League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

League of Legends Week 4

Champions

Annie Annie

  • Molten Shield Molten Shield
    • Ability power ration increased to 0.2 from 0.15.
    • Return damage increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50.
  • Pyromania Pyromania
    • Fixed a bug where the stun was too long if applied with Disintegrate Disintegrate.

Bowmaster Bowmaster

Fiddlesticks Fiddlesticks

  • Drain Drain
    • Mana cost increased to 100 / 120 / 140 / 160 / 180 from 90 / 105 / 120 / 135 / 150.
    • Drain amount changed to 25 / 50 / 75 / 100 / 125 per second from 30 / 50 / 70 / 90 / 110.
  • Dark Wind Dark Wind
    • Ability power ratio increased to 0.25 from 0.2.
    • Damage dealt to each target reduced to 80 from 100.
  • Crowstorm Crowstorm
    • Damage per second increased to 120 / 200 / 280 from 120 / 180 / 240.
  • Terrify Terrify
    • Fixed a bug with the particle effect.

Master Yi Master Yi

  • Meditate Meditate
    • Mana cost reduced to 100 / 120 / 140 / 160 / 180 from 120 / 140 / 160 / 180 / 200.
    • Heal amount changed to 50 / 100 / 150 / 200 / 250 health per second from 2 / 4 / 6 / 8 / 10% of maximum health per second.
  • Alpha Strike Alpha Strike
    • Cooldown changed to 90 seconds at all ranks from 150 / 120 / 90.
    • Damage changed to 200 / 300 / 400 + 100% of attack damage from 300% of attack damage.
    • Fixed a bug where it was doing too much damage and could crit.

Minotaur Minotaur

Ryze Ryze

  • Spell Flux Spell Flux
    • Damage increased to 300 / 400 / 500 from 260 / 340 / 420.
  • Rune Prison Rune Prison
    • Cast range reduced to 600 from 625.
    • Damage increased to 80 per second from 75 per second.
  • Overload Overload
    • Fixed a tooltip error.

Sivir Sivir

  • Ricochet Ricochet
    • Projectile speed increased to 1000 from 900.
    • Bounce radius increased to 500 from 400.
  • Spell Shield Spell Shield
    • Cooldown reduced to 30 / 25 / 20 / 15 / 10 seconds from 44 / 38 / 30 / 22 / 14.
  • On the Hunt On the Hunt
    • Movement speed bonus reduced to 35% from 40%.
    • Attack speed bonus increased to 30 / 55 / 80% from 25 / 50 / 75%.

Soraka Soraka

  • Astral Blessing Astral Blessing
    • Mana cost increased to 60 / 90 / 120 / 150 / 180 from 60 / 80 / 100 / 120 / 140.
    • Resistance bonus removed.
    • Heal changed to 10 / 18 / 26 / 34 / 42 health per 2 seconds for 16 seconds.

Teemo Teemo

  • Stats
    • Base attack damage increased to 41 from 39.
  • Blinding Dart Blinding Dart
    • Miss chance increased to 10 / 20 / 30 / 40 / 50% from 14 / 22 / 30 / 38 / 44%.
  • Toxic Shot Toxic Shot
    • Damage changed from 2 / 4 / 6 / 8 / 10 per stack to 8 / 16 / 24 / 32 / 40 and no longer stacks.
  • Scout's Bounty:
    • Armor reduction increased to 30 / 45 / 60 from 20 / 40 / 60.
    • Bonus gold increased to 100 / 150 / 200 from 50 / 100 / 150.

Tristana Tristana

  • Stats
    • Attack range increased to 500 from 350.
  • Rending Shot Rending Shot
    • Fixed tooltip to properly show that the spell slows targets by 10 / 15 / 20 / 25 / 30%.

Summoner Spells

Boost Boost

  • Cooldown reduced to 360 seconds from 480.

