Active:Alistardashes to the target enemy's location and, if the target is within 400 units upon arrival, he deals them magic damage and knocks them back700 units over 0.5 seconds while also stunning them for 0.75 seconds.
Active:Alistar becomes ghosted and tramples the ground around him every 0.5 seconds for 5 seconds, dealing magic damage to all nearby enemies and gaining a Tramplestack every time the ability damages at least one enemy champion, up to 5.
Magic Damage Per Tick:
8 / 11 / 14 / 17 / 20 (+ 4% AP)
Total Magic Damage:
80 / 110 / 140 / 170 / 200 (+ 40% AP)
At 5 Trample stacks, Alistar's next basic attack against a champion within 6 seconds consumes all stacks and ends Trample prematurely to deal 20 − 275 (based on level)bonus magic damage and apply a 1-second stun.
Always a mighty warrior with a fearsome reputation, Alistar seeks revenge for the death of his clan at the hands of the Noxian empire. Though he was enslaved and forced into the life of a gladiator, his unbreakable will was what kept him from truly becoming a beast. Now, free of the chains of his former masters, he fights in the name of the downtrodden and the disadvantaged, his rage as much a weapon as his horns, hooves and fists.
A handful of the Old West's more pragmatic individuals have integrated into human society—the hulking minotaur Alistar among them. Working as muscle for hire, he can be found breaking up saloon fights as often as knocking down bank vault doors. If it pays, the longhorn's on board.
Leading from the front of the Infernal invasion, Alistar is a lumbering juggernaut whose ponderous movements bely unimaginable strength and speed. Dozens of armies have fallen before him, overwhelmed suddenly and completely by his power.
Though the great armies of the Magelord Empire have vanished into antiquity, their modern descendants uphold the vicious brutality of their ancestors. Alistar, a prime specimen of the beastmen hordes, now fights for the same culture that conquered his own people so very long ago.
A rare cow-themed variant of the popular Alistar figurines, mint-in-box units have been known to go for several thousand dollars at auction. Yesterday, this one was submerged in the tub. Children don't deserve nice things.
The fusion of arcane sorcery and Piltovan ingenuity, Alistar is an advanced, living golem built by the finest artificers in Runeterra. Tasked with guarding the secrets of hextech, it crushes all who would abuse the methods behind its creation.
The mightiest of all minotaurs, Alistar once roamed the northern mountains freely… but when the endless winter came and blanketed his home in frost as dark as the heart of the Ice Witch herself, the fearsome behemoth fell prey to an eerie corruption—as his fur and bone twisted into pure, frozen malice.
The leader of Ox Clan, Alistar keeps his stubborn squad in line with his reliability and gruff approval. A bit quick to anger with some squad members' bull-headedness, he's determined that nothing and no one will derail this Lunar New Year festival, or Ox Clan's plan to make it a flawless celebration.
New Effect:Alistar gains a stack of Triumph when he stuns or displaces enemy champions, or whenever a nearby enemy dies. At 7 stacks, Alistar roars, healing himself for 20 − 139 (based on level) and the nearest allied champion for 「 twice that amount 」「 40 − 278 (based on level) 」. Afterwards, Alistar cannot gain stacks again for 3 seconds. The death of enemy champions and epic monsters will grant full stacks.
New Active:Alistar tramples the ground for the next 5 seconds, ghosting him and dealing 10 / 12.5 / 15 / 17.5 / 20 (+ 4% AP) magic damage every half second to nearby enemies. Each pulse that damages at least one enemy champion grants Alistar a Trample stack. At 5 Trample stacks, Alistar empowers his next basic attack against an enemy champion to deal an additional 50 − 220 (based on level) bonus magic damage and stun them for 1 second.
Whenever Alistar casts a spell, he gains Trample for 3 seconds, ignoring unit collision and dealing 10 − 23 (based on level) + (0.1 per ability power) area damage per second. It deals double damage to minions and monsters.
Alistar is an alternative form of Alistair, the Anglicized form of Scottish Gaelic Alasdair, ultimately from Ancient Greek Ἀλέξανδρος, meaning "Defender": from PIE roots *h₂lek- "to ward off, to defend" and *h₂nḗr "man"
During Alpha Test, he was simply called 'Minotaur'.
Alistar was deemed overpowered/obnoxious in the Ultra Rapid Fire game mode (available in April 2014) and was ultimately disabled in non-custom games.
Alistar's Series 1 Eternals make the following references: