Release version[]
- Stats
- Base attack speed increased to 0.658 from 0.625.
- Bug Fix: Now properly reverts back to her normal resistance values immediately after reviving, instead of after the first automatic stat update.
- Stats
- Health growth reduced to 92 from 96.
- Armor growth reduced to 4.9 from 5.2.
- V12.10 - May 25th Hotfix
- Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 11 / 10 / 9 / 8 / 7.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.
- Stats
- Base health increased to 550 from 480.
- Health growth increased to 96 from 82.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
- General
- Base voice lines have been remastered to sound clearer, cleaner, and smoother.
- General
- Bug Fix: Joke and laugh voice lines have been restored.
- Bug Fix: No longer improperly toggles off from activating Supersonic.
- Explosion base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 105 / 140 / 175 / 210.
- Explosion AP ratio reduced to 45% AP from 50% AP.
- Cooldown increased to 4 / 3 / 2 seconds from 4 / 2.5 / 1.
- Stats
- Base attack damage reduced to 51 from 51.376.
- Base armor reduced to 21 from 21.22.
- V10.25 - December 15th Hotfix
- Base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.
- Mana cost increased to 50 from 40.
- Stats
- Basic attack missile speed increased to 1600 from 1500.
- Basic attack windup time reduced to 20% of the attack cooldown from 29.17%.
- New Effect: Now Chills enemies that it passes over.
- Pass through base damage reduced to 50 / 70 / 90 / 110 / 130 from 60 / 85 / 110 / 135 / 160.
- Explosion base damage increased to 70 / 105 / 140 / 175 / 210 from 60 / 85 / 110 / 135 / 160.
- Maximum base damage increased to 120 / 175 / 230 / 285 / 340 from 120 / 170 / 220 / 270 / 320.
- Pass through AP ratio reduced to 25% AP from 45% AP.
- Explosion AP ratio increased to 50% AP from 45% AP.
- Maximum AP ratio reduced to 75% AP from 90% AP.
- Cooldown changed to 11 / 10 / 9 / 8 / 7 seconds from 10 / 9.5 / 9 / 8.5 / 8.
- Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
- Missile speed increased to 950 from 800.
- Bug Fix: Detonation now occurs at the correct location rather than slightly behind.
- Mana cost reduced to 40 at all ranks from 50 / 60 / 70 / 80 / 90.
- Base damage increased to 60 / 90 / 120 / 150 / 180 from 50 / 75 / 100 / 125 / 150.
- Maximum base damage increased to 120 / 180 / 240 / 300 / 360 from 100 / 150 / 200 / 250 / 300.
- AP ratio increased to 60% AP from 50% AP.
- Maximum AP ratio increased to 120% AP from 100% AP.
- Initial mana cost reduced to 60 from 75.
- Mana cost per second reduced to 35 / 45 / 55 from 40 / 50 / 60.
- Cooldown reduced to 4 / 2.5 / 1 seconds from 6 at all ranks.
- Base damage per second reduced to 30 / 45 / 60 from 40 / 60 / 80.
- Stats
- Mana growth increased to 45 from 25.
- Bug Fix: No longer applies the debuff on enemy champions.
- Bug Fix: Storm SFX loop now plays correctly in Fog of War.
- , , , and
- Bug Fix: Storm SFX loop now plays correctly in Fog of War.
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- General
- Armor material has been changed to the correct type, and will make metal sounds when she is hit by enemy champions.
- Bug Fix: Storm SFX loop now plays correctly in Fog of War.
- General
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- General
- Bug Fix: Multiple sounds have been restored.
- Bug Fix: Death SFX when she is killed while in egg form has been restored.
- Bug Fix: SFX for the empowered hit has been restored.
- Bug Fix: SFX when the storm has reached its max size has been restored.
- Bug Fix: SFX when the storm is deactivated has been restored.
- General
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- Bug Fix: Max size SFX and ability deactivation SFX have been restored.
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- General
- Bug Fix: Armor material has been changed to the correct type, and will now make wood sounds when she is hit by enemy champions.
- General
- debuff duration increased to 3 seconds from 2.
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- Bug Fix: Now uses its proper skin.
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
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- Bug Fix: Landing SFX during her recall have been restored.
- Bug Fix: When champions shield or bind her, they are now a consistent size when compared to her base during Rebirth.
- Bug Fix: Slow particles no longer persist on enemies.
- Bug Fix: Slow particles no longer persist on enemies.
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- Bug Fix: Restored SFX on her joke, taunt, dance, laugh, idle, and death animations.
- General
- Updated sound and visual effects.
- SFX have been cleaned up for her joke, taunt, dance, laugh, death, and idle actions.
- New basic attack missile and hit VFX.
- Glow VFX increase the closer she is to revival and the hatching moment is more impactful.
- VFX more clearly indicate the hitbox and center zone.
- Updated wall model and frosty ground VFX.
- SFX updated for clarity and icy thematics.
- Missile is more distinct from Anivia's basic attack.
- "Crit" hit is brighter and better defined.
- Freljord range indicator added.
- Blizzard VFX improved.
- New SFX added for when the storm is fully formed and when Glacial Storm deactivates.
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- Visuals updated to retain impact of a legendary skin.
- Visuals updated to retain impact of a legendary skin.
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- Gold range indicator adjusted to better match hitbox.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
- AP ratio increased to 45% AP from 40% AP.
- Stats
- Base mana increased to 495 from 396.04.
- Mana growth reduced to 25 from 50.
- Base mana regeneration increased to 8 from 6.
- Stats
- Base health regeneration reduced to 5.5 from 5.574.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Bug Fix: Hard crowd control effects no longer incorrectly interrupt the channel when the spell applying the crowd control had been blocked by a spell shield.
- Stats
- Base health increased to 480 from 467.6.
- Health growth increased to 82 from 70.
- Removed: Giving vision around the cast area.
- Bug Fix: Fixed a bug where several forms of loss-of-control effects (fear, flee, taunt, knockback, and charm) weren't properly cancelling Glacial Storm.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Slow no longer overrides her slow (giving movement speed back to affected enemies).
- and
- Bug Fix: Fixed a bug where using flash while casting Crystallize would allow enemies and allies to walk through the wall.
- Bug Fix: Fixed a bug causing the mark applied by a fully-formed Glacial Storm to fall off immediately after targets stop taking damage (rather than lingering briefly), preventing Anivia from proccing bonus damage.
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- Bug Fix: No longer has two bones jut out of her neck when using her Joke emote.
- Bug Fix: Buffs on Anivia now correctly align on her body even when she flies around even when casting Flash Frost.
- Bug Fix: Classic Anivia no longer uses Blackfrost Anivia's falling particles.
- Bug Fix: Buffs on Anivia now correctly align on her body even when she flies around even when casting Glacial Storm.
- Bug Fix: Fixed a bug where empowered Glacial Storm indicator was visible through Fog of War.
- Clarity: Visually flashes when it becomes fully formed.
- Bug Fix: Now always takes 1.5 seconds to expand, rather than randomly between 1.5 and 1.75 seconds.
- General
- Removed all references to Chill.
- Cooldown reduced to 17 seconds at all ranks from 25.
- Cooldown reduced to 4 seconds at all ranks from 5.
- Removed: Double damage versus Chilled targets.
- New Effect: Double damage to targets recently damaged by or by a fully formed .
- Time to fully expand reduced to 1.5 seconds from 3.
- Base damage per second reduced to 40 / 60 / 80 from 80 / 120 / 160.
- AP ratio damage per second reduced to 12.5% AP from 25% AP.
- Fully formed damage modifier increased to 300% from 150%.
- Maximum damage unchanged.
- Bug Fix: Blackfrost Anivia's Crystallize visuals have been widened to match her other skins.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 55 / 85 / 115 / 145 / 175.
- Chilled base damage reduced to 100 / 150 / 200 / 250 / 300 from 110 / 170 / 230 / 290 / 350.
- Base damage reduced to 50 / 75 / 100 / 125 / 150 from 55 / 85 / 115 / 145 / 175.
- Mana cost per second increased to 40 / 50 / 60 from 30 / 45 / 60.
- Mana cost per second reduced to 30 / 45 / 60 from 40 / 50 / 60.
- Cast range increased to 750 from 685.
- Initial cast size increased to 200 from 150.
- New Effect: Stasis no longer interrupts Glacial Storm.
- General
- New ability icons
- New basic attack particle
- Basic attack projectile speed increased to 1500 from 1400.
- Fixed an issue where her attack came from an unusual place during one of her animations.
- Base damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.
- AP ratio reduced to 40% AP from 50% AP.
