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Akali OriginalCentered.jpg
Akali
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
Wild RiftWild Rift

Abilities

Edit
Assassin's Mark
EFFECT RADIUS: 500
Assassin's Mark.png

Innate: Akali's damaging abilities against enemy Champion icon.png champions will mark a ring around them for 4 seconds, granting her 30 / 40 / 50 / 60% (based on level) Movement speed icon.png bonus movement speed for 2 seconds while moving away from them. Subsequent damaging abilities against enemy champions while a ring is active will only refresh its duration.

If Akali leaves the ring within its duration, she regains the bonus movement speed while moving towards enemy champions for 2 seconds and gains Swinging Kama for 4 seconds, during which she cannot create another ring.

Swinging Kama: Akali's next basic attack's Range icon.png range is doubled, deals 29 − 170 (based on level) (+ 60% bonus AD) (+ 40% AP) bonus magic damage and restores Energy icon.png 10 / 15 / 20 (based on level) energy.

Info
Notes
  • Enemies cannot see the ring, but can see the empower effect.
  • Swinging Kama gives a static bonus range which doesn't change if Akali's range changes during it (i.e Rapid Firecannon Rapid Firecannon):
    • If Rapid Firecannon fully charges within Swinging Kama's duration, Akali's total range increases to 337.5.
    • If Rapid Firecannon fully charges before gaining Swinging Kama, Akali's total range is increased to 395.
  • The ring will create around the last target hit by Five Point Strike Five Point Strike.
  • The empowered attack can be Counter Strike.png dodged and Spirit's Refuge.png blocked.
    • PENDING FOR TEST: Interaction with Blind icon.png blind.

Video

Edit
Five Point Strike
TARGET RANGE: 500 / 120
WIDTH: 350
ANGLE: 20°
CAST TIME: 0.25
COST: 120 / 115 / 110 / 105 / 100 energy
COOLDOWN: 1.5
Five Point Strike.png

Active: Akali unleashes a flurry of kunais in the target direction, dealing magic damage to enemies in a cone. Enemies hit at maximum range are also Slow icon.png slowed by 50% for 0.5 seconds.

Magic Damage:
30 / 55 / 80 / 105 / 130 (+ 65% AD) (+ 60% AP)

At rank 5, Five Point Strike deals「 25% bonus magic damage 」「 162.5 (+ 81.25% AD) (+ 75% AP) total magic damage 」to Minion icon.png minions and Monster icon.png monsters.

Info
Notes
  • Cast location is determined at the end of cast time.

Video

Edit
Twilight Shroud
TARGET RANGE: 250
EFFECT RADIUS: 350 / 1175
CAST TIME: 0.25
COOLDOWN: 20
Twilight Shroud.png

Active: Akali restores Energy icon.png 80 energy, gains Movement speed icon.png bonus movement speed that decays over 2 seconds, and detonates a smoke bomb a fixed distance away in the target direction, creating a circular shroud that expands over the next 5 seconds into a ring. The shroud does not permeate terrain.

Bonus Movement Speed:
30 / 35 / 40 / 45 / 50%
Shroud Duration:
5 / 5.5 / 6 / 6.5 / 7

Entering the shroud renders Akali Twilight Shroud old2.png invisible, unless she is Dash.png dashing.

Akali's basic attacks and abilities will break the invisibility and prevent her from entering it for 1 − 0.625 (based on minutes) seconds, refreshing on subsequent attacks and casts.

The marked marked section of Twilight Shroud's will linger for the mark's duration, even after the shroud ends.

Info
Notes
  • Akali will also not gain the Twilight Shroud old2.png invisibility if she is Recalling Recalling.
  • It is possible for Akali to detonate the smoke bomb on the far side of terrain from her current location.
  • The effects are applied before the cast time, and Akali can move during the cast time.

Video

Edit
Shuriken Flip
TARGET RANGE: Range model.png 825
EFFECT RADIUS: Global
WIDTH: Range model.png 120
SPEED: 1800 / 1500
CAST TIME: 0.4 / 0.25
COST: 30 energy
COOLDOWN: 16 / 14.5 / 13 / 11.5 / 10
Shuriken Flip.png

Active: Akali Dash.png flips in the opposite direction and fires a shuriken in the target direction that stops upon hitting an enemy, dealing them magic damage.

