The Base Violence Necessary for Change is the third episode of the first season, and the third episode overall.
Official Synopsis[]
An epic showdown between old rivals results in a fateful moment for Zaun. and risk it all for their research.[1]
Plot[]
recalls a story of when tried to kill him via drowning: the incident which led to his deformed eye. He reflects on how it changed his perspective, and contemplates his gratitude towards Vander for doing it.
Vander and
arrive at the pawn shop to find sitting alone and waiting for the enforcers to take her. Vander shoves her into the back room and locks the door, where she begins banging and screaming to be let out. and arrive moments later, waiting for Vander's response. In Vi's place, Vander offers himself up to be arrested. Grayson argues that she needs Vander to remain and keep the peace, or else "it all falls apart." He retorts that Benzo will handle things, saying that "it's the only way." Marcus handcuffs Vander while Vi continues her protests.Vi hears undue commotion and tries to look out a small window. Marcus shouts for someone to stop, and a sudden splatter of blood obscures Vi's vision. Grayson and several other enforcers lie dead on the ground, killed by a shimmer-crazed . The monster disappears as quickly as it had arrived, leaving Marcus, Vander, and Benzo confused and on high alert. Finally, Silco reveals himself and Benzo steps forward to attack him, but Deckard emerges once again to kill Benzo with inhuman strength and speed. Marcus is stunned, shouting that "this wasn't the deal." Silco dismissively replies that the deal has changed and tosses Marcus a sack of coins. Deckard knocks Vander unconscious with a punch to the face and drags him away, following Silco, leaving both Marcus and Vi to stew in distress alone.
and are deep in study and arrive at a calculation that could stabilize the hex crystals. Jayce laments that they could test it if only they had access to his equipment, which is currently locked away in 's lab and is set to be destroyed the following day. Viktor brandishes Heimerdinger's keys, but Jayce fervently disapproves of stealing back his equipment, as he knows it would put both of them at risk of banishment from Piltover. Viktor provides encouragement, stating that "this hextech dream of yours" has the potential to make the world a better place. Inspired, Jayce corrects him: "our hextech dream."
arrives to free Vi from the pawn shop, declaring that he saw everything. Both in tears, they embrace, and Vi asks where they took Vander.
The effects of shimmer wear off on Deckard, returning him to a normal yet nauseous state. Vander begins to wake up as a thug drags him across a catwalk overlooking a workshop where Silco's workers are forging metal weapons and mass-producing shimmer. Silco and Vander vehemently argue the merits of a violent revolution. Silco explains that violence is a crude but necessary tool to liberate Zaun, regarding Vander as a traitor to the cause; Vander retorts that the sacrifices of war aren't worth the reward. The pair also reflect on Vander's betrayal of Silco, with Vander claiming that he's never forgiven himself for what he did. In the end, Silco's thug takes Vander to be locked away, but before he goes, Vander sees that
is here under Silco's employ.In the black of night, Viktor and Jayce arrive at Heimerdinger's lab. Viktor begins unlocking the door when a flashlight ignites on them, wielded by
, who seems impressed at the mens' "conviction." They scramble to convince Mel of hextech's potential while a security guard is heard approaching. Mel relents, telling them that they have one night to impress her or to expect exile. She then moves to engage the guard in conversation and steer him away from Heimerdinger's lab. Finally, Viktor unlocks the door.At The Last Drop,
and are ready to fight the enforcers while is on her bed with the stuffed rabbit, depressed. Vi then returns and explains to her siblings that Benzo is dead and Vander has been kidnapped, describing the horror of the monster she saw. She resolves to help Vander, revealing that Ekko followed Silco to his workshop. As the kids get ready to join her in saving Vander, Vi tells Powder that she can't come along because it's too dangerous. Powder argues, but Vi is adamant, telling her she isn't ready. She gives Powder a flare, instructing her to run if someone comes for her, and wherever she lights it, Vi will find her. Then, she departs along with Mylo and Claggor.Jayce prepares the machine that will activate the hex crystal. As it whirs to life, he expresses doubts that it will hold, but Viktor assures him that it will stabilize. The crystal emanates a blue glow, bright enough to become visible to the enforcers on the streets below.
