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|caption = "Gold dust rises from the desert and clings to the coin." — Historian [[Shurelia|Shurelya]], 11 November, 23 CLE |
|caption = "Gold dust rises from the desert and clings to the coin." — Historian [[Shurelia|Shurelya]], 11 November, 23 CLE |
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|type = [[Basic item|Basic]] |
|type = [[Basic item|Basic]] |
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− | |effects = + |
+ | |effects = +25% [[mana regeneration]] |
|passive = {{sbc|Unique - [[Named item effect#Favor|Favor]]:}} Being near a [[minion]] death without granting the [[farming|killing blow]] grants 2 [[gold]] and heals for 5 [[health]].<br/>You may only be in possession of 1 [[:Category:Gold income items|Gold Income item]]. |
|passive = {{sbc|Unique - [[Named item effect#Favor|Favor]]:}} Being near a [[minion]] death without granting the [[farming|killing blow]] grants 2 [[gold]] and heals for 5 [[health]].<br/>You may only be in possession of 1 [[:Category:Gold income items|Gold Income item]]. |
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|menu = Magic > Mana Regen |
|menu = Magic > Mana Regen |
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== Cost Analysis == |
== Cost Analysis == |
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{{gold value}} |
{{gold value}} |
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− | * |
+ | * 25% [[mana regeneration]] = 180g |
** '''Total Gold Value''' = 180g |
** '''Total Gold Value''' = 180g |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | '''[V4.20]]:''' |
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+ | * Mana regeneration changed to +25% of base mana regeneration from +3 mana regeneration per 5 seconds. |
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+ | |||
'''[[V4.3]]:''' |
'''[[V4.3]]:''' |
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* Health regeneration removed. |
* Health regeneration removed. |
Revision as of 16:59, 22 November 2014
Ancient Coin is a basic item in League of Legends.[1]
Cost Analysis
- 25% mana regeneration = 180g
- Total Gold Value = 180g
Gold efficiency
- 49.3% gold efficient. is
- For the item to be gold efficient, the Favor passive must be worth at least 185g.
- Alternatively, the item becomes gold efficient after generating 185g.
- The passive must provide 5.13 health regen per 5 to be gold efficiency.
Builds Into
Similar Items
Notes
- Because the Favor passive does not benefit the player who gets the last hit, is best purchased on supports who plan on spending a lot of time in-lane.
- On Summoner's Rift, assuming 's user is within range of all minion deaths in a lane, it provides 4.2 gold per 10 seconds before the 35-minute mark. After 35 minutes, provides 4.4 gold per 10.
- On Summoner's Rift, assuming 's user is within range of all minion deaths in a lane, it provides 5.7 health regen per 5 seconds before the 35-minute mark. After 35, minutes, provides 5.8 health regen per 5 seconds.
Trivia
- Shurima Desert.
- The items' captions reference Miyuki "Shurelia" Mitsuhashi, a former Associate Game Designer at Riot Games. These captions were added in response to negative feedback that renaming was an attack on Shurelia's legacy.[2]
, , and are all tied to
Patch History
[V4.20]]:
- Mana regeneration changed to +25% of base mana regeneration from +3 mana regeneration per 5 seconds.
V4.3:
- Health regeneration removed.
- Passive – Favor:
- Now heals for 5 health per minion death.
V3.14: Added
- +5 health regeneration
- +3 mana regeneration
- Unique Passive - Favor: Being near a minion death without granting the killing blow grants 2 gold.
- Unique Passive - Gold Income: You may only be in possession of 1 Gold Income item.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items