Magic Damage:
50 / 85 / 120 / 155 / 190 (+ 35% AD) (+ 50% AP)

The shuriken marks the enemy or the last smoke smoke section hit for 3 seconds, Sight icon.png revealing them for the duration. While the target or smoke section is marked, Akali can reactivate Shuriken Flip.

Shuriken Flip 2.png

Recast: Akali Dash.png dashes towards the marked target or smoke section, consuming the mark, regardless of distance. Against enemies it deals the same magic damage upon arrival.

Total Damage:
100 / 170 / 240 / 310 / 380 (+ 70% AD) (+ 100% AP)

Akali will not flip backwards while she is Stun icon.png immobilized or Grounded icon.png grounded.

Info
Notes
  • Both casts count as ability activations for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
  • Shuriken Flip does not interrupt Akali's previous move or attack orders.
    • The Recast does.
  • Akali cannot recast Shuriken Flip if the target is not Sight icon.png visible or is Playful.png untargetable.
  • Akali will dash backwards up-to 400 units in a straight line. This dash can cross terrain if the end point is beyond it. If she would end the dash inside terrain, she will instead look for a location in either direction left or right that is outside of terrain and dash there. If there is no such location, she will dash only up to the wall at her normal speed, ending the dash early.
  • The shuriken missile will fire from wherever Akali is at the end of the cast time (usually mid-dash), but always towards and reaching the location that was 825 units in front of her at the start of cast. The only exception is if she moves via Flash Flash, in which case the range of the missile is decreased relative to the distance she blinked.
  • Killing an enemy with the shuriken will still mark the last area of the shroud shroud hit.
Attacking Disabled
Abilities Five Point Strike Five Point Strike and Twilight Shroud Twilight Shroud are usable. Shuriken Flip Shuriken Flip is disabled for 10 seconds and then interrupts. Both dashes of Perfect Execution Perfect Execution interrupt.
Movement Disabled
Items Usable All the other item-actives are usable
Disabled N/A
Interrupted by Hextech Rocketbelt Hextech Rocketbelt Galeforce Galeforce Prowler's Claw Prowler's Claw Stridebreaker Stridebreaker
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Teleport Teleport Recall Recall
Disabled Hexflash Hexflash
Interrupted by Flash Flash
Interrupted by
  • Death
  • Silence icon.png Cast-inhibiting effects
  • Video

    Edit
    Perfect Execution
    TARGET RANGE: 675 / 750
    SPEED: 1500 / 3000
    CAST TIME: None (0.25) / None
    COOLDOWN: 100 / 80 / 60
    Perfect Execution.png

    Active: Akali Dash.png dashes 675 − 825 (based on distance from target) units towards the target enemy Champion icon.png champion, dealing physical damage to all enemies in her path.

    Physical Damage:
    125 / 225 / 325 (+ 50% bonus AD)

    Perfect Execution can be recast after 2.5 seconds within 10 seconds of the first activation.

    Perfect Execution 2.png

    Recast: Akali Dash.png dashes in the target direction, dealing magic damage to all enemies in her path, increased by 0% − 200% (based on target's missing health).

    Minimum Magic Damage:
    75 / 145 / 215 (+ 30% AP)
    Maximum Magic Damage:
    225 / 435 / 645 (+ 90% AP)

    Info
    Notes
    • Both casts count as ability activations for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
    • Casting Flash Flash during either dashes will interrupt them, but Akali will deal damage to any enemies she comes in contact with at the new location.
      • Enemies already hit by either of Perfect Execution's casts cannot be affected more than once by the same cast.

