roughly 0% to 4% and depends on the champion.
- Items
- Champion abilities
- The Template:Mi mastery
- The Template:Mi mastery
- Template:Rune runes
Bonus AS% stacks additively.
- Example: grants +40% attack speed and grants +45% attack speed, so the champion gains +85% in total.
Notes:
- Final attack speed cannot go above the cap of 2.5 attacks per second.
- Many in-game tooltip percentages (such as runes) have been rounded, so results may be slightly different unless the precise numbers are known.
Calculation example
- Calculating "base attack speed":
- attack delay = −0.04.
- 0.625 ÷ (1 − 0.04) = 0.625 ÷ 0.96 = 0.6510416. This is base attack speed, seen at level 1 (without runes, masteries, etc).
- The number seen in game is rounded to 3 decimal places: 0.651.
- Calculating "bonus attack speed":
- Every time
- At level 18 he has gained 3.22% × 17 = 54.74% as bonus AS%.
levels up, he gains 3.22% as bonus AS%.
- At 18 he has maxed increasing his attack speed by 15%.
- Let's say he has the Template:Mi mastery up to 4%.
- Let's also say he has : +50%.
- All together he has: 54.74% + 15% + 4% + 50% = 123.74% as bonus AS% or 1.2374 bonus AS as a decimal.
- Every time
- Final calculation:
- (0.625 ÷ 0.96) × (1 + 1.2374).
- 0.6510416 × 2.2374 = 1.456640625.
- In game, the number will be shown as: 1.457.
Increasing attack speed
Items
Core
- Template:Ile.
- Template:Ile.
- Template:Ile.
- Template:Ile.
- Template:Ile.
- Template:Ile.
- Template:Ile.
- Template:Ile.
- Template:Ile
- Template:Ile.
- Template:Ile
- Template:Ile.
- Template:Ile.
- Template:Ile.
- Template:Ile.
- Template:Ile.
Dominion
- Template:Ile.
Twisted Treeline
- Template:Ile.
Champion abilities
Note: Only the attack speed buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.
- increases his attack speed by 30% / 38% / 46% / 54% / 62% for 8 seconds.
- passively grants Diana 20% bonus attack speed.
- increases his attack speed by 20% / 25% / 30% / 35% / 40% for 3 seconds.
- increases the attack speed of herself and her Spiderlings by 60% / 80% / 100% / 120% / 140% for 3 seconds
- increases her attack speed by 60% / 75% / 90% / 105% / 120% for 3 seconds after attacking with .
- passively increases his attack speed by 10% whenever he hits a target with any of his abilities. This bonus lasts for 6 seconds and stacks up to 5 times.
- increases the attack speed of allied champions it passes through by 20% / 25% / 30% / 35% / 40% for 5 seconds.
- increases her attack speed by 60% / 75% / 90% / 105% / 120% for 3 seconds.
- increases his attack speed by 30% / 40% / 50% / 60% / 70% for 4 seconds.
- passively increases his attack speed by 10% / 13% / 16% / 19% / 22%. When activated, it throws a flag that increases nearby allied champions and his own attack speed again by the same amount.
- causes his basic attacks to increase his attack speed by Error: Parameter '3' is not accepted.. This bonus lasts for 2.5 seconds and stacks up to six times.
- increases his attack speed to 2.5 (the maximum) for three basic attacks.
- reduces magic damage taken by 15% and transforms this damage into bonus attack speed. This effect stacks individually and each individual buff lasts up to 4 seconds.
- passively increases his attack speed by 10% / 15% / 20% / 25% / 30%.
- increases the attack speed by 40% of his next two 2 autoattacks within the next three seconds after casting an ability.
- increases his attack speed by 40% / 60% / 80% for 8 / 10 / 12 seconds.
- increases her attack speed by 30% / 35% / 40% / 45% / 50% for 6 seconds.
- increases her or an allied unit's attack speed by 20% / 30% / 40% / 50% / 60% for 7 seconds.
- passively grants himself 20% / 25% / 30% / 35% / 40% attack speed. Upon activation, it summons a spell shield for 1.5 seconds, if the shield successfully blocks a spell, the attack speed bonus is doubled for 5 seconds.
- increases an allied unit's and his own attack speed by 25% / 30% / 35% / 40% / 45% for 12 seconds.
- passively increases his attack speed by 1% per 1% health he is missing.
