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Ability damage is one of the game's archetypal damage types, and is the damage type dealt by most abilities. Ability damage is the pre-requisite for applying ability effects, such as Spell vamp icon.png Spell Vamp and Rylai's Crystal Scepter Rylai's Crystal Scepter. Dealing ability damage will also generate aggression from turrets but, by contrast to basic attack damage, does not trigger the Call For Help AI on minions.

Ability damage is never described as such in-game, instead being listed as physical, magic or true damage. However, those types are attributes that can apply to other archetypal damage types (e.g. basic attack damage) - and so is not relevant.

Non-Damaging Abilities

The following non-damaging effects actually deal 1 ability damage, inflicting as true damage:


The following non-abilities will also trigger spell effects:

On-Hit Ability Damage

The following on-hit effects deal ability damage, meaning they will trigger ability effects:

Attack Effects

As of V7.22, the following abilities now apply both attack effects and spell effects.

Note that, however, the damage dealt by these abilities is not classified as ability damage, except in the case of Whiplash Whiplash and the magic damage portion of Urchin Strike Urchin Strike. Except in those cases, the damage dealt by these abilities will not benefit from Spell vamp icon.png Spell Vamp nor will they generate Blood charges Blood charges. It is possible—as with Non-Damaging Abilities (above)—that these abilities actually deal 1 ability damage.

Gameplay Elements
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