    Patch history

    See here for the complete patch history.
    The following denotes balance and ability changes relative to Akali's full-relaunch in V8.15.
    V11.2
    • Five Point Strike Five Point Strike
      • Energy cost increased to 120 / 115 / 110 / 105 / 100 from 120 / 110 / 100 / 90 / 80.
    V11.1
    • Stats
      • Base attack damage reduced to 62 from 62.4.
    V10.25 - December 15th Hotfix
    • Assassin's Mark Assassin's Mark
      • Bonus movement speed reduced to 30 / 40 / 50 / 60% (based on level) from 40 / 50 / 60 / 70% (based on level).
      • Base damage reduced to 29 − 170 (based on level) from 39 − 180 (based on level).
      • AP ratio reduced to 40% AP from 50% AP.
    V10.24
    V10.23
    • Five Point Strike Five Point Strike
      • Energy cost reduced to 120 / 110 / 100 / 90 / 80 from 120 / 115 / 110 / 105 / 100.
    V10.22
    V10.19
    • Five Point Strike Five Point Strike
      • Base damage reduced 30 / 55 / 80 / 105 / 130 from 35 / 60 / 85 / 110 / 135.
      • AP ratio reduced to 60% AP from 65% AP.
    V10.16
    • Five Point Strike Five Point Strike
      • Base damage increased to 35 / 60 / 85 / 110 / 135 from 30 / 55 / 80 / 105 / 130.
    • Shuriken Flip Shuriken Flip
      • Damage type changed to magic from physical.
    V10.13
    V10.12
    • Five Point Strike Five Point Strike
      • Base damage increased to 30 / 55 / 80 / 105 / 130 from 25 / 50 / 75 / 100 / 125.
      • AP ratio increased to 65% AP from 60% AP.
    V10.7
    V10.3 - February 6th Hotfix
    • Shuriken Flip Shuriken Flip
      • Base damage increased to 50 / 85 / 120 / 155 / 190 from 40 / 70 / 100 / 130 / 160.
    • Perfect Execution Perfect Execution
      • Cooldown reduced to 120 / 90 / 60 seconds from 160 / 130 / 100.
      • First dash base damage increased to 125 / 225 / 325 from 85 / 150 / 215.
    V10.3
    • Five Point Strike Five Point Strike
      • Energy cost increased to 120 / 115 / 110 / 105 / 100 from 100 / 95 / 90 / 85 / 80.
    • Twilight Shroud Twilight Shroud
      • Removed: No longer gains 20 / 25 / 30 / 35 / 40% bonus movement speed while in the shroud.
      • New Effect: On-cast, now gains 30 / 35 / 40 / 45 / 50% bonus movement speed that decays over 2 seconds.
    • Perfect Execution Perfect Execution
      • First cast targeting changed to champion targeting from free targeting.
      • First cast target range increased to 675 units from 575.
      • First cast dash distance increased to 675 / 690 / 705 / 720 / 735 / 750 / 765 / 780 / 795 / 810 / 825 (based on distance from target) units from 575.
    V9.24
    • Five Point Strike Five Point Strike
      • Removed: No longer has a hitbox behind herself.
      • Bonus damage at max rank against minions and monsters reduced to 25% from 33%.
    V9.23
    • True Damage Akali True Damage Akali
      • Loading screen border is now uniquely colored per True Damage skin.
    V9.19
    • Perfect Execution Perfect Execution
      • Second base minimum base damage increased to 75 / 145 / 215 from 65 / 140 / 215.
      • Second cast maximum base damage increased to 225 / 435 / 645 from 195 / 420 / 645.
    V9.18
    • Perfect Execution Perfect Execution
      • Removed: No longer stuns for 0.5 seconds on first cast.
      • Second cast minimum base damage reduced to 65 / 140 / 215 from 85 / 150 / 215.
      • Second cast maximum base damage reduced to 195 / 420 / 645 from 255 / 450 / 645.
      • Cooldown increased to 160 / 130 / 100 seconds from 120 / 110 / 100.
    V9.16
    V9.14 - July 22nd Hotfix
    • Twilight Shroud Twilight Shroud
      • Bug Fix: Fixed a bug where she wasn't immediately stealthed after casting.
    V9.14 - July 18th Hotfix
    • Stats
      • Base health increased to 575 from 550.
      • Base health regeneration increased to 8 from 6.
    V9.14 - July 17th Hotfix
    • Perfect Execution Perfect Execution
      • Bug Fix: Travel speed when casting Perfect Execution is no longer slower than intended.
    V9.14
    • Stats
      • Base magic resistance increased to 37 from 32.1.
      • Health growth increased to 95 from 85.
    • Five Point Strike Five Point Strike
      • AP ratio increased to 60% AP from 50% AP.
    • Twilight Shroud Twilight Shroud
      • Removed: No longer causes all sources of True Sight icon.png true sight (except for Turret icon.png turret targeting) to grant Sweeper Drone icon.png obscured vision instead. Now only gains Twilight Shroud old2.png invisibility in the shroud.
      • Cooldown changed to 20 seconds at all ranks from 25 / 22 / 19 / 16 / 13.
      • Energy restore increased to 80 at all ranks from 40 / 50 / 60 / 70 / 80.
