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Akshan
Akshan is a champion in Wild Rift.[1]
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Armor growth increased from 3.9 to 4.3.
- Base damage increased from 5 / 30 / 55 / 80 to 5 / 35 / 65 / 95.
- Damage against minions changed from 60 / 70 / 80 / 90% to 55 / 70 / 85 / 100%.
Critical strike damage increased from 125% to 150%.- Editor's Note: New value has already been applied in V2.4b.
- Stats
- Attack damage growth increased from 4.4 to 5.5.
- Base damage increased from 20 / 25 / 30 to 20 / 30 / 40.
- Stats
- Base movement speed increased from 340 to 350.
- Critical strike damage reduced from 150% to 125%.
- Cooldown reduced from 75 / 65 / 55 seconds to 65 / 60 / 55.
- Stats
- Base attack damage reduced from 58 to 52.
- Base damage reduced from 5 / 35 / 65 / 95 to 5 / 30 / 55 / 80.
- Minimum bonus AD ratio reduced from 12.5% bonus AD to 10%.
- Maximum bonus AD ratio reduced from 50% bonus AD to 40%.
- New Effect: Now slides along the wall if he hits it at an obtuse (<90°) angle mid-swing.
- New Effect: Now has an indicator that displays enemies within kill threshold.
- Bug Fix: Tooltip now accurately states that shots execute minions.
- Base damage increased from 5 / 30 / 55 / 80 to 5 / 35 / 65 / 95.
- New Effect: Damage per tick is now increased by 0% − 50% (based on critical strike chance).
- Minimum damage: 20 / 25 / 30 (+ 12.5% AD) × (1 + 50% critical strike chance).
- Maximum damage: 80 / 100 / 120 (+ 50% AD) × (1 + 50% critical strike chance).
- New Effect: Damage per tick is now increased by 0% − 50% (based on critical strike chance).
- Stats
- Attack damage growth increased from 3.6 to 4.5.
- Base mana increased from 345 to 390.
- Base mana regeneration increased from 12 to 15.
- Starting bonus attack speed increased from 30% to 40%.
- Bonus movement speed increased from 40 − 80 (based on level) to 40 − 120 (based on level).
- Mana cost reduced from 60 / 70 / 80 / 90 to 50 / 60 / 70 / 80.
- V2.4 - Added
- Released July 28, 2021 (0:01 UTC).