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''Ability damage'' is one of the game's archetypal [[damage]] types, and is the damage type dealt by most [[Champion ability|abilities]]. ''Ability damage'' is the pre-requisite for apply [[ability effects]], such as {{sti|Spell Vamp}} and {{ii|Rylai's Crystal Scepter}}. Dealing ''ability damage'' will also generate aggression from [[turrets]], but does not trigger the ''Call For Help'' AI on [[minions]]. ''Ability damage'' is never described as such in-game, instead being listed as ''physical'', ''magical'' or ''true damage''. However, physical is an attribute that can apply to other archetypal damage types.
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'''Ability damage''' is one of the game's archetypal [[damage]] types, and is the damage type dealt by most [[Champion ability|abilities]]. Ability damage is the pre-requisite for applying [[ability effects]], such as {{ii|Liandry's Torment}} and {{ii|Rylai's Crystal Scepter}}. Dealing ability damage will also generate aggression from [[turrets]] but, by contrast to {{tip|basic damage}}, does not trigger the ''Call For Help'' AI on [[minions]].
   
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{{tip|Spell damage}}, {{tip|area damage}}, and {{tip|persistent damage}} all trigger ability effects.
== Non-Damaging Abilities ==
 
The following non-damaging effects actually deal 1 ability damage, inflicting as true damage:
 
* {{ai|Pillar of Ice|Trundle}}
 
* {{ai|Time Bomb|Zilean}}
 
* ''This list may be incomplete.''
 
   
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'''Ability damage''' is never described as such in-game, instead being listed as [[physical damage|physical]], [[magic damage|magic]] or [[true damage|true damage]]. However, those typings can be attributed to other archetypal damage types (e.g. {{tip|basic damage|basic attack damage}} can be physical or magical) and so knowing whether or not an effect deals ability damage can be hard to intuit.
== Non-Abilities ==
 
The following non-abilities will also trigger spell effects:
 
* {{ii|Bilgewater Cutlass}}
 
* {{ii|Blade of the Ruined King}}
 
* {{si|Chilling Smite}}
 
* {{ii|Hextech Gunblade}}
 
* {{ii|Hextech Protobelt-01}}
 
* {{ii|Hextech GLP-800}}
 
* {{ii|Luden's Echo}}
 
* {{ii|Runic Echoes}}
 
* ''This list may be incomplete.''
 
   
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[[Spell vamp]] benefits from ability damage.
== On-Hit Ability Damage ==
 
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The following [[on-hit]] effects deal '''ability damage''', meaning they will trigger ability effects:
 
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The basic rule is: '''all damage-dealing abilities, excluding [[attack effects]], deal ability damage'''.
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== Non-ability spell effects ==
 
The following non-abilities will also trigger [[spell effects]]:
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;Items
 
* {{ii|Hextech Alternator}}
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* {{ii|Hextech Rocketbelt}} ({{ii|Upgraded Aeropack}})
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* {{ii|Profane Hydra}} (active)
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* {{ii|Ravenous Hydra}} (active)
 
* {{ii|Redemption}}
 
* {{ii|Stormsurge}}
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* {{ii|Tiamat}} (active)
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* {{ii|Unending Despair}}
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* {{ii|Zaz'Zak's Realmspike}}
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;Summoner Spells
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* {{si|Mark}} / {{si|Dash}}
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== Basic attack spell effects ==
 
The following empowered basic attacks will deal '''ability damage''', meaning they will trigger ability effects. The triggering [[basic attack]] will still apply other [[attack effects]].
 
{{Column|2|
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* {{cai|Assassin's Mark|Akali}}
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* {{cai|Traveler's Call 2|Bard|Meeps}}
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* {{cai|Power Fist|Blitzcrank}}
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* {{cai|Precision Protocol|Camille}}
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* {{cai|Vorpal Spikes|Cho'Gath}}
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* {{cai|W|Darius}}
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* {{cai|Moonsilver Blade|Diana}}
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* {{cai|Blunt Force Trauma|Dr. Mundo}}
 
* {{cai|Phase Dive|Ekko}}
 
* {{cai|Phase Dive|Ekko}}
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* {{cai|Seastone Trident|Fizz}}
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* {{cai|Decisive Strike|Garen}}
 
* {{cai|Drunken Rage|Gragas}}
 
* {{cai|Drunken Rage|Gragas}}
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* {{cai|Devastating Charge|Hecarim}}
 
* {{cai|Harsh Lesson|Illaoi}}
 
* {{cai|Harsh Lesson|Illaoi}}
 
* {{cai|Empower|Jax}}
 
* {{cai|Empower|Jax}}
 
* {{cai|Nether Blade|Kassadin}}
** {{ai|Grandmaster's Might|Jax}} (''passive'')
 
