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An '''Assist''' is the action of helping an allied [[champion]] kill someone. You can either score an assist by hitting (without killing) the champion in the last 10 seconds before their death, or by contributing passively during this period of time.
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An '''assist''' is the action of helping an allied [[champion]] kill someone. You can either score an assist by hitting (without killing) the champion in the last 10 seconds before their death, or by contributing passively during this period of time.
   
When a champion is killed, the main killer gets a certain amount of [[gold]], while 50% of that amount is divided up among everyone who got an assist on it.
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When a champion is killed, the [[kill]]er gets a certain amount of {{g}}, while a reduced amount is shared between all the champions that assisted the kill. See [[Kill#Bounties|bounty]] for additional info.
== Secondary system ==
 
Champions also gain assists on kills if they:
 
   
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Killing an enemy champion within {{ai|Death from Below|Pyke}} grants the last assisting ally full kill gold.
* contributed to the battle via active abilities, for example stuns or knockups, whether or not they dealt damage to that enemy
 
   
 
==Secondary System==
* debuffed an enemy, even if that enemy was immune to the damage.
 
 
: ''Champions also gain assists on kills if they:''
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* Applied any type of crowd control, except {{tip|Blind}}, {{tip|Sight|Reveal}}, or {{tip|Cripple|attack speed slow}}, whether or not it damaged the enemy champion.
 
* Debuffed an enemy, even if that enemy was immune to the damage.
 
* Supporting a champion that contributed to the kill (e.g. healing, shielding or buffing an allied champion).
 
: ''Champions will not gain assists if they:''
 
* '''Only''' use {{tip|Blind}}, {{tip|Sight|Reveal}}, or {{tip|Cripple|attack speed slow}}, without also contributing in any of the above ways.
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* Use an ability which will damage after a period of time, like {{cai|Time Bomb|Zilean}}, but the enemy dies before it deals damage ({{ai|Alpha Strike|Master Yi|exception}}).
   
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== Triggering effects with assists ==
* supporting a champion that contributed to the kill , e.g. healing or buffing an allied champion.
 
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:''Champion abilities, items and runes that trigger an effect with an assist can be seen on the [[takedown]] page.''
Champions will not gain assists if they:
 
* ONLY use blind, reveal or attack speed slow, without also contributing in any of the above ways
 
   
 
==See Also==
== Items benefiting from assists ==
 
* {{ii|Athene's Unholy Grail}} - Restores 30% of your max [[mana]] on [[kill]] or assist. '''2700 Gold.'''
 
* {{ii|Mejai's Soulstealer}} - Your champion gains 8 [[ability power]] per [[stack]], starting at 5 stacks and receiving 2 stacks for a champion [[kill]] or '''1 stack for an assist'''. This effect can stack 20 times; you lose half of your stacks if you die. At 20 stacks, grants +15% bonus [[cooldown reduction]]. '''1400 Gold.'''
 
* {{ii|Sword of the Occult}} - Your champion gains +5 '''damage''' per [[stack]], starting at 5 stacks and receiving 2 stacks for a champion [[kill]] or '''1 stack for an assist'''. This effect can stack 20 times; you lose half of your stacks if you die. At 20 stacks, grants +20% bonus [[attack speed]]. '''1400 Gold.'''
 
* {{ii|Bonetooth Necklace}} - {{ci|Rengar}} collects trophies when killing Champions and gains bonus effects based on how many trophies he has. Rengar gains one Trophy whenever he scores a [[kill]] or assist.
 
* {{ii|Overlord's Bloodmail}} Unique Passive: On kill or '''assist''', gain 300 health over 5 seconds. '''2455 Gold.'''
 
* {{ii|Devourer}} - Basic attacks deal 30 (+Devourer stacks) bonus magic damage. Scoring a champion [[kill]] or assist will grant 1 Devourer stacks and killing a large monster will grant 1 stack. '''1550 Gold.'''
 
