Happy Progress Day! is the fourth episode of the first season, and the fourth episode overall.
Official Synopsis[]
With Piltover prospering from their tech, Zaun to wreak havoc. [1]
and weigh their next move. A re-emerges fromPlot[]
Several years after the events of the previous episode,
enters 's office. They speak of the upcoming Progress Day, a holiday marking the anniversary of Piltover's founding. The city is about to turn 200 years old. Jayce inquires about a statue of a man named Stanwick Pididly, to which Heimerdinger explains that Stanwick is remembered not for his own work, but for the contributions of his students.Heimerdinger informs Jayce that while typically, he is the one to give the Progress Day speech, he and the Council want Jayce to deliver it this year, opining on how Jayce's hexgates (hextech devices that allow airships to travel at incredible speeds) have revolutionized the city. He wonders if Jayce has anything he could reveal at the ceremony, and Jayce invites Heimerdinger to his lab later that afternoon to see what he calls "the next chapter of hextech."
At the Progress Day festival,
introduces Jayce, her "famous protégé," to a group of attendees. He excuses himself to banter with , now an enforcer, who is guarding her family's tent. She laments that her mother gave her the post to keep her out of danger.On a nearby airship dock, shimmer. They are attacked from above by Firelights, a gang of masked vigilantes known for their flying hoverboards. The Firelights subdue the henchmen using grenades that imprison their target within a shell of amber-colored crystals. The Firelight leader starts a stopwatch, saying that the crystals will only hold for five minutes. Poring over the vast quantities of shimmer, the leader remarks that Silco's operations are expanding. He orders the Firelights to check for more shimmer below deck, and to "burn it all."
's henchmen (led by ) prepare a large shipment ofTwo Firelights descend below deck and trigger a tripwire that locks the door shut behind them. Seeing a crude drawing of a monkey on the door, they realize that this is the work of a teenage Powder, now known as
. Another device activates, dangling a doll in front of the Firelights which attaches several grenades to each of their bodies. The devices explode, killing the pair.Jinx emerges onto the top deck and begins dispatching the remaining Firelights. One of them moves to set the shimmer ablaze with a flare, but Jinx grabs her arm and pistol-whips her, dislodging her mask. Revealed to be a human girl with pink hair, the Firelight bears a resemblance to
, causing Jinx to become frozen stiff by a sudden surge of traumatic memories. In Jinx's stupor, the Firelight drops the flare, igniting the shimmer, and breaks free of Jinx's grasp. Jinx responds by firing her shock pistol, killing the girl. The Firelight leader cries out and rushes to shake the girl awake, but she doesn't move. He checks his stopwatch, realizing that his five minutes are almost up. Enraged, he makes a wild attack against Jinx, but is quickly grabbed and carried away by another Firelight on a hoverboard. Jinx erratically fires her minigun, Pow-Pow, at the fleeing Firelights, pincushioning the ship's hull with bullet holes and wounding one of her allies, but the Firelights escape unscathed. Sevika finally breaks free from the crystals and angrily confronts Jinx for failing to guard the cargo.Heimerdinger arrives at Jayce's lab, where Jayce and
display several new inventions. First is a newly fortified hex crystal: unlike normal crystals which are extremely volatile and dangerous, these smooth, marble-like crystals can withstand great force and are completely safe. This allows them to design portable devices, such as the Atlas gauntlets, a pair of robotic hands created to assist miners, granting the wielder strength enough to crush boulders. In addition, Viktor demonstrates the hex claw, a mechanical arm equipped with a powerful laser, designed to assist artificers. Heimerdinger is impressed, but estimates that these devices will need a "decade" of additional research before they can be released to the public, since putting that type of power in everyone's hands would be dangerous without safeguards. Viktor is disheartened, eager to start improving lives immediately.Caitlyn sneaks aboard the nearly-destroyed airship where the Firelights attacked, now an active crime scene. She takes photographs and examines the wreckage carefully. Following a trail of blood below deck, she discovers the henchman whom Jinx mistakenly shot, collapsed on the ground. She uses a cloth to stem his still-open wound as she begins questioning him.
arrives, now the sheriff, and reprimands Caitlyn for interfering in this investigation while she's supposed to be guarding her family's tent. He punishes her with a graveyard shift and orders his officers to take the wounded henchman to Stillwater Prison.Sevika returns to The Last Drop, which has been transformed by Silco into a raucous nightclub. In Silco's office, she blames Jinx for the lost shimmer, but Silco defends Jinx, saying it was Sevika who failed in her responsibility. Sevika storms out in frustration. Silco asks Jinx, who had been listening from the rafters, for her side of the story. Jinx explains her trauma response to the pink-haired girl, and Silco stresses that she needs to move on from the past. He says that Sevika will "clean up today's mess" and instructs Jinx to take some time off and focus on her gadgetry. Jinx storms off in a huff, just as Sevika did.
