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Abilities

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Vastayan Grace
STATIC COOLDOWN: 9
Vastayan Grace

Innate: Whenever Ahri lands 2 ability hits against a champion within 1.5 seconds, she gains Movement speed icon 20% bonus movement speed for 3 seconds.

Info
Notes
  • No additional details.

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Orb of Deception
TARGET RANGE: 880
WIDTH: 180
SPEED: 1700
CAST TIME: 0.25
COST: 65 / 70 / 75 / 80 / 85 mana
COOLDOWN: 7
Essence Theft

Passive: Ahri gains an Essence Theft stack for each enemy hit by her abilities, up to a maximum of 3 per cast, and storing up to 9 at once.

Orb of Deception

Active: Ahri sends her orb in the target direction, dealing magic damage to all enemies it passes through. At maximum range, it homes back to Ahri, dealing the same in true damage.

Damage Per Pass:
40 / 65 / 90 / 115 / 140 (+ 35% AP)
Total Mixed Damage:
80 / 130 / 180 / 230 / 280 (+ 70% AP)

While Ahri has 9 stacks of Essence Theft Essence Theft, Orb of Deception consumes the stacks to Heal power heal Ahri for 3 / 5 / 9 / 18 (based on level) (+ 9% AP) for each enemy hit instead of generating more stacks.

Info
Notes
  • Orb of Deception functions normally during flight regardless of Ahri's condition.
  • Each pass of the projectile can only damage an enemy once.
  • If Ahri is performing an attack animation when the orb switches direction, the attack animation is canceled.
  • Orb of Deception will cast from wherever Ahri is at the end of the cast time.

Video
Ahri QVideo

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Fox-Fire
EFFECT RADIUS: 700 / 725
CAST TIME: none
COST: 40 mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Fox-Fire

Active: Ahri summons three spectral flames which orbit her for up to 5 seconds.

Flames prioritize champions hit by Charm Charm, then the target of Ahri's last basic attack within 3 seconds.

After 0.25 seconds, each flame targets a Sight icon visible prioritized enemy; or after 0.4 seconds targets the closest visible enemy in range, prioritizing enemy Champion icon champions, dealing magic damage.

Magic Damage:
40 / 65 / 90 / 115 / 140 (+ 30% AP)

Subsequent flames on a target deal 30% damage.

Additional Magic Damage:
12 / 19.5 / 27 / 34.5 / 42 (+ 9% AP)
Total Single Target Damage:
64 / 104 / 144 / 184 / 224 (+ 48% AP)

Info
Notes
  • Each missile of Fox-Fire has its own shorter non-priority range.
  • Once locked-on, the missiles will pursue even if Ahri loses sight.
  • If the target of Fox-Fire dies, the missile will fizzle.
  • Any unused Fox-Fires will fizzle upon death.
  • If Ahri uses Zhonya's Hourglass item Zhonya's Hourglass while Fox-Fire is active, any orbs that have not acquired a target will fizzle.
  • The cooldown of Fox-Fire begin once all the orbs have acquired a target or timed-out.

Video
Ahri WVideo

Edit
Charm
TARGET RANGE: 975
WIDTH: 100
SPEED: 1600
CAST TIME: 0.25
COST: 70 mana
COOLDOWN: 12
Charm

Active: Ahri blows a kiss in the target direction that deals magic damage to the first enemy hit, Knockdown icon knocking down, Charm icon charming and Slow icon slowing them by 65%.

Magic damage:
60 / 90 / 120 / 150 / 180 (+ 40% AP)
Charm Duration:
1.4 / 1.55 / 1.7 / 1.85 / 2

An enemy hit by Charm is vulnerable for 3 seconds, taking 20% bonus damage from Ahri's abilities.

Info
Notes
  • The damage amplification also affects the true damage portion of Orb of Deception Orb of Deception.
  • If the charmed enemy does not have Sight icon sight of Ahri they will stand still for its duration.
  • Flash Flash can be used during the cast time of Charm and Ahri will blow the kiss from the new location.

Video
Ahri EVideo

Edit
Spirit Rush
TARGET RANGE: 450
EFFECT RADIUS: 600
CAST TIME: none
COST: 100 mana
COOLDOWN: 130 / 105 / 80
Spirit Rush

Active: Ahri Dash dashes in the target direction and then fires energy bolts to up to 3 Sight icon visible targets, dealing magic damage. Spirit Rush can be recast twice more at a 1 second static cooldown within 10 seconds of activation at no additional cost.

Magic damage:
60 / 90 / 120 (+ 35% AP)

Recast: Ahri Dash dashes, mimicking the first cast's effects.

Maximum single target damage:
180 / 270 / 360 (+ 105% AP)
Maximum damage:
540 / 810 / 1080 (+ 315% AP)

Info
Notes
  • Each cast counts as an ability activation for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
  • Spirit Rush uses quick cast by default.
  • There's a slight delay before a champion gains vision of the fog of war once inside it. Because of this, if Ahri dashes into it, it is possible that Spirit Rush will not target any enemy in range.
  • The bolts do not fire if Ahri dies while Dash dashing, unless she was saved by Revival icon resurrection.
    • The bolts will fire if the dash is Silence icon interrupted by other means.

Video
Ahri RVideo

References

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