Unique – Sanctify: Healing
allied champions enhances you and them with
10% − 30% (based on target's level) bonus attack speed
5 − 20 (based on target's level) bonus magic damage
on-hit on basic attacks for 6 seconds.
Limited to 1
+ + + 630
Ardent Censer is a legendary item in . League of Legends
Ally Buff Value at level 1
Ally Buff Value at level 18
is 102. gold efficient without its passive effects. 39% At level 1,
becomes 135% - 211. gold efficient if a single ally (and the caster) is buffed by its passive. 09% At level 18, becomes 183. - 91% 374. gold efficient if four allies (and the caster) are buffed by its passive. 13%
Sanctify deals , and thus will not trigger proc damage spell effects. The healing bonus only affects
direct heals so will be unaffected. health regeneration The on-hit magic damage benefits from the attacker's . magic penetration
synergizes well with other healing and shielding sources, especially with those with either wide area of effect or with low cooldown. Also being able to deliver lot of on-hit effects increases the item's effect drastically. A few notable synergies for the item are:
Items like , , and due to being able to apply the buff to multiple allies with the area of effect actives.
Abilities like is a grand example for the area effect while and can keep the passive up for whole team. This item is particularly potent when used on champions who already make use of on-hit effects, like , , and , and especially so on those who purchase and .
censer is "a container in which incense is burned, typically during a religious ceremony". The bonus on-hit magic damage given by the item's passive appears as a for the wielder, but appears as standard magic damage for the buffed ally. critical strike
New Recipe: + + + = 630 .
2300 Old Recipe: + + = 650 . 2300
Recipe: + + = 650 . 2300
Stats: 60 ability power, 100% base mana regeneration, 10% heal and shield power.
Unique Passive - Sanctify: Healing and shielding an ally enhances you and affected allies with and 10% − 30% (based on target's level) bonus attack speed for 6 seconds. 5 − 20 (based on target's level) bonus magic damage on-hit Limited to 1 Ardent Censer. Old:
Recipe: + + = 650 . 2300
Stats: 60 ability power, 50% base mana regeneration, 10% cooldown reduction.
Unique: +10% heal and shield power.
Unique: +8% movement speed. Unique Passive: Outgoing healing and shielding ( excluding yourself) enhances you and affected allies with Frenzy for 6 seconds. Frenzy: Grants and 10% − 30% (based on target's level) bonus attack speed . 5 − 20 (based on target's level) bonus magic damage on-hit
Bug Fix: Passive no longer activates with self shields.
Undocumented: Now also triggers from casting shields on yourself (without having to affect an ally with it).
Heal and shield power increased to 10% from 8%.
Heal and shield power reduced to 8% from 10%.
Attack speed reduced to
10% − 30% (based on target's level) from 20% − 35% (based on target's level). On-hit damage reduced to 5 − 20 (based on target's level) from 20 − 35 (based on target's level).
New Effect: You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
Removed: On-hit healing. Bonus attack speed changed to
20% − 35% (based on target's level) from 25% at all levels. On-hit magic damage changed to 20 − 35 (based on target's level) from 25 at all levels.
Bonus attack speed changed to 25% at all levels from
20% − 35% (based on target's level). On-hit magic damage and healing changed to 25 at all levels from 20 − 35 (based on target's level).
Undocumented: Tooltip now mentions how much health as been drained from enemies.
Bonus attack speed on heals and shields increased to
20% − 35% (based on target's level) from 20%. Attack health drain on-hit on heals and shields increased to 20 − 35 (based on target's level) from 20.
Total cost reduced to
from 2300 .
2400 Combine cost reduced to from 600 . 700 Healing and shielding power reduced to 10% from 15%.
Buff attack speed increased to 20% from 15%.
Buff on-hit damage reduced to 20 from 30.
New Effect: Buff's on-hit damage now also heals for 20 health.
Bonus healing and shielding power is now a Unique Passive.
Total cost increased to
from 2400 .
2200 Combine cost reduced to from 700 . 800 Ability power increased to 60 from 40.
Base mana regeneration reduced to 50% from 100%.
New Passive: +15% bonus healing and shielding power.
Total cost increased to from 2200 . 2100
New Effect: Buff now only affects champions. Attack speed buff reduced to 15% from 30%.
New Effect: Buffed champions now also deals +30 on-hit magic damage.
Combine cost increased to from 650
Mana regeneration changed to +100% of base mana regeneration from +10 mana regeneration per 5 seconds.
Ability power increased to 40 from 30.
Recipe: + + = 550 . 2200 +30 ability power, +10 mana regeneration, +10% cooldown reduction.
Unique Passive: +8% movement speed. Unique Passive: Your heals and shields on another unit grant them 25% attack speed for 6 seconds. This does not include regeneration effects or effects on yourself.