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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Teemo LittleDevilSkin
Ahri
Ahri (Universe)Ahri (Universe)
Ahri (League of Legends)Ahri (League of Legends)
Ahri (Esports)Ahri (Esports)
Ahri (Teamfight Tactics)Ahri (Teamfight Tactics)
Ahri (Legends of Runeterra)Ahri (Legends of Runeterra)
Ahri (Ruined King)Ahri (Ruined King)
Ahri (Wild Rift)Ahri (Wild Rift)
Ahri (Development)Ahri (Development)

Ahri is a champion in Wild Rift.[1]

Loadouts

Abilities[]

Essence Theft

Ahri Essence Theft WR

Innate: When Ahri's abilities hit at least one enemy, she generates a stack. At 3 stacks, her next ability hit will consume them all to Heal power icon heal herself for 40 / 60 / 80 / 100 (based on level) Multiple champions hit with Between Worlds (R)(+ 20% AP).

Whenever Ahri scores a champion Damage rating takedown within 3 seconds of damaging them, she collects their essence to Champions hit with Powder Kegs (E) detonated by chain reactionheal for 80 / 120 / 160 / 200 (based on level) Multiple champions hit with Between Worlds (R)(+ 35% AP).

Info
  • No additional details.

Orb of Deception

Ahri Orb of Deception WR

Active: Ahri sends her orb in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit. At maximum range, the orb homes back to her to deal the same in Skillshots dodged with Void Surge (Q) true damage to enemies hit.

Damage Per Pass:
40 / 75 / 110 / 145 Multiple champions hit with Between Worlds (R)(+ 40% AP)
Total Mixed Damage:
80 / 150 / 220 / 290 Multiple champions hit with Between Worlds (R)(+ 80% AP)

Enemies can be hit only once per pass.

Info
  • Orb of Deception will hit additional units around the return point in a small circle when the orb turns around.
    • This applies both to the initial and return missile's damage, but the initial missile only deals damage if the unit was not hit by it already.
  • Each pass of the projectile can only damage an enemy once.
  • If Ahri dies while the orb is out, the orb will visually disappear but continue to deal damage and return to Ahri.(bug)
  • This ability will cast from wherever the caster is at the end of the cast time.

Fox-Fire

Ahri Fox-Fire WR

Active: Ahri gains Attack speed icon Champions killed 5s before or after using Chronobreak (R)45% bonus movement speed that decays over 2 seconds, and conjures three flames orbiting her clockwise for up to 2.5 seconds. After 0.25 seconds, each flame targets a Sight icon visible enemy, or after 0.4 seconds targets the closest visible enemy in range, dealing Damage mitigated with Shifting Sands (E)magic damage.

Each subsequent flame against a single target deals 30% less damage than the previous.

Magic Damage:
45 / 80 / 115 / 150 Multiple champions hit with Between Worlds (R)(+ 35% AP)
Total Single Target Damage:
62.55 / 111.2 / 159.85 / 208.5 Multiple champions hit with Between Worlds (R)(+ 48.65% AP)

Flames prioritize enemy champions hit by Charm Charm, then enemy Champion icon champions, then minions that would die to Fox-Fire's damage, and then the target of Ahri's last basic attack within 3 seconds.

Info
  • Each missile of Fox-Fire has its own shorter non-priority range.
  • Any unused Fox-Fires will fizzle upon death.

Charm

Ahri Charm WR

Active: Ahri blows forth a kiss in the target direction that Charm icon WR charms the first enemy hit, dealing Damage mitigated with Shifting Sands (E)magic damage, Knockdown icon knocking them down, and Slow icon slowing them by 65% for a duration.

Magic Damage:
60 / 100 / 140 / 180 Multiple champions hit with Between Worlds (R)(+ 50% AP)
Disable Duration:
1.4 / 1.6 / 1.8 / 2 seconds

Info
  • Charm is able to Slow icon slow targets otherwise Slow immune 2 immune to slows upon Charm icon WR charming them.(bug)
  • This ability will cast from wherever the caster is at the end of the cast time.

Spirit Rush

Ahri Spirit Rush WR

Active: Ahri Dash dashes in the target direction and then fires essence bolts to up to 3 nearby Sight icon visible enemies, each dealing Damage mitigated with Shifting Sands (E)magic damage.

Magic Damage:
60 / 90 / 120 Multiple champions hit with Between Worlds (R)(+ 35% AP)

Spirit Rush can be recast twice more within 12 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. During this time, consuming consuming a champion's essence will extend the recast duration by and up to 10 seconds, and grants an additional recast, storing up to 3 recasts at a time.

Recast: Ahri mimics the first cast's effects.

Spirit Rush's recast duration will persist even after using all recasts. Bolts prioritize champions. Fox-Fire Fox-Fire can be cast during the dash.

