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Adaptive Force icon.png Adaptive force is a stat that grants champions either Attack damage icon.png attack damage or Ability power icon.png ability power, depending on the current amount of bonus attack damage and ability power of the champion, as follows:

1 point of Adaptive Force provides 0.6 bonus AD or 1 AP.

If the attack damage and the ability power of the unit are equal, the stat granted depends on the champion.

In most cases, the League of Legends Wiki omits adaptive force in favour of displaying the amount of AD or AP granted.

Attack damage and ability power gained from abilities, including those on items like Dark Seal Dark Seal, do not contribute towards determining whether attack damage or ability power is gained with adaptive force. For example, if a champion like Veigar Veigar has a fully stacked Dark Seal Dark Seal, 100 stacks of Phenomenal Evil Power Phenomenal Evil Power, and no other items, his adaptive force will be given as ability power. If he buys a Pickaxe Pickaxe, it will instead be given as attack damage, despite having considerably more ability power.

Sources of adaptive force bonuses

Champions abilities

Runes

Adaptive damage

A similar effect can be found on:

Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.

  • Attack damage icon.png Higher Bonus ADPhysical damage
  • Ability power icon.png Higher APMagic damage

If the attack damage and the ability power of the unit are equal, the damage determined depends on the champion.

Sources of adaptive damage

Runes

Neutral Buffs


Gameplay Elements