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Ability damage is one of the game's archetypal damage types, and is the damage type dealt by most abilities. Ability damage is the pre-requisite for applying ability effects, such as Rylai's Crystal Scepter Rylai's Crystal Scepter and Spell vamp icon.png Spell Vamp. Dealing ability damage will also generate aggression from turrets but, by contrast to basic attack damage, does not trigger the Call For Help AI on minions.

Ability damage is never described as such in-game, instead being listed as physical, magic or true damage. However, those typings can be attributed other archetypal damage types (e.g. basic attack damage can be physical and magical, too) and so knowing whether or not an effect deals ability damage can be hard to intuit.

The basic rule is: all damage-dealing abilities, excluding attack effects, deal ability damage.


The following non-abilities will also trigger spell effects:

Summoner Spells

Thess lists may be incomplete.

On-Hit Ability Damage

The following attack effects deal ability damage, meaning they will trigger ability effects. The triggering basic attack will still apply other attack effects.

Abilities that trigger Attack Effects

As of V7.22, the following abilities now apply both attack effects and spell effects (prior to this the effects were mutually exclusive).

Note that, however, the damage dealt by these abilities is not classified as ability damage, except in the case of Whiplash Whiplash and the magic damage portion of Urchin Strike Urchin Strike. Except in those cases, the damage dealt by these abilities will not benefit from Spell vamp icon.png Spell Vamp. It is possible—as with Non-Damaging Abilities (above)—the implementation of this change could have been to have these abilities deal an additional 0 Disintegrate.png spell damage.


Gameplay Elements
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