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Aphelios NightbringerCentered.jpg
Aphelios
Aphelios (Universe)Aphelios (Universe)
Aphelios (League of Legends)Aphelios (League of Legends)
Aphelios (Teamfight Tactics)Aphelios (Teamfight Tactics)
Aphelios (Legends of Runeterra)Aphelios (Legends of Runeterra)
Aphelios (Development)Aphelios (Development)

Synergy

Nightbringer Nightbringer
Aphelios NightbringerSquare.png
Diana DragonslayerSquare.png
Lee Sin NightbringerSquare.png
Sejuani DarkriderTFTSquare.png
Vladimir NightbringerTFTSquare.png
Yasuo NightbringerTFTSquare.png
Nightbringer Emblem TFT item.png
Ranger Ranger
Akshan OriginalTFTSquare.png
Aphelios NightbringerSquare.png
Ashe FaeDragonSquare.png
Varus ArclightSquare.png
Vayne SoulstealerSquare.png
Ranger Emblem TFT item.png

Trivia

Synergy

Nightbringer Nightbringer
Aphelios NightbringerSquare.png
Darius God-KingSquare.png
Diana DragonslayerSquare.png
Lee Sin NightbringerSquare.png
Morgana CovenSquare.png
Sejuani DarkriderTFTSquare.png
Vladimir NightbringerTFTSquare.png
Yasuo NightbringerTFTSquare.png
Nightbringer Emblem TFT item.png
Ranger Ranger
Aphelios NightbringerSquare.png
Ashe FaeDragonSquare.png
Kindred OriginalTFTSquare.png
Varus ArclightSquare.png
Vayne SoulstealerSquare.png

Trivia

Synergy

Moonlight Moonlight
Aphelios OriginalSquare.png
Diana OriginalSquare.png
Lissandra CovenSquare.png
Sylas LunarWraithSquare.png
Hunter Hunter
Aphelios OriginalSquare.png
Ashe HighNoonSquare.png
Kindred SpiritBlossomSquare.png
Warwick LunarGuardianSquare.png

Trivia


Patch History

V11.18
  • Ability base damage increased to 150 / 200 / 500 from 150 / 200 / 400.
  • Ability AD ratio increased to 350 / 375 / 450% AD from 350 / 375 / 425% AD.
V11.15 - Returning
  • Base attack damage reduced to 65 from 75.
  • Maximum mana increased to 150 from 90.
  • Ability damage increased to 150 / 200 / 400 from 125 / 150 / 300.
  • Ability AD ratio increased to 350 / 375 / 425% AD from 140 / 150 / 180% AD.
  • Ability number of targets increased to 5 / 5 / 10 from 4 / 4 / 8.
V11.13
  • Ability damage increased to 125 / 150 / 300 from 100 / 150 / 300.
V11.12
  • Maximum mana reduced to 90 from 100.
V11.11
  • Base attack damage increased to 75 from 70.
  • Bug Fix: Ability no longer deals damage when triggering Trap Claw Trap Claw.
V11.10
  • Bug Fix: Ability now properly critically strikes.
  • Ability damage reduced to 100 / 150 / 300 from 150 / 200 / 400.
  • Ability AD ratio reduced to 140 / 150 / 180% AD from 160 / 180 / 220% AD.
V11.9 - May 5th Hotfix
  • Base attack damage reduced to 70 from 80.
  • Base attack speed reduced to 0.85 from 0.9.
V11.9 - Returning
  • Nightbringer Aphelios Nightbringer Aphelios
    • Tier 4 Nightbringer Nightbringer Ranger Ranger.
    • Aphelios Moonlight Vigil.png Active - Dark Vigil: Launches 4 / 4 / 8 attacks at his target and the enemies nearest to them, dealing 150 / 200 / 400 (× Ability power icon.png AP) (+ 160 / 180 / 220% AD) physical damage.
V11.2 - Disabled
  • Disabled due to Set 4.5.
V10.25
  • Base attack damage reduced to 45 from 50.
  • Bug Fix: Fixed a bug where his turret couldn't fire during a Hunter Hunter attack.
V10.24
  • Base attack damage increased to 50 from 45.
  • Starting mana increased to 50 from 40.
V10.23
  • Removed: Turret no longer grants mana and applies on-attack effects, but still triggers on-hit effects.
  • Starting mana reduced to 40 from 90.
  • Maximum mana reduced to 80 from 180.
  • Base attack speed increased to 0.75 from 0.7.
V10.21
  • New Effect: Turrets now stop firing when he is disabled.
V10.20 - October 7th Hotfix
  • Starting mana reduced to 90 from 120.
V10.20
  • Ability duration increased to 7 / 8 / 9 / 11 seconds from 6 / 7 / 8 / 11.
  • Bug Fix: Turrets now die exactly when he dies instead of lingering for up to 0.24 seconds.
V10.19 - Added
  • Original Aphelios Original Aphelios
    • Tier 2 Moonlight Moonlight Hunter Hunter.
    • Aphelios Sentry.png Active - Sentry Turret: Summons a turret for 6 / 7 / 8 / 11 (× Ability power icon.png AP) seconds. An extension of his will, the turret counts as Aphelios himself when it fires and deals damage, and dies when he dies. Turrets can keep attacking while Aphelios is crowd-controlled. Turrets cannot be targeted by enemies. Turrets do not apply spell effects.
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