- Stun duration increased to 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds from 1 at all ranks.
- Particle effect improved, including better clarity for opponents.
- Floating damage text improved to help distinguish when the first part has dealt damage.
- Projectile speed increased to 1600 from 1200.
- Particle effect improved.
- Cast range reduced to 600 from 650.
- Cast range now uses Edge range instead of Centered range.
- New Passive: Increases Chill's movement speed slow by 0 / 10 / 20%, for a total of 20 / 30 / 40%. Chill is applied by Flash Frost and Glacial Storm.
- Removed: Chill's attack speed slow.
- Now has a cast animation. Not a cast time.
- Cast range increased to 685 from 625. Effectively the same as her attack range, barring edge/center-range differences.
- Radius reduced to 150 from 400.
- New Effect: Radius now increases to 400 over 3 seconds. At maximum size, enemies within the area take 50% bonus damage and are slowed by an additional 50%, for total to 50 / 60 / 70% with Chill. Additionally, the Chill debuff lingers for an additional 1 second when they leave the area (total 2 seconds).
- Chill duration reduced to 1 second from 2.
- Tether radius reduced to 1000 from 1200.
- Stats
- Base mana increased to 396.04 from 346.04
- Mana growth reduced to 50 from 53.
- General
- Epic monsters are no longer immune to the Chill debuff, but will still resist the crowd control.
- General
- New splash artwork for .
- Fixed a bug where Anivia wouldn't cast Flash Frost in the direction of the cursor if she wasn't in range to cast it.
- Cast indicator now also shows stun range.
- New particle only seen by Anivia to show the stun range while in flight.
- General
- Splash artwork for updated to the Chinese art.
- Stats
- Base armor increased to 14.5 from 10.5
- Now deals a tick of damage when cancelled.
- General
- Basic attack missile speed increased to 1400 from 1100.
- Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 100 / 120 / 140 / 160.
- Mana cost changed to 70 at all ranks from 70 / 90 / 110 / 130 / 150.
- Anivia now sees a proximity indicator while her ultimate is active.
- General
- Texture update for all skins (except Blackfrost)
- Fixed a bug where Crystallize could stop uninterruptible movement abilities such as .
- Chat messages from Anivia will now have a custom champion name (Eggnivia) while she's in egg form.
- General
- Fixed a bug where chat messages from would display the incorrect champion name while she was in egg form.
- Stats
- Movement speed increased to 325 from 300.
- Fixed a bug where the slow was stacking with .
- Assists are now properly scored when successfully reverting Anivia to her egg form.
- General
- Splash artwork for and updated to the Chinese art.
- General
- Revised tooltips
- General
- Updated all animations
- Initial Mana cost reduced to 75 at all ranks from 75 / 125 / 175.
- Will now always activate after and .
- Initial Mana cost reduced to 75 / 125 / 175 from 100 / 150 / 200.
- Armor and magic resistance modifier changed to -40 / -25 / -10 / 5 / 20 (based on level) from -40 / -20 / 10 / 40 (based on level).
- It now always shows the passive in the passive slot, and an additional buff in the buff bar with the current status (ready, active, or on cooldown)
- Fixed a bug where it stunned for 0.75 seconds instead of 1 second as the tooltip stated.
- Fixed a bug where, unlike other skillshots, it could not be cast from out of range.
- Initial Mana cost increased to 100 / 150 / 200 from 25 / 35 / 45.
- Additional Mana cost per second reduced to 40 / 50 / 60 from 50 / 70 / 90.
- Slow duration reduced to 1 second from 2.5
- Fixed a bug where it could trap champions inside for the duration.
- Stats
- Health per level increased to 70 from 65.
- Base attack damage increased to 48 from 45.
- Pass-through damage will now break spell shields.
- Stats
- Base mana increased to 532 from 512.
- Armor modification increased to -40 / -20 / 10 / 40 from -50 / -30 / 0 / 30.
- Range increased to 650 from 600.
- Missile speed increased to 850 from 800.
- Double-tap timer reduced slightly.
- Fixed a bug with where additional damage ticks Mana cost more mana than displayed in the tooltip.
- Fixed a bug where could be bypassed by ed units.
- Tooltip corrected to correctly display that the cooldown is 12 / 11 / 10 / 9 / 8 seconds.
- Tooltip corrected to correctly display that the cooldown is 6 seconds.
