League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement


The Monster You Created is the ninth and final episode of the first season, and the ninth episode overall.

Official Synopsis[]

Perilously close to war, the leaders of Piltover Crest icon Piltover and Zaun Crest icon Zaun reach an ultimatum. But a fateful standoff changes both cities forever.[1]

Plot[]

Jayce Jayce quietly mourns the red-haired child. Vi Vi attempts to console him, but Jayce decides he won't be attacking any more of Silco Silco's facilities. Vi protests. He commands her to return the Atlas gauntlets, but she refuses. He nearly attempts to seize the gauntlets by force, but simply walks away, saying she "won't make it alone." Once he's gone, Vi destroys a large machine at the heart of the facility, spilling vast quantities of shimmer onto the ground.

Some time later, Silco, Sevika Sevika, Renni Renni, and Finn Finn examine the wreckage of the destroyed facility. Renni hunches over the corpse of the red-haired child in grief; the boy was her son. The group bemoans Piltover Crest icon Piltover's sudden boldness, saying that this never would have happened if Marcus was still alive. Renni furiously condemns Silco for allowing this to happen, criticizing his over-reliance on Jinx Jinx, who killed Marcus in the first place. Finn gives Sevika a knowing glance, silently encouraging her once more to betray Silco.

Viktor Viktor grieves over Sky Sky's remains, weeping and poring over the stack of notes she left behind. Eventually, he resolves to destroy the hex core, lifting a stool over his head with the intent to smash it. However, he finds himself unable to follow through. As he walks away, the hex core sends a pulse through his body that causes him to fall to the ground, seemingly of its own free will.

Ambessa Ambessa luxuriates on Mel's Mel's balcony, accompanied by a single guard and receiving a massage from her escort. Mel storms up to her and knocks the glass of wine from her hands, commanding the escort to leave. Ambessa dismisses him and the guard. Mel berates her mother for stirring Jayce to violence. Ambessa informs her that the man who killed Mel's brother "doesn't believe the score is settled," and that she came seeking to weaponize hextech in order to protect herself and the Medarda family. Mel is appalled, insisting that she is no longer part of the family since Ambessa banished her, and asks why she did it. Ambessa confesses that Mel "weakened" her: she couldn't endure the look in her daughter's eyes when she made the "necessary decisions" to keep the family safe. She remains resolute in her quest to weaponize hextech, offering to take Mel back home if she cooperates.

Viktor sits on the ledge overlooking the pool of water from his and Sky's childhood. He scatters her ashes, saying he's unsure where she would've preferred. He begins to walk away, but turns back, contemplating throwing himself from the edge. Jayce interrupts. He reminsces about their time in the Distinguished Innovators competition, lamenting that "everything made sense then." Viktor pleads with Jayce to destroy the hex core, saying that he's unable to do so himself. He ruminates on the terrible mistakes that the pair have made, saying that they need to make it right.

Sevika, Finn, and Renni barge into Silco's office. Finn lectures Silco for his decline, saying that today is the day he dies. Silco lectures him back, calling him a parasite and berating him for his lack of loyalty. A long, retractable blade emerges from Sevika's prosthetic arm, but instead of killing Silco as planned, she slices Finn's throat. Renni flees in terror. Silco asks if Sevika had been tempted to kill him instead. She responds, "not for a worm like him." Silco examines a letter on his desk, sent from Jayce.

Silco meets Jayce on a rampart overlooking the ocean. He gives Jayce a list of demands, including free trade routes, blanket amnesty, unrestricted access to the hexgates, and sovereignty. Jayce balks at the list, retorting that Silco wouldn't stand a chance in a war between Piltover and Zaun Crest icon Zaun and claiming that he wants to save Zaun from annihilation. Silco refuses to budge, prompting Jayce to make demands of his own: discontinuing the production of shimmer, returning the hex crystal, and handing over Jinx. Silco's only problem is with surrendering Jinx, but Jayce is adamant that if he complies, he'll have his "nation of Zaun."

Ekko Ekko and Heimerdinger Heimerdinger return to the Firelight Crest Firelights' alcove. The professor is astonished at what Ekko has accomplished in such a brief period, and Ekko reveals his secret, saying, "It's not enough to give people what they need to survive, you have to give them what they need to live."

Silco visits a statue of Vander Vander, bemoaning that "it all makes sense now." He grapples with an impossible choice, between his dream of an independent Zaun, and Jinx, whom he views as his daughter. Unbeknownst to him, Jinx stands behind the statue, listening to Silco's every word, enraged at the notion that Silco might betray her.

Vi appears at The Last Drop, looking for Sevika. Sevika orders the bar's patrons to clear out, and moments later, Vi and Sevika are left alone. They fight for a long while, tearing up the bar in the process. Sevika reveals her blade, which is capable of firing heated waves of energy. Eventually, she pierces through one of the Atlas gauntlets, severely damaging it, and knocking Vi to the ground. Vi is nearly spent, but a memory of Vander convinces her to get back up again as she sheds the damaged gauntlet. As the pair continue to clash, Vi realizes that the gauntlets are capable of producing a magical force field magical force field. Sevika doesn't anticipate this, and it gives Vi a window to rip off Sevika's prosthetic arm off and finally knock her out. As Vi recovers, however, Jinx appears behind her, pistol-whipping her unconscious.

Viktor accompanies Jayce to a Council meeting. Jayce tells the Council that he is not fit to govern the people of Zaun, nor are any of them. Viktor announces that Jayce has brokered a peace with Silco in exchange for the undercity's independence. The other councilors, with the exception of Mel, are furious at the proposal, many leaping from their seats in indignation.

Vi wakes up tied to a chair in Silco's old workshop, the abandoned cannery where Mylo Mylo, Claggor Claggor, and Vander died. Jinx explains that, while Silco believes he created Jinx, it was actually Vi's voice in her head that drove her to become what she is now. Vi assures Jinx that that the only thing that sustained her in prison was the thought of getting back to her, and promises that they're "still sisters."

Jinx brings Vi's chair to a dinner table and lights the candles, revealing a macabre mimicry of a lavish meal. Silco sits across from Vi, bound and gagged. Jinx's effigies of Mylo and Claggor, as well as the stuffed bunny from their childhood, are also in attendance. Jinx berates Silco for his various lies and betrayals. She brings out a cupcake topped with the stolen hex crystal, and wheels Caitlyn Caitlyn to the table, also bound and gagged.

She states that Vi will decide where Jinx sits, referring to one chair labeled "Powder Powder" and another labeled "Jinx Jinx." She sets her shock pistol in Vi's bound hands, pleading that if Vi kills Caitlyn, she can "have Powder back." Vi refuses, prompting Jinx to retake the gun and aim it at Caitlyn's head. Frantically, Vi promises to take Jinx away and leave all of this behind them. Silco attempts to speak, and Jinx removes his gag. He accuses Vi of lying and promises that he wasn't planning on betraying Jinx. Jinx hears Mylo laughing and shoots the Mylo dummy in response, breaking a glass. Caitlyn discreetly reaches for the broken glass, hoping to cut herself loose. Silco continues to speak, assuring Jinx that she's his daughter and that he'll never forsake her.

Caitlyn breaks free. She picks up Pow-Pow Pow-Pow and aims it at Jinx, commanding her to drop the pistol. After much hesitation, Jinx places her gun on the table and puts her hands in the air, feigning surrender. Then, empowered by shimmer with superhuman speed, she rushes Caitlyn, knocking her unconscious and seizing back Pow-Pow. Vi pleads with Jinx to "wake up," listing off the names of her family: Mylo, Claggor, Vander, and their parents. However, this only serves to torment Jinx with twisted, monstrous hallucinations of the people she'd lost. Seeing how Vi is hurting Jinx, Silco furiously struggles to break his bonds. Finally, he grabs the shock pistol and takes aim at Vi, prompting Jinx to blindly fire Pow-Pow at Silco, mortally wounding him with a bullet through the chest.