Powder suffers a mental breakdown, screaming and sobbing in pain and rage, and throwing a cymbal-banging monkey toy at the wall and breaking it. She throws a bag to the ground, and several hex crystals roll out. Gradually, she begins to calm down as she realizes that one of them was responsible for the explosion at Jayce's apartment and comes up with a plan to help her family.
Vi, Mylo, and Claggor stealthily scale the side of Silco's workshop and drop inside through a broken ceiling window.
Back in Heimerdinger's lab, The crystal stabilizes and begins to levitate a small distance from its casing, which Jayce remarks it's never done before. He turns a dial, causing several metal panels inscribed with runes to begin rotating on the machine. The crystal levitates higher and higher until suddenly, it releases a pulse of force powerful enough to make Jayce and Viktor put their arms up to shield themselves. The outward force continues, and Viktor shouts for Jayce to disengage, but Jayce struggles to reach for the switch under the intensity of the magical aura. Another pulse shatters the laboratory's windows, glass exploding outward, but then pulls the glass back in. Shards fly towards the two men, one cutting Jayce's cheek as he finally deactivates the machine.
Vi, Mylo, and Claggor sneak across the catwalk and come to a small room where Vander is locked to a chair via padlocks and metal restraints on all four limbs. Mylo begins picking the locks and Vander asks how they managed to get in with so many guards everywhere. Vi explains how easy it was, and they both realize that they've walked into a trap. Silco appears, welcoming them from the other side of the catwalk with a large group of henchmen at his back. Vi instructs Claggor to find another way out as she straps on Vander's metal gauntlets. Against Vander's wishes, she intends to fight Silco's henchmen.
Powder arrives outside the workshop. Peering through a crevice, she sees Vi hold up her fists as the first of Silco's henchmen approaches her. Powder continues to climb up on an outside wall. The man strikes out at Vi with a knife, but she blocks and retaliates with an uppercut to the jaw that puts him on his back. The other henchmen begin to swarm towards Vi, but she deftly defeats several of them in succession. Mylo cracks the first lock, freeing Vander's leg. Claggor discovers that one of the walls leading outside is structurally weak.
Powder stops at a ledge where she's level with the catwalk and can see into the workshop through a hole in the wall. After seeing Vi knock out numerous henchmen, Sevika moves to join the fray, but Silco stops her. He retrieves a vial of shimmer and gives it to Deckard who drinks it down greedily. Once again, he transforms into a hulking monstrosity. Barely able to control himself, he throws another henchman off the catwalk with impossible ease. Vander urges Mylo to hurry.
For a moment, Deckard looks dazed. Vi takes the opportunity to go in for a forceful blow with both gauntlets, but Deckard grabs her by the neck with superhuman speed. Vander pleads with Silco to spare Vi but Silco rebuffs. Deckard throws Vi to the ground, knocking off one of the gauntlets. She crawls back to the room with Vander, slides the metal door shut, and locks it in place.
Two enforcers, backed by Heimerdinger, attempt to force open the doors to the professor's lab, but Viktor has barred them together with his cane. With no time left to spare, Jayce closes his eyes and recalls the motions of the mage who saved his mother, dialing the switch accordingly. Several runes lock in place as one final, massive pulse of energy lifts Viktor and Jayce from the floor.
Viktor's cane snaps in two as the enforcers bash the doors open. Heimerdinger and the officers enter the lab to see a dazzling display of soft blue light filling the space. Jayce, Viktor, and numerous objects are suspended in midair as if floating in water. Heimerdinger can hardly believe his eyes: they've succeeded in creating magic, but he asserts that this is not what Piltover's future looks like. Mel appears in the doorway and retorts that it is for the Council to decide, and that perhaps it's time for the era of magic. Jayce corrects her: "the era of hextech."
Powder shovels multiple hex crystals into the body of the cymbal-banging monkey toy, while Deckard is beginning to make dents in the door to Vander's prison. Claggor is slowly dismantling the weak wall with a metal pipe, and looses a single brick, giving him a tiny window outside. Powder winds up the monkey toy, reaches through a hole in the wall to set it in place. It walks toward Deckard, steadily clapping a crystal between its cymbals. Deckard notices the toy and pauses to examine it, befuddled. Mylo cracks the final lock to release Vander, and Claggor pushes away bricks until there's a human-sized hole in the wall.
