Revision as of 22:53, March 20, 2018
) enhances you and affected allies with
for 6 seconds.
10% − 30% (based on target's level) bonus attack speed
5 − 20 (based on target's level) bonus magic damage on-hit
+ + 650
Magic › Cooldown Reduction
Movement › Other Movement Items
League of Legends
Ally Buff Value at level 1
Ally Buff Value at level 18
* is 108. gold efficient without its passive effects.
34% becomes 140. - 95% 217. gold efficient if a single ally (and the caster) is buffed by its passive.
04% becomes 189. - 86% 380. gold efficient if four allies (and the caster) are buffed by its passive. 08%
bonus healing and shielding passive stacks additively with , and .
It stacks multiplicatively with , giving a 43% total increase when directly healing anyone holding that item.
The healing bonus only affects direct heals so health regen will be unaffected.
synergizes well with other healing and shielding sources, especially with those with either wide area of effect or with low cooldown. Also being able to deliver lot of on-hit effects increases the item's effect drastically.
Items as , , and Spoils of War.
Abilities like is a grand example for the area effect while can keep the passive up for whole team.
This item is particularly potent when used on champions who already make use of on-hit effects, like , , and , and especially so on those who purchase and .
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The bonus on-hit magic damage given by the item's passive appears as a for the wielder, but appears as standard magic damage for the buffed allied.
New Effect: You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
Removed: On-hit healing.
Bonus attack speed changed to Template:Pp18 from 25% at all levels.
On-hit magic damage changed to Template:Pp18 from 25 at all levels.
Bonus attack speed changed to 25% at all levels from Template:Pp18.
On-hit magic damage and healing changed to 25 at all levels from Template:Pp18.
Undocumented: Tooltip now mentions how much health as been drained from enemies.
Bonus attack speed on heals and shields increased to Template:Pp18 from 20%.
Attack health drain on-hit on heals and shields increased to Template:Pp18 from 20.
Total cost reduced to from 2300 .
Combine cost reduced to from 600 .
700 Healing and shielding power reduced to 10% from 15%.
Buff attack speed increased to 20% from 15%.
Buff on-hit damage reduced to 20 from 30.
New Effect: Buff's on-hit damage now also heals for 20 health.
Bonus healing and shielding power is now a Unique Passive.
Total cost increased to from 2400 .
Combine cost reduced to from 700 .
800 Ability power increased to 60 from 40.
Base mana regeneration reduced to 50% from 100%.
New Passive: +15% bonus healing and shielding power.
Total cost increased to from 2200 .
New Effect: Buff now only affects champions.
Attack speed buff reduced to 15% from 30%.
New Effect: Buffed champions now also deals +30 on-hit magic damage.
Combine cost increased to from 650
Mana regeneration changed to +100% of base mana regeneration from +10 mana regeneration per 5 seconds.
Ability power increased to 40 from 30.
Recipe: + + = 550 .
2200 +30 ability power, +10 mana regeneration, +10% cooldown reduction.
Unique Passive: +8% movement speed.
Unique Passive: Your heals and shields on another unit grant them 25% attack speed for 6 seconds. This does not include regeneration effects or effects on yourself.
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