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m (→‎Patch History: replaced: {{pp| → {{passive progression/deprecated version| (10))
(30 intermediate revisions by 10 users not shown)
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{{Item header|Ardent Censer}}
 
{{Item header|Ardent Censer}}
 
 
{{Cost Analysis
 
{{Cost Analysis
 
|description=
 
|description=
{{gold value}}
+
{{gold value math}}
* 60 [[ability power]] = {{g|1305}}
 
* 50% [[mana regeneration]] = {{g|250}}
 
* 10% [[cooldown reduction]] = {{g|266.67}}
 
* 10% [[heal and shield power]] = {{g|354.17}}
 
* 8% [[movement speed]] = {{g|316}}
 
** '''Total Gold Value''' = {{g|2491.84}}
 
   
 
{{gold value|Ally Buff Value at level 1|nolink=}}
 
{{gold value|Ally Buff Value at level 1|nolink=}}
 
* 10% [[attack speed]] = {{g|250}}
 
* 10% [[attack speed]] = {{g|250}}
 
* 5 [[On-hit effect|on-hit damage]] = {{g|125}}
 
* 5 [[On-hit effect|on-hit damage]] = {{g|125}}
** '''Total Stat Value (1 ally buffed)''' = {{g|2866.84}}
+
** '''Gold Value''' = {{g|375}}
* Note: since the buff applies to both the caster and target, the total stat value is {{g|3241.84}}
+
** '''Total Gold Value (1 ally + caster buffed)''' = {{g|3454.34}}
   
 
{{gold value|Ally Buff Value at level 18|nolink=}}
 
{{gold value|Ally Buff Value at level 18|nolink=}}
 
* 30% [[attack speed]] = {{g|750}}
 
* 30% [[attack speed]] = {{g|750}}
 
* 20 [[On-hit effect|on-hit damage]] = {{g|500}}
 
* 20 [[On-hit effect|on-hit damage]] = {{g|500}}
** '''Total Stat Value (1 ally buffed)''' = {{g|3741.84}}
+
** '''Gold Value''' = {{g|1250}}
* Note: since the buff applies to both the caster and target, the total stat value is {{g|4991.84}}
+
** '''Total Gold Value (1 ally + caster buffed)''' = {{g|5204.34}}
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Ardent Censer}} is {{gec|Ardent Censer|2491.84}} gold efficient without its passive effects.
+
* {{ii|Ardent Censer}} is {{gec|Ardent Censer|2704.34}} gold efficient without its passive effects.
* {{ii|Ardent Censer}} becomes {{gec|Ardent Censer|3241.84}} - {{gec|Ardent Censer|4991.84}} gold efficient if a single ally (and the caster) is buffed by its passive.
+
* {{ii|Ardent Censer}} becomes {{gec|Ardent Censer|3454.34}} - {{gec|Ardent Censer|5204.34}} gold efficient if a single ally (and the caster) is buffed by its passive.
* {{ii|Ardent Censer}} becomes {{gec|Ardent Censer|4366.84}} - {{gec|Ardent Censer|8741.84}} gold efficient if four allies (and the caster) are buffed by its passive.
+
* {{ii|Ardent Censer}} becomes {{gec|Ardent Censer|4579.34}} - {{gec|Ardent Censer|8954.34}} gold efficient if four allies (and the caster) are buffed by its passive.
 
}}
 
}}
   
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{{Recipe/item|Mikael's Crucible}}
 
{{Recipe/item|Mikael's Crucible}}
 
{{Recipe/item|Redemption}}
 
{{Recipe/item|Redemption}}
  +
{{Recipe/item|Shurelya's Reverie}}
  +
{{Recipe/item|Twin Shadows}}
 
}}
 
}}
   
 
== Notes ==
 
== Notes ==
  +
[[File:Ardent Censer screenshot.png|thumb|Item VFX]]
* {{iis|Ardent Censer}} bonus healing and shielding passive stacks additively with {{ii|Forbidden Idol}}, {{ii|Mikael's Crucible}}, {{ii|Redemption}}, and {{mi6|Windspeaker's Blessing}}.<ref name=healing>[http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/NT7UcOWt-613-planned-adjustments-to-more-stuff-part-2-teleport-support-items?sort_type=best&comment=000c0000 15% bonus healing and shielding is additive and not unique]</ref>
 
  +
[[File:Ardent Censer walk screenshot.png|thumb|Item VFX]]
** It stacks multiplicatively with {{ii|Spirit Visage}}, giving a 43% total increase when directly healing anyone holding that item.
 