At a lavish cocktail party,
is standing alone on a tall balcony. approaches, asking if she's tired of mingling. Mel bemoans that the only person worth her time is Jayce. As if on cue, Jayce arrives, asking to speak to Mel in private. After retreating to Mel's study, he explains that Heimerdinger thinks Jayce's inventions need more time and asks for her advice. Mel urges him to "give people a glimpse of the future," saying that investors and representatives from all over the world will be present at Jayce's speech and that Progress Day is the perfect time to reveal new creations.Jinx returns to her lair, fashioned from the remnants of a massive airship engine hanging over a cavernous fissure. She vents her frustrations to crude effigies of Mylo and Claggor, complaining that Silco now thinks she's weak. However, her mood gradually improves as she starts to come up with a plan to prove herself.
Jayce prepares to deliver his Progress Day speech. He invites Viktor onstage with him, but Viktor declines due to stage fright. After Mrs. Kiramman introduces him, Jayce walks onstage to rambunctious applause. He compares his humble origins as a stonemason's scion to his current status as the creator of the hexgates, which have brought incredible prosperity to Piltover. Viktor prepares to unveil their latest inventions, but Jayce doubts himself and says that he'll be ready to reveal them at a later date. The crowd seems disappointed. However, he finishes by claiming that his creations will bring an end to the people's hardships, and that Piltover's future is bright. The crowd applauds once again, but Jayce sees that Mel and Elora have gotten up to leave.
Afterwards, Caitlyn and a group of enforcers relax on the steps of the capitol building as they guard the now-empty festival setup late at night. The others are teasing her for her background of wealth and refinement when suddenly, a fire breaks out in a nearby building. They rush to the scene and hear the voice of a young girl crying for help from within. Some enforcers leave to notify the fire brigade, others start deploying extinguishers, and yet others begin searching for the child. However, they find that the child's voice is coming from a portable speaker hanging from the ceiling alongside numerous explosives. The artificial voice sours, becoming Jinx's voice, and Caitlyn sees a drawing of a monkey, nearly identical to the one she saw on the destroyed airship. She realizes that it's a trap, but it's too late, and the bombs detonate, collapsing the building. Six enforcers die in the blast, while others, including Caitlyn, are injured. Before losing consciousness, Caitlyn sees Jinx leaving the scene.
The following morning, Jayce and Viktor inform Marcus and the Council that the perpetrator of this crime also stole one of the fortified hex crystals and some of their research papers. When asked if the undercity could create a weapon with the stolen crystal, Jayce admits that it's possible. He recommends suspending all hextech operations, including the hexgates, until the situation is resolved, but the Council is reluctant to halt foreign commerce. Mel proposes that Jayce be given a seat on the Council so that he'll have the resources to assist in this investigation as he chooses. Heimerdinger seconds the motion, prompting Mel to call a vote.
Back in her lair, Jinx is hard at work on new gadgets. Silco arrives, furiously reprimanding her for destroying a building and killing enforcers. However, she gives him the fortified hex crystal she stole, setting off a fireworks display and hugging Silco to earn his approval. Finally, he seems pleased.
In her bedroom, Caitlyn is attempting to make sense of recent events via a sprawling, interconnected display of evidence and photographs pinned to a map of Piltover and Zaun. Jayce arrives with flowers, but Caitlyn is uninterested, tossing them in with the many other flowers she's received during her recovery. She explains her findings: she believes that the perpetrators of the failed smuggling operation were also responsible for the recent attack. Nearly all of the undercity's ongoing violence, she reasons, can be traced back to a single source. Jayce is unsure if any of her theories can be proven. He reveals that he's been made a councilor and invites her to join his security team, since her parents have just had her discharged from the enforcers. She rejects his "charity" and tells him to leave.