      • Removed: Duration is no longer extended by 2 seconds if Akali breaks and re-enters stealth.
    • Shuriken Flip Shuriken Flip
      • Shuriken base damage reduced to 40 / 70 / 100 / 130 / 160 from 70 / 105 / 140 / 175 / 210.
      • Shuriken AD ratio changed to 35% total AD from 70% bonus AD.
      • New Effect: Shuriken damage now scales with 50% AP.
      • Dash base damage reduced to 40 / 70 / 100 / 130 / 160 from 50 / 80 / 110 / 140 / 170.
      • Dash AD ratio changed to 35% total AD from 70% bonus AD.
      • New Effect: Dash damage now scales with 50% AP.
    • Perfect Execution Perfect Execution
      • Cooldown increased to 120 / 110 / 100 seconds from 100 / 85 / 70.
    V9.11
    • Assassin's Mark Assassin's Mark
      • Energy restoration reduced to 10 / 15 / 20 (based on level) from 10 / 20 / 30 (based on level).
      • Bonus AD ratio reduced to 60% bonus AD from 90%.
      • AP ratio reduced to 50% AP from 70% AP.
    V9.9
    • Twilight Shroud Twilight Shroud
      • Bonus duration reduced to 2 seconds from 3.
        • Maximum duration reduced to 7 / 7.5 / 8 / 8.5 / 9 seconds from 8 / 8.5 / 9 / 9.5 / 10.
      • Cooldown increased to 25 / 22 / 19 / 16 / 13 seconds from 21 / 19 / 17 / 15 / 13.
    V9.7
    • Twilight Shroud Twilight Shroud
      • Bug Fix: Fixed a bug where the cooldown was incorrectly calculated with her cooldown reduction.
    V9.5
    • Assassin's Mark Assassin's Mark
      • Movement speed duration gained from moving towards the edge of the ring increased to 2 seconds from 1.25.
      • Movement speed duration gained from moving towards enemies increased to 2 seconds from 1.25.
    • Twilight Shroud Twilight Shroud
      • New Effect: Is now only revealed by towers if she is within attack range rather then sight range.
      • New Effect: Now only needs exit and re-enter the shroud once to extend the duration by 3 seconds, instead of 6 times.
    • Shuriken Flip Shuriken Flip
      • Shuriken base damage increased to 70 / 105 / 140 / 175 / 210 from 60 / 90 / 120 / 150 / 180.
      • Dash base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.
    • Perfect Execution Perfect Execution
      • Cooldown reduced to 100 / 85 / 70 seconds from 120 / 100 / 80.
    V9.3
    • Stats
      • Base health regeneration increased to 6 from 3.5.
    • Five Point Strike Five Point Strike
      • Removed: If cast at 180 energy or above, no longer heals for 5 / 10 / 15 / 20 / 25 (+ 20 / 25 / 30 / 35 / 40% AD) (+ 20 / 25 / 30 / 35 / 40% AP).
    • Twilight Shroud Twilight Shroud
      • Removed: Twilight Shroud no longer prevents turrets from revealing Akali.
      • Cooldown increased to 21 / 19 / 17 / 15 / 13 seconds from 21 / 18.5 / 16 / 13.5 / 11.
    V8.24b
    • Twilight Shroud Twilight Shroud
      • New Effect: Akali now briefly obscures (opponents can see her outline but not target her) before stealthing or re-stealthing even if enemies don't have true sight in the area.
      • New Effect: Targeted abilities and uncancellable basic attacks (e.g. Nasus' Nasus' Siphoning Strike Siphoning Strike) are no longer canceled when Akali stealths or re-stealths.
      • Re-stealth timing changed to 1 / 0.9 / 0.825 / 0.725 / 0.625 (based on minutes) seconds from 0.9 / 0.8 / 0.725 / 0.625 (based on levels).
      • Base duration increased to 5 / 5.5 / 6 / 6.5 / 7 seconds from 4 / 4.5 / 5 / 5.5 / 6.
      • Maximum duration increased to 8 / 8.5 / 9 / 9.5 / 10 seconds from 6 / 6.5 / 7 / 7.5 / 8.
    V8.24
    • Twilight Shroud Twilight Shroud
      • Base duration reduced to 4 / 4.5 / 5 / 5.5 / 6 seconds from 5 / 5.5 / 6 / 6.5 / 7.
      • Maximum duration reduced to 6 / 6.5 / 7 / 7.5 / 8 seconds from 8 / 8.5 / 9 / 9.5 / 10.
    • K/DA Akali K/DA Akali
      • Bug Fix: Transition into her slowed animation has been restored.
      • Perfect Execution Perfect Execution
        • Bug Fix: SFX volume no longer stacks when hitting multiple targets.
    V8.23 - November 21st Hotfix
    • General
      • Bug Fix: Fixed a bug that made her attack speed higher than intended.
    V8.22
    • General
      • No longer has 4 last-hit assistance.
    • Twilight Shroud Twilight Shroud
      • Cooldown increased to 21 / 18.5 / 16 / 13.5 / 11 seconds from 17 / 15.5 / 14 / 12.5 / 11.
    • Perfect Execution Perfect Execution
      • First and second cast base damage changed to 85 / 150 / 215 from 100 / 150 / 200.
    V8.18
    • Perfect Execution Perfect Execution
      • First and second cast base damage reduced to 100 / 150 / 200 from 120 / 180 / 240.
    V8.17
    • Perfect Execution Perfect Execution