Jinx hurries to Silco's side in tears, apologizing profusely. One final time, Silco promises he never would've betrayed her, telling her "you're perfect" before he dies. Vi attempts to comfort Jinx, but she stops crying and becomes stoic. Slowly, she walks to the chair labeled "Jinx" and sits down. She explains to Vi that the two of them will never be able to love each other like they used to. Then, she takes the hex crystal and walks away.

She loads the crystal into a massive rocket launcher, Fishbones Fishbones, and fires a missile missile into the sky. Caitlyn wakes up, too late to stop her. Mel removes her family ring and votes for Jayce's proposal. Sevika sits in Silco's office, recovering from her battle with Vi. Ekko and Heimerdinger converse avidly. Singed fondles a locket containing an image of a young girl, and looks up to see a bearded man bearded man hanging from the ceiling of his lab. Ambessa sees that Mel has vandalized her own painting of the Immortal Bastion using gold paint. Caitlyn frees Vi and the pair watch in horror as the rocket sails through the sky. One by one, every councilor votes to support Jayce's motion. Finally, the rocket crashes through the window of the Council chambers.

Contributions[]

Based on the game

League of Legends icon League of Legends

Look Development

Jerome Combe

Head of Production, Riot

Melinda Wunsch Dilger

Head of Production, Fortiche

Herve Dupont

Cast
VO Director

David Lyerly

VO Manager

Kathy Cavaiola

Additional Casting by

Meredith Layne, CSA

Production Managers
  • Isabelle Boningre
  • Matt Salkin
  • Dave "DUBZ" Wong
Production Supervisors
  • Oliver Espallargas
  • Diane Moscet
  • Jeremie Winslow
  • Nicolas Nepveu
  • David Portner
  • Alyssa Roberts
Post Production Supervisor

Eric Bergman

Post Production Supervisor (Tencent Edit)

David Lyerly

CG Supervisor

Sebastien Rossi

Production Finance

Rob Hollocks

Production Consultant

Mark Taylor

Production Coordinators
  • Romane Belaisch
  • Eloide Capo-ChiChi
  • Prescillia Catel
  • Alice Champut
  • Margaux Courtois
  • Lola Delmas
  • Cassie Jo Dull
  • Pauline Dupuy
  • Caesar Feliz
  • Pauline Fleury
  • Marie-Lou Gely
  • Marlene Torest
  • Michael Harding
  • Ethan Hubbert
  • Mattheu Leenhardt
  • Bleuenn Mallat
  • Kiahna Manker
  • Elodie Moncelet
  • Cecile Rastoul
  • Ugo Segui-Serera
Production Assistants
  • Messaline Agarico
  • Antoine Deprez
  • Clementine Drouineau
  • Lucile Gely
  • Tom Kurcz
  • Theo Lemonnier
  • Yvann Makele
  • Alice Sammut
  • Nicolas Yoeurp
Script Manager

Kathy Cavaiola

Executive Story Editor

Amanda Overton

Writing Consultants
  • Terry Rossio
  • Jocelyn Stamat
Writers Assistant

Andrew Zuber

First Assistant Directors
  • Morgane Dupre
  • Mathieu Roumegoux
Second Assistant Directors
  • Melissa Idri
  • Zoe Nerot
Art Directon

Julien Georgel

Art Supervisors
  • Kevin Lemoigne
  • Annie-Laure To
Desing Technical Supervisor

Matthieu Gouget de Landres

Production Designer

Arnaud-Loris Baudry

Senior Concept Artist

Charles Lee

Concept Artist

Mads Ahm

Senior Character Designers
Character Designer

Thibaub B'Orlandi

Prop Designers
  • Mariana Galiano
  • Fanny Marguerie
  • Julie Marguerie
Background Designers
  • Bruno Couchinho
  • Christophe Oliver
  • Guitty Mojabi


Color Script Arists
  • Julien Georgel
  • Kevin Le Moigne
  • Anne-Laure To
Storyboard Supervisor

Simon Andriveau

Lead Storyboard Artist

Romain Barriaux

Storyboard Artists
  • Christelle Abgrall
  • Ayse Aktas
  • Etienne Mattera
  • Julien Perron
  • Marietta Ren
Pre-Visual Layout Supervisors

