The Monstrosity[]
- The gravestone will be spawned at the left-most hex on the board.
- If a champion is placed in that position, they will be ejected to another hex.
- The Monstosity has a summon effect and an active effect.
- Summon - Charge: The Monstrosity charges into battle, knocking up enemies and dealing 350 (× AP) physical damage. The Monstrosity deal 150 / 200 / 250 (× AP) magic damage in the area where it stops charging.
- Active - Enrage: The Monstrosity becomes unstoppable for 4 seconds, granting 100% (× AP) bonus attack speed and causing basic attacks to heal for 60% of damage dealt.
- The Monstrosity stops charging after hitting 2 targets.
- The Monstrosity removes attack damage and attack speed debuffs when he casts his spell.
- The Monstrosity's health and AD increases by 13% each stage, starting from:
- Abomination 3: Stage 3 (Stage 6 in Hyper Roll)
- Abomination 4: Stage 4 (Stage 7 in Hyper Roll)
- Abomination 5: Stage 5 ( Stage 8 in Hyper Roll)
The Monstrosity[]
- The gravestone will be spawned at the left-most hex on the board.
- If a champion is placed in that position, they will be ejected to another hex.
- The Monstosity has a summon effect and an active effect.
- Summon - Charge: The Monstrosity charges into battle, knocking up enemies and dealing 350 (× AP) physical damage.
- Active - Enrage: The Monstrosity becomes unstoppable for 3 seconds, granting 200% (× AP) bonus attack speed and causing basic attacks to heal for 40% (× AP) of damage dealt.
- The Monstrosity stops charging after hitting 2 targets.
- The Monstrosity removes attack damage and attack speed debuffs when he casts his spell.
Counters[]
- and are useful in shredding through the Monstrosity's colossal health pool.
Trivia[]
- The gravestone's model is a reused asset from the Death animation of .
- The Monstrosity uses the model, art and animations of .
- It only uses his attack animations from his state.
- Its abilities are based on
- Its Charge ability is based on .
- Its Enrage ability is based on buffs, while the visual effect is based on .
League of Legends kit.
Patch History[]
- V11.22 - Disabled
- Disabled due to Set 6.
- Monstrosity bonus attack damage and health per stage reduced to 13% from 16%.
- Monstrosity base attack damage increased to 70 / 90 / 110 (based on the number of Abominations) from 70 / 80 / 100.
- Monstrosity attack damage per Star level increased to 7 / 9 / 11 (based on the number of Abominations) from 7 / 8 / 10.
- Monstrosity base health increased to 900 / 1500 / 2000 (based on the number of Abominations) from 900 / 1400 / 1900.
- Monstrosity health per Star level increased to 90 / 150 / 200 (based on the number of Abominations) from 90 / 140 / 190.
- Monstrosity base resistances reduced to 30 / 45 / 60 from 40 / 50 / 60.
- Monstrosity base attack damage increased to 70 / 80 / 100 (based on the number of Abominations) from 70 / 80 / 90.
- Monstrosity attack damage per Star level increased to 7 / 8 / 10 (based on the number of Abominations) from 7 / 8 / 9.
- Monstrosity bonus attack damage and health per stage reduced to 16% from 20%.
- Monstrosity base health changed to 900 / 1400 / 1900 (based on the number of Abominations) from 1000 / 1400 / 1800.
- Monstrosity health per Star level changed to 90 / 140 / 190 (based on the number of Abominations) from 100 / 140 / 180.
- V11.15 - July 28th Hotfix
- New Effect: Monstrosity stage scaling now scales 3 stages later in Hyper Roll.
- V11.15 - July 22nd Hotfix
- Monstrosity ability duration reduced to 4 seconds from 5.
- Monstrosity ability bonus attack speed reduced to 100% from 200%.
- V11.15 - Returning
- New Effect: The Monstrosity's health and AD increases by 20% each stage, starting from:
- Abomination 3: Stage 3.
- Abomination 4: Stage 4.
- Abomination 5: Stage 5.
- Ally death required reduced to 2 from 3.
- New Effect: The Monstrosity now deal 150 / 200 / 250 magic damage in the area where it stops charging.
- Monstrosity ability life steal increased to 60% from 40%.
- Removed: Monstrosity ability life steal no longer scales with AP.
- Monstrosity ability duration increased to 5 seconds from 6.
- Monstrosity base resistances increased to 40 / 50 / 60 from 40 / 65 / 75.
- Monstrosity base health reduced to 1000 / 1400 / 1800 (based on the number of Abominations) from 1000 / 1600 / 2200.
- Monstrosity health per Star level reduced to 100 / 140 / 180 (based on the number of Abominations) from 100 / 160 / 220.
- Monstrosity base attack damage reduced to 70 / 80 / 90 (based on the number of Abominations) from 100 / 140 / 180.
- Monstrosity attack damage per Star level reduced to 7 / 8 / 9 (based on the number of Abominations) from 10 / 14 / 18.
- New Abomination: .
- Removed Abomination: .
- Monstrosity base attack damage changed to 100 / 140 / 180 (based on the number of Abominations) from 90 / 150 / 200.
- Monstrosity attack damage per Star-level changed to 10 / 14 / 18 (based on the number of Abominations) from 9 / 15 / 20.
- Monstrosity base armor increased to 40 / 65 / 75 from 40 / 50 / 60.
- Monstrosity base magic resistance increased to 40 / 65 / 75 from 40 / 50 / 60.
- Monstrosity base attack damage reduced to 90 / 150 / 200 (based on the number of Abominations) from 100 / 160 / 220.
- Monstrosity attack damage per Star-level reduced to 9 / 15 / 20 (based on the number of Abominations) from 10 / 16 / 22.
- New Effect: The Monstrosity now stops charging after hitting 2 targets.
- New Effect: The Monstrosity now removes attack damage and attack speed debuffs when he casts his spell.
- Monstrosity base health increased to 1000 / 1600 / 2200 (based on the number of Abominations) from 1000 / 1400 / 1800.
- Monstrosity health per Star level increased to 100 / 160 / 220 (based on the number of Abominations) from 100 / 140 / 180.
- Monstrosity base attack damage increased to 100 / 160 / 220 (based on the number of Abominations) from 100 / 150 / 200.
- Monstrosity attack damage per Star level increased to 10 / 16 / 22 (based on the number of Abominations) from 10 / 15 / 20.
- Ability cast time reduced by 25%.
- Monstrosity base health increased to 1000 / 1400 / 1800 (based on the number of Abominations) from 1000 / 1300 / 1600.
- Monstrosity health per Star level increased to 100 / 140 / 180 (based on the number of Abominations) from 100 / 130 / 160.
- Monstrosity base attack damage increased to 100 / 150 / 200 (based on the number of Abominations) from 100 / 130 / 160.
- Monstrosity attack damage per Star level increased to 10 / 15 / 20 (based on the number of Abominations) from 10 / 13 / 16.
- Bug Fix: The Monstrosity no longer gains 100 bonus health at all trait levels.
- V11.9 - Added
- Synergy: When 3 allied champions have died, the Monstrosity will awaken from its grave. The Monstrosity gets bonus health and attack damage based on allied Abomination units' Star Levels. The Monstrosity will also receive a random copy of an item from each of the three Abomination Champions nearest the grave when combat starts.
- 3 Abominations: 1000 health and 100 attack damage
- 4 Abominations: 1300 health and 130 attack damage
- 5 Abominations: 1600 health and 160 attack damage
- Champions: , , , .
- Item: .