* The healing bonus only affects '''direct heals''' so health regen will be unaffected.<ref name=healing/>
+
* The healing bonus only affects '''direct heals''' so {{sti|health regeneration|link=true}} will be unaffected.
  +
* {{Pending for test}}: The on-hit {{as|magic damage}} benefits from the attacker's {{sti|{{as|magic penetration}}}}.
** [[Health regeneration]] [[Champion ability|abilities]] or [[item]]s, such as {{cai|Perseverance|Garen}} will not be affected.
 
   
 
== Strategy ==
 
== Strategy ==
 
{{ii|Ardent Censer}} synergizes well with other healing and shielding sources, especially with those with either wide area of effect or with low cooldown. Also being able to deliver lot of on-hit effects increases the item's effect drastically.
 
{{ii|Ardent Censer}} synergizes well with other healing and shielding sources, especially with those with either wide area of effect or with low cooldown. Also being able to deliver lot of on-hit effects increases the item's effect drastically.
* [[Item]]s as {{ii|Locket of the Iron Solari}}, {{ii|Redemption}}, {{ii|Athene's Unholy Grail}} and [[Spoils of War]].
+
* [[Item]]s as {{ii|Locket of the Iron Solari}}, {{ii|Redemption}}, and {{ii|Athene's Unholy Grail}}.
* [[ability|Abilities]] like {{cai|Aria of Perseverance|Sona}} is a grand example for the area effect while {{cai|Astral Infusion|Soraka}} can keep the passive up for whole team.
+
* [[ability|Abilities]] like {{cai|Aria of Perseverance|Sona}} is a grand example for the area effect while {{cai|Astral Infusion|Soraka}} and {{cai|Wish|Soraka}} can keep the passive up for whole team.
 
* This item is particularly potent when used on champions who already make use of [[on-hit]] effects, like {{ci|Kayle}}, {{ci|Kog'Maw}}, and {{ci|Master Yi}}, and especially so on those who purchase {{ii|Runaan's Hurricane}} and {{ii|Guinsoo's Rageblade}}.
 
* This item is particularly potent when used on champions who already make use of [[on-hit]] effects, like {{ci|Kayle}}, {{ci|Kog'Maw}}, and {{ci|Master Yi}}, and especially so on those who purchase {{ii|Runaan's Hurricane}} and {{ii|Guinsoo's Rageblade}}.
   
 
== Trivia ==
 
== Trivia ==
 
* A ''censer'' is "a container in which incense is burned, typically during a religious ceremony".
 
* A ''censer'' is "a container in which incense is burned, typically during a religious ceremony".
* The bonus on-hit magic damage given by the item's passive appears as a {{tip|critical strike}} for the wielder, but appears as standard magic damage for the buffed allied.
+
* The bonus on-hit magic damage given by the item's passive appears as a {{tip|critical strike}} for the wielder, but appears as standard magic damage for the buffed ally.
  +
[[File:Ionia Crest icon.png|link=Ionia#Trivia|100px|center]]
   
 
== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
  +
;[[V10.1]]
  +
* {{sbc|Bug Fix:}} Passive no longer activates with self shields.
  +
  +
;[[V9.15]]
  +
* {{sbc|Undocumented:}} Now also triggers from casting shields on yourself (without having to affect an ally with it).
  +
  +
;[[V8.24b]]
  +
* Heal and shield power increased to 10% from 8%.
  +
  +
;[[V8.12]]
  +
* Heal and shield power reduced to 8% from 10%.
  +
 
;[[V7.21]]
 
