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League of Legends Week 4

Champions

Annie Annie

  • Molten Shield Molten Shield
    • Ability power ration increased to 0.2 from 0.15.
    • Return damage increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50.
  • Pyromania Pyromania
    • Fixed a bug where the stun was too long if applied with Disintegrate Disintegrate.

Bowmaster Bowmaster

Fiddlesticks Fiddlesticks

  • Drain Drain
    • Mana cost increased to 100 / 120 / 140 / 160 / 180 from 90 / 105 / 120 / 135 / 150.
    • Drain amount changed to 25 / 50 / 75 / 100 / 125 per second from 30 / 50 / 70 / 90 / 110.
  • Dark Wind Dark Wind
    • Ability power ratio increased to 0.25 from 0.2.
    • Damage dealt to each target reduced to 80 from 100.
  • Crowstorm Crowstorm
    • Damage per second increased to 120 / 200 / 280 from 120 / 180 / 240.
  • Terrify Terrify
    • Fixed a bug with the particle effect.

Master Yi Master Yi

  • Meditate Meditate
    • Mana cost reduced to 100 / 120 / 140 / 160 / 180 from 120 / 140 / 160 / 180 / 200.
    • Heal amount changed to 50 / 100 / 150 / 200 / 250 health per second from 2 / 4 / 6 / 8 / 10% of maximum health per second.
  • Alpha Strike Alpha Strike
    • Cooldown changed to 90 seconds at all ranks from 150 / 120 / 90.
    • Damage changed to 200 / 300 / 400 + 100% of attack damage from 300% of attack damage.
    • Fixed a bug where it was doing too much damage and could crit.

Minotaur Minotaur

Ryze Ryze

  • Spell Flux Spell Flux
    • Damage increased to 300 / 400 / 500 from 260 / 340 / 420.
  • Rune Prison Rune Prison
    • Cast range reduced to 600 from 625.
    • Damage increased to 80 per second from 75 per second.
  • Overload Overload
    • Fixed a tooltip error.

Sivir Sivir

  • Ricochet Ricochet
    • Projectile speed increased to 1000 from 900.
    • Bounce radius increased to 500 from 400.
  • Spell Shield Spell Shield
    • Cooldown reduced to 30 / 25 / 20 / 15 / 10 seconds from 44 / 38 / 30 / 22 / 14.
  • On the Hunt On the Hunt
    • Movement speed bonus reduced to 35% from 40%.
    • Attack speed bonus increased to 30 / 55 / 80% from 25 / 50 / 75%.

Soraka Soraka

  • Astral Blessing Astral Blessing
    • Mana cost increased to 60 / 90 / 120 / 150 / 180 from 60 / 80 / 100 / 120 / 140.
    • Resistance bonus removed.
    • Heal changed to 10 / 18 / 26 / 34 / 42 health per 2 seconds for 16 seconds.

Teemo Teemo

  • Stats
    • Base attack damage increased to 41 from 39.
  • Blinding Dart Blinding Dart
    • Miss chance increased to 10 / 20 / 30 / 40 / 50% from 14 / 22 / 30 / 38 / 44%.
  • Toxic Shot Toxic Shot
    • Damage changed from 2 / 4 / 6 / 8 / 10 per stack to 8 / 16 / 24 / 32 / 40 and no longer stacks.
  • Scout's Bounty:
    • Armor reduction increased to 30 / 45 / 60 from 20 / 40 / 60.
    • Bonus gold increased to 100 / 150 / 200 from 50 / 100 / 150.

Tristana Tristana

  • Stats
    • Attack range increased to 500 from 350.
  • Rending Shot Rending Shot
    • Fixed tooltip to properly show that the spell slows targets by 10 / 15 / 20 / 25 / 30%.

Summoner Spells

Boost Boost

  • Cooldown reduced to 360 seconds from 480.

Clairvoyance Clairvoyance:

  • Cooldown reduced to 90 seconds from 120.
  • Sight range increased to 1800 from 1500.