One final time, the monkey claps, and the gem explodes.
Powder is knocked from her ledge. Sevika rushes to push Silco out of the way and gets caught in the explosion, losing her left arm. A flammable trail of shimmer residue ignites all the way back to
's lab, consuming him in flames. One of the crystals ricochets into the ceiling of the Vander's cell, propelling metal shrapnel into Mylo and Claggor's bodies and burying them under debris as the roof collapses on top of them. As Powder is falling, she is in awe of the explosion. Marcus sees the explosion in the distance.Vander is trapped under debris, but alive. Deckard gets back on his feet, merely stunned, and Silco orders his remaining henchmen to kill Vi and Vander. Vi is sobbing, crushed beneath the collapsed metal door. Vander summons all of his strength and pushes the debris off of himself, quickly knocking a henchman senseless as he approaches. He retrieves two metal hooks and dons them as improvised brass knuckles, dispatching a second henchman easily and makes his way to Deckard. Vi continues to sob upon seeing Mylo and Claggor dead. The head of the monkey toy lays at their feet. While Deckard's strength is immense, Vander holds his own until Silco stabs him with a dagger from behind. Vander whips around and takes Silco by the neck, but Silco stabs him again and his strength fails him. He goes limp, and Silco gently pushes him off the catwalk. Vander crashes on top of a crate full of shimmer vials, barely able to move. Silco orders Deckard to find Vi as Vander weakly reaches for a vial of shimmer.
Deckard easily lifts the metal door off of Vi and tosses it aside. However, Vander reappears, now transformed by shimmer and much larger than Deckard. He grabs the boy and pins him to the wall by the throat, squeezing until his body goes limp, and discarding him to the side. He then screams out Silco's name, but the flames engulfing the building are reaching dangerously close to Vi. Rather than pursue Silco, he swiftly grapples Vi and crashes through the wall with her, plummeting to the ground below.
Vi holds Vander's head in her hands. He tells her to take care of Powder before his eyes loll back, presumably dead. Vi shrieks in anguish.
Moments later, Powder appears, excitedly proclaiming that her monkey bomb finally worked. However, she sees Vander's body and Claggor's bloodstained goggles on the ground, and slowly realizes what happened. She begins crying, pleading that she only wanted to help. Vi is furious, reminding Powder that she told her to stay away. She slaps Powder across the face. Powder screams, asking why Vi left her. Vi tells her she's a "jinx" and that Mylo was right. Powder merely unravels into tears and fragmented begging. Realizing that she's gone too far with Powder, Vi walks away to burn off her anger, Powder calling her name all the while. After a few moments, Vi collapses against a wall in exhaustion.
Believing Vi abandoned her, Powder goes into another mental breakdown, sobbing. Silco turns a corner and finds Powder. When Vi sees Silco standing over her sister, she attempts to rush back to the girl's side, but Marcus catches her from behind. He holds a drugged cloth over her nose and mouth, lulling her unconscious and dragging her away as he assures her that Silco will kill her if he sees her.
Silco's remaining henchmen meet up with him. One of them is carrying an unconscious Sevika. Silco asks Powder where her sister is while hiding a knife behind his back. Powder responds by leaping into Silco's arms so forcefully that it knocks him to the ground and makes him drop the knife. Still crying, she says that Vi left her and that she's not her sister anymore. After a moment of hesitation, Silco seems to sympathize with Powder's plight. He wraps his arms around her and comforts her, saying, "It's okay. We'll show them. We will show them all."
