mNo edit summary |
m (→On Disabling) |
||
(33 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{TOCright}} |
||
− | {{construction}}{{cleanup|The mess Riot made in [[V7.22]].}}{{TOCright}} |
||
'''Attack effects''' are effects that trigger on a champion's [[basic attack]]s. |
'''Attack effects''' are effects that trigger on a champion's [[basic attack]]s. |
||
+ | |||
<center>'''This article should only list effects that are applicable to multiple champions.'''</center> |
<center>'''This article should only list effects that are applicable to multiple champions.'''</center> |
||
<!--Please use/add a link to applicable Categories for listing champion-specific effects.--> |
<!--Please use/add a link to applicable Categories for listing champion-specific effects.--> |
||
+ | {{gold value}} |
||
⚫ | |||
+ | * '''On-hit damage''' has a gold value of {{g|{{Gold value math/var}}{{#var:ohdmg}}}} per point. |
||
+ | {{clr}} |
||
+ | |||
⚫ | |||
=== On Attacking === |
=== On Attacking === |
||
The following effects occur when you declare an attack: |
The following effects occur when you declare an attack: |
||
Line 14: | Line 19: | ||
; Items |
; Items |
||
− | * {{ii|Guinsoo's Rageblade}} |
+ | * {{ii|Guinsoo's Rageblade}} |
* {{ii|Kircheis Shard}} (stacking) |
* {{ii|Kircheis Shard}} (stacking) |
||
* {{ii|Rapid Firecannon}} (stacking) |
* {{ii|Rapid Firecannon}} (stacking) |
||
* {{ii|Runaan's Hurricane}} |
* {{ii|Runaan's Hurricane}} |
||
* {{ii|Statikk Shiv}} (stacking) |
* {{ii|Statikk Shiv}} (stacking) |
||
+ | * {{ii|Stormrazor}} (stacking) |
||
; Runes |
; Runes |
||
* {{ri|Fleet Footwork}} (stacking) |
* {{ri|Fleet Footwork}} (stacking) |
||
+ | * {{ri|Hail of Blades}} |
||
=== On Hitting === |
=== On Hitting === |
||
:See also: [[:Category:Abilities that occur on-hit|On-hit abilities]]. |
:See also: [[:Category:Abilities that occur on-hit|On-hit abilities]]. |
||
− | The following effects trigger when you ''hit'' a basic attack. ''Hits'' do not occur if the target |
+ | The following effects trigger when you ''hit'' a basic attack. ''Hits'' do not occur if the target {{ai|Counter Strike|Jax|dodges}} or {{ai|Spirit's Refuge|Shen|blocks}} the attack, or if you are {{tip|blind|blinded}}, which causes you to ''miss'' the attack. |
;Abilities |
;Abilities |
||
− | * {{ |
+ | * {{cai|Concussive Blows|Braum}} |
− | * {{ |
+ | * {{cai|Gathering Fire|Karma}} |
− | * {{ |
+ | * {{cai|Sunlight|Leona}} |
+ | * {{cai|Tidecaller's Blessing|Nami}} |
||
+ | * {{cai|Absolution 2|Senna|Relic Canon}} |
||
+ | * {{cai|Hymn of Valor|Sona}} |
||
; Items - Passive Effects |
; Items - Passive Effects |
||
+ | |||
{{column|2| |
{{column|2| |
||
− | * {{ii|Blade of the Ruined King}} |
+ | * {{ii|Blade of the Ruined King}} / {{ii|Might of the Ruined King}} |
* {{ii|Bloodrazor}} |
* {{ii|Bloodrazor}} |
||
* {{ii|Frozen Mallet}} |
* {{ii|Frozen Mallet}} |
||
Line 46: | Line 57: | ||
* {{ii|Recurve Bow}} |
* {{ii|Recurve Bow}} |
||
* {{ii|Statikk Shiv}} (energized) |
* {{ii|Statikk Shiv}} (energized) |
||
+ | * {{ii|Stormrazor}} (energized) |
||
* {{ii|Tiamat}} |
* {{ii|Tiamat}} |
||
* {{ii|Titanic Hydra}} |
* {{ii|Titanic Hydra}} |
||
− | * {{ii|Trinity Force}} |
+ | * {{ii|Trinity Force}} / {{ii|Trinity Fusion}} |
* {{ii|Wit's End}} |
* {{ii|Wit's End}} |
||
}} |
}} |
||
; Items - Triggered Effects |
; Items - Triggered Effects |
||
+ | |||
{{column|2| |
{{column|2| |
||
* {{ii|Ardent Censer}} |
* {{ii|Ardent Censer}} |
||
− | * {{ii|Iceborn Gauntlet}} |
+ | * {{ii|Iceborn Gauntlet}} / {{ii|Frozen Fist}} |
* {{ii|Lich Bane}} |
* {{ii|Lich Bane}} |
||
⚫ | |||
* {{ii|Muramana}} |
* {{ii|Muramana}} |
||
⚫ | |||
* {{ii|Sheen}} |
* {{ii|Sheen}} |
||
− | * {{ii|Trinity Force}} |
+ | * {{ii|Trinity Force}} / {{ii|Trinity Fusion}} |
}} |
}} |
||
; Runes |
; Runes |
||
+ | |||
{{column|2| |
{{column|2| |
||
* {{ri|Cheap Shot}} |
* {{ri|Cheap Shot}} |
||
Line 72: | Line 84: | ||
* {{ri|Fleet Footwork}} (energized) |
* {{ri|Fleet Footwork}} (energized) |
||
* {{ri|Grasp of the Undying}} |
* {{ri|Grasp of the Undying}} |
||
− | * {{ri|Kleptomancy}} |
||
* {{ri|Lethal Tempo}} |
* {{ri|Lethal Tempo}} |
||
* {{ri|Phase Rush}} |
* {{ri|Phase Rush}} |
||
Line 82: | Line 93: | ||
=== On Disabling === |
=== On Disabling === |
||
− | The following effects trigger whenever you apply a |
+ | The following effects trigger whenever you apply a {{tip|crowd control}} effect: |