Exhaust Exhaust

  • Cooldown reduced to 240 seconds from 300.

Flash Flash

  • Cooldown increased to 210 seconds from 150.

Fortify Fortify

  • Cooldown increased to 360 seconds from 300.

Ghost Ghost

  • Cooldown reduced to 120 seconds from 360.
  • Movement speed bonus increased to 20% from 10%.

Heal Heal

  • Cooldown increased to 300 seconds from 270.

Rally Rally

  • Fixed tooltip to reflect correct functionality.

Revive Revive

  • Cooldown reduced to 300 seconds from 480.
  • Fixed a tooltip error.

Teleport Teleport

  • Cooldown increased to 180 seconds from 120.

Teleport Home Teleport Home

  • Cast time increased to 8 seconds from 4.

Masteries

Spatial Accuracy mastery 2011 Spatial Accuracy

  • Cast time reduction on Teleport Teleport reduced to 0.5 seconds from 1.

Plentiful Bounty mastery 2011 Plentiful Bounty

  • Bonus gold from Smite Smite reduced to 5 from 10.

Mender's Faith mastery 2011 Mender's Faith

  • Heal amount bonus on Heal Heal reduced to 75 from 100.

Preservation mastery 2011 Preservation

  • Health bonus duration on Revive Revive increased to 120 seconds from 90.

Items

Avarice Blade Avarice Blade

  • Combine cost increased to 320 from 250.
  • Fixed a bug that caused it to generate too much gold.

Bag of Tea Bag of Tea

  • Fixed a bug where it was showing the wrong particle effect.

The Black Cleaver The Black Cleaver

  • Combine cost increased to 800 from 600.

Cloak of Agility Cloak of Agility

  • Critical strike chance increased to 18% from 10%.

Frozen Heart Frozen Heart

  • Combine cost increased to 1000 from 800.

Infinity Edge Infinity Edge

  • Combine cost increased to 600 from 200.

Mejai's Soulstealer Mejai's Soulstealer

  • Removed from recipe for Zhonya's Ring Zhonya's Ring.
  • Combine cost increased to 600 from 400.
  • Ability power bonus per kill increased to 10 from 5.

Passion's Embrace Passion's Embrace

Pickaxe Pickaxe

  • Fixed a bug where it did not properly show what it built into in the shop.

Recurve Bow Recurve Bow

  • Fixed a bug where it did not properly show what it built into in the shop.

Rod of Ages Rod of Ages

  • Now caps after 3 bonuses.

Sheen Sheen

  • Now has a 100% chance on spell cast to cause your next attack to deal 100% extra damage, increased from 50%.

Zhonya's Ring Zhonya's Ring

  • Recipe now requires Sage's Ring Sage's Ring instead of Mejai's Soulstealer Mejai's Soulstealer.
  • Recipe cost increased to 900 from 600.
  • Stats changed:
    • +550 mana
    • +100 ability power
    • +20% magic damage.

Bug Fixes

  • Fixed a bug where the wrong icons were being used in-game for summoner spells.
  • Fixed a bug where damage over time spells did not consistently deal the right amount of ticks.

Miscellaneous

  • Tuned all recommended items in shops.
  • Fountain healing increased to 6.5% from 5%.
  • Base inhibitor health increased to 6000 from 5000.
  • Melee minion gold bounty increased to 26 from 22.
  • Ranged minion gold bounty reduced to 18 from 22.
  • Neutral minion gold bounty increased by 50-125%.
  • Minions now spawn after 1 minute instead of 1 minute and 40 seconds.
  • Minions now spawn from the Nexus instead of inhibitors.
  • Epic Worm Epic Worm encounter tuned.
  • Middle lane turret health increased to 4500 from 4000.
  • Fixed a bug where the screen would randomly jump to another champion.
  • A message is now displayed when a player disconnects.
  • Fixed some Vista compatibility issues.
  • Changed the side of the HUD to take up smaller percentages of the screen on higher resolutions.
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