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− | ''Ability damage'' is one of the game's archetypal [[damage]] types, and is the damage type dealt by most [[Champion ability|abilities]]. |
+ | '''Ability damage''' is one of the game's archetypal [[damage]] types, and is the damage type dealt by most [[Champion ability|abilities]]. Ability damage is the pre-requisite for applying [[ability effects]], such as {{ii|Liandry's Torment}} and {{ii|Rylai's Crystal Scepter}}. Dealing ability damage will also generate aggression from [[turrets]] but, by contrast to {{tip|basic damage}}, does not trigger the ''Call For Help'' AI on [[minions]]. |
+ | {{tip|Spell damage}}, {{tip|area damage}}, and {{tip|persistent damage}} all trigger ability effects. |
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− | == Non-Damaging Abilities == |
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− | The following non-damaging effects actually deal 1 ability damage, inflicting as true damage: |
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⚫ | |||
− | * {{ai|Time Bomb|Zilean}} |
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− | * ''This list may be incomplete.'' |
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+ | '''Ability damage''' is never described as such in-game, instead being listed as [[physical damage|physical]], [[magic damage|magic]] or [[true damage|true damage]]. However, those typings can be attributed to other archetypal damage types (e.g. {{tip|basic damage|basic attack damage}} can be physical or magical) and so knowing whether or not an effect deals ability damage can be hard to intuit. |
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− | == Non-Abilities == |
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− | * {{ii|Bilgewater Cutlass}} |
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− | * {{ii|Blade of the Ruined King}} |
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− | * {{si|Chilling Smite}} |
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− | * {{ii|Hextech Protobelt-01}} |
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− | * {{ii|Hextech GLP-800}} |
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⚫ | |||
− | * ''This list may be incomplete.'' |
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+ | [[Spell vamp]] benefits from ability damage. |
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− | == On-Hit Ability Damage == |
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+ | |||
⚫ | |||
+ | The basic rule is: '''all damage-dealing abilities, excluding [[attack effects]], deal ability damage'''. |
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+ | |||
+ | == Non-ability spell effects == |
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+ | |||
+ | ;Items |
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+ | * {{ii|Hextech Rocketbelt}} ({{ii|Upgraded Aeropack}}) |
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+ | * {{ii|Profane Hydra}} (active) |
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+ | * {{ii|Ravenous Hydra}} (active) |
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⚫ | |||
+ | * {{ii|Tiamat}} (active) |
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+ | * {{ii|Unending Despair}} |
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+ | * {{ii|Zaz'Zak's Realmspike}} |
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+ | |||
+ | ;Summoner Spells |
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+ | * {{si|Mark}} / {{si|Dash}} |
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+ | |||
+ | == Basic attack spell effects == |
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⚫ | |||
⚫ | |||
+ | * {{cai|Assassin's Mark|Akali}} |
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+ | * {{cai|Traveler's Call 2|Bard|Meeps}} |
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+ | * {{cai|Power Fist|Blitzcrank}} |
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+ | * {{cai|Precision Protocol|Camille}} |
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+ | * {{cai|Vorpal Spikes|Cho'Gath}} |
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+ | * {{cai|W|Darius}} |
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+ | * {{cai|Moonsilver Blade|Diana}} |
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+ | * {{cai|Blunt Force Trauma|Dr. Mundo}} |
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* {{cai|Phase Dive|Ekko}} |
* {{cai|Phase Dive|Ekko}} |
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+ | * {{cai|Seastone Trident|Fizz}} |
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+ | * {{cai|Decisive Strike|Garen}} |
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* {{cai|Drunken Rage|Gragas}} |
* {{cai|Drunken Rage|Gragas}} |
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+ | * {{cai|Devastating Charge|Hecarim}} |
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* {{cai|Harsh Lesson|Illaoi}} |
* {{cai|Harsh Lesson|Illaoi}} |
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* {{cai|Empower|Jax}} |
* {{cai|Empower|Jax}} |
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− | ** {{ai|Grandmaster's Might|Jax}} (''passive'') |
