Anna was previously a producer at Treyarch on the Call of Duty franchise before joining Riot Games as the Product Owner on the Personalization team. The Personalization team is the team responsible for the development of cosmetics and events. Her responsibilities as a Product Owner on the Personalization team was deciding which champions will be getting skins, deciding which skin thematics to execute, planning the different events, and deciding which strategies the team should execute. Anna would later transition to Research and Development to lead the development of Valorant.