Contributions[]
- Based on the game
- Look Development
Jerome Combe
- Head of Production, Riot
Melinda Wunsch Dilger
- Head of Production, Fortiche
Herve Dupont
- Cast
- Shohren Aghdashloo as
- Kevin Alejandro as
- JB Blanc as
- Miles Brown as Young
- Faustino Duran as young
- Remy Hill as
- Mia Sinclair Jenness as
- Josh Keaton as
- Harry Lloyd as
- Yuri Lowenthal as
- Dave B. Mitchell as & Enforcer #1
- Toks Olagundoye as
- Roger Craig Smith as
- Jason Spisak as
- Hailee Steinfeld as
- Fred Tatasciore as
- Mick Wingert as
- VO Director
David Lyerly
- VO Manager
Kathy Cavaiola
- Additional Casting by
Meredith Layne, CSA
- Production Managers
- Isabelle Boningre
- Rafael Curulla
- Matt Salkin
- Dave "DUBZ" Wong
- Production Supervisors
- Oliver Espallargas
- Diane Moscet
- Jeremie Winslow
- Nicolas Nepveu
- David Portner
- Alyssa Roberts
- Post Production Supervisor
Eric Bergman
- Post Production Supervisor (Tencent Edit)
David Lyerly
- CG Supervisor
Sebastien Rossi
- Production Finance
Rob Hollocks
- Production Consultant
Mark Taylor
- Production Coordinators
- Romane Belaisch
- Eloide Capo-ChiChi
- Prescillia Catel
- Alice Champut
- Margaux Courtois
- Lola Delmas
- Cassie Jo Dull
- Pauline Dupuy
- Caesar Feliz
- Pauline Fleury
- Marie-Lou Gely
- Michael Harding
- Ethan Hubbert
- Mattheu Leenhardt
- Celine Le Therisien
- Bleuenn Mallat
- Kiahna Manker
- Elodie Moncelet
- Cecile Rastoul
- Marlene Torest
- Production Assistants
- Messaline Agarico
- Antoine Deprez
- Clementine Drouineau
- Lucile Gely
- Tom Kurcz
- Theo Lemonnier
- Yvann Makele
- Alice Sammut
- Nicolas Yoeurp
- Script Manager
Kathy Cavaiola
- Executive Story Editor
Amanda Overton
- Writers Assistant
Andrew Zuber
- First Assistant Directors
- Morgane Dupre
- Mathieu Roumegoux
- Second Assistant Directors
- Melissa Idri
- Zoe Nerot
- Art Directon
Julien Georgel
- Desing Technical Supervisor
Matthieu Gouget de Landres
- Production Designers
- Arnaud-Loris Baudry
- Aymeric Kevin
- Senior Concept Artist
Charles Lee
- Concept Artists
- Mads Ahm
- Nick Carver
- Senior Character Designers
- Victor Maury
- Evan Monteiro
- John Polidora
- Character Designers
Alexandre Mahboubi
- Prop Designers
- Mariana Galiano
- Fanny Marguerie
- Julie Marguerie
- Background Designers
- Bruno Couchinho
- Maxime Braslavski
- Christophe Oliver
- Guitty Mojabi
- Color Script Arists
- Julien Georgel
- Kevin Le Moigne
- Anne-Laure To
- Storyboard Supervisor
Simon Andriveau
- Lead Storyboard Artist
Romain Barriaux
- Storyboard Artists
- David Cazeaux
- Anais Chevillard
- Philippe Guyenne
- Wandrille Maunqury
- Clement Pierre
- Marietta Ren
- Antoine Rota
- Manon Serda
- Jonathan Valette
- Pre-Visual Layout Supervisors
- John Clark
- Pauline Motard
- Editors
- Roberto Fernandez
- Lawrence Gan
- Ernesto Matamoros-Cox
- Assistant Editors
- Jean Barrucand
- Noemie Esteller
- Melanie Moulin
- Pipeline Supervisor
Charles Bouet
- Lead Pipeline Developer
Melissa Goudjil
- Pipeline Developers
- Maxime Binetruy
- Cyrill Calbac
- Sebastien Courtois
- Marion Debrick
- Florent Godin
- William Loew
- Alexy Long
- Bettina Migot
- Lead Technical Director
Benoit Delaunay
- Technical Directors
- Julien Chastaing
- Oceane Froment
- Lucie Goiran
- Manon Goliot
- Arthur Marx
- Remi Viette
- Assets Supervisor
Michel Pecqueur