- Stats
- Base damage increased to 45 from 38.5
- Damage per level reduced to 3.2 from 3.5
- Base health regen increased to .93 from .88
- Removed the Rebirth Ready buff.
- Added a buff for when it's on cooldown.
- Removed the Rebirth Ready buff.
- Tooltip corrected
- Stats
- Movement speed increased to 300 from 290.
- No longer removes positive buffs.
- Updated minimap icon for when activated.
- Attacks against Anivia while she is in egg form will now properly trigger calls for help.
- Range increased to 600 from 550.
- Cast range increased to 625 from 600.
- Cooldown increased to 10 seconds from 6.
- Mana cost reduced to 50 / 70 / 90 from 70 / 100 / 130.
- Fixed a bug where some buffs caused the cooldown to reset infinitely.
- Slow duration reduced to 2.5 seconds from 3.
- Fixed a bug where Anivia would sometimes not lose her buff and could go into egg form continually until the egg itself is destroyed.
- Cast range increased to 600 from 400.
- Now goes on cooldown even when it doesn't complete.
- Timer before it can explode reduced by 0.2 seconds.
- Push effect duration reduced.
- Base damage reduced to 55 / 85 / 115 / 145 / 175 from 55 / 90 / 125 / 160 / 195.
- Now cancels if Anivia is stunned/silenced.
- Fixed a bug with causing the egg to be able to run around.
- Armor modification reduced to -50 / -30 / -10 / 30 from -40 / -20 / 0 / 20 / 40.
- Fixed a bug that allowed it to be able to hit every unit on the map.
- Line width reduced to 110 from 120.
- Area of effect detonation reduced to 210 from 230.
- Range reduced to 550 from 650.
- Cast range reduced to 600 from 700.
- Movement/attack speed slow reduced to 20% from 25.
- Fixed a bug which caused issues with .
- Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 12 / 11 / 10 / 9 / 8.
- New missile particle
- Now has a 1 second delay upon casting.
- Removed an errant 'say'.
- Movement/attack speed slow reduced to 25% from 30.
- General
- New voiceover
- and now trigger on-cast items.
- Armor changed to -40 / -20 / 0 / 20 / 40 from -36 / -24 / -12 / 12 / 24 / 36.
- Egg now has a display name.
- Cannot cast while reviving.
- Now shows a red circle if it is an enemy cast.
- Egg now has set magic resistance (-36 / -24 / -12 / 12 / 24 / 36)
- No longer subject to global cooldown.
- Updated tooltip to fit the other Toggle abilities.
- Armor modified to -36 / -24 / -12 / 12 / 24 / 36 from -30 / -18 / -6 / 6 / 18 / 30.
- Base damage reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200.
- Base damage reduced to 55 / 90 / 125 / 160 / 195 from 60 / 100 / 140 / 180 / 220.
- AP ratio increased to (+ 50% AP)/(+ 100% AP) from (+ 40% AP)/(+ 80% AP)
- Mana cost increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
- Increased base stats to line up closer to other champions' (Health, HP per level, HP/MP Regen, Armor per level)
- Armor scaling modified to -30 / -18 / -6 / 6 / 18 / 30 from -20 / -12 / -4 / 4 / 12 / 20.
- Cooldown now only procs after a successful rebirth.
- AP ratio increased to (+50% AP) from (+40% AP).
- Fixed casting freeze bug (effectively increased range by 200)
- Chill slow duration increased to 3 seconds from 2.
- Cast range increased by 100.
- Width increased to 400 / 500 / 600 / 700 / 800 from 200 / 300 / 400 / 500 / 600.
- Removed toggle-off cast animation.
- AP ratio increased to (+ 25% AP) from (+ 20% AP)
- Mana cost reduced to 70 / 100 / 130 from 80 / 110 / 140
- Break distance increased by 100.
- Added
- I
- When taking fatal damage, Anivia will revert into an egg from which she will be gloriously reborn.
- - Q
- Anivia calls forth a piercing lance of ice that flies towards her target, damaging and slowing anyone in its path. After a long flight the shard will explode, damaging and stunning enemies in a small area. Anivia may prematurely explode the missile if she chooses.
- - W
- Anivia summons a wall of ice that blocks all movement.
- - E
- Anivia blasts her target with a freezing wind. This spell does double damage to anyone affected by an ice effect.
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- I