; Runes |
; Runes |
||
Line 88: | Line 99: | ||
* {{ri|Approach Velocity}} |
* {{ri|Approach Velocity}} |
||
* {{ri|Font of Life}} |
* {{ri|Font of Life}} |
||
+ | |||
+ | |||
+ | ; Items |
||
⚫ | |||
⚫ | |||
== Recipient Effects == |
== Recipient Effects == |
||
Line 105: | Line 121: | ||
* {{tip|Blind}} |
* {{tip|Blind}} |
||
− | ** {{cai|Blinding Assault|Quinn}} (''non-champions only'') |
||
** {{cai|Blinding Dart|Teemo}} |
** {{cai|Blinding Dart|Teemo}} |
||
+ | ** {{cai|Martial Poise|Kalista}} (''Self'') |
||
* Block |
* Block |
||
− | ** {{cai| |
+ | ** {{cai|Spirit's Refuge|Shen}} |
* Dodge |
* Dodge |
||
− | ** {{cai|Counter Strike|Jax}} |
+ | ** {{cai|Counter Strike|Jax}} |
− | ** {{cai|Spirit's Refuge|Shen}} |
||
=== Other === |
=== Other === |
||
Line 122: | Line 137: | ||
* {{ri|Second Wind}} |
* {{ri|Second Wind}} |
||
− | == Multi- |
+ | == Multi-On-Hit == |
− | The following effects allow a champion to |
+ | The following effects allow a champion to proc on-hit effects multiple times (or on multiple targets) at once: |
* {{ii|Guinsoo's Rageblade}} |
* {{ii|Guinsoo's Rageblade}} |
||
+ | * {{ii|Runaan's Hurricane}} |
||
+ | * {{cai|Onslaught|Aphelios}}, {{ai|Duskwave|Aphelios}} and {{ai|Moonlight Vigil|Aphelios}} |
||
* {{cai|New Destiny|Graves}} |
* {{cai|New Destiny|Graves}} |
||
− | * {{cai|Icathian Rain|Kai'Sa}} |
||
* {{cai|Lightslinger|Lucian}} |
* {{cai|Lightslinger|Lucian}} |
||
* {{cai|Double Strike|Master Yi}} |
* {{cai|Double Strike|Master Yi}} |
||
+ | * {{cai|Double Up|Miss Fortune}} |
||
+ | * {{cai|Shield Vault|Pantheon}} |
||
* {{cai|Ruthless Predator|Renekton}} |
* {{cai|Ruthless Predator|Renekton}} |
||
* {{cai|Twin Bite|Shyvana}} |
* {{cai|Twin Bite|Shyvana}} |
||
* {{cai|Spray and Pray|Twitch}} |
* {{cai|Spray and Pray|Twitch}} |
||
+ | * {{cai|Infinite Duress|Warwick}} |
||
* ''This list may be incomplete.'' |
* ''This list may be incomplete.'' |
||
+ | {{:Attack effects/Abilities}} |
||
− | == Abilities that trigger Attack Effects== |
||
− | The following abilities will apply attack effects, in addition to [[ability effects]]: |
||
− | {{column|2| |
||
− | <DPL> |
||
− | category = Abilities that apply on-hit effects |
||
− | format = ,* {{cai|{{#explode:{{#replace:%PAGE%|Template:Data|}}|/|1}}|{{#explode:{{#replace:%PAGE%|Template:Data|}}|/|0}}}},\n |
||
− | </DPL> |
||
− | }} |
||
− | ==References== |
+ | == References == |
<references/> |
<references/> |
||
Line 155: | Line 167: | ||
[[ru:Эффект при попадании]] |
[[ru:Эффект при попадании]] |
||
[[zh:攻击特效]] |
[[zh:攻击特效]] |
||
+ | [[Category:Gameplay elements]] |
Revision as of 09:55, 25 May 2020
Attack effects are effects that trigger on a champion's basic attacks.
Outgoing Effects
On Attacking
The following effects occur when you declare an attack:
- Abilities
- with
- Items
- (stacking)
- (stacking)
- (stacking)
- (stacking)
- Runes
- (stacking)
On Hitting
- See also: On-hit abilities.
The following effects trigger when you hit a basic attack. Hits do not occur if the target blinded, which causes you to miss the attack.
or the attack, or if you are- Abilities
- Items - Passive Effects
- /
- (energized)
- (energized)
- (energized)
- (energized)
- /
- Items - Triggered Effects
- /
- /
- Runes
- (energized)
On Disabling
The following effects trigger whenever you apply a crowd control effect:
- Runes
- Items
Recipient Effects
The following effects are triggered upon being hit by an attack:
Deflecting
- Champion abilities
- Items
Parrying
The following effects cause an attacking champion to miss their attacks, preventing them from hitting:
- Blind
- (Self)
- Block
- Dodge
Other
- Items
- Runes
Multi-On-Hit
The following effects allow a champion to proc on-hit effects multiple times (or on multiple targets) at once:
- , and
- This list may be incomplete.
Abilities that trigger on-hit effects and ability effects
The following abilities apply both on-hit effects and spell effects:
- and
- , , and
- and
- and
Note that, however, the damage dealt by these abilities is not classified as ability damage, except in the case of and the magic damage portion of . Except in those cases, the damage dealt by these abilities will not benefit from spell vamp. It is possible with Non-Damaging Abilities (above)—the implementation of this change could have been to have these abilities deal an additional 0 spell damage.
References