- Modeling Supervisor
Edouard Cellura
- Character Modeling Artists
- Eloidie Dos Santos
- Thomas Vuillier
- Thibaut Granet
- Ladislas Gueros
- Prop Modeling Artists
- Delphine Jobin
- Alexis Dumortier
- Tony Lebrun
- Lea Rocton
- Crowd Simulation Artists
Reynald Bayeux
- Grooming Supervisors
Christophe Gigot
- Grooming Artist
- Flora Andrivon
- Camille Canonne
- Macha Nater
- Juliete Dominguez
- Gautier Froehly
- Texturing Supervisor
Candice Theuillon
- Texturing Artists
- Benedicte Battesti
- Yani Beldjaodene
- Celine Giglio
- Simon Goeneutte-Lefevre
- Thibaut Granet
- Julie Marguerie
- Romain Mazevet
- Sarah Musson
- Thibaud D'Orlandi
- Maena Paillet
- Gilles Roman
- Wenkai Wang
- Rigging Supervisor
Michel Pecqueur
- Riggers
- Arthur Bodart
- Juline Breton
- Pascal Burtin
- Edgard Cros
- Olmo Riedinger
- Sarah Vigneron
- Blendshapes Supervisor
Alexandre Bourlet
- Blendshapes Artists
- Benoit Bernos
- Solena Frehel
- Gaetan Simonot
- Layout Supervisor
Pauline Motard
- Layout Artists
- Antoine Collet
- Theo Coriton
- Benjamin Prive
- Guillaume Robert
- Florian Salivage
- Quentin Sur
- Benjamin Tussiot
- Eline Zhang
- Layout Intern
Whitney Atanley
- CG Environment Supervisor
Claude Chabot
- CG Environment Leads
- Jennifer Archen
- Simon Magnan
- CG Environment Artists
- Maxime Blin
- Florence Charbonnel
- Chams Chitou
- Pierre Debras
- Nazli Doale
- Alexia Perry
- Jessica Ferry
- Pulkita Mathur
- Florian Pasquier
- William Rima
- Maud Rolland
- Aymeric Rondol
- Florian Vernet
- Magali Vidal
- Matte Painting Supervisor
Julien Georgel
- Matte Painting Leads
- Kevin Le Moigne
- Anne-Laure To
- Matte Painters
- Joy Afaryan
- Martin Bailly
- Fanny Branet
- Romain Couderette
- Guilhem Deckers
- Alois Desoubries-Brinet
- Faustine Dumontier
- Robin Lhebrard
- Celine Lorthiois
- Oliver Mootoo
- Tomas Muir
- Charlotte O'Neill
- Ivan Pozdnyakov
- Annie Raffin
- Oliver Ryan
- Geoffroy Thoorens
- Bastien Thuillot
- Ermel Vialet
- Animation Director
Barthelemy Maunoury
- Lead Animators
- Sebastein Asensio
- Daniel Callaby
- Jean-Charles Gonin
- Alexandre Henri
- Stephane Mangin
- Caroline Renault
- Claude Ricros
- Remy Terreaux
- Alexis Wanneroy
- Animators
- Martial Andre
- Loic Baton
- Pierre Bottai
- Claire Broodelle
- Fanny Brotot
- Agathe Bulik
- Lorenzo Buzzi
- Boris Cailly
- Carlos Carvajal
- Yann Caussat
- Erh Lei Chan
- Remi Comtois
- Claudia Coviello
- Jean-Baptiste Cumont
- Nicolas Debon
- Leo Dediot
- Eric de Fromont
- Juliana de Lucca
- Hugo Desmarchelier
- Vincent Donaz
- Thais Dubois
- Moise Essame
- Alexis Fernandez
- Jeremy Fromentin
- Benoit Gautier
- Tom Gouill
- Aline Hananel
- Michael Hu
- Julien Jamme
- Yu-Ting Zhou
- Cedric Jault
- Louisa Kerrache
- Olga Kolomitskaya
- Oliver Lafay
- Quentin Laville
- Vincent Le Ster
- Nicolas Lorente
- Alexis Macia Ortuzar
- Ugo Masutti
- Sara Matta
- Matheo Mercier
- David Mourato
- David Nasser
- Jonathan Perez
- Clement Pierre
- Sophie Zourane
- Kevin Phou
- Vincent Plagniol
- Jean-Michael Ponthieux
- Daniel Quintero
- Matthieu Razungles
- Come Roy-Girard
- Natacha Rollin-Abastado
- Clarisse Rubini
- Jean-Vincent Sales
- Emilie Scaps
- Jeremy Taburet
- Yohan Thireau
- David Thomas
- Florian Titone
- Maxime Voidey
- Fix Animation Supervisors
- Fanny Lhotellier
- Maximilein Ly
- Fix Animations
