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== Notes == |
== Notes == |
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− | * Because the {{nie|Favor}} passive does not benefit the player who gets the [[Farming|last hit]], {{ii|Ancient Coin}} is best purchased on {{ |
+ | * Because the {{nie|Favor}} passive does not benefit the player who gets the [[Farming|last hit]], {{ii|Ancient Coin}} is best purchased on {{tip|controller|supports}} who plan on spending a lot of time [[lanes|in-lane]]. |
== Trivia == |
== Trivia == |
Revision as of 08:00, 19 October 2017
Template:Item data Ancient CoinAncient Coin was an advanced item in League of Legends for .
Recipe
Template:Item data Ancient Coin
Cost Analysis
Template:Gold value math
Gold efficiency
- 33.33% gold efficient without its passive. is
- 9 gold coin. becomes gold efficient in about
- Without Favor, becomes gold efficient in 18 minutes and 4 seconds.
Template:Builds into section
Similar Items
Notes
- Because the Favor passive does not benefit the player who gets the last hit, is best purchased on supports who plan on spending a lot of time in-lane.
Trivia
- Shurima.
- The items' captions reference Miyuki 'Shurelia' Mitsuhashi, a former Associate Game Designer at Riot Games Inc. These captions were added in response to negative feedback that renaming was an attack on Shurelia's legacy.[1]
, , and are all tied to
Patch History
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced to 10 from 15.
- Favor mana coin restoration reduced to 10% of missing mana from 15% of missing mana.
- Removed: Quest rewarding you with an Elixir of Skill.
- New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
- Favor gold coin bonus increased to 25 from 20.
- Favor mana coin restoration increased to 15% of missing mana from 8% of missing mana.
- New Effect: Champions no longer pick up mana coins if they're at full mana.
- New Effect: Coins now have visual indicators when they're about to expire.
- Quest progression VFX displays every third of the way from every fifth of the way toward completion.
- Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
- New Effect: Cannon minions now always drop coins.
- New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
- Undocumented: Base mana regeneration reduced to 0% from 25%.
- Gold per 10 seconds increased to 2 from 0.
- Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either 20 or restore 8% missing mana (minimum 15).
- Coin pickup range scales moderately with champion attack range.
- Removed: Unique Passive - Favor: Grants 4 and restores 5 health each time a nearby enemy minion dies that you didn't kill (1400 range).
- New Effect: Quest.
- Removed from Howling Abyss.
- Cooldown reduction increased to 5% from 0%.
- Cost reduced to 350 from 365.
- Gold generation removed.
- Movement speed removed.
- Bonus gold changed to 4 per nearby minion death from 3 per nearby minion death.
- Unique Passive – Favor:
- Mana regeneration changed to 25% of base mana regeneration from 3 mana regeneration per 5 seconds.
- Health regeneration removed.
- Unique Passive – Favor:
- Now heals for 5 health per minion death.
- V3.14 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items