5,326 Pages

(Organized the Skill usage section a bit and stuff. yolo)
(Official name of Annie's ult is Summon: Tibbers)
Line 3: Line 3:
 
* During the laning phase, try to find a good balance between storing your stun for use and continuing to use your spells to maintain a strong farming game.
 
* During the laning phase, try to find a good balance between storing your stun for use and continuing to use your spells to maintain a strong farming game.
 
* A good tactic at the start of a game is to use {{ai|Incinerate|Annie}} 4 times to get a stun ready before you leave the fountain. This can help turn the tide of a first battle, and aid you in getting first blood.
 
* A good tactic at the start of a game is to use {{ai|Incinerate|Annie}} 4 times to get a stun ready before you leave the fountain. This can help turn the tide of a first battle, and aid you in getting first blood.
* Sometimes it is smarter to approach an enemy with 3 {{ai|Pyromania|Annie}} charges instead of 4 to appear vulnerable. You can then quickly charge the stun with {{ai|Molten Shield|Annie}}. It can also allow you to break {{ii|Banshee's Veil}} with a weaker spell before using a spell (especially {{ai|Summon Tibbers|Annie}}) that stuns them.
+
* Sometimes it is smarter to approach an enemy with 3 {{ai|Pyromania|Annie}} charges instead of 4 to appear vulnerable. You can then quickly charge the stun with {{ai|Molten Shield|Annie}}. It can also allow you to break {{ii|Banshee's Veil}} with a weaker spell before using a spell (especially {{ai|Summon: Tibbers|Annie}}) that stuns them.
 
** This can also be an effective strategy to lure enemies into a false sense of security.
 
** This can also be an effective strategy to lure enemies into a false sense of security.
 
* During the laning phase, use {{ai|Disintegrate|Annie}} to last hit minions since it refunds its mana cost when it kills a unit. Use this to quickly stack {{ai|Pyromania|Annie}}.
 
* During the laning phase, use {{ai|Disintegrate|Annie}} to last hit minions since it refunds its mana cost when it kills a unit. Use this to quickly stack {{ai|Pyromania|Annie}}.
 
*{{ai|Disintegrate|Annie}} can be used once {{ai|Pyromania|Annie}} is available to lock down a single target, as it is a targeted ability, saving more powerful abilities for follow up.
 
*{{ai|Disintegrate|Annie}} can be used once {{ai|Pyromania|Annie}} is available to lock down a single target, as it is a targeted ability, saving more powerful abilities for follow up.
* While {{ai|Incinerate|Annie}} can take down groups of low health minions early game, positioning the cone so that it also routinely damages the enemy champion can be very useful. Dropping their health like this can be followed up with a big {{ai|Summon Tibbers|Annie}}+{{ai|Pyromania|Annie}} burst for the kill.
+
* While {{ai|Incinerate|Annie}} can take down groups of low health minions early game, positioning the cone so that it also routinely damages the enemy champion can be very useful. Dropping their health like this can be followed up with a big {{ai|Summon: Tibbers|Annie}}+{{ai|Pyromania|Annie}} burst for the kill.
 
* Don't rely on {{ai|Molten Shield|Annie}} to keep you alive. Its damage isn't great for countering AD carries with [[life steal]], and early game its defensive properties are minimal at best. It is mainly used to charge up a combo.
 
* Don't rely on {{ai|Molten Shield|Annie}} to keep you alive. Its damage isn't great for countering AD carries with [[life steal]], and early game its defensive properties are minimal at best. It is mainly used to charge up a combo.
 
* When you have 3 {{ai|Pyromania|Annie}} charges you can cast {{ai|Molten Shield|Annie}} while {{ai|Disintegrate|Annie}} is in mid-flight to prime the stun and land it when your Q hits.
 