Pauline Motard

Editor

Roberto Fernandez

Assistant Editors
  • Jean Barrucand
  • Noemie Esteller
  • Melanie Moulin
Pipeline Supervisor

Charles Bouet

Lead Pipeline Developer

Melissa Goudjil

Pipeline Developers
  • Maxime Binetruy
  • Cyrill Calbac
  • Sebastien Courtois
  • Marion Debrick
  • Florent Godin
  • William Loew
  • Alexy Long
  • Bettina Migot
Lead Technical Director

Benoit Delaunay

Technical Directors
  • Julien Chastaing
  • Oceane Froment
  • Manon Golio
  • Arthur Marx
  • Alice Mondot
  • Remi Viette
Assets Supervisor

Michel Pecqueur

Modeling Supervisor

Edouard Cellura

Character Modeling Artists
  • Ladislas Gueros
  • Thomas Vuillier
  • Thibaut Granet
Prop Modeling Artists
  • Delphine Jobin
  • Alexis Dumortier
  • Tony Lebrun
  • Lea Rocton
Crowd Assests Artists

Reynald Bayeux

Grooming Supervisors

Christophe Gigot

Grooming Artist
  • Flora Andrivon
  • Camille Canonne
  • Juliete Dominguez
Texturing Supervisor

Candice Theuillon

Texturing Lead

Benedicte Battesti

Texturing Artists
  • Johan Berges
  • Solene Chan-Lam
  • Simon Goeneutte-Lefevre
  • Thibaut Granet
  • Julie Marguerie
  • Romain Mazevet
  • Maena Paillet
  • Gilles Roman
  • Ambre Sedogbo
  • Magali Vidal
  • Loïc Zemmour
Rigging Supervisor

Michel Pecqueur

Lead Rigger

Pascal Burtin

Riggers
  • Edgard Cros
  • Olmo Riedinger
Blendshapes Supervisor

Alexandre Bourlet

Blendshapes Artists
  • Benoit Bernos
  • Solena Frehel
Layout Supervisor

Pauline Motard

Layout Artists
  • Antoine Collet
  • Theo Coriton
  • Vicent Leprat
  • Jonathan Meret
  • Benjamin Prive
  • Quentin Sur
  • Benjamin Tussiot
  • Eline Zhang
CG Environment Supervisors
  • Claude Chabot
  • Simon Magnan
CG Environment Leads

Jennifer Archen

CG Environment Artists
  • Maxime Blin
  • Florence Charbonnel
  • Chams Chitou
  • Pierre Debras
  • Nazli Doale
  • Alexia Perry
  • Magali Vidal
  • Jessica Ferry
  • Pulkita Mathur
  • Florian Pasquier
  • William Rima
  • Maud Rolland
  • Aymeric Rondol
  • Florian Vernet
Matte Painting Supervisor

Julien Georgel

Matte Painting Leads
  • Martin Bailly
  • Aloïs Desoubries-Binet
  • Faustine Dumontier
  • Celine Lorthiois
Matte Painters
  • Joy Afaryan
  • Stephane Baton
  • Fanny Branet
  • Romain Couderette
  • Guilhem Deckers
  • Willis Francois
  • Fanny Marguerie
  • Oliver Mootoo
  • Tomas Muir
  • Charlotte O'Neill
  • Charles Ouvrard
  • Ivan Pozdnyakov
  • Annie Raffin
  • Oliver Ryan
  • Geoffroy Thoorens
  • Bastien Thuillot
Animation Director

Barthelemy Maunoury

Lead Animators
  • Martial Andre
  • Sebastein Asensio
  • Daniel Callaby
  • Jean-Charles Gonin
  • Alexandre Henri
  • Stephane Mangin
  • Caroline Renault
  • Claude Ricros
Animators
  • Pierre Bottai
  • Claire Broodelle
  • Fanny Brotot
  • Agathe Bulik
  • Lorenzo Buzzi
  • Boris Cailly
  • Carlos Carvajal
  • Yann Caussat
  • Erh Lei Chan
  • Lea Chervet
  • Remi Comtois
  • Claudia Coviello
  • Jean-Baptiste Cumont
  • Nicolas Debon
  • Leo Dediot
  • Eric de Fromont
  • Juliana de Lucca
  • Hugo Desmarchelier
  • Vincent Donaz
  • Thaïs Dubois
  • Moïse Essame
  • Alexis Fernandez
  • Jeremy Fromentin
  • Benoit Gautier
  • Tom Gouill
  • Aline Hananel
  • Michael Hu
  • Julien Jamme
  • Cedric Jault
  • Louisa Kerrache
  • Olga Kolomitskaya
  • Oliver Lafay
  • Quentin Laville
  • Vincent Le Ster
  • Nicolas Lorente
  • Alexis Macia Ortuzar
  • Ugo Masutti
  • Sara Matta
  • Matheo Mercier
  • David Mourato
  • David Nasser
  • Jonathan Perez
  • Clement Pierre
  • Kevin Phou
  • Vincent Plagniol
  • Jean-Michael Ponthieux
  • Daniel Quintero
  • Matthieu Razungles
  • Come Roy-Girard
  • Natacha Rollin-Abastado
  • Clarisse Rubini
  • Jean-Vincent Sales
  • Emilie Scaps
  • Jeremy Taburet
  • Yohan Thireau
  • David Thomas
  • Florian Titone
  • Maxime Voidey
  • Yu-Ting Zhou
  • Sophie Zourane
Fix Animation Supervisor

Maximilein Ly

Fix Animation Lead

Amelie Gavard

Fix Animations
  • Alexis Bedue
  • Ka-Leung Chan
  • Severine Cordier
  • Hugo Durand
  • Dimitri James
  • Morgane Lau
  • Estelle Parein
  • Leo Pieri
Crowd Simulation Artists
  • Reynald Bayeux
  • Marion Demaret
  • Michael Etienne
Fortiche Animation Montpellier
Animation Supervisor

Alexis Wanneroy

Production Coordinator

Romain Recher

Lead Animators
  • Callum La Prairie
  • Steven Meyer
  • Caroline Renault
Animators
  • Steve Alves
  • Lucas Ancel
  • Francesca Casareggio
  • Raphaël de Paris
  • Andres Derakhshani
  • Quentin Dubois
  • Quentin Garaud
  • Ludmila Khuda
  • Arnaud Kupke
  • Ugo Masutti
  • Giacomo Mora
Fortiche España Las Palmas
Animation Supervisor

Remy Terreaux

Production Coordinator

Amelie Houpline

Lead Animators

Victor Pesquera Muro

Animators
  • Loïc Baton
  • Agathe Bulik
  • Rodrigo Caetano da Costa
  • Jean-Christophe Craps
  • Thaïs Dubois
  • Alexandra Guglieri Carreño
  • Helene Papet
  • Emir Paynter Obejero
  • Juba Polati
  • Sara Riobó Rúa
  • Paloma Vela Oromendía
CFX Supervisor

Julien Lefebvre

CFX Leads
  • Sebastein Caenen
  • Loïc Peze
  • Guillaume Poignant
CFX Artists
  • Antoine Beaumier
  • Clotilde Bonnotte
  • Camille Canonne
  • Sergio Cayuela
  • Juliette Dominguez
  • Lea Gagnoud
  • Heloise Gaimard
  • Laura Gimenez
  • Marion Jabinet
  • Nicolas Lipari
  • Jan Panther
  • Leire Perez
  • Camille Poulain
  • Kevin Vernet
3D Effects Supervisor

Herni Morain

3D Effects Artists
  • Bertrand Piot
  • Laszlo Trachsel
2D Effects Supervisor

Guillaume Degroote

2D Effects Lead Animator

Aurelien Rassencourt

2D Effects Animators
  • Stephane Chung
  • Jerome Dupre
  • Tom de Vis
  • Martin Touze
  • Jerome Dupre
  • Frederic Mace
  • Ines Scheiber
Lighting & Rendering Supervisor

Nicolas Millecamps

Lighting & Rendering Artists
  • Thomas Cailliez
  • Julia Dech
  • Antoine Laroye
  • Philippe Lucini
  • David Musique
  • William Rima
Confo Rendering Lead