Caitlyn takes a ferry to Stillwater Prison and asks to speak with the henchman she found aboard the airship, inmate 2135. The warden reveals that the inmate was assaulted by another prisoner and is unable to speak due to his injuries. Instead, Caitlyn goes to talk with the prisoner who attacked him. Alone in a cell on the fortieth basement level, she finds the prisoner in question: Vi.
Contributions[]
- Based on the game
- Look Development
Jerome Combe
- Head of Production, Riot
Melinda Wunsch Dilger
- Head of Production, Fortiche
Herve Dupont
- Cast
- Kevin Alejandro as
- JB Blanc as
- Robin Atkin Downes as Burly Henchman
- Remy Hill as
- Mia Sinclair Jenness as
- Mara Junot as , Female Enforcers
- Katie Leung as
- Erica Lindbeck as
- Harry Lloyd as
- Josh Keaton as , Customs Agent
- Abigail Marlowe as Lieutenant Eve ,
- Dave B. Mitchell as , Enforcer #1, Enforcer #2, Warden
- Toks Olagundoye as
- Ella Purnell as
- Reed Shannon as
- Jason Spisak as
- Hailee Steinfeld as
- Amirah Vann as
- Mick Wingert as , duty Captain
- Joe Zieja as Punk
- VO Director
David Lyerly
- VO Manager
Kathy Cavaiola
- Additional Casting by
Meredith Layne, CSA
- Production Managers
- Isabelle Boningre
- Rafael Curulla
- Matt Salkin
- Dave "DUBZ" Wong
- Production Supervisors
- Oliver Espallargas
- Diane Moscet
- Jeremie Winslow
- Nicolas Nepveu
- David Portner
- Alyssa Roberts
- Post Production Supervisor
Eric Bergman
- Post Production Supervisor (Tencent Edit)
David Lyerly
- CG Supervisor
Sebastien Rossi
- Production Finance
Rob Hollocks
- Production Consultant
Mark Taylor
- Production Coordinators
- Romane Belaisch
- Eloide Capo-ChiChi
- Prescillia Catel
- Alice Champut
- Margaux Courtois
- Lola Delmas
- Cassie Jo Dull
- Pauline Dupuy
- Caesar Feliz
- Pauline Fleury
- Marie-Lou Gely
- Michael Harding
- Ethan Hubbert
- Mattheu Leenhardt
- Celine Le Therisien
- Bleuenn Mallat
- Kiahna Manker
- Elodie Moncelet
- Cecile Rastoul
- Marlene Torest
- Production Assistants
- Messaline Agarico
- Antoine Deprez
- Clementine Drouineau
- Lucile Gely
- Tom Kurcz
- Theo Lemonnier
- Yvann Makele
- Alice Sammut
- Nicolas Yoeurp
- Script Manager
Kathy Cavaiola
- Executive Story Editor
Amanda Overton
- Writers Assistant
Andrew Zuber
- First Assistant Directors
- Morgane Dupre
- Mathieu Roumegoux
- Second Assistant Directors
- Melissa Idri
- Zoe Nerot
- Art Directon
Julien Georgel
- Desing Technical Supervisor
Matthieu Gouget de Landres
- Production Designers
- Arnaud-Loris Baudry
- Aymeric Kevin
- Senior Concept Artist
Charles Lee
- Concept Artists
- Mads Ahm
- Nick Carver
- Senior Character Designers
- Alexandre Mahboubi
- Victor Maury
- Evan Monteiro
- John Polidora
- Character Designers
Thibaub B'Orlandi
- Prop Designers
- Mariana Galiano
- Fanny Marguerie
- Julie Marguerie
- Background Designers
- Bruno Couchinho
- Maxime Braslavski
- Christophe Oliver
- Guitty Mojabi
- Color Script Arists
- Julien Georgel
- Kevin Le Moigne
- Anne-Laure To
- Storyboard Supervisor
Simon Andriveau
- Lead Storyboard Artist
Romain Barriaux
- Storyboard Artists
- Thomas Fourniret
- Philippe Guyenne
- Rony Hotin
- Etienne Mattera
- Chloe Nicolay
- Clement Pierre
- Marietta Ren
- Manon Serda
- Pre-Visual Layout Supervisors
Pauline Motard
- Editor
Nazim Meslem
- Assistant Editors
- Jean Barrucand
- Noemie Esteller
- Melanie Moulin
- Pipeline Supervisor
Charles Bouet
- Lead Pipeline Developer