- Ka-Leung Chan
- Severine Cordier
- Hugo Durand
- Leo Pieri
- Dimitri James
- Morgane Lau
- Estelle Parein
- Crowd Simulation Artists
- Reynald Bayeux
- Williuam Bobant
- Cloth Supervisor
Matthieu Gouget De Landres
- Hair Supervisor
Christophe Gigot
- CFX Artists
- Clemence Barros
- Antoine Beaumier
- Clotilde Bonnotte
- Sebastien Caenen
- Sergio Cayuela
- Frederic Din Ebongue
- Lea Gagno
- Laura Gimenez
- Camille Poulian
- Anthony Laggabe
- Leire Perez
- Loic Peze
- Guillaume Poignant
- 3D Effects Supervisor
Herni Morain
- 3D Effects Artists
- Charles Guerton
- Chloe Gomez
- Bertrand Piot
- Laszlo Trachsel
- 2D Effects Supervisor
Guillaume Degroote
- 2D Effects Lead Animator
Aurelien Rassencourt
- 2D Effects Animators
- Jerome Dupre
- Stephane Chung
- Martin Touze
- Frederic Mace
- Ines Scheiber
- Lighting & Rendering Supervisor
Nicolas Millecamps
- Lighting & Rendering Artists
- Thomas Cailliez
- Antoine Laroye
- Philippe Lucini
- David Musique
- Confo Rendering Artist
- Chloe Gomez
- Guillaume Letourneur
- Compositing Supervisors
Yann Leroy
- Compositing Leads
- Alexis Charles
- Eva Virlouvet
- Compositing Artists
- Francois Barbut
- Maimiti Chave
- Quientin Collet
- Mathilde Dourdy
- Mickael Forrett
- Carla Gharbi
- Mathilde Girard
- Marie-Alix Hoffmann
- Marine Sailland
- Benjamin Jean
- Thibault Lebret
- Maxime Temple
- Agathe Trebosc
- Final Compositing Artists
- Julien Baret
- Damien Gaillardon
- Sound Supervision & Design
- Brad Beaumont, MPSE
- Eliot Connors, MPSE
- Foley Artists
- Dan O'Connell
- John Cucci
- Foley Mixers
- Jack Cucci
- Richard Duarte
- Tavish Grade
- Dialogue / ADR Editors
- Brad Beaumont, MPSE
- Borja Sau Razquin
- Shannon Beaumont
- Sound Editors
- Brad Beaumont, MPSE
- Eliot Connors, MPSE
- Odin Benitez, MPSE
- Foley Editor
Matthew Wilson
- 1st Assistant Sound Editor
Pernell Salinas
- Assistant Dialogue Editor
Jeff Picarello
- ADR Voice Casting
Terri Douglas
- ADR Mixer
Michael Miller
- Additional Voices
- Terri Douglas
- Robin Atkin Downes
- Scott Menville
- Arthur Ortiz
- Marcella Lentz-Pope
- Shane Sweet
- Kari Wahlgren
- Pre-Recording Mixers
- Penny Harold
- Andrew Garrett Lange
- Pre-Recording Mix Tech
Nick Jimenez
- Dialogue / ADR Recording Services
Formosa Group
- Sound Re-Recording Services Provided by
Formosa Broadcast
- Dialogue / ADR Recording Services
Liquid Violet
- Lead Composer
Alexander Temple
- Composer
Alex Seaver of Mako
- Music Consultant
Ray Chen
- Orchestrators
- Michael Barry
- Max Knoth
- Conductors
- Daniel Behrens
- Anthony Parnther
- Vocalists
Kelci Hahn
- Featured Soloist
Ray Chen
- Cellist
Cameron Stone
- Copyist
Thanh Tran
- Music Assistant
Andrew Kierszenbaum
- Score Coordinator
Noah Gladstone
- Musician Contractor
Hollywood Scoring - Los Angeles
- Orchestra Contractor
Scoring Berlin
- Score Performed by
Scoring Berlin - The Berlin Orchestra
- Music Scoring Mixer
Adam Michalak
- Recording Engineers
- Tobias Lehmann
- Tom Russbueldt
- Pro Tools Editors
- Milton Gutierrez
- Keith Ukrisna
- Assistant Engineers
- Cornelius Durst
- Sergej Marx
- Recording Facility
Teldex Studio Berlin
- Main Title Theme - "Enemy"
- Enemy (from Arcane: Season 1 Original Soundtrack) - Imagine Dragons ft. JID, Arcane
- Written by: Dan Reynolds, Wayne Sermon, Ben Mckee, Daniel Platzman, Robin Fredriksson, Mattias Larsson, Justin Tranter, Dustin Route p/k/a J.I.D