Guillaume Letourneur

Confo Rendering Artists
  • Julien Bouvier
  • Martin Burnod
  • Aurelien Thuillier
  • Chloe Gomez
  • Aurelie Sagot
Compositing Supervisors

Yann Leroy

Compositing Leads
  • Alexis Charles
  • Thibault Lebret
  • Maxime Temple
  • Eva Virlouvet
Compositing Artists
  • Francois Barbut
  • Lea Biscarat
  • Maimiti Chave
  • Quientin Collet
  • Rudyard Cretenet
  • Mathilde Dourdy
  • Mickael Forrett
  • Carla Gharbi
  • Mathilde Girard
  • Marie-Alix Hoffmann
  • Benjamin Jean
  • Marc Konings
  • Pulkita Mathur
  • Samuel MClean
  • Milena Mouries
  • Florian Odeja Diop
  • Quentin Primault
  • Nolwenn Raffin
  • Dorian Robert
  • Andrea Roncancio
  • Marine Sailland
  • Clementine Sergeant
  • Elise Simoulin
  • Charlotte Stadnicki
  • Renaud Tissandie
  • Agathe Trebosc
  • Leo Vedel
Final Compositing Artists
  • Julien Baret
  • Damien Gaillardon
  • Benoit Hasboun
  • David Says
Sound Supervision & Design
  • Brad Beaumont, MPSE
  • Eliot Connors, MPSE
Foley Artists
  • Dan O'Connell
  • John Cucci
Foley Mixers
  • Jack Cucci
  • Richard Duarte
  • Tavish Grade
Dialogue / ADR Editors

Shannon Beaumont

Sound Editors
  • Eliot Connors, MPSE
  • Brad Beaumont, MPSE
  • Alexandre Ephraim, MPSE
Foley Editor

Alexander Ephraim, MPSE

1st Assistant Sound Editor

Pernell Salinas

Assistant Dialogue Editors
  • Matthew Kulewicz
  • Jeff Picarello
ADR Voice Casting

Terri Douglas

ADR Mixer

Michael Miller

Additional Voices
  • Kimberly Bailey
  • Terri Douglas
  • Robin Atkin Downes
  • Abigail Ludorf
  • Scott Menville
  • Arthur Ortiz
  • Pepper Sweeney
  • Kari Wahlgren
  • Shelby Young
Pre-Recording Mixers
  • Penny Harold
  • Andrew Garrett Lange
Pre-Recording Mix Tech

Nick Jimenez

Dialogue / ADR Recording Services

Formosa Group

Sound Re-Recording Services Provided by

Formosa Broadcast

Dialogue / ADR Recording Services

Liquid Violet

Lead Composer

Alexander Temple

Composer

Alex Seaver of Mako

Composer - Additional Music

Andrew Kierszenbaum

Music Consultant

Ray Chen

Orchestrator

Michael Barry

Conductors

Bernhard Wünsch

Vocalists

Kelci Hahn

Featured Soloist

Ray Chen

Cellist

Cameron Stone

Copyist

Thanh Tran

Music Assistant

Andrew Kierszenbaum

Flutist

Gina Luciani

Musician Contractor

Hollywood Scoring - Los Angeles

Orchestra Contractor

Scoring Berlin

Score Performed by

Scoring Berlin - The Berlin Orchestra

Music Scoring Mixer
Recording Engineers
Pro Tools Editors

Adam Michalak

  • Tobias Lehmann
  • Tso Hsing

  • Tom Russbueldt
  • Shao-Ting Sun

Milton Gutierrez

Assistant Engineers
  • Cornelius Dürst
  • Sergej Marx
System Engineers
  • Andy Baker (In-House)
  • Jimmy Lu
  • Wei-Kang Wang
Recording Facility