      • Bug Fix: Fixed a bug where it dealt damage to all opponents based on the health of the last enemy struck, rather than calculating damage individually for each.
    V8.15 - Full Relaunch
    • General
    • Stats
      • Base movement speed reduced to 345 from 350.
      • Attack speed delay increased to 0 from -0.1.
      • Base attack speed reduced to 0.625 from 0.694.
      • Base attack damage increased to 62.4 from 58.376.
      • Base armor reduced to 23 from 31.38.
      • Base health reduced to 550 from 593.
      • Base health regeneration reduced to 3.5 from 8.5.
      • Attack speed growth increased to 3.2% from 3.1%.
      • Attack damage growth increased to 3.3 from 3.2.
      • Health growth reduced to 85 from 90.
      • Health regeneration growth reduced to 0.5 from 0.65.
    • Assassin's Mark Assassin's Mark (Innate)
      • Akali's ability damage against enemy champions creates a 500-unit ring around them for 4 seconds, granting her 40 / 50 / 60 / 70% (based on level) bonus movement speed for 1.25 seconds while moving towards the edge of the ring.
      • When Akali breaks through the ring, she regains the bonus movement speed towards enemy champions and gains Swinging Kama for 4 seconds.
      • Swinging Kama: Akali's next basic attack gains 125 bonus range, deals 39 − 180 (based on level) (+ 90% bonus AD) (+ 70% AP) bonus magic damage and restores 10 / 20 / 30 (based on level).
    • Five Point Strike Five Point Strike (Q)
      • Active: Akali throws a flurry of kunais in the target direction, dealing 25 / 50 / 75 / 100 / 125 (+ 65% AD) (+ 50% AP) magic damage to enemies hit. Enemies hit at maximum range are also Slow icon.png slowed by 50% for 0.5 seconds.
      • If cast at 180 energy or above, Akali also heals for 5 / 10 / 15 / 20 / 25 (+ 20 / 25 / 30 / 35 / 40% AD) (+ 20 / 25 / 30 / 35 / 40% AP).
      • At rank 5, deals 33.3% bonus damage to minions and monsters.
      • Target Range: 500.
      • Energy Cost: 100 / 95 / 90 / 85 / 80.
      • Cooldown: 1.5 seconds.
    • Twilight Shroud Twilight Shroud (W)
      • Active: Akali restores 40 / 50 / 60 / 70 / 80 energy and detonates a smoke bomb in the target direction for 5 / 5.5 / 6 / 6.5 / 7 seconds. The smoke cloud begins as a circular area, expanding over the next 5 seconds to form a ring. The smoke cannot expand through terrain.
      • While inside the smoke, Akali is Twilight Shroud old2.png invisible, gains 20 / 25 / 30 / 35 / 40% bonus movement speed and causes all sources of True Sight icon.png true sight, including turrets, to grant Sweeper Drone icon.png obscured vision instead.
      • Akali's basic attacks and abilities will break the invisibility for 0.9 / 0.8 / 0.725 / 0.625 (based on levels) seconds and extend Twilight Shroud's duration by 0.5 seconds, extending aswell whenever she leaves or enters the cloud.
      • Twilight Shroud's duration cannot exceed 8 / 8.5 / 9 / 9.5 / 10 seconds unless marked marked, in which case the marked section will linger for the mark's duration.
      • Target Range: 250.
      • Energy Cost: No cost.
      • Cooldown: 17 / 15.5 / 14 / 12.5 / 11 seconds.
    • Shuriken Flip Shuriken Flip (E)
      • First Active: Akali dashes backward and fires a shuriken forward, dealing 60 / 90 / 120 / 150 / 180 (+ 70% bonus AD) physical damage to the first enemy hit and marking them.
      • If the Shuriken reaches maximum range without hitting an enemy, or the enemy dies because of the shuriken, it will mark the furthest most portion of Twilight Shroud Twilight Shroud it travelled through if applicable.
      • While a target is marked, Akali can reactivate Shuriken Flip within the next 3 seconds.
      • Second Active: Akali dashes towards the marked target, dealing the same initial damage.
      • Target Range: 650 / Global.
      • Energy Cost: 30.
      • Cooldown: 16 / 14.5 / 13 / 11.5 / 10 seconds.
    • Perfect Execution Perfect Execution (R)
      • First Active: Akali dashes in the target direction, dealing 120 / 180 / 240 (+ 50% bonus AD) physical damage and Stun icon.png stunning enemies hit for 0.5 seconds.
      • After 2.5 seconds, Perfect Execution can be reactivated within the following 7.5 seconds.
      • Second Active: Akali dashes in the target direction, dealing 120 / 180 / 240 (+ 30% AP) magic damage to enemies hit. The base damage is increased by 0% − 150% (based on target's missing health), and the scaling damage is increased by 0% − 200% (based on target's missing health).
      • Target Range: 575 / 750.
      • Energy Cost: No cost.
      • Cooldown: 120 / 100 / 80 seconds.

    Release version

    The following denotes balance and ability changes relative to Akali's initial release in V1.0.0.85.
    V8.4
    V8.3
    • Stats
      • Base health regeneration increased to 8.5 from 8.342.
    V8.2
    • Mark of the Assassin Mark of the Assassin
      • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
    • Shadow Dance Shadow Dance
      • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
    V7.22
    • Stats
      • Base armor increased to 31 from 26.38.
      • Base health increased to 593 from 587.8.
      • Health growth increased to 90 from 85.
    V7.15
    V7.12
    V7.2
    V6.24
    V6.23
    • Twin Disciplines Twin Disciplines
      • Healing AP ratio increased to 45% AP from 30% AP.
      • Bonus damage AP ratio increased to 65% AP from 50% AP.
      • Bug Fix: Fixed a bug where damage from Twin Disciplines and Mark of the Assassin Mark of the Assassin would not count towards  Thunderlord's Decree.
    • Twilight Shroud Twilight Shroud
      • Energy cost reduced to 60 / 55 / 50 / 45 / 40 from 80 / 75 / 70 / 65 / 60.
    • Crescent Slash Crescent Slash
      • AP ratio increased to 60% AP from 50% AP.
      • Bonus AD ratio increased to 80% bonus AD from 70% bonus AD.
    V6.22
    • General
      • New ability icons.
    • Twin Disciplines Twin Disciplines
      • New Effect: Akali's next two attacks are empowered, the first restoring 5 − 60 (based on level) (+ 60% bonus AD) (+ 30% AP) health and the second attack, within 4 seconds, dealing 10 − 100 (based on level) (+ 50% bonus AD) (+ 50% AP) bonus magic damage.
      • Cooldown: 8 / 7 / 6 / 5 / 4 (based on level) seconds after the first attack.
    • Twilight Shroud Twilight Shroud
      • New Effect: Now teleports Akali to the cast location, placing Twilight Shroud at her original position.
      • New Effect: Casting Twilight Shroud places Akali's other abilities on a 0.5 seconds global cooldown.
      • New Effect: 250 units cast range.
      • New Effect: Now retains Twilight Shroud's full bonus movement speed value until she leaves the area.
      • Stealth reclassified as Twilight Shroud old2.png Invisibility.
    • Crescent Slash Crescent Slash
      • Cooldown increased to 5 / 4.5 / 4 / 3.5 / 3 seconds from 5 / 4 / 3 / 2 / 1.
      • Base damage increased to 70 / 100 / 130 / 160 / 190 from 30 / 55 / 80 / 105 / 130.
      • AP ratio increased to 50% AP from 40% AP.
      • AD ratio changed to 70% bonus AD from 60% AD.
      • New Effect: Now refunds 60% cooldown if it kills an enemy.
    • Shadow Dance Shadow Dance
      • Cooldown increased to 2 seconds at all ranks from 2 / 1.5 / 1.
      • Base damage reduced to 50 / 100 / 150 from 100 / 175 / 250.
      • AP ratio reduced to 25% AP from 50% AP.
    V6.8
    V6.7
    V6.3
    V5.10
    • Shadow Dance Shadow Dance
      • Now gives 50% less pass-through distance versus targets marked by Mark of the Assassin Mark of the Assassin.
      • Minimum pass-through distance reduced to 100 from 150.
      • Maximum pass-through distance reduced to 200 from 250.
    V5.9
    • Crescent Slash Crescent Slash
      • Cooldown reduced to 5 / 4 / 3 / 2 / 1 seconds from 7 / 6 / 5 / 4 / 3.
      • Ability power ratio increased to (+ 40% AP) from (+ 30% AP).
      • New particle effects indicating its range (for all skins except Headhunter), visible to allies and enemies.
    • Shadow Dance Shadow Dance
      • New Effect: Now leaves Akali 150-250 units on the far side of her target.
        • The strike through distance increases the closer the target is from Akali on cast.
    V5.2
    V4.18
    • Twilight Shroud Twilight Shroud
      • No longer grants an armor and magic resistance buff while inside the shroud.