Melissa Goudjil
- Pipeline Developers
- Maxime Binetruy
- Cyrill Calbac
- Sebastien Courtois
- Marion Debrick
- Florent Godin
- William Loew
- Alexy Long
- Bettina Migot
- Lead Technical Director
Benoit Delaunay
- Technical Directors
- Julien Chastaing
- Oceane Froment
- Lucie Goiran
- Manon Goliot
- Arthur Marx
- Remi Viette
- Assets Supervisor
Michel Pecqueur
- Modeling Supervisor
Edouard Cellura
- Character Modeling Artists
- Eloidie Dos Santos
- Thomas Vuillier
- Thibaut Granet
- Ladislas Gueros
- Prop Modeling Artists
- Delphine Jobin
- Alexis Dumortier
- Tony Lebrun
- Lea Rocton
- Crowd Simulation Artists
Reynald Bayeux
- Grooming Supervisors
Christophe Gigot
- Grooming Artist
- Flora Andrivon
- Camille Canonne
- Macha Nater
- Juliete Dominguez
- Gautier Froehly
- Texturing Supervisors
- Candice Theuillon
- Benedicte Battesti
- Texturing Artists
- Yani Beldjaodene
- Solene Chan-Lam
- Celine Giglio
- Simon Goeneutte-Lefevre
- Thibaut Granet
- Julie Marguerie
- Romain Mazevet
- Sarah Musson
- Thibaud D'Orlandi
- Maena Paillet
- Gilles Roman
- Wenkai Wang
- Rigging Supervisor
Michel Pecqueur
- Riggers
- Arthur Bodart
- Juline Breton
- Pascal Burtin
- Edgard Cros
- Olmo Riedinger
- Sarah Vigneron
- Blendshapes Supervisor
Alexandre Bourlet
- Blendshapes Artists
- Benoit Bernos
- Solena Frehel
- Layout Supervisor
Pauline Motard
- Layout Artists
- Antoine Collet
- Theo Coriton
- Benjamin Prive
- Guillaume Robert
- Florian Salivage
- Quentin Sur
- Benjamin Tussiot
- Eline Zhang
- Layout Intern
Whitney Atanley
- CG Environment Supervisor
Claude Chabot
- CG Environment Leads
- Jennifer Archen
- Simon Magnan
- CG Environment Artists
- Maxime Blin
- Florence Charbonnel
- Chams Chitou
- Pierre Debras
- Nazli Doale
- Alexia Perry
- Jessica Ferry
- Pulkita Mathur
- Florian Pasquier
- William Rima
- Maud Rolland
- Aymeric Rondol
- Florian Vernet
- Magali Vidal
- Matte Painting Supervisor
Julien Georgel
- Matte Painting Leads
- Kevin Le Moigne
- Anne-Laure To
- Matte Painters
- Joy Afaryan
- Martin Bailly
- Fanny Branet
- Romain Couderette
- Guilhem Deckers
- Aloïs Desoubries-Brinet
- Faustine Dumontier
- Robin Lhebrard
- Celine Lorthiois
- Oliver Mootoo
- Tomas Muir
- Charlotte O'Neill
- Ivan Pozdnyakov
- Annie Raffin
- Oliver Ryan
- Geoffroy Thoorens
- Bastien Thuillot
- Ermel Vialet
- Animation Director
Barthelemy Maunoury
- Lead Animators
- Sebastein Asensio
- Daniel Callaby
- Jean-Charles Gonin
- Alexandre Henri
- Stephane Mangin
- Caroline Renault
- Claude Ricros
- Remy Terreaux
- Alexis Wanneroy
- Animators
- Loïc Baton
- Pierre Bottai
- Claire Broodelle
- Fanny Brotot
- Agathe Bulik
- Lorenzo Buzzi
- Boris Cailly
- Carlos Carvajal
- Yann Caussat
- Erh Lei Chan
- Remi Comtois
- Claudia Coviello
- Jean-Baptiste Cumont
- Nicolas Debon
- Leo Dediot
- Eric de Fromont
- Juliana de Lucca
- Hugo Desmarchelier
- Vincent Donaz
- Thais Dubois
- Moïse Essame
- Alexis Fernandez
- Jeremy Fromentin
- Benoit Gautier
- Tom Gouill
- Aline Hananel
- Michael Hu
- Julien Jamme
- Cedric Jault
- Louisa Kerrache
- Olga Kolomitskaya
- Oliver Lafay
- Quentin Laville
- Vincent Le Ster
- Nicolas Lorente
- Alexis Macia Ortuzar
- Ugo Masutti
- Sara Matta
- Matheo Mercier
- David Mourato
- David Nasser
- Jonathan Perez
- Clement Pierre
- Sophie Zourane
- Kevin Phou
- Vincent Plagniol
- Jean-Michael Ponthieux
- Daniel Quintero
- Matthieu Razungles
- Come Roy-Girard