 
== Skills benefiting from assists ==
 
* {{cai|Shadow Dance|Akali}} '''(Active)''': Akali moves through the shadows to quickly strike her target and deal magic damage. Akali gains an Essence of Shadow once every few seconds up to a total of 3, affected by cooldown reduction. The time to gain a charge doesn't count when at maximum charges. Additionally, Akali gains an Essence of Shadow for a kill or an '''assist'''.
 
* {{cai|Dark Frenzy|Evelynn}} '''(Active)''': Evelynn removes all slows affecting her, gains increased movement speed for 3 seconds and ignores unit collision. Champion kills and '''assists''' refresh Dark Frenzy's cooldown.
 
* {{cai|Get Excited!|Jinx}} '''(Innate)''': Whenever a champion or tower that Jinx has dealt damage to within the last 3 seconds is killed or destroyed, she gains 175% movement speed that decays over 4 seconds.
 
* {{cai|Voracity|Katarina}} '''(Innate)''': Katarina reduces the cooldown on all of her abilities by 15 seconds whenever she scores a kill or assist on a champion she damaged within the last 3 seconds.
 
* {{cai|Evolved Wings|Kha'Zix}} '''(Active)''': Kha'Zix leaps to an area, dealing physical damage to enemies in the area. Kills and '''assists''' refreshes Leap's cooldown.
 
* {{cai|Highlander|Master Yi}} '''(Active)''': For 10 seconds, Master Yi gains increased movement speed and attack speed, and becomes immune to movement speed slows. While active, champion kills and '''assists''' extend the duration of Highlander by 4 seconds. Champion kills and '''assists''' reduce the remaining cooldown of Master Yi's other abilities by 70%.
 
* {{cai|Carrion Renewal|Swain}} '''(Innate)''': Whenever Swain kills an enemy unit, he regains 9 + (1 × level) mana. On a champion kill or '''assist''', he regains an additional 9% of his maximum mana pool.
 
* {{cai|Rocket Jump|Tristana}} '''(Active)''': Tristana fires at the ground to propel herself to a target location, dealing magic damage and slowing surrounding units by 60% for 2.5 seconds when she lands.''' '''On kills or''' assists''', Rocket Jump's cooldown resets.
 
* {{cai|Living Vengeance|Varus}} '''(Innate)''': On champion kill or '''assist''', Varus gains 40% attack speed for 6 seconds. On minion kill, Varus gains 20% attack speed for 3 seconds.
 
 
== Masteries benefiting from assists ==
 
* {{mi4|Dangerous Game}}: Champion kills and assists restore 5% of your missing health and mana.
 
 
== See also ==
 
 
* [[Death]]
 
* [[Death]]
 
* [[Kill]]
 
* [[Kill]]
 
* [[Kill to Death Ratio]]
 
* [[Kill to Death Ratio]]
   
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[[de:Unterstützung]]
 
[[Category:Gameplay elements]]
 
 
 
[[es:Asistencia]]
 
[[es:Asistencia]]
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[[ru:Содействие]]
 
[[zh:助攻]]
 
[[zh:助攻]]
 
[[Category:Gameplay elements]]

Revision as of 16:03, 7 November 2019

An assist is the action of helping an allied champion kill someone. You can either score an assist by hitting (without killing) the champion in the last 10 seconds before their death, or by contributing passively during this period of time.

When a champion is killed, the killer gets a certain amount of Gold Gold, while a reduced amount is shared between all the champions that assisted the kill. See bounty for additional info.

Killing an enemy champion within Death from Below Death from Below grants the last assisting ally full kill gold.

Secondary System

Champions also gain assists on kills if they:
  • Applied any type of crowd control, except Blind icon Blind, Sight icon Reveal, or Cripple icon attack speed slow, whether or not it damaged the enemy champion.
  • Debuffed an enemy, even if that enemy was immune to the damage.
  • Supporting a champion that contributed to the kill (e.g. healing, shielding or buffing an allied champion).
Champions will not gain assists if they:

Triggering effects with assists

Champion abilities, items and runes that trigger an effect with an assist can be seen on the takedown page.

See Also