Info
  • Each cast counts as an ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Template:WRas passive.
  • There's a slight delay before a champion gains vision of the fog of war once inside it. Because of this, if Ahri dashes into it, it is possible that Spirit Rush will not target any enemy in range.
  • The bolts do not fire if Ahri dies while Dash dashing, unless she was saved by Revival icon resurrection.
    • The bolts will fire if the dash is Silence icon interrupted by other means.


Patch history[]

For the expanded patch notes, see here.
V5.2b
  • Orb of Deception Orb of Deception
    • Base damage increased from 35 / 70 / 105 / 140 to 40 / 75 / 110 / 145.
    • AP ratio increased from Multiple champions hit with Between Worlds (R)35% AP to inherit40%.
  • Fox-Fire Fox-Fire
    • Cooldown reduced from 9 / 8 / 7 / 6 seconds to 8 / 7 / 6 / 5.
    • Base damage increased from 40 / 75 / 110 / 145 to 45 / 80 / 115 / 150.
    • AP ratio increased from Multiple champions hit with Between Worlds (R)30% AP to inherit35%.
V4.4
  • General
    • Undocumented: New voice-over.
  • Stats
    • Base movement speed increased from 340 to 345.
  • Orb of Deception Orb of Deception
    • New effect: Cast time now scales with ability haste.
V4.3c
  • Essence Theft Essence Theft
    • Champion takedown base heal increased from 70 / 110 / 150 / 190 (based on level) to 80 / 120 / 160 / 200 (based on level).
    • Champion takedown heal AP ratio increased from Multiple champions hit with Between Worlds (R)30% AP to inherit35%.
  • Fox-Fire Fox-Fire
    • Bonus movement speed increased from 40% to 45%.
V4.2
  • Stats
    • Base movement speed increased from 330 to 340.
V3.4a
  • Essence Theft Essence Theft
    • Champion base heal reduced from 80 / 120 / 160 / 200 (based on level) to 70 / 110 / 150 / 190 (based on level).
    • Champion AP ratio reduced from Multiple champions hit with Between Worlds (R)40% AP to inherit30%.
V3.3
  • Essence Theft Essence Theft
    • Base heal increased from 30 / 60 / 90 / 120 (based on level) to 40 / 60 / 80 / 100 (based on level) seconds.
    • Heal AP ratio reduced from Multiple champions hit with Between Worlds (R)45% AP to inherit20%.
    • New Effect: Whenever Ahri scores a champion takedown within 3 seconds of damaging them, she consumes their essence to Champions hit with Powder Kegs (E) detonated by chain reactionHeal power icon heal herself for 80 / 120 / 160 / 200 (based on level) Multiple champions hit with Between Worlds (R)+ 40% AP.
  • Fox-Fire Fox-Fire
    • Improved the logic of the fox-fire missile.
  • Charm Charm
    • Removed: Enemies hit by Charm take 20% more damage from Ahri's abilities for 5 seconds.
  • Spirit Rush Spirit Rush
    • Cooldown reduced from 90 / 75 / 60 seconds to 75 / 65 / 55.
    • Recast duration increased from 10 seconds to 12.
    • New Effect: Cooldown start changed from post-effect to on-cast.
    • New Effect: Consuming a champion's essence with Essence Theft Essence Theft while active extends the ability's recast duration by and up to 10 seconds and grants an additional recast, storing up to 3 recasts.
    • Recast duration now persists after using all recasts.
V3.2
  • Stats
    • Health growth reduced from 115 to 105.
V2.5
  • Stats
    • Base health reduced from 570 to 530.
    • Mana growth reduced from 57 to 49.
  • Orb of Deception Orb of Deception
    • Base damage reduced from 40 / 75 / 110 / 145 to 35 / 70 / 105 / 140.
V2.4b
  • Fox-Fire Fox-Fire
    • Bug Fix: Movement speed now properly decays over time.
V2.3a
  • Stats
    • Base armor reduced from 35 to 30.
V1.1
  • Stats
    • Base mana regeneration reduced to 18 from 21.
V0.5
  • Essence Theft Essence Theft
    • New Innate Effect: Ahri generates a stack of Essence Theft whenever she hits an enemy with her abilities, stacking up to 3 times. At 3 stacks, her next ability will Champions hit with Powder Kegs (E) detonated by chain reactionHeal power icon heal her for Multiple champions hit with Between Worlds (R)30 / 60 / 90 / 120 (based on level) Multiple champions hit with Between Worlds (R)(+ 45% AP).
    • Old Innate Effect: Ahri's gains Spell vamp icon 30% spell vamp against Stun icon immobilized enemies.
  • Orb of Deception Orb of Deception
    • Removed: Ahri no longer gains 30% bonus movement speed while the orb is in flight.
  • Fox-Fire Fox-Fire
    • New Effect: Ahri gains 40% bonus movement speed decaying over 1.5 seconds.

See also[]

References[]