* When you have 3 {{ai|Pyromania|Annie}} charges you can cast {{ai|Molten Shield|Annie}} while {{ai|Disintegrate|Annie}} is in mid-flight to prime the stun and land it when your Q hits.
* {{cai|Summon Tibbers|Annie}} can be controlled, like most pet units, by holding Alt or activating the ability again before moving.
+
* {{cai|Summon: Tibbers|Annie}} can be controlled, like most pet units, by holding Alt or activating the ability again before moving.
* {{ai|Summon Tibbers|Annie}} or {{ai|Incinerate|Annie}} used in combination with {{ai|Pyromania|Annie}} results in {{ci|Annie}} having an AoE stun effect.
+
* {{ai|Summon: Tibbers|Annie}} or {{ai|Incinerate|Annie}} used in combination with {{ai|Pyromania|Annie}} results in {{ci|Annie}} having an AoE stun effect.
** {{ai|Incinerate|Annie}} can be used as an AoE stun in replacement of {{ai|Summon Tibbers|Annie}}, guaranteeing Tibbers to land and damage all the intended targets.
+
** {{ai|Incinerate|Annie}} can be used as an AoE stun in replacement of {{ai|Summon: Tibbers|Annie}}, guaranteeing Tibbers to land and damage all the intended targets.
 
== Build usage ==
 
== Build usage ==
 
* {{ai|Disintegrate|Annie}} can quickly build up mana in items like {{ii|Tear of the Goddess}} or {{ii|Archangel's Staff}}.
 
* {{ai|Disintegrate|Annie}} can quickly build up mana in items like {{ii|Tear of the Goddess}} or {{ii|Archangel's Staff}}.
Line 19: Line 19:
 
* {{ii|Abyssal Scepter}} is a good option for {{ci|Annie}} when the enemy team has lots of magic damage. It provides magic resistance, but still contributes to her burst potential with AP and a magic resistance reduction [[aura]] and since none of her abilities exceed the 700 range, she can capitalize the aura to its full potential. 
 
* {{ii|Abyssal Scepter}} is a good option for {{ci|Annie}} when the enemy team has lots of magic damage. It provides magic resistance, but still contributes to her burst potential with AP and a magic resistance reduction [[aura]] and since none of her abilities exceed the 700 range, she can capitalize the aura to its full potential. 
 
* {{ii|Captain}} enchantment and {{ii|Rylai's Crystal Scepter}} can be used to make Tibbers very difficult to escape (Tibbers movespeed will be 420).
 
* {{ii|Captain}} enchantment and {{ii|Rylai's Crystal Scepter}} can be used to make Tibbers very difficult to escape (Tibbers movespeed will be 420).
* {{ii|Deathfire Grasp}} can be an excellent choice for Annie given her potential to kill targets in a single rotation. The 20% increased Magic Damage from "Doom" debuff can help {{ai|Summon Tibbers|Annie}}'s aura and benefit other teammates that deal primarily Magic Damage. The cool down reduction is a nice bonus as well.
+
* {{ii|Deathfire Grasp}} can be an excellent choice for Annie given her potential to kill targets in a single rotation. The 20% increased Magic Damage from "Doom" debuff can help {{ai|Summon: Tibbers|Annie}}'s aura and benefit other teammates that deal primarily Magic Damage. The cool down reduction is a nice bonus as well.
   
 
== Recommended builds ==
 
== Recommended builds ==
Line 99: Line 99:
 
** {{ii|Banshee's Veil}} offers a spell shield to negate 1 spell from {{ci|Annie}}. Its magic resistance and health will help tremendously in surviving {{cis|Annie}} burst, while also usually blocking Annie's opener, which is typically a stun.
 
** {{ii|Banshee's Veil}} offers a spell shield to negate 1 spell from {{ci|Annie}}. Its magic resistance and health will help tremendously in surviving {{cis|Annie}} burst, while also usually blocking Annie's opener, which is typically a stun.
 
** {{ii|Quicksilver Sash}} is a cheaper alternative, and allows you to block her stun specifically, instead of just one ability.
 
** {{ii|Quicksilver Sash}} is a cheaper alternative, and allows you to block her stun specifically, instead of just one ability.
* Do not underestimate the damaging aura from {{cai|Summon Tibbers|Annie}}. The longer the fight lasts, the more damage you will take from it.
+
* Do not underestimate the damaging aura from {{cai|Summon: Tibbers|Annie}}. The longer the fight lasts, the more damage you will take from it.
 
** Avoid focusing her {{ci|Tibbers}} when attacking {{ci|Annie}}. {{ci|Tibbers}} has a lot of health and damage, and killing {{ci|Annie}} kills {{ci|Tibbers}} as well. Focusing {{ci|Tibbers}} allows {{ci|Annie}} to finish you off with her spells if she is ignored.
 
** Avoid focusing her {{ci|Tibbers}} when attacking {{ci|Annie}}. {{ci|Tibbers}} has a lot of health and damage, and killing {{ci|Annie}} kills {{ci|Tibbers}} as well. Focusing {{ci|Tibbers}} allows {{ci|Annie}} to finish you off with her spells if she is ignored.
 
*** Do not disregard {{ci|Tibbers}} completely, however. Its attack damage and damaging aura can easily put a tense fight against {{ci|Annie}} in her favor if left to attack you.
 
*** Do not disregard {{ci|Tibbers}} completely, however. Its attack damage and damaging aura can easily put a tense fight against {{ci|Annie}} in her favor if left to attack you.

Revision as of 03:03, January 8, 2014

Template:C-top

Skill usage

  • During the laning phase, try to find a good balance between storing your stun for use and continuing to use your spells to maintain a strong farming game.
  • A good tactic at the start of a game is to use Incinerate Incinerate 4 times to get a stun ready before you leave the fountain. This can help turn the tide of a first battle, and aid you in getting first blood.
  • Sometimes it is smarter to approach an enemy with 3 Pyromania Pyromania charges instead of 4 to appear vulnerable. You can then quickly charge the stun with Molten Shield Molten Shield. It can also allow you to break Banshee's Veil item Banshee's Veil with a weaker spell before using a spell (especially Summon- Tibbers Summon: Tibbers) that stuns them.
    • This can also be an effective strategy to lure enemies into a false sense of security.
  • During the laning phase, use Disintegrate Disintegrate to last hit minions since it refunds its mana cost when it kills a unit. Use this to quickly stack Pyromania Pyromania.
  • Disintegrate Disintegrate can be used once Pyromania Pyromania is available to lock down a single target, as it is a targeted ability, saving more powerful abilities for follow up.
  • While Incinerate Incinerate can take down groups of low health minions early game, positioning the cone so that it also routinely damages the enemy champion can be very useful. Dropping their health like this can be followed up with a big Summon- Tibbers Summon: Tibbers+Pyromania Pyromania burst for the kill.
  • Don't rely on Molten Shield Molten Shield to keep you alive. Its damage isn't great for countering AD carries with life steal, and early game its defensive properties are minimal at best. It is mainly used to charge up a combo.
  • When you have 3 Pyromania Pyromania charges you can cast Molten Shield Molten Shield while Disintegrate Disintegrate is in mid-flight to prime the stun and land it when your Q hits.
  • Annie OriginalSquare Annie's Summon- Tibbers Summon: Tibbers can be controlled, like most pet units, by holding Alt or activating the ability again before moving.
  • Summon- Tibbers Summon: Tibbers or Incinerate Incinerate used in combination with Pyromania Pyromania results in Annie OriginalSquare Annie having an AoE stun effect.
    • Incinerate Incinerate can be used as an AoE stun in replacement of Summon- Tibbers Summon: Tibbers, guaranteeing Tibbers to land and damage all the intended targets.