- Natacha Rollin-Abastado
- Clarisse Rubini
- Jean-Vincent Sales
- Emilie Scaps
- Jeremy Taburet
- Yohan Thireau
- David Thomas
- Florian Titone
- Maxime Voidey
- Yu-Ting Zhou
- Sophie Zourane
- Fix Animation Supervisors
- Fanny Lhotellier
- Maximilein Ly
- Fix Animations
- Ka-Leung Chan
- Severine Cordier
- Hugo Durand
- Leo Pieri
- Dimitri James
- Morgane Lau
- Estelle Parein
- Crowd Simulation Artists
- Reynald Bayeux
- Williuam Bobant
- Cloth Supervisors
- Matthieu Gouget De Landres
- Julien Lefebvre
- Hair Supervisor
Christophe Gigot
- CFX Artists
- Clemence Barros
- Antoine Beaumier
- Clotilde Bonnotte
- Sebastien Caenen
- Sergio Cayuela
- Frederic Din Ebongue
- Lea Gagno
- Laura Gimenez
- Camille Poulian
- Anthony Laggabe
- Leire Perez
- Loïc Peze
- Guillaume Poignant
- 3D Effects Supervisor
Herni Morain
- 3D Effects Artists
- Charles Guerton
- Bertrand Piot
- Laszlo Trachsel
- 2D Effects Supervisor
Guillaume Degroote
- 2D Effects Lead Animator
Aurelien Rassencourt
- 2D Effects Animators
- Jerome Dupre
- Stephane Chung
- Martin Touze
- Frederic Mace
- Ines Scheiber
- Lighting & Rendering Supervisor
Nicolas Millecamps
- Lighting & Rendering Artists
- Thomas Cailliez
- Antoine Laroye
- Philippe Lucini
- David Musique
- Confo Rendering Artist
- Chloe Gomez
- Guillaume Letourneur
- Compositing Supervisors
Yann Leroy
- Compositing Leads
- Alexis Charles
- Eva Virlouvet
- Compositing Artists
- Francois Barbut
- Maimiti Chave
- Quientin Collet
- Mathilde Dourdy
- Mickael Forrett
- Carla Gharbi
- Mathilde Girard
- Marie-Alix Hoffmann
- Marine Sailland
- Benjamin Jean
- Thibault Lebret
- Maxime Temple
- Agathe Trebosc
- Final Compositing Artists
- Julien Baret
- Damien Gaillardon
- Sound Supervision & Design
- Brad Beaumont, MPSE
- Eliot Connors, MPSE
- Foley Artists
- Dan O'Connell
- John Cucci
- Foley Mixers
- Jack Cucci
- Richard Duarte
- Tavish Grade
- Dialogue / ADR Editors
- Shannon Beaumont
- Brad Beaumont, MPSE
- ADR Supervisor
Shannon Beaumont
- Sound Editors
- Eliot Connors, MPSE
- Brad Beaumont, MPSE
- Foley Editor
Alexander Ephraim, MPSE
- 1st Assistant Sound Editor
Pernell Salinas
- Assistant Dialogue Editor
Jeff Picarello
- ADR Voice Casting
Terri Douglas
- ADR Mixer
Michael Miller
- Additional Voices
- Terri Douglas
- Kiberly Bailey
- Janell Lenfert
- Shane Sweet
- Alba Ponce de Leon
- Robin Atkin Downes
- Arthur Ortiz
- Pre-Recording Mixers
- Penny Harold
- Andrew Garrett Lange
- Pre-Recording Mix Tech
Nick Jimenez
- Dialogue / ADR Recording Services
Formosa Group
- Sound Re-Recording Services Provided by
Formosa Broadcast
- Dialogue / ADR Recording Services
Liquid Violet
- Lead Composer
Alexander Temple
- Composer
Alex Seaver of Mako
- Music Consultant
Ray Chen
- Orchestrator
Michael Barry
- Conductors
Bernhard Wünsch
- Vocalists
Kelci Hahn
- Featured Soloist
Ray Chen
- Cellist
Cameron Stone
- Copyist
Thanh Tran
- Music Assistant
Andrew Kierszenbaum
- Flutist
Gina Luciani
- Score Coordinator
- Tzu Yang Jack Chou
- Noah Gladstone
- Musician Contractor
Hollywood Scoring - Los Angeles
- Orchestra Contractor
Scoring Berlin
- Score Performed by
Scoring Berlin - The Berlin Orchestra
- Music Scoring Mixer
Adam Michalak
- Recording Engineers
- Tso Hsing
- Tobias Lehmann
- Tom Russbueldt
- Pro Tools Editors
Milton Gutierrez
- Assistant Engineers
- Cornelius Dürst
- Sergej Marx
- Recording Facility
Teldex Studio Berlin
