League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
For its successor, see Atma's Reckoning Atma's Reckoning.
Oops Emote
"You belong in a museum!"

This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V4.21.

Atma's Impaler was a legendary item in League of Legends icon League of Legends.

Recipe

Atma's Impaler item
Atma's Impaler
2300 Gold 2300 (780 Gold 780)
Chain Vest item
800 Gold 800 (500 Gold 500)
Avarice Blade item
800 Gold 800 (400 Gold 400)

Cost Analysis

Gold Value

Passive Gold Value

Gold efficiency

  • Atma's Impaler's Atma's Impaler's base stats were 71.74% gold efficient.
  • The item was 100% gold efficient when the champion has 1204 maximum health.

Notes

  • All champions have between 1260-1764 base health at level 13, therefore, this item was cost efficient for every champion in the game by level 13.
  • Atma's Impaler Atma's Impaler adds directly to attack damage. It is not an "on-hit" effect.
  • The unique passive grants the same amount of attack damage as a B. F B. F. Sword (40) at 3333 health.
  • Atma's Impaler Atma's Impaler was removed on patch 4.21. Its successor is the Titanic Hydra Titanic Hydra, introduced on patch 5.16, which grants on-hit and area of effect physical damage that scales with maximum HP in addition to maximum HP and attack damage.

Strategy

  • Champions who had large health pools or health-gaining abilities, like Sion Sion and Cho'Gath Cho'Gath, profited greatly from Atma's Impaler Atma's Impaler.
  • Atma's Impaler Atma's Impaler was one of the most cost-effective items in game, surpassing Pickaxe Pickaxe on any level 18 AD champion (without HP items).
    • Along with being built from a gold-gen item (Avarice Blade Avarice Blade), the cost-effectiveness was increased.
  • Atma's Impaler Atma's Impaler could be combined with items such as Frozen Mallet Frozen Mallet and Warmog's Armor Warmog's Armor to utilize both damage and survivability. These builds are known in the community as "Fratma's" and "Atmog's", respectively, "Fratmog's" for both at the same time.
  • Atma's Impaler Atma's Impaler was the only item beneficial to an attack-based character that provides armor.
    • However, some champions could use this armor in synergy with AD magic resist items for a balanced defense, and making use of the Atma's Impaler's Atma's Impaler's critical chance to boost items like Infinity Edge Infinity Edge.

Trivia

  • The weapon's name was a reference to the Ultima Weapon (originally called "Atma Weapon") from Final Fantasy VI and subsequent games, a sword which deals damage according to the hero's health.
Noxus Crest icon

Patch History

V4.21:

  • Removed from the game.

V4.20:

  • Removed from Summoner's Rift.

V1.0.0.152:

  • New recipe: Chain Vest Chain Vest + Avarice Blade Avarice Blade
  • Item cost reduced to 2300g from 2355g.
  • Combine cost reduced to 780g from 825g.
  • Critical strike chance reduced to 15% from 18%.

V1.0.0.139:

  • Tooltip now updates dynamically.

V1.0.0.138:

  • Health to damage conversion reduced to 1.5% from 2%.

V1.0.0.103:

  • Unique passive tooltip clarified to state that it adds to your bonus attack damage.

V0.9.22.16:

  • Fixed an issue causing it to not gain damage based on max health.

V0.9.22.15:

  • Passive property now Unique.
  • Recipe cost increased to 825g from 600g.
  • Armor reduced to 50 from 60.
  • Critical strike chance reduced to 18% from 20%.

V0.8.21.110:

  • Bonus damage based on maximum health now.
  • Combine cost increased to 600g from 400g.

July 10, 2009 Patch:

  • Combine cost reduced to 400g from 800g.
  • Armor reduced to 60 from 70.
  • Critical strike chance reduced to 20% from 22%.

May 15, 2009 Patch:

  • Armor reduced to 60 from 65.
  • Critical strike chance reduced to 20% from 25%.

May 9, 2009 Patch:

  • +Health effect removed and +65 armor added.
  • Combine cost increased to 800g gold from 750g.
  • Attack damage bonus increased to 2% from 1.5% of maximum health.

April 11, 2009 Patch:

  • Cost increased to 750g from 700g.


References

List of Items

Advertisement