- Published by; Imagine Dragons Publishing (BMI) / Universal/KIDinaKORNER, Wolf Cousins (STIM) / Warner Chappelli, Music SCAND (STIM), Justin's School for Girls (BMI) WARNER-TAMERLANE PUBLISHING CORP, Route Way LLC/Reservoir Media (BMI)
- Imagine Dragons appears Courtesy of KIDinaKORNER/Interscope Records.
- JID Appears Courtesy of Dreamville/Interscope Records
- Original Soung - "Goodbye"
- Goodbye (from Arcane: Season 1 Original Soundtrack) - Ramsey, Arcane
- Written by: Alexander Seaver
- Published by: Mako Music Publishing (ASCAP)
- Music Supervisor
Andre Marsh
- A&R
- Andre Marsh
- Bob Debelina
- Soundtrack Project Manager
Kerianne Pinkstaff
- A&R Coordinator
Daniel Gerber
- Main Title Concept by
Elastic
- Main Title Animation by
Fortiche Production
- Titling by
Bond Creative Inc.
- Supervising Producer
Chris Neuhahn
- Co-Producers
- Ash Brannon
- David Dunne
- Molly St. John
- Ben St. John
- Nick Luddington
- Amanda Overton
- Showrunner Consultant
- Monica Macer
- Brian Ryan
- S&P Consultant
George Lentino
- Fortiche Studio Team
- Pascal Charrue
- Jerome Combe
- Arnaud Delord
- Chef Financial Officer
Bruno Le Sassier
- Production Administrator
Pethia Dahenane
- Cost Controller
Emna Mezghani
- Administrative Officers
- Laurence Ferali
- Loretta Holmeier
- Claire Varin
- Human Resources Officers
- Emmanuelle Aubeau
- Lionel Bechara
- Jimena Cabrera
- Satellites Consultant
Annelyse Vieilledent
- Head of Operations
Helene Waniowski
- Office Managers
- Monique Mamo
- Ophelie Senac
- Aurelie Sylvain
- Romain Zamet
- Office Coordinators
- Marion Berrube
- Anna Carraud
- Matthieu Ferrandez
- Julien Nadiras
- Daily Sunshine
Damares Lharidon
- IT Managers
- Yann Moriaud
- Jean-Bernard Vassard
- IT Administrators
- David Bovorasmy
- Christophe Peretti
- IT Technician
Florian Moreau
- IT Intern
Lucas Kieffer
- IT Consultant
D-NS - Anthony Bousselier
- Digital Intermediate Provided by Mikros
- Digital Colorist
Nicolas Guibert
- Digital Intermediate Producer
Fabrice Van Nieuwenhove
- Head of Digital Intermediate
Mathiewu Leclerq
- Digital Intermediate Coordinator
Anais Meuzeret
- Digital Intermediate IO & QC
- Karim Berkane
- David Vertueux
- Stephane Gestin
- Mathieu Cavillon
- Third Party Services
- R&D On Guerrila Render Software
Khepris
- Aquarium Software Development
Fatfish
- Stock Footage Provided by
Mitch Martinez
- Translation
Passport English Language Services
- Accounting by
Emargence
- Auditing by
Hermesiane
- Insurance
Risk Media Assurances
- Bank
BNP Paribas
- Mastered in Dolby Vision
- Special Thanks
- Ari Arad
- Ivan Bilancio
- Skip Brittenham
- Bruce Daitch
- Jonathan Eirich
- Eric Heisserer
- David Heyman
- Jack Hsu
- Michael Laus
- Roy Lee
- Dan Lin
- Jamie Moss
- Sue Naegle
- Mac Reynolds
- Terry Rossio
- Eric Scott
- Terran Seifert
- Greg Silverman
- Jocelyn Stamat
- Riot Audio
- Riot China IP Team
- Riot Franchise Dev Team
- Riot Games Music
- Riot Legal Team
- Riot Narrative Team
- Riot Worldbuilding Team
- Thanks to All Past & Present League of Legends Players
- Animation Produced by Fortiche Productions
- Co-President by
- Mark Ren
- Steven Ma
- Thirty Sun
- This Series has benefited from the French Tax Rebate for International Production
- Copyright 2021 Riot Games, Inc.
Trivia[]
- When discussing how to stabilize the Hex crystal, suggest to "to crank it", which he approves of. This choice of words is a possible foreshadowing for the name of Viktor's future invention, .
- During
- A plush toy named "Bunny" with name of "Violet" on it.
- A drawing of and the kids with hearts around them.
- A drawing of .
- A drawing of wings that reference the skin.
- Three Hex crystals which Powder later on puts inside and on a wind up monkey toy during the rescue.
- During the attack on the docks, all three Hex crystals successfully damage something:
- One ignites the shimmer supplies and singed in his lab.
- One destroys the ceiling of the room killing and , and injuring Vander and Vi.
- One kills and injures several of henchmen.
- During the attack on the docks, all three Hex crystals successfully damage something:
meltdown, she throws a bag on the floor. In it there are several things:
- As is played to sound.
- During Vander's Shimmer transformation he growls and howls in a similar fashion to .
is dragged into the torture room at the hands of one of Silco's henchmen, a fast-paced version of - As Vi faces off with Warriors cinematic when is knocked down by uppercut. thugs, one of them, , makes a reference to the
- The scene where chokes parallels a later scene where grabs and holds face.
- During the lab experiment, similar runes and geometric patterns like those performed by the hooded mage appear around the hex crystal.
- With the successful experiment Piltover has made and used hextech devices in the past (though in small amounts and by the select few). of the Ferros Clan even used a hex crystal to augment her body, decades before Jayce's inventions. proclaims the beginning of the era of Hextech. In the original lore,
- The ending shot of Powder is a direct reference to the second Arcane poster, but in that one Vi was holding her instead of Silco and Powder appears wide-eyed instead of angry.
- It may also be a reference to the 'Fallen Angel' by Alexandre Cabanel.
- In that shot Powder's eyes appear purple instead of blue due to the surrounding flames. This represents her eventual full transformation into .
Media[]
Goodbye
I can hear the sound of a heartbeat before it goes out
Won’t ever leave my memory of bloodshed all around
I can see a tear on my father’s face before it falls out
Oh my enemy, how could I have ever let you down, oh
When all these trees saw us grow, cut our teeth, and make our bones right here
We’d play with shields made of stone, share our dreams and sit our thrones
Be still, ’cause I see smoke up ahead and I got steel in my hands
We will return like warriors I swear that we’ll find glory up ahead
Tell me, where is my home? I don’t recognize the faces anymore, no
Where is my friend? The one I’ve known since I was only just a kid
I think it's time to say goodbye
Goodbye, Goodbye
Goodbye, Goodbye, woh
It's time to say Goodbye
Goodbye, Goodbye
Goodbye, Goodbye, woh
It's time to say goodbye
Goodbye, Goodbye
Goodbye, Goodbye, woh
It's time to say Goodbye
Goodbye, Goodbye
Goodbye, Goodbye, woh
Is it time to say goodbye?
Goodbye, Goodbye
Goodbye, Goodbye, woh
It's time to say Goodbye
Goodbye, Goodbye
Goodbye, Goodbye, woh
It's time to say goodbye
Goodbye, Goodbye
Goodbye, Goodbye, woh
It's time to say Goodbye
Goodbye, Goodbye
Goodbye, Goodbye, woh