- Main Title Theme - "Enemy"
- Enemy (from Arcane: Season 1 Original Soundtrack) - Imagine Dragons ft. JID, Arcane
- Written by: Dan Reynolds, Wayne Sermon, Ben Mckee, Daniel Platzman, Robin Fredriksson, Mattias Larsson, Justin Tranter, Dustin Route p/k/a J.I.D
- Published by; Imagine Dragons Publishing (BMI) / Universal/KIDinaKORNER, Wolf Cousins (STIM) / Warner Chappelli, Music SCAND (STIM), Justin's School for Girls (BMI) WARNER-TAMERLANE PUBLISHING CORP, Route Way LLC/Reservoir Media (BMI)
- Imagine Dragons appears Courtesy of KIDinaKORNER/Interscope Records.
- JID Appears Courtesy of Dreamville/Interscope Records
- Original Song - "Dirty Little Animals"
- Dirty Little Animals (from Arcane: Season 1 Original Soundtrack) - Bones UK, Arcane
- Written by: Sebastien Najand, Rosie Oddie, Carmen Vandenberg
- Published by: Songs by Riot Games Music Publishing (BMI), Songs of Sally Jean (Rosie) (BMI), Carmen Vandenberd Music (BMI)
- Bones UK appears courtesy of Sumerian Records
- Music Supervisor
Andre Marsh
- A&R
- Andre Marsh
- Bob Debelina
- Soundtrack Project Manager
Kerianne Pinkstaff
- A&R Coordinator
Daniel Gerber
- Main Title Concept by
Elastic
- Main Title Animation by
Fortiche Production
- Titling by
Bond Creative Inc.
- Supervising Producer
Chris Neuhahn
- Co-Producers
- Ash Brannon
- David Dunne
- Molly St. John
- Ben St. John
- Nick Luddington
- Amanda Overton
- Showrunner Consultant
- Monica Macer
- Brian Ryan
- S&P Consultant
George Lentino
- Fortiche Studio Team
- Pascal Charrue
- Jerome Combe
- Arnaud Delord
- Chef Financial Officer
Bruno Le Sassier
- Production Administrator
Pethia Dahenane
- Cost Controller
Emna Mezghani
- Administrative Officers
- Laurence Ferali
- Loretta Holmeier
- Claire Varin
- Human Resources Officers
- Emmanuelle Aubeau
- Lionel Bechara
- Jimena Cabrera
- Satellites Consultant
Annelyse Vieilledent
- Head of Operations
Helene Waniowski
- Office Managers
- Monique Mamo
- Ophelie Senac
- Aurelie Sylvain
- Romain Zamet
- Office Coordinators
- Marion Berrube
- Anna Carraud
- Matthieu Ferrandez
- Julien Nadiras
- Daily Sunshine
Damares Lharidon
- IT Managers
- Yann Moriaud
- Jean-Bernard Vassard
- IT Administrators
- David Bovorasmy
- Christophe Peretti
- IT Technician
Florian Moreau
- IT Intern
Lucas Kieffer
- IT Consultant
D-NS - Anthony Bousselier
- Digital Intermediate Provided by Mikros
- Digital Colorist
Nicolas Guibert
- Digital Intermediate Producer
Fabrice Van Nieuwenhove
- Head of Digital Intermediate
Mathiewu Leclerq
- Digital Intermediate Coordinator
Anais Meuzeret
- Digital Intermediate IO & QC
- Karim Berkane
- David Vertueux
- Stephane Gestin
- Mathieu Cavillon
- Third Party Services
- R&D On Guerrila Render Software
Khepris
- Aquarium Software Development
Fatfish
- Stock Footage Provided by
Mitch Martinez
- Translation
Passport English Language Services
- Accounting by
Emargence
- Auditing by
Hermesiane
- Insurance
Risk Media Assurances
- Bank
BNP Paribas
- Mastered in Dolby Vision
- Special Thanks
- Ari Arad
- Ivan Bilancio
- Skip Brittenham
- Bruce Daitch
- Jonathan Eirich
- Eric Heisserer
- David Heyman
- Jack Hsu
- Michael Laus
- Roy Lee
- Dan Lin
- Jamie Moss
- Sue Naegle
- Mac Reynolds
- Terry Rossio
- Eric Scott
- Terran Seifert
- Greg Silverman
- Jocelyn Stamat
- Riot Audio
- Riot China IP Team
- Riot Franchise Dev Team
- Riot Games Music
- Riot Legal Team
- Riot Narrative Team
