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The Loop (Games)
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League of Legends Week 6
Champions
- Corrected tooltip errors for its buff.
- Stats
- Attack range reduced to 400 from 480.
- Base health increased to 500 from 480.
- Tooltip now show the proper ability power bonus.
- Damage per bounce increased to 100 from 85.
- Damage increased to 170 / 250 / 330 from 150 / 230 / 330.
- Cooldown changed to 20 seconds at all ranks from 30 / 25 / 22 / 18 / 14.
- Can no longer break "net" effects such as .
:
- Corrected tooltip errors.
- Cooldown reduced to 4 seconds from 5.
- Heal amount increased to 50 / 75 / 100 / 125 / 150 from 50 / 70 / 90 / 110 / 130.
- Now has an ability power ratio.
- Renamed from .
- Ability power ratio reduced to 0.5 from 1.0.
- Heal amount increased to 250 / 400 / 550 from 250 / 350 / 450.
- Corrected tooltip errors.
- Added a new particle effect.
- Slow duration reduced to 3 seconds from 4.
- Movement speed reduction increased to 40% per second from 23%.
- Attack speed reduction reduced to 15% per second from 23%.
Items
- Cost increased to 1850 from 1550.
- Attack damage reduced to 30 from 40.
- Combine cost reduced to 350 from 600.
- Total cost increased to 3975 from 3775.
- Cost increased to 415 from 350.
- Combine cost increased to 600 from 200.
- Attack damage reduced to 18 from 20.
- Chance on-hit to slow the target increased to 25% from 18%.
- Slow amount increased to 40% from 25%.
- Armor reduction duration reduced to 3 seconds from 5.
- Renamed from .
- Cost increased to 975 from 825.
- Damage return increased to 20 from 18.
- Combine cost reduced to 200 from 600.
- Attack damage reduced to 50 from 65.
Summoner Spells
- Cast range increased to 1100 from 800.
- Sight radius reduced to 1650 from 1800.
- Movement speed bonus reduced to 15% from 20%.
- Cooldown increased to 90 seconds from 75.
- Damage is now reduced by the target's magic resistance.
- Cooldown reduced to 360 seconds from 420.
Masteries
- Movement speed bonus on reduced to 10% from 15%.
General
- Archer minion health increased to 280 from 260.
- Melee minion health increased to 445 from 425.
- All champions now get an additional 20 health per level.
- Turret stats will not scale as the game progresses.
- Attack move now functions correctly.
- Improved path-finding when chasing units.
- Added shortcut in the start menu for submitting logs.
- Improved chasing around corners.
- Resolved an issue where right clicking an enemy in Fog of War had not effect.
- skill now has a new particle that matches its duration.
- Minions no longer give half gold and experience when you have lost an inhibitor.
HUD Changes
- Fixed bugs with cooldown timers not matching the UI, which could put you in bad states sometimes where it looked like you could cast a spell that had not yet cooled down.
- Fixed the issues with items that reduced cooldown not being reflected in the HUD.
- The Esc key now closes the chat box, and erases any text in it.
- Fixed an issue with in-game health bars disappearing when you hovered over a player in the HUD.
- Tooltip positions improved.
- Fixed an error with announcement messages appearing overlapped on the screen.
- Announcements now have icons for towers and minions.
- Disconnect messages have improved aesthetically.
- Shop should no longer overlap with the camera lock/unlock button, causing people to press it accidentally.
- Maximum camera distance increased by 6.5%
Upcoming | ||
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Teamfight Tactics | ||
Season Eleven | V11.x | |
Preseason | ||
Season Ten | V10.x | |
Preseason | ||
Season Nine | V9.x | |
Preseason | ||
Season Eight | V8.x | |
Preseason | ||
Season Seven | V7.x | |
Preseason | ||
Season Six | V6.x | |
Preseason | ||
Season Five | V5.x | |
Preseason | ||
Season Four | V4.x | |
Preseason | ||
Season Three | V3.x | |
Preseason | ||
Season Two | V1.0.0.x | |
Season One | V1.0.0.x | |
Closed Beta | V0.9.x | |
V0.8.x | ||
2009-x | ||
Alpha Stage | ||
April Fools' Patches |
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