Clairvoyance Clairvoyance:

  • Cooldown reduced to 90 seconds from 120.
  • Sight range increased to 1800 from 1500.

Exhaust Exhaust

  • Cooldown reduced to 240 seconds from 300.

Flash Flash

  • Cooldown increased to 210 seconds from 150.

Fortify Fortify

  • Cooldown increased to 360 seconds from 300.

Ghost Ghost

  • Cooldown reduced to 120 seconds from 360.
  • Movement speed bonus increased to 20% from 10%.

Heal Heal

  • Cooldown increased to 300 seconds from 270.

Rally Rally

  • Fixed tooltip to reflect correct functionality.

Revive Revive

  • Cooldown reduced to 300 seconds from 480.
  • Fixed a tooltip error.

Teleport Teleport

  • Cooldown increased to 180 seconds from 120.

Teleport Home Teleport Home

  • Cast time increased to 8 seconds from 4.

Masteries

Spatial Accuracy

  • Cast time reduction on Teleport Teleport reduced to 0.5 seconds from 1.

Plentiful Bounty

  • Bonus gold from Smite Smite reduced to 5 from 10.

Mender's Faith

  • Heal amount bonus on Heal Heal reduced to 75 from 100.

Preservation

  • Health bonus duration on Revive Revive increased to 120 seconds from 90.

Items

Avarice Blade Avarice Blade

  • Combine cost increased to 320 from 250.
  • Fixed a bug that caused it to generate too much gold.

Bag of Tea Bag of Tea

  • Fixed a bug where it was showing the wrong particle effect.

The Black Cleaver The Black Cleaver

  • Combine cost increased to 800 from 600.

Cloak of Agility Cloak of Agility

  • Critical strike chance increased to 18% from 10%.

Frozen Heart Frozen Heart

  • Combine cost increased to 1000 from 800.

Infinity Edge Infinity Edge

  • Combine cost increased to 600 from 200.

Mejai's Soulstealer Mejai's Soulstealer

  • Removed from recipe for Zhonya's Ring Zhonya's Ring.
  • Combine cost increased to 600 from 400.
  • Ability power bonus per kill increased to 10 from 5.

Passion's Embrace Passion's Embrace

Pickaxe Pickaxe

  • Fixed a bug where it did not properly show what it built into in the shop.

Recurve Bow Recurve Bow

  • Fixed a bug where it did not properly show what it built into in the shop.

Rod of Ages Rod of Ages

  • Now caps after 3 bonuses.

Sheen Sheen

  • Now has a 100% chance on spell cast to cause your next attack to deal 100% extra damage, increased from 50%.

Zhonya's Ring Zhonya's Ring

  • Recipe now requires Sage's Ring Sage's Ring instead of Mejai's Soulstealer Mejai's Soulstealer.
  • Recipe cost increased to 900 from 600.
  • Stats changed:
    • +550 mana
    • +100 ability power
    • +20% magic damage.

Bug Fixes

  • Fixed a bug where the wrong icons were being used in-game for summoner spells.
  • Fixed a bug where damage over time spells did not consistently deal the right amount of ticks.

Miscellaneous

  • Tuned all recommended items in shops.
  • Fountain healing increased to 6.5% from 5%.
  • Base inhibitor health increased to 6000 from 5000.
  • Melee minion gold bounty increased to 26 from 22.
  • Ranged minion gold bounty reduced to 18 from 22.
  • Neutral minion gold bounty increased by 50-125%.
  • Minions now spawn after 1 minute instead of 1 minute and 40 seconds.
  • Minions now spawn from the Nexus instead of inhibitors.
  • Epic Worm Epic Worm encounter tuned.
  • Middle lane turret health increased to 4500 from 4000.
  • Fixed a bug where the screen would randomly jump to another champion.
  • A message is now displayed when a player disconnects.
  • Fixed some Vista compatibility issues.
  • Changed the side of the HUD to take up smaller percentages of the screen on higher resolutions.
Advertisement