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(Added Guinsoo's Rageblade to scaling Items since its first passive scales with 10% AP.)
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Effects that benefit from ability power receive a bonus based on a certain percentage of the current ability power. For example, if a spell deals 100 {{as|(+20% AP)}} damage and a champion has 50 ability power, the spell's damage will increase by 10. In-game, spell descriptions do not display the percentage, but do display the resulting bonus; the previous example would display as 100 {{as|(+10)|AP}}.
 
Effects that benefit from ability power receive a bonus based on a certain percentage of the current ability power. For example, if a spell deals 100 {{as|(+20% AP)}} damage and a champion has 50 ability power, the spell's damage will increase by 10. In-game, spell descriptions do not display the percentage, but do display the resulting bonus; the previous example would display as 100 {{as|(+10)|AP}}.
   
{{gold value}}
+
{{gold value}}​​​​​​
 
* '''Ability power''' has a gold value of {{g|21.75}} per point.
 
* '''Ability power''' has a gold value of {{g|21.75}} per point.
   
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=== Items ===
 
=== Items ===
{{Column|2|* {{ii|Hextech Gunblade}}
+
{{Column|2|
 
* {{ii|Guinsoo's Rageblade}}
  +
* {{ii|Hextech Gunblade}}
 
* {{ii|Hextech GLP-800}}
 
* {{ii|Hextech GLP-800}}
 
* {{ii|Hextech Protobelt-01}}
 
* {{ii|Hextech Protobelt-01}}
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* {{ii|Nashor's Tooth}}
 
* {{ii|Nashor's Tooth}}
 
* {{ii|Runic Echoes}}
 
* {{ii|Runic Echoes}}
  +
}}
* {{ii|Guinsoo's Rageblade}}}}
 
   
 
=== Runes ===
 
=== Runes ===

Revision as of 16:23, 23 September 2018

Ability power (AP) is a stat that increases the effectiveness of some items, abilities, and runes.

Every champion starts with 0 ability power, and level-ups do not grant additional ability power.

Ability power can be increased with items, abilities and runes, it stacks additively, and each bonus point acquired directly affects its statistic.

Effects that benefit from ability power receive a bonus based on a certain percentage of the current ability power. For example, if a spell deals 100 (+20% AP) damage and a champion has 50 ability power, the spell's damage will increase by 10. In-game, spell descriptions do not display the percentage, but do display the resulting bonus; the previous example would display as 100 (+10).

Gold Value ​​​​​​

  • Ability power has a gold value of 21 21.75 per point.

Ability power as scaling

Many champion abilities use the champion's ability power to calculate the magnitude of that ability.

The following 20 champions do not have Ability power icon ability power ratios on any of their abilities: Aatrox Aatrox, Camille Camille, Darius Darius, Dr Dr. Mundo, Draven Draven, Garen Garen, Kayn Kayn, Kled Kled, Naafiri Naafiri, Nilah Nilah, Olaf Olaf, Pyke Pyke, Riven Riven, Samira Samira, Sett Sett, Talon Talon, Urgot Urgot, Xayah Xayah, Yone Yone, and Zed Zed.

Items

Runes

Increasing ability power

Items

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Specific to Viktor Viktor

Champion abilities

Runes

Neutral Buffs

Trivia

  • The ability with the largest AP ratio is Annie's Annie's Summon Tibbers Summon Tibbers, with a maximum AP ratio of (+ 515% AP) counting initial cast of (+ 65% AP) and the target taking damage from all 45 ticks of Tibbers Tibbers aura damage ((+ 10% AP) per tick).
  • The second and third bounces of Nami's Nami's Ebb and Flow Ebb and Flow scale exponentially, however the low base ratio means it will not beat other spells at normal levels of AP.

Last updated: August 31, 2018, patch V8.17


Last updated: August 31, 2018, patch V8.17

Relevant mathematics: