League of Legends
Champions
- General
- Updated recommended items.
- General
- Updated recommended items.
- Fixed particle bug.
- Made cone reticle match closer to the way the arrows spread.
- Renamed from .
- Bonus gold on kills reduced to 1 / 2 / 4 / 6 / 9 from 2 / 4 / 6 / 8 / 10.
- Added the toggle spell glow.
- General
- Updated recommended items.
- Now instant cast.
- Duration changed to 45 seconds at all ranks from 30 / 60 / 90.
- Cooldown changed to 160 / 140 / 120 from 180 / 150 / 120.
- Healing mechanic changed to set amount, restoring 500 / 750 / 1000 health from % based.
- Ability power ratio increased to 3 from 0.2.
- Now instant cast.
- General
- Updated recommended items.
- Duration modified to 1 / 1.75 / 2.5 / 3.25 / 4 from 2 / 2.5 / 3 / 3.5 / 4.
- Damage type changed to make it work like other abilities of its type.
- Damage to minions increased to 135 per bounce from 120.
- General
- Updated recommended items.
- General
- Updated recommended items.
- General
- Updated recommended items.
- Duration reduced to 2 / 4 / 6 / 8 / 10 from 4 / 6 / 8 / 10 / 12.
- Now instant cast.
- General
- Updated recommended items.
- General
- Updated recommended items.
- Slow modified to 30 / 42 / 54 / 66 / 78% from 20 / 35 / 50 / 65 / 80%.
- Damage per tick reduced to 7 / 14 / 21 / 28 / 35 from 10 / 18 / 26 / 34 / 42.
- Traps are now magic immune.
- Fixed an issue which caused unnecessary lag time when casting the spell.
- Fixed a bug which caused it to do 20% of Warwick's damage instead of 33%.
- General
- Updated recommended items.
Summoner Spells
- Duration of sight ward reduced to 360 seconds from 480.
- Reduced cast range reduced to 550 from 650.
- Made the Rally banner invulnerable/untargetable.
- Duration reduced to 20 seconds from 30.
- Range reduced to 700 from 1200.
- Health regen per second reduced to 3% from 4%.
- Changed damage to 575 + (25 × level) from 600.
Items
- Duration of Elixirs reduced to 240 seconds from 300.
- Health bonus reduced to 350 from 500.
- Cost increased to 35 from 30.
- Cost increased to 250 from 200.
- Cost increased to 450 from 400.
- Health regeneration reduced to 4 from 4.4 per second.
- Mana burn reduced to 35 from 45.
- Cost increased to 600 from 500.
Minions
- Armor reduced to 40 from 50.
- Critical strike chance reduced to 0 from 10.
- Health reduced to 2500 from 4000.
- Damage increased to 250 from 150.
Miscellaneous
- Misc tooltip fixes.
- Death bounties give slightly more gold for killing high kill streak players, and slightly less for death streak players than previously.
- Turrets: attack particle speed increased to 1200 from 914.
- Neutral minion attack speeds decreased.
- Health/mana no longer grants additional health/mana regeneration, however, we have compensated for this change in such a way that you will retain the same regen values so long as you do not purchase additional health/mana items.
- Marked items that had Unique effects as Unique.
Bug Fixes
- Fixed neutral monster camps having their minimap icon disappear when an enemy in the fog of war kills it.
- Fixed issue with characters sometimes deforming and "turning 2d" when casting spells.
- Fixed errors with Slow.
- Removed from the .
- Remove misc particle from .
Gameplay
- Changed the math for bonus gold/penalties for killing champion on kill/death streaks. Resulted in increased gold for killing players with high streaks, and decreased the penalty.
- Doubled Base gold gained for killing a champion.
HUD
- Holding down spacebar will now lock your camera to your hero until you release it.
Additional Notes
- Fixed some server side crashes.