      • Now grants 20 / 40 / 60 / 80 / 100% bonus movement speed that rapidly decays over 1 second each time Akali enters stealth.
    V4.17
    • General
      • Texture update to Classic, All-star, Blood Moon, Crimson, Nurse, Silverfang, and Stinger.
    V4.16
    V4.5
    • Stats
      • Base armor increased to 20.5 from 16.5.
    V4.2
    • Shadow Dance Shadow Dance
      • The number of stacks can now (once again) be seen in her buff bar.
    V3.7
    • Twilight Shroud Twilight Shroud
      • Now grants vision in the area of effect.
    • Shadow Dance Shadow Dance
      • Essence of Shadow charge time reduced to 30 / 22.5 / 15 seconds from 35 / 25 / 15.
    V3.5 (Balance update)
    • Mark of the Assassin Mark of the Assassin
      • Initial damage reduced to 35 / 55 / 75 / 95 / 115 from 45 / 70 / 95 / 120 / 145.
      • Mark detonation damage ability power ratio increased to (+ 50% AP) from (+ 40% AP).
    • Shadow Dance Shadow Dance
      • Essence of Shadow charge rate increased to 35 / 25 / 15 seconds from 25 / 20 / 15.
    V3.5
    • Twilight Shroud Twilight Shroud
      • Akali is now immediately concealed/revealed upon entering/leaving the Shroud zone.
      • Akali is now immediately concealed when casting Twilight Shroud directly on herself.
      • Akali is now revealed upon casting a spell or beginning an attack rather than upon dealing damage.
      • Delay on re-concealment increased by 0.15 seconds.
    V3.02
    • Twin Disciplines Twin Disciplines
      • Discipline of Force
        • Now takes effect immediately instead of requiring 19.5 ability power.
        • Base damage bonus reduced to 6% from 8%.
      • Discipline of Might
        • Now takes effect immediately instead of requiring 9.5 attack damage.
        • Base spell vamp bonus reduced to 6% from 8%.
    V1.0.0.152
    • Stats
      • Movement speed increased to 350 from 325.
    V1.0.0.146
    V1.0.0.143
    V1.0.0.142
    V1.0.0.141
    V1.0.0.138
    • Stats
      • Base armor increased to 16.5 from 13.5.
      • Base health increased to 530 from 510.
    • Shadow Dance Shadow Dance
      • Bug Fix: Shadow Dance's recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges.
    • Twilight Shroud Twilight Shroud
      • Bug Fix: Twilight Shroud not applying assists properly.
    V1.0.0.129
    • Twin Disciplines Twin Disciplines
      • Initial spell vamp gained upon obtaining 10 bonus attack damage reduced to 8% from 10%.
      • Additional spell vamp reduced to 1% per 6 attack damage from 1% per 5 attack damage.
      • Initial magic damage bonus upon obtaining 20 ability power reduced to 8% from 10%.
      • Additional magic damage bonus reduced to 1% per 6 ability power from 1% per 5 ability power.
    • Mark of the Assassin Mark of the Assassin
      • Projectile base damage and proc based damage reduced to 45 / 70 / 95 / 120 / 145 from 50 / 75 / 100 / 125 / 150.
    V1.0.0.125
    • Fixed a bug where Akali could get stuck during her dash animation.
    V1.0.0.123
    • Shadow Dance Shadow Dance
      • Cooldown before Akali's next Shadow Dance charge and her current stacks are now shown in the same buff.
    V1.0.0.121
    • Shadow Dance Shadow Dance
      • Akali will now attempt to immediately attack champions upon arriving when she uses Shadow Dance.
    V1.0.0.113
    • Twin Disciplines Twin Disciplines
      • Adjusted Twin Disciplines to trigger at 9.5 bonus attack damage and 19.5 ability power to account for rounding.
    V1.0.0.111
    • General
      • Ability tooltips updated.
    • Mark of the Assassin Mark of the Assassin
      • Fixed a bug where the sound of Mark of the Assassin could persist after her target died.
    V1.0.0.110
    V1.0.0.106
    • Shadow Dance Shadow Dance
      • Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockback.
    V1.0.0.105
    V1.0.0.104
    • Shadow Dance Shadow Dance
      • Time to gain Essence of Shadow charges is reduced by cooldown reduction effects.
      • Time to gain next charge does not progress while you are at maximum charges.
    V1.0.0.100
    • General
      • Updated tooltips for Akali.
    • Twin Disciplines Twin Disciplines
      • Fixed a display error with Twin Disciplines and death recap.
    • Shadow Dance Shadow Dance
      • Can no longer be cast while rooted.
    V1.0.0.99
    • Twin Disciplines Twin Disciplines
      • Now gain 1% spell vamp for every 5 bonus attack damage instead of 1% for every 10 bonus attack damage.
    V1.0.0.96
    • Shadow Dance Shadow Dance
      • Now gain an Essence of Shadow charge on Champion kills and assists in addition to her standard accumulation over time method.
    V1.0.0.94(b)
    • Twilight Shroud Twilight Shroud
      • Now grants additional magic resist equal to the armor values.
      • Now lasts for 8 seconds at all ranks from 6 / 6.5 / 7 / 7.5 / 8 seconds.
    V1.0.0.94
    • General
      • Fixed a bug with Akali's attack timing.
    • Twilight Shroud Twilight Shroud
      • Using a potion while in Twilight Shroud will no longer break Akali out of stealth.
    V1.0.0.87
    • General
      • Adjusted Akali's hit timing to be more accurate.
    • Mark of the Assassin Mark of the Assassin
      • Fixed a bug where Mark of the Assassin would proc even if you miss or are dodged.
    • Crescent Slash Crescent Slash
      • Fixed a bug where Crescent Slash was spell vamping for too much.
    • Twin Disciplines Twin Disciplines
      • Fixed a bug where her Twin Disciplines Twin Disciplines failed to count ability power and damage gained through buffs such as Improved Ignite Ignite, Eye of the Storm Eye of the Storm, or Mejai's Soulstealer Mejai's Soulstealer.
      • Twin Disciplines spell vamp ratio increased to 10% per 100 attack damage, from 5% per 100 attack damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash Crescent Slash.
    • Shadow Dance Shadow Dance
      • Akali can no longer Shadow Dance out of disables.
    V1.0.0.86
    • Twilight Shroud Twilight Shroud
      • Stealth is now removed when you actually attack, rather than when you begin your attack animation.
    V1.0.0.85
    • Added.
    • Twin Disciplines Twin Disciplines (Innate)
      • Discipline of Might: Upon obtaining 10 attack damage, Akali gains 10% Spell Vamp, increasing by 1% for every 20 attack damage gained thereafter. This does not include base damage.
      • Discipline of Force: Upon obtaining 20 ability power, Akali's attacks deal 10% bonus magic damage, increasing by 1% for every 5 ability power gained thereafter.
    • Mark of the Assassin Mark of the Assassin (Q)
      • Akali spins her kama at a target enemy to deal magic damage and mark the target for 6 seconds. Akali's melee attacks against a marked target will trigger and consume the mark to cause additional damage and restore energy.
    • Twilight Shroud Twilight Shroud (W)
      • Akali throws down a cover of smoke. While inside the area, Akali gains armor and becomes stealthed. Attacking or using abilities will briefly reveal her. Enemies inside the smoke have their movement speed reduced.
    • Crescent Slash Crescent Slash (E)
      • Akali flourishes her kamas, dealing damage based on her attack damage and ability power.
    • Shadow Dance Shadow Dance (Ultimate)
      • Akali moves through shadows to quickly strike her target, dealing damage and consuming an Essence of Shadow charge. Akali recharges Essence of Shadow charges periodically, max 3 stacks.

    See also

    References

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