Build usage

  • Disintegrate Disintegrate can quickly build up mana in items like Tear of the Goddess item Tear of the Goddess or Archangel's Staff item Archangel's Staff.
  • Rylai's Crystal Scepter item Rylai's Crystal Scepter is a great item for Annie OriginalSquare Annie, as the health and area of effect slow allows Tibbers' AoE damage aura to constantly apply the slow debuff, making Tibbers excellent for chasing and kiting.
  • Rabadon's Deathcap item Rabadon's Deathcap is a must for Annie OriginalSquare Annie like with any burst mage that needs high AP.
  • Abyssal Scepter item Abyssal Scepter is a good option for Annie OriginalSquare Annie when the enemy team has lots of magic damage. It provides magic resistance, but still contributes to her burst potential with AP and a magic resistance reduction aura and since none of her abilities exceed the 700 range, she can capitalize the aura to its full potential. 
  • Captain item Captain enchantment and Rylai's Crystal Scepter item Rylai's Crystal Scepter can be used to make Tibbers very difficult to escape (Tibbers movespeed will be 420).
  • Deathfire Grasp item Deathfire Grasp can be an excellent choice for Annie given her potential to kill targets in a single rotation. The 20% increased Magic Damage from "Doom" debuff can help Summon- Tibbers Summon: Tibbers's aura and benefit other teammates that deal primarily Magic Damage. The cool down reduction is a nice bonus as well.

Recommended builds

Script error Script error Script error Script error


Countering

  • All of Annie OriginalSquare Annie's spells deal magic damage, therefore any form of magic resistance will mitigate her damage significantly.
    • Banshee's Veil item Banshee's Veil offers a spell shield to negate 1 spell from Annie OriginalSquare Annie. Its magic resistance and health will help tremendously in surviving Annie OriginalSquare Annie's burst, while also usually blocking Annie's opener, which is typically a stun.
    • Quicksilver Sash item Quicksilver Sash is a cheaper alternative, and allows you to block her stun specifically, instead of just one ability.
  • Do not underestimate the damaging aura from Annie OriginalSquare Annie's Summon- Tibbers Summon: Tibbers. The longer the fight lasts, the more damage you will take from it.
    • Avoid focusing her Tibbers OriginalSquare Tibbers when attacking Annie OriginalSquare Annie. Tibbers OriginalSquare Tibbers has a lot of health and damage, and killing Annie OriginalSquare Annie kills Tibbers OriginalSquare Tibbers as well. Focusing Tibbers OriginalSquare Tibbers allows Annie OriginalSquare Annie to finish you off with her spells if she is ignored.
      • Do not disregard Tibbers OriginalSquare Tibbers completely, however. Its attack damage and damaging aura can easily put a tense fight against Annie OriginalSquare Annie in her favor if left to attack you.
    • Alternatively, use ranged attacks and abilities to kill Tibbers OriginalSquare Tibbers while keeping out of range of Annie's spells, the advantage to this being that Tibbers OriginalSquare Tibbers will most likely be easier to kill.
    • Tibbers OriginalSquare Tibbers is considered a minion therefore Smite Smite and champion abilities that work on minions and monsters only (such as Syndra OriginalSquare Syndra's Force of Will Force of WillNunu OriginalSquare Nunu's Consume Consume), will work on him as well.
  • Cho'Gath OriginalSquare Cho'Gath that uses Smite Smite and Feast Feast can kill Tibbers OriginalSquare Tibbers immediately, and gain a stack of health.
  • Be alert for the visual effect that appears when the stun from Pyromania Pyromania is ready.
    • Because Disintegrate Disintegrate refunds mana when used to last hit minions, be cautious around an Annie OriginalSquare Annie using autoattacks on minions. She is likely to have 3 stacks on Pyromania Pyromania and is waiting for someone to engage her. She will cast Molten Shield Molten Shield, allowing her to stun on her next spell.
  • Molten Shield Molten Shield acts like a Thornmail item Thornmail. Be careful when engaging her if you are using a champion that relies on auto-attack.

Template:C-bot

Community content is available under CC-BY-SA unless otherwise noted.