- Riot Worldbuilding Team
- Thanks to All Past & Present League of Legends Players
- Animation Produced by Fortiche Productions
- Co-President by
- Mark Ren
- Steven Ma
- Thirty Sun
- This Series has benefited from the French Tax Rebate for International Production
- Copyright 2021 Riot Games, Inc.
Trivia[]
- Piltover will celebrate 200 years of its foundation.
- Even though the completion of the Sun Gates occurred in 772 AN, due to the unforeseen destruction caused by the creation of the canal, it would take several years for the Sun Gates to officially open. The anniversary of the opening of the Sun Gates as well as the renaming of the topside settlement of Zaun into Piltover is named 8 Progress Day, an event celebrated each year afterwards.
- Heimerdinger mentions to Jayce that the statue to the right of the balcony door was to his friend and co-founder of Piltover, Stanwick Pididly. This character is a reference to old original lore. In it, Stanwick Pididly was a contemporary professor who stole the credit for Viktor's creation of .
mentions that - When the massive Hexgates were about to transport an airship, the location marked on the map was Basilich in Noxus.
- It is unclear if the map is the complete charted globe of Runeterra, as such some locations may not be present.
- At the Progress Day fair, several things can be seen:
- Children playing around with miniature airships which would later obtain and swap the Hexite gem with.
- A more automaton robot similar to the one Fieram. would stumble upon in the short story,
- A prototype steam car that would later be perfected and used by 2 Reggie Ferros.
- Mechanized butterflies based on the clockwork mechanism that detonator-driven fake Firelight. used to create
- Several Vastaya of different appearances are present during the Kiramman Clan exhibition (some are even part of the Kiramman Clan).
- The horned Vastaya bare some similarities to the Vastaya described in The Dreaming Pool. ,
- In a later scene the items such as the diving helmet might be a reference to Jayce's and Viktor's old lore where they constructed diving suits for underwater workers.
- There is a stand with a poster image of something that resembles . However this might be a reference to the creatures of the deep and the diver getting snatched by them.
- This design change in female Warden uniforms happens during time as Sheriff of Piltover, as Sheriff (and later Sheriff Caitlyn) would wear uniforms very similar to the ones male wardens would use.
Warden uniform is a reference to her pre-ASU appearance, donning a short dress and large hat.
- The drunk man with the glasses or punk that appeared at the brothel in the first episode of the show also appears on a passing airship.
- Fans have speculated that the three characters on that airship are a reference to the founders of Fortiche Productions, the animation studio responsible for creating the Arcane show.
- During the airship cargo transport scene, the barrels used to transport Shimmer had the image of on them. This is likely a reference to Gragas' famous brew from lore, .
- The devices Jayce and Viktor showcase to Heimerdinger are the
- While the original lore, inventor of the Atlas gauntlets is Vaido Violante, Jayce stabilized them with hexite gems in Arcane.
- Heimerdinger's Poro debuted in the RiotX Arcane online visual novel before appearing in the show.