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* {{cai|Starfire Spellblade 2|Kayle|Starfire Spellblade}}
* {{cai|Nether Blade|Kassadin}} (''active'')
 
* {{cai|Righteous Fury|Kayle}}
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* {{cai|Electrical Surge|Kennen}}
* {{cai|Electrical Surge|Kennen}} (''passive'')
 
 
* {{cai|Unseen Threat|Kha'Zix}}
 
* {{cai|Unseen Threat|Kha'Zix}}
 
* {{cai|Shield of Daybreak|Leona}}
 
* {{cai|Shield of Daybreak|Leona}}
* {{cai|Mace of Spades|Mordekaiser}}
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* {{cai|Siphoning Strike|Nasus}}
* {{cai|Stacked Deck|Twisted Fate}}
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* {{cai|Takedown|Nidalee}}
** {{ai|Pick a Card|Twisted Fate}}
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* {{cai|Ferromancy: Mount Up|Rell}}
* {{cai|Tiger Stance|Udyr}} (''activation effect'')
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* {{cai|Twilight Assault|Shen}}
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* {{cai|Twin Bite|Shyvana}}
* ''This list may be incomplete.''
 
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* {{cai|Petricite Burst|Sylas}}
 
 
* {{cai|Chomp|Trundle}}
== Attack Effects ==
 
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* {{cai|Pick a Card|Twisted Fate}}
As of [[V7.22]], the following abilities now apply both [[attack effects]] and [[spell effects]].
 
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* {{cai|Wilding Claw|Udyr}} and {{ai|Wingborne Storm|Udyr}}
{{column|2|
 
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* {{cai|Echoing Flames|Urgot}}
<DPL>
 
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* {{cai|Tumble|Vayne}}
category = Abilities that apply on-hit effects
 
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* {{cai|Discharge|Viktor}}
format = ,* {{cai|{{#explode:{{#replace:%PAGE%|Template:Data|}}|/|1}}|{{#explode:{{#replace:%PAGE%|Template:Data|}}|/|0}}}},\n
 
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* {{cai|Thundering Smash|Volibear}}
</DPL>
 
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* {{cai|Crushing Blow|Wukong}}
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* {{cai|Last Rites|Yorick}}
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* {{cai|Stretching Strikes|Zac}}
 
}}
 
}}
   
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{{:Attack effects/Abilities}}
Note that, however, the damage dealt by these abilities is not classified as ''ability damage'', except in the case of {{ai|Whiplash|Evelynn}} and the magic damage portion of {{ai|Urchin Strike|Fizz}}. Except in those cases, the damage dealt by these abilities will not benefit from {{sti|Spell Vamp}} nor will they generate {{ii|Athene's Unholy Grail|Blood charges}}. It is possible—as with [[#Non-Damaging Abilities|Non-Damaging Abilities]] (above)—that these abilities actually deal 1 ability damage.
 
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{{Gameplay elements}}
 
{{Gameplay elements}}
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[[Category:Gameplay elements]]

Latest revision as of 17:19, 22 February 2024

Ability damage is one of the game's archetypal damage types, and is the damage type dealt by most abilities. Ability damage is the pre-requisite for applying ability effects, such as Liandry's Torment Liandry's Torment and Rylai's Crystal Scepter Rylai's Crystal Scepter. Dealing ability damage will also generate aggression from turrets but, by contrast to Basic Attack basic damage, does not trigger the Call For Help AI on minions.

Disintegrate Spell damage, Death Lotus area damage, and Blaze persistent damage all trigger ability effects.

Ability damage is never described as such in-game, instead being listed as physical, magic or true damage. However, those typings can be attributed to other archetypal damage types (e.g. Basic Attack basic attack damage can be physical or magical) and so knowing whether or not an effect deals ability damage can be hard to intuit.

Spell vamp benefits from ability damage.

The basic rule is: all damage-dealing abilities, excluding attack effects, deal ability damage.

Non-ability spell effects

The following non-abilities will also trigger spell effects:

Items
Summoner Spells

Basic attack spell effects

The following empowered basic attacks will deal ability damage, meaning they will trigger ability effects. The triggering basic attack will still apply other attack effects.

Abilities that trigger on-hit effects and ability effects

The following abilities apply both on-hit effects and spell effects:

Note that, however, the damage dealt by these abilities is not classified as ability damage, except in the case of Whiplash Whiplash and the magic damage portion of Urchin Strike Urchin Strike. Except in those cases, the damage dealt by these abilities will not benefit from Spell vamp icon spell vamp. It is possible with Non-Damaging Abilities (above)—the implementation of this change could have been to have these abilities deal an additional 0 Disintegrate spell damage.