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This article or section may contain obsolete information, but exists here for historical purposes.

Adaptive Armor mastery 2014

Adaptive Armor was a tier 4 Defense mastery with 1 rank.


Effect per Rank[]

  • Gain (Healing from Spirit of Dread (W)4% bonus armor) Champions that have been made a Vessel by Test of Spirit (E)total magic resistance when having higher Healing from Spirit of Dread (W)bonus armor than Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance, or gain (Champions that have been made a Vessel by Test of Spirit (E)4% bonus magic resistance) Healing from Spirit of Dread (W)total armor when having higher Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance than Healing from Spirit of Dread (W)bonus armor.

Requirements[]

  • Requires 12 points in Defense.


Patch History[]

V5.22
  • Removed due to Season 2016.
V5.12
  • Added
  • Tier 4 Defense mastery with 1 rank.
  • Replaces Swiftness mastery 2014 Swiftness.
  • Gain (Healing from Spirit of Dread (W)4% bonus armor) Champions that have been made a Vessel by Test of Spirit (E)total magic resistance when having higher Healing from Spirit of Dread (W)bonus armor than Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance, or gain (Champions that have been made a Vessel by Test of Spirit (E)4% bonus magic resistance) Healing from Spirit of Dread (W)total armor when having higher Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance than Healing from Spirit of Dread (W)bonus armor. The bonus from Adaptive Armor will not affect Adaptive Armor's greater-than check.


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