- The first instance of Heimerdinger wearing his happens during this scene.
(later used by ) and the (later used by ).
- Zaun's transformation during the time skip is apparent in several ways:
- An increase of Zaun gray that would facilitate the creation of Cultivairs (greenhouses where clean air is made), some of which are used specifically by the wealthy as a showcase of status (cultivair with cherry blossom pureair).
- Increase of neon lights and other artificial lighting.
- Larger and more wilder cityscape with more emphasized art nouveau aesthetic.
- Larger wealth and class divide.
- The birth of a new religion called the Church of the Gloriously Evolved.
- Rich people with several animals, a Poro, a Shuriman sauren, and a Crow.
- This is the first instance of a Crow appearing in both Act 2 and Act 3. In folklore, the crow symbolizes transformation/change, a theme constantly present throughout the series.
- Heralds Palace is a possible reference to the Rift Herald.
- The tattoo artist is the same one that would later tattoo League of Legends splash art.
- The specific image he is tattooing in the scene is the logo (non-canonical easter egg).
as it appears in his - The music that plays in The Last Drop bar, "Bones UK - Dirty Little Animals", was the music used for the teaser trailer for Arcane.
- During the initial scene with
- Aside from Council Archive. room, she's investigating unsolved cases during his early years as Piltover Wardens officer. More details in its
, and , the first appearance of a Piltover map in lore appears on Silco's desk (later in Caitlyn's bedroom).
- Noxian decorations, such as the fire pit at the center of the room, war drum music, as well as several guests wearing red and black clothing. fundraiser party has several
- In Jinx's lair, she still has all her childhood toys, including a doll of
- In a later scene with Silco, the music played in the background record player is the same one from the music video Get Jinxed. Followed by a dismantled dangling missile that also has the same design as her music video.
and a mannequin of .
- During the Arcane event, the Council Archives showcased arrest warrant as well as some information during her time in prison.
Media[]
Dirty Little Animals
Taste what fell from grace
Wanna taste what fell from grace
Run away from the faith
Let's race if you wanna taste
You wanna mess around
They gonna take you down down down
Wanna slide and turn
Such a lovely way to burn burn burn
I never felt like this before
I think I might just want some more
I never felt like this before
I think I might just
SLIDE - shake your bones out if you wanna
RIDE - throw your head back make you feel
ALIVE - the kind of bad that make you feel good, good, good
GOD - the kinda wrong that make you feel
RIGHT - the little death that makes you feel
ALIVE - the kinda shouldn’t that mean that you should, should, should
DIRTY LITTLE ANIMALS
I don't want to talk about the things that make you never
know you never get until you get go
It makes your blood run hot
It makes your spit taste sweet
It makes you feel more alive
Than you have ever been
Throw it into your mouth
Gets stuck between your teeth
Why would you die up there
When you can live underneath
DIRTY LITTLE ANIMALS
BEAUTIFUL CANNIBALS
SLIDE - shake your bones out if you wanna
RIDE - throw your head back make you feel
ALIVE - the kind of bad that make you feel good, good, good
GOD - the kinda wrong that make you feel
RIGHT - the little death that makes you feel
ALIVE - the kinda shouldn’t that mean that you should, should, should
DIRTY LITTLE ANIMALS
The kind of bad that make you feel good, good, good
DIRTY LITTLE ANIMALS
the kinda shouldn’t that mean that you should, should, should
Novicane
Never same
Giving local luck
But when you go under you will never go back up
Novicane
Never same
Never going up
Cos when you go under you will never go back up, up
Novicane
Never same
Never going up
Cos when you go under you will never go back up
HEY. What you say
Wanna find a place to play?
HEY. Hey what you say
Wanna find a place to play?
SLIDE - shake your bones out if you wanna
RIDE - throw your head back make you feel
ALIVE - the kind of bad that make you feel good, good, good
GOD - the kinda wrong that make you feel
RIGHT - the little death that makes you feel
ALIVE - the kinda shouldn’t that mean that you should, should, should
SLIDE - shake your bones out if you wanna
RIDE - throw your head back make you feel
ALIVE - the kind of bad that make you feel good, good, good
GOD - the kinda wrong that make you feel
RIGHT - the little death that makes you feel
ALIVE - the kinda shouldn’t that mean that you should, should, should
- Related Music