- Empowered Savagery increases his attack speed by 60% / 70% / 80% / 90% / 100% for 4 seconds. These effects can stack for a total of 90% / 105% / 120% / 135% / 150%. increases his attack speed by 30% / 35% / 40% / 45% / 50% for 4 seconds, while his
- increases his attack speed by 50% for 20 seconds.
- grants her an aura for 10 seconds that increases her attack speed by 30% / 45% / 60% and one half of that to nearby allies.
- grants him a shield for up to 6 seconds, while the shield persists Skarner increases his attack speed by 30% / 35% / 40% / 45% / 50%.
- increases his attack speed by 40% for 3 seconds after leaving his stealth state.
- increases her attack speed by 30% / 45% / 60% / 75% / 90% for 7 seconds.
- infects the target location for 8 seconds, while on this area, Trundle increases his attack speed by 20% / 30% / 40% / 50% / 60%.
- passively increases his attack speed by 3% / 6% / 9% / 12% / 15%.
- increases his attack speed by 30 / 40% / 50% / 60% / 70% for up to 5 seconds after revealing himself.
- increases his attack speed by 10% upon switching stances. This bonus lasts for 5 seconds and stacks up to 3 times.
- increases his attack speed by 20% / 25% / 30% / 35% / 40% while the stance is active, and for additional 15% / 20% / 25% / 30% / 35% for 5 seconds on activation.
- increases attack speed by 20% for 3 seconds on minion kills, while a champion kill/assist will grant 40% for 6 seconds.
- will increase Vi's attack speed by 30% / 35% / 40% / 45% / 50% for 4 seconds after attacking the same target 3 times.
- passively causes his autoattacks to increase his attack speed by 8% / 11% / 14% / 17% / 20%. This bonus stacks up to 3 times and lasts for 4 seconds.
- increases his attack speed by 40% / 50% / 60% / 70% / 80% and half of that amount to nearby allied champions for 10 seconds.
- increases his attack speed by 30% / 35% / 40% / 45% / 50% after hitting a target with this skill.
- increases his attack speed by 40% / 50% / 60% / 70% / 80% for 5 seconds.
Masteries
- Template:Mi increases your champion's attack speed by 1% / 2% / 3% / 4%.
- Template:Mi grants 10% attack speed to your champion for 2 seconds after landing a critical hit.
Runes
- Template:Rune runes increase attack speed.
Name | Type | Tier 1 (Lesser) | Tier 2 (Normal) | Tier 3 (Greater) |
---|---|---|---|---|
Attack Speed
|
Mark | 0.94% | 1.32% | 1.7% |
Seal | 0.42% | 0.59% | 0.76% | |
Glyph | 0.35% | 0.5% | 0.64% | |
Quintessence | 1.89% | 2.64% | 3.4% |
Decreasing attack speed
Note: Attack speed reductions stack multiplicatively (with the sole exception of Randuin's Omen's passive), and take percentages off the final attack speed value after all bonus attack speed has been factored in.
Items
- : Unique Aura: Reduces the attack speed of nearby enemies by 20%.
- : Unique Passive - Cold Steel: If you are hit by a basic attack, you slow the attacker's attack speed by 20% and their movement speed by 10% for 1.5 seconds.
- : Unique Passive - Cold Steel: If you are hit by a basic attack, you slow the attacker's attack speed by 20% for 1.5 seconds.
Champion abilities
Note: Only the attack speed reduction effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.
- slows affected units' attack speed by 20% for 1 second.
- slows affected unit's attack speed by 20% / 25% / 30% / 35% / 40% for 2 seconds.
- slows affected units' attack speed by 20% / 25% / 30% / 35% / 40% for 3 seconds.
- slows affected units' attack speed by 30% / 37.5% / 45% / 52.5% / 60% for 4 seconds.
- slows affected units' attack speed by 30% / 35% / 40% / 45% / 50% for 3 seconds.
- reduces an enemy unit's attack speed by 35% plus an additional 3% / 6% / 9% / 12% / 15% per second for 5 seconds.
- reduces an enemy unit's attack speed by 25% for 3 seconds.
- slows the attack speed of all nearby enemy units by 25% while channeling for 3 seconds.
Neutral monsters
- The attacks will slow the attacked champion's attack speed by 20% for 4 seconds.
Notes
- All percentages listed in a champion's attack speed statistic are approximations.
- Attack speed reduction duration is not affected by tenacity. However if attack speed reduction is in one ability with crowd control like , then tenacity reduces its duration. So attack speed reduction is reduced by tenacity only along with other crowd control.
List of champions' attack speed
- Main article: List of champions' attack speed