This article or section may contain obsolete information, but exists here for historical purposes.
Adaptive Armor was a tier 4 Defense mastery with 1 rank.
Effect per Rank[]
Gain (Healing from Spirit of Dread (W)4% bonus armor) Champions that have been made a Vessel by Test of Spirit (E)total magic resistance when having higher Healing from Spirit of Dread (W)bonus armor than Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance, or gain (Champions that have been made a Vessel by Test of Spirit (E)4% bonus magic resistance) Healing from Spirit of Dread (W)total armor when having higher Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance than Healing from Spirit of Dread (W)bonus armor.
Gain (Healing from Spirit of Dread (W)4% bonus armor) Champions that have been made a Vessel by Test of Spirit (E)total magic resistance when having higher Healing from Spirit of Dread (W)bonus armor than Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance, or gain (Champions that have been made a Vessel by Test of Spirit (E)4% bonus magic resistance) Healing from Spirit of Dread (W)total armor when having higher Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance than Healing from Spirit of Dread (W)bonus armor. The bonus from Adaptive Armor will not affect Adaptive Armor's greater-than check.