;[[V7.21]]
* Attack speed reduced to {{pp18|type=target's level|10%|11%|12%|14%|15%|16%|17%|18%|19%|21%|22%|23%|24%|25%|26%|28%|29%|30%}} from {{pp18|type=target's level|20%|21%|22%|23%|24%|25%|25%|26%|27%|28%|29%|30%|30%|31%|32%|33%|34%|35%}}.
+
* Attack speed reduced to {{passive progression/deprecated version|18|key=%|type=target's level|10|11|12|14|15|16|17|18|19|21|22|23|24|25|26|28|29|30}} from {{passive progression/deprecated version|18|key=%|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}}.
* On-hit damage reduced to {{pp18|type=target's level|5|6|7|8|9|9|10|11|12|13|14|15|16|16|17|18|19|20}} from {{pp18|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}}.
+
* On-hit damage reduced to {{passive progression/deprecated version|18|type=target's level|5|6|7|8|9|9|10|11|12|13|14|15|16|16|17|18|19|20}} from {{passive progression/deprecated version|18|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}}.
   
 
;[[V7.19]]
 
;[[V7.19]]
 
* {{sbc|New Effect:}} You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
 
* {{sbc|New Effect:}} You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
 
* {{sbc|Removed:}} On-hit healing.
 
* {{sbc|Removed:}} On-hit healing.
* Bonus attack speed changed to {{pp18|type=target's level|20%|21%|22%|23%|24%|25%|25%|26%|27%|28%|29%|30%|30%|31%|32%|33%|34%|35%}} from 25% at all levels.
+
* Bonus attack speed changed to {{passive progression/deprecated version|18|key=%|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}} from 25% at all levels.
* On-hit magic damage changed to {{pp18|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}} from 25 at all levels.
+
* On-hit magic damage changed to {{passive progression/deprecated version|18|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}} from 25 at all levels.
   
 
;[[V7.17]]
 
;[[V7.17]]
* Bonus attack speed changed to 25% at all levels from {{pp18|type=target's level|20%|21%|22%|23%|24%|25%|25%|26%|27%|28%|29%|30%|30%|31%|32%|33%|34%|35%}}.
+
* Bonus attack speed changed to 25% at all levels from {{passive progression/deprecated version|18|key=%|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}}.
* On-hit magic damage and healing changed to 25 at all levels from {{pp18|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}}.
+
* On-hit magic damage and healing changed to 25 at all levels from {{passive progression/deprecated version|18|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}}.
   
 
;[[V7.4]]
 
;[[V7.4]]
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;[[V7.2]]
 
;[[V7.2]]
* Bonus attack speed on heals and shields increased to {{pp18|type=target's level|20%|21%|22%|23%|24%|25%|25%|26%|27%|28%|29%|30%|30%|31%|32%|33%|34%|35%}} from 20%.
+
* Bonus attack speed on heals and shields increased to {{passive progression/deprecated version|18|key=%|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}} from 20%.
* Attack health drain on-hit on heals and shields increased to {{pp18|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}} from 20.
+
* Attack health drain on-hit on heals and shields increased to {{passive progression/deprecated version|18|type=target's level|20|21|22|23|24|25|25|26|27|28|29|30|30|31|32|33|34|35}} from 20.
   
 
;[[V6.22]]
 
;[[V6.22]]
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* +30 ability power, +10 mana regeneration, +10% cooldown reduction.
 
* +30 ability power, +10 mana regeneration, +10% cooldown reduction.
 
* {{sbc|Unique Passive:}} +8% movement speed.
 
* {{sbc|Unique Passive:}} +8% movement speed.
* {{sbc|Unique Passive:}} Your heals and shields on another unit grant them 25% attack speed for 6 seconds. This does not include regeneration effects or effects on yourself.
+
* {{sbc|Unique Passive:}} Your heals and shields on another unit grant them 25% attack speed for 6 seconds. This does not include regeneration effects or effects on yourself.}}
}}
 
   
 
== References ==
 
== References ==
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[[Category:Cooldown reduction items]]
 
[[Category:Cooldown reduction items]]
 
[[Category:Movement items]]
 
[[Category:Movement items]]
[[Category:Legendary items]]
 

Revision as of 23:06, 31 July 2020

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Ardent CenserArdent Censer was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Ardent Censer OriginalSquare.png|20xpx|border|link=Template:Item data Ardent Censer/LoL|Template:Item data Ardent Censer]] [[Template:Item data Ardent Censer/LoL|Template:Item data Ardent Censer]].

Recipe

Template:Item data Ardent Censer

Cost Analysis

Template:Gold value math

Ally Buff Value at level 1

Ally Buff Value at level 18

Gold efficiency

  • Ardent Censer Ardent Censer is 117.58% gold efficient without its passive effects.
  • Ardent Censer Ardent Censer becomes 150.19% - 226.28% gold efficient if a single ally (and the caster) is buffed by its passive.
  • Ardent Censer Ardent Censer becomes 199.1% - 389.32% gold efficient if four allies (and the caster) are buffed by its passive.


Similar Items

Notes

Ardent Censer screenshot

Item VFX

Ardent Censer walk screenshot

Item VFX

  • The healing bonus only affects direct heals so Health regeneration icon health regeneration will be unaffected.
  • PENDING FOR TEST:: The on-hit magic damage benefits from the attacker's Magic penetration icon magic penetration.

Strategy

Ardent Censer Ardent Censer synergizes well with other healing and shielding sources, especially with those with either wide area of effect or with low cooldown. Also being able to deliver lot of on-hit effects increases the item's effect drastically.

Trivia

  • A censer is "a container in which incense is burned, typically during a religious ceremony".
  • The bonus on-hit magic damage given by the item's passive appears as a Critical strike icon critical strike for the wielder, but appears as standard magic damage for the buffed ally.
Ionia Crest icon

Patch History

V10.1
  • Bug Fix: Passive no longer activates with self shields.
V9.15
  • Undocumented: Now also triggers from casting shields on yourself (without having to affect an ally with it).
V8.24b
  • Heal and shield power increased to 10% from 8%.
V8.12
  • Heal and shield power reduced to 8% from 10%.
V7.21
  • Attack speed reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
  • On-hit damage reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
V7.19
  • New Effect: You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
  • Removed: On-hit healing.
  • Bonus attack speed changed to Template:Passive progression/deprecated version from 25% at all levels.
  • On-hit magic damage changed to Template:Passive progression/deprecated version from 25 at all levels.
V7.17
  • Bonus attack speed changed to 25% at all levels from Template:Passive progression/deprecated version.
  • On-hit magic damage and healing changed to 25 at all levels from Template:Passive progression/deprecated version.
V7.4
  • Undocumented: Tooltip now mentions how much health as been drained from enemies.
V7.2
  • Bonus attack speed on heals and shields increased to Template:Passive progression/deprecated version from 20%.
  • Attack health drain on-hit on heals and shields increased to Template:Passive progression/deprecated version from 20.
V6.22
  • Total cost reduced to 2300 Gold 2300 from 2400 Gold 2400.
    • Combine cost reduced to 600 Gold 600 from 700 Gold 700.
  • Healing and shielding power reduced to 10% from 15%.
  • Buff attack speed increased to 20% from 15%.
  • Buff on-hit damage reduced to 20 from 30.
  • New Effect: Buff's on-hit damage now also heals for 20 health.
V6.15
  • Bonus healing and shielding power is now a Unique Passive.
V6.13
  • Total cost increased to 2400 Gold 2400 from 2200 Gold 2200.
    • Combine cost reduced to 700 Gold 700 from 800 Gold 800.
  • Ability power increased to 60 from 40.
  • Base mana regeneration reduced to 50% from 100%.
  • New Passive: +15% bonus healing and shielding power.
V5.22
  • Total cost increased to 2200 Gold 2200 from 2100 Gold 2100.
V5.10
  • New Effect: Buff now only affects champions.
  • Attack speed buff reduced to 15% from 30%.
  • New Effect: Buffed champions now also deals +30 on-hit magic damage.
V5.2
  • Combine cost increased to 650 Gold 650 from 550 Gold 550
    • Total cost unchanged.
V4.20
  • Mana regeneration changed to +100% of base mana regeneration from +10 mana regeneration per 5 seconds.
V4.12
  • Ability power increased to 40 from 30.
V4.10 Added
  • Recipe: Forbidden Idol Forbidden Idol + Aether Wisp Aether Wisp + 550 Gold 550 = 2200 Gold 2200.
  • +30 ability power, +10 mana regeneration, +10% cooldown reduction.
  • Unique Passive: +8% movement speed.
  • Unique Passive: Your heals and shields on another unit grant them 25% attack speed for 6 seconds. This does not include regeneration effects or effects on yourself.

References

List of Items