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+ | * {{cai|Starfire Spellblade 2|Kayle|Starfire Spellblade}} |
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− | * {{cai| |
+ | * {{cai|Electrical Surge|Kennen}} |
− | * {{cai|Electrical Surge|Kennen}} (''passive'') |
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* {{cai|Unseen Threat|Kha'Zix}} |
* {{cai|Unseen Threat|Kha'Zix}} |
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* {{cai|Shield of Daybreak|Leona}} |
* {{cai|Shield of Daybreak|Leona}} |
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− | * {{cai| |
+ | * {{cai|Siphoning Strike|Nasus}} |
− | * {{cai| |
+ | * {{cai|Takedown|Nidalee}} |
− | + | * {{cai|Ferromancy: Mount Up|Rell}} |
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− | * {{cai| |
+ | * {{cai|Twilight Assault|Shen}} |
+ | * {{cai|Twin Bite|Shyvana}} |
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− | * ''This list may be incomplete.'' |
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+ | * {{cai|Petricite Burst|Sylas}} |
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− | |||
⚫ | |||
− | == Attack Effects == |
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+ | * {{cai|Pick a Card|Twisted Fate}} |
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− | As of [[V7.22]], the following abilities now apply both [[attack effects]] and [[spell effects]]. |
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+ | * {{cai|Wilding Claw|Udyr}} and {{ai|Wingborne Storm|Udyr}} |
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+ | * {{cai|Echoing Flames|Urgot}} |
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− | <DPL> |
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+ | * {{cai|Tumble|Vayne}} |
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− | category = Abilities that apply on-hit effects |
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+ | * {{cai|Discharge|Viktor}} |
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− | format = ,* {{cai|{{#explode:{{#replace:%PAGE%|Template:Data|}}|/|1}}|{{#explode:{{#replace:%PAGE%|Template:Data|}}|/|0}}}},\n |
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+ | * {{cai|Thundering Smash|Volibear}} |
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− | </DPL> |
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+ | * {{cai|Crushing Blow|Wukong}} |
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+ | * {{cai|Last Rites|Yorick}} |
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+ | * {{cai|Stretching Strikes|Zac}} |
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}} |
}} |
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+ | {{:Attack effects/Abilities}} |
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− | Note that, however, the damage dealt by these abilities is not classified as ''ability damage'', except in the case of {{ai|Whiplash|Evelynn}} and the magic damage portion of {{ai|Urchin Strike|Fizz}}. Except in those cases, the damage dealt by these abilities will not benefit from {{sti|Spell Vamp}} nor will they generate {{ii|Athene's Unholy Grail|Blood charges}}. It is possible—as with [[#Non-Damaging Abilities|Non-Damaging Abilities]] (above)—that these abilities actually deal 1 ability damage. |
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+ | |||
+ | |||
{{Gameplay elements}} |
{{Gameplay elements}} |
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+ | [[Category:Gameplay elements]] |
Latest revision as of 17:19, 22 February 2024
Ability damage is one of the game's archetypal damage types, and is the damage type dealt by most abilities. Ability damage is the pre-requisite for applying ability effects, such as and . Dealing ability damage will also generate aggression from turrets but, by contrast to basic damage, does not trigger the Call For Help AI on minions.
Spell damage, area damage, and persistent damage all trigger ability effects.
Ability damage is never described as such in-game, instead being listed as physical, magic or true damage. However, those typings can be attributed to other archetypal damage types (e.g. basic attack damage can be physical or magical) and so knowing whether or not an effect deals ability damage can be hard to intuit.
Spell vamp benefits from ability damage.
The basic rule is: all damage-dealing abilities, excluding attack effects, deal ability damage.
Non-ability spell effects
The following non-abilities will also trigger spell effects:
- Items
- ( )
- (active)
- (active)
- (active)
- Summoner Spells
- /
Basic attack spell effects
The following empowered basic attacks will deal ability damage, meaning they will trigger ability effects. The triggering basic attack will still apply other attack effects.
- and
Abilities that trigger on-hit effects and ability effects
The following abilities apply both on-hit effects and spell effects:
- and
- , , and
- and
- and
Note that, however, the damage dealt by these abilities is not classified as ability damage, except in the case of spell vamp. It is possible with Non-Damaging Abilities (above)—the implementation of this change could have been to have these abilities deal an additional 0 spell damage.
and the magic damage portion of . Except in those cases, the damage dealt by these abilities will not benefit from