Release version[]
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- Bonus attack speed reduced from 30 / 40 / 50 / 60% to 25 / 35 / 45 / 55%.
- Physical damage per arrow reduced from 24 / 25 / 26 / 27% AD to 23 / 24 / 25 / 26%.
- Total damage per flurry reduced from 120 / 125 / 130 / 135% AD to 115 / 120 / 125 / 130%.
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- Bonus attack speed increased from 25 / 35 / 45 / 55% to 30 / 40 / 50 / 60%.
- AD ratio per flurry increased from 115 / 120 / 125 / 130% AD to 120 / 125 / 130 / 135%.
- AD ratio per arrow increased from 23 / 24 / 25 / 26% AD to 24 / 25 / 26 / 27%.
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- Slow reduced from 20% − 30% (based on level) to 15% − 25% (based on level).
- Critical slow unchanged.
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- Cooldown increased from 15 / 12 / 9 / 6 seconds to 16 / 13.5 / 11 / 8.5.
- AD ratio increased from 100% AD to 115%.
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- Cooldown increased from 60 / 55 / 50 seconds to 70 / 60 / 50.
- AP ratio reduced from 100% AP to 40%.
- Stats
- Base attack range increased from 600 to 625.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 2.2% to 3.2%.
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- Attack speed increased from 25 / 30 / 35 / 40% to 25 / 35 / 45 / 55%
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- Cooldown increased from 13 / 10 / 7 / 4 seconds to 15 / 12 / 9 / 6.
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- Cooldown reduced from 65 / 60 / 55 seconds to 60 / 55 / 50.
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- AD ratio reduced from 110% AD to 100%.
- Stats
- Base attack damage increased from 52 to 58.
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- Slow increased from 15% − 25% (based on level) to 20% − 30% (based on level).
- Critical slow increased from 30% − 50% (based on level) to 40% − 60% (based on level).
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- Enemy reveal duration increased from 3 seconds to 5.
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- Manual turn speed per second increased from 38° to 45°.
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- Cooldown reduced from 14 / 11 / 8 / 5 seconds to 13 / 10 / 7 / 4.
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- Cooldown reduced from 8 / 7 / 6 / 5 seconds to 7 / 6 / 5 / 4.
- Stats
- Base mana regeneration reduced from 12 to 9.
- Mana regeneration growth increased from 0.5 to 0.7.