Teldex Studio Berlin

Main Title Theme - "Enemy"
  • Enemy (from Arcane: Season 1 Original Soundtrack) - Imagine Dragons ft. JID, Arcane
  • Written by: Dan Reynolds, Wayne Sermon, Ben Mckee, Daniel Platzman, Robin Fredriksson, Mattias Larsson, Justin Tranter, Dustin Route p/k/a J.I.D
  • Published by; Imagine Dragons Publishing (BMI) / Universal/KIDinaKORNER, Wolf Cousins (STIM) / Warner Chappelli, Music SCAND (STIM), Justin's School for Girls (BMI) WARNER-TAMERLANE PUBLISHING CORP, Route Way LLC/Reservoir Media (BMI)
  • Imagine Dragons appears Courtesy of KIDinaKORNER/Interscope Records.
  • JID Appears Courtesy of Dreamville/Interscope Records
Original Song - "When Everything Went Wrong"
  • When Everything Went Wrong (from Arcane: Season 1 Original Soundtrack) - Fantastic Negrito, Arcane
  • Written by: Xavier Dphrepaulezz
  • Published by: Angry Ant Publishing (ASCAP)


Original Song - "What Could Have Been"
  • What Could Have Been (from Arcane: Season 1 Original Soundtrack) - Sting, Ray Chen, Arcane
  • Written by: Alexander Seaver
  • Published by: Mako Music Publishing (ASCAP)
  • Sting appears courtesy of A&M Records
Music Supervisor

Andre Marsh

A&R
  • Andre Marsh
  • Bob Debelina
Soundtrack Project Manager

Kerianne Pinkstaff

A&R Coordinator

Daniel Gerber

Soundtrack Consultant

Martin Kierszenbaum

Main Title Concept by

Elastic

Main Title Animation by

Fortiche Production

Titling by

Bond Creative Inc.

Supervising Producer

Chris Neuhahn

Co-Producers
  • Ash Brannon
  • David Dunne
  • Molly St. John
  • Ben St. John
  • Nick Luddington
  • Amanda Overton
Showrunner Consultant
  • Monica Macer
  • Brian Ryan
S&P Consultant

George Lentino

Fortiche Studio Team
  • Pascal Charrue
  • Jerome Combe
  • Arnaud Delord
Chef Financial Officer

Bruno Le Sassier

Production Administrator

Pethia Dahenane

Cost Controller

Emna Mezghani

Administrative Officers
  • Laurence Ferali
  • Emmeline Gohe
  • Loretta Holmeier
  • Nacima Oulmou
Human Resources Officers
  • Emmanuelle Aubeau
  • Lionel Bechara
  • Claire Varin
Satellites Consultant

Annelyse Vieilledent

Head of Operations

Helene Waniowski

Chief Technical Officer

Philippe Llerena

Office Managers
  • Ophelie Senac
  • Aurelie Sylvain
  • Romain Zamet
Daily Sunshine

Damares Lharidon

IT Manager

David Bovorasmy

IT Administrators

Milos Vasiljevic

IT Technician

Florian Moreau

IT Intern

Lucas Kieffer

IT Consultant

D-NS - Anthony Bousselier

Digital Intermediate Provided by Mikros
Digital Colorist

Nicolas Guibert

Digital Intermediate Producer

Fabrice Van Nieuwenhove

Head of Digital Intermediate

Mathiewu Leclerq

Digital Intermediate Coordinator

Anais Meuzeret

Digital Intermediate IO & QC
  • Karim Berkane
  • Mathieu Cavillon
  • Stéphane Gestin
  • Mathieu Cavillon
  • David Vertueux
Third Party Services
R&D On Guerrila Render Software

