Passive: Whenever Ahri hits an enemy with one of her abilities, she gains a charge of Essence Theft, and can gain up to 3 charges per ability cast. Upon reaching 9 charges, her next Orb of Deceptionheals her for 3 / 5 / 9 / 18 (based on level)(+ 9% AP) every time an enemy is hit.
Active:Ahri sends an orb of arcane energy in the target direction, dealing magic damage to all enemies it passes through, then pulls it back, dealing true damage instead.
Damage Per Pass:
40 / 65 / 90 / 115 / 140 (+ 35% AP)
Total Mixed Damage:
80 / 130 / 180 / 230 / 280 (+ 70% AP)
Orb of Deception functions normally during flight regardless of Ahri's condition.
Each pass of the projectile can only damage an enemy once.
If Ahri is performing an attack animation when the orb switches direction, the attack animation is canceled.
Flash can be cast during the cast animation of Orb of Deception. If done so, the ability resolves after Flash from the location Ahri flashed to.
Active:Ahri summons three spectral flames which orbit her for up to 5 seconds.
Flames prioritize champions hit by Charm or any enemy hit by Ahri's last basic attack, within 3 seconds and 725 range.
After 0.25 seconds, each flame targets a prioritized enemy, or after 0.4 seconds pursues the closest visible enemy in range, prioritizing champions, then the target of Ahri's last basic attack, dealing magic damage.
40 / 65 / 90 / 115 / 140 (+ 30% AP)
Multiple flames can hit the same target, with each flame beyond the first dealing 30% damage.
Additional Magic Damage:
12 / 19.5 / 27 / 34.5 / 42 (+ 9% AP)
Total Single Target Damage:
64 / 104 / 144 / 184 / 224 (+ 48% AP)
Fox-Fire has no casting time and will not interrupt Ahri's previous orders.
Fox-Fire's targeting priority is as follows:
The enemy champion closest to the orb's location
The target of Ahri's last autoattack
The enemy unit closest to the orb's location
Ahri must have sight of an enemy in order for Fox-Fire to target them. Once targeted, the missiles will chase its target even if Ahri loses sight.
If the target of Fox-Fire dies, the missile will fizzle.
Any unused Fox-Fires will fizzle on Ahri's death.
If Ahri uses Zhonya's Hourglass while Fox-Fire is active, any orbs that have not acquired a target will fizzle.
The cooldown of Fox-Fire begin once all the orbs have been cast or timed-out.