Khepris

Aquarium Software Development

Fatfish

Stock Footage Provided by

Mitch Martinez

Translation

Passport English Language Services

Accounting by

Emargence

Auditing by

Hermesiane

Insurance

Risk Media Assurances

Bank

BNP Paribas

Mastered in Dolby Vision
Special Thanks
  • Ari Arad
  • Ivan Bilancio
  • Skip Brittenham
  • Bruce Daitch
  • Jonathan Eirich
  • Eric Heisserer
  • David Heyman
  • Jack Hsu
  • Michael Laus
  • Roy Lee
  • Dan Lin
  • Jamie Moss
  • Sue Naegle
  • Mac Reynolds
  • Terry Rossio
  • Eric Scott
  • Terran Seifert
  • Greg Silverman
  • Jocelyn Stamat
  • Riot Audio
  • Riot China IP Team
  • Riot Franchise Dev Team
  • Riot Games Music
  • Riot Legal Team
  • Riot Narrative Team
  • Riot Worldbuilding Team
Thanks to All Past & Present League of Legends Players
Animation Produced by Fortiche Productions
Co-President by
  • Mark Ren
  • Steven Ma
  • Thirty Sun
from TENCENT
This Series has benefited from the French Tax Rebate for International Production
This Series has benefited from the Spanish Tax in collaboration with the Spanish Government and the Canary Island Film commission
Copyright 2021 Riot Games, Inc.

Trivia[]

  • Viktor scatters Sky's ashes down the same river section she and Viktor played in when they were kids.
  • In The Last Drop, one of the goons puts on a song called Chiquenaude, which translated from French means flick. The art on the record player is showing a Zaunite punk punching a Piltover enforcer. It's also foreshadowing the fight with Sevika Sevika and Vi.
  • The fight ends with Vi activating a gauntlet ability resembling her in-game ability called Blast Shield Blast Shield.
  • The scene with Vi Vi, Caitlyn Caitlyn and Silco Silco tied up, and the toys representing Vander's Vander's deceased family is a tribute to Batman: Death of the Family and The Texas Chain Saw Massacre[2].
    • During the entire scene, the bridge music from episode 1 can be heard.
    • When Caitlyn frees herself, Jinx is able to knock her down using her shimmer accelerated movements similar to her in-game Get Excited! Get Excited! ability.
    • In one of Jinx's schizophrenic attacks, she sees Vander with outlines of a wolf wolf.
  • When Jinx fires from her cannon, it shoots a rocket. This resembles her in-game ability called Super Mega Death Rocket! Super Mega Death Rocket!.
  • The Blood Moon during the final scenes of the show was foreshadowed in the Enemy music video.

Media[]

'When Everything Went Wrong' Lyrics

When Everything Went Wrong
That’s when everything went wrong
Now that’s when everything went wrong
I lay down to die on the concrete floor
Now that’s when everything went wrong

Ninety-nine ways that you're willing to die
Break your mama heart now she startin' to cry
Broken beer bottles that are starting to fly
I know my time is coming soon

Seven foot goon lined up in the room
Kickin' up dust in the shadow of doom
Temper start to flare now they’re starting to fume
I know my time is coming soon

That's when everything wеnt wrong
Now that's when еverything went wrong
I lay down to die on the concrete floor
Now that's when everything went wrong

That’s when everything went wrong
Now that’s when everything went wrong
I lay down to die on the concrete floor
Now that’s when everything went wrong

The devils coming after me
The devils coming after me
The devils coming after me
I ran past a neighbor sitting on da sidewalk
Sippin' on a beer 'til my friends came looking for me

Come on!
Mhm, no more
Mhm, no more (I don’t smoke no more)
Mhm, no more
No comin' no

That’s when everything went wrong
Now that’s when everything went wrong
I lay down to die on the concrete floor
Now that’s when everything went wrong

That’s when everything went wrong
Now that’s when everything went wrong
I lay down to die on the concrete floor
Now that’s when everything went wrong


'What Could Have Been' Lyrics

What Could Have Been
I am the monster you created
You ripped out all my parts
And worst of all, for me to live,
I gotta kill the part of me that saw
That I needed you more

I hope you know we had everything
When you broke me and left these pieces
I want you to hurt like you hurt me today and
I want you to lose like I lose when I play
What Could Have Been
Oh, What Could Have Been

Why don’t you love who I am?
What we Could Have Been

I am your ghost, a fallen angel
You ripped out all my parts
I couldn’t care what invention you made me
‘Cause I, I was meant to be yours

I hope you know we had everything
When you broke me and left these pieces
I want you to hurt like you hurt me today and
I want you to lose like I lose when I play

I want you to hurt like you hurt me today and
I want you to lose like I lose when I play
What Could Have Been


References

Advertisement