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''Ability damage'' is one of the game's archetypal [[damage]] types, and is the damage type dealt by most [[Champion ability|abilities]]. ''Ability damage'' is the pre-requisite for apply [[ability effects]], such as {{sti|Spell Vamp}} and {{ii|Rylai's Crystal Scepter}}. Dealing ''ability damage'' will also generate aggression from [[turrets]], but does not trigger the ''Call For Help'' AI on [[minions]]. ''Ability damage'' is never described as such in-game, instead being listed as ''physical'', ''magical'' or ''true damage''. However, physical is an attribute that can apply to other archetypal damage types.
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''Ability damage'' is one of the game's archetypal [[damage]] types, and is the damage type dealt by most [[Champion ability|abilities]]. ''Ability damage'' is the pre-requisite for applying [[ability effects]], such as {{ii|Rylai's Crystal Scepter}} and {{sti|[[Spell Vamp]]}}. Dealing ''ability damage'' will also generate aggression from [[turrets]] but, by contrast to ''basic attack damage'', does not trigger the ''Call For Help'' AI on [[minions]].
   
== Non-Damaging Abilities ==
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''Ability damage'' is never described as such in-game, instead being listed as ''physical'', ''magic'' or ''true damage''. However, those typings can be attributed other archetypal damage types (e.g. ''basic attack damage'' can be physical and magical, too) and so knowing whether or not an effect deals ''ability damage'' can be hard to intuit.
The following non-damaging effects actually deal 1 ability damage, inflicting as true damage:
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* {{ai|Pillar of Ice|Trundle}}
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The basic rule is: '''all damage-dealing abilities, excluding [[attack effects]], deal ability damage'''.
* {{ai|Time Bomb|Zilean}}
 
* ''This list may be incomplete.''
 
   
 
== Non-Abilities ==
 
== Non-Abilities ==
The following non-abilities will also trigger spell effects:
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The following non-abilities will also trigger [[spell effects]]:
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;Items
 
* {{ii|Bilgewater Cutlass}}
 
* {{ii|Bilgewater Cutlass}}
 
* {{ii|Blade of the Ruined King}}
 
* {{ii|Blade of the Ruined King}}
* {{si|Chilling Smite}}
 
 
* {{ii|Hextech Gunblade}}
 
* {{ii|Hextech Gunblade}}
 
* {{ii|Hextech Protobelt-01}}
 
* {{ii|Hextech Protobelt-01}}
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* {{ii|Luden's Echo}}
 
* {{ii|Luden's Echo}}
 
* {{ii|Runic Echoes}}
 
* {{ii|Runic Echoes}}
* ''This list may be incomplete.''
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;Summoner Spells
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* {{si|Chilling Smite}}
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* {{si|Ignite}}
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;Runes
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* {{ri|Arcane Comet}}
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''Thess lists may be incomplete.''
   
 
== On-Hit Ability Damage ==
 
== On-Hit Ability Damage ==
The following [[on-hit]] effects deal '''ability damage''', meaning they will trigger ability effects:
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The following [[attack effects]] deal '''ability damage''', meaning they will trigger ability effects. The triggering [[basic attack]] will still apply other [[attack effects]].
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* {{cai|E|Blitzcrank}}
 
* {{cai|Phase Dive|Ekko}}
 
* {{cai|Phase Dive|Ekko}}
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* {{cai|Seastone Trident|Fizz}}
 
* {{cai|Drunken Rage|Gragas}}
 
* {{cai|Drunken Rage|Gragas}}
 
* {{cai|Harsh Lesson|Illaoi}}
 
* {{cai|Harsh Lesson|Illaoi}}
* {{cai|Empower|Jax}}
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* {{cai|Brushmaker|Ivern}}
** {{ai|Grandmaster's Might|Jax}} (''passive'')
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* {{cai|Empower|Jax}} and {{ai|Grandmaster's Might|Jax}} (''passive'')
 
* {{cai|Nether Blade|Kassadin}} (''active'')
 
* {{cai|Nether Blade|Kassadin}} (''active'')
* {{cai|Righteous Fury|Kayle}}
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* {{cai|Starfire Spellblade 2|Kayle}}
 
* {{cai|Electrical Surge|Kennen}} (''passive'')
 
* {{cai|Electrical Surge|Kennen}} (''passive'')
 
* {{cai|Unseen Threat|Kha'Zix}}
 
* {{cai|Unseen Threat|Kha'Zix}}
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* {{cai|Twilight Assault|Shen}}
 
* {{cai|Shield of Daybreak|Leona}}
 
* {{cai|Shield of Daybreak|Leona}}
* {{cai|Mace of Spades|Mordekaiser}}
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* {{cai|Stacked Deck|Twisted Fate}} and {{ai|Pick a Card|Twisted Fate}}
* {{cai|Stacked Deck|Twisted Fate}}
 
** {{ai|Pick a Card|Twisted Fate}}
 
 
* {{cai|Tiger Stance|Udyr}} (''activation effect'')
 
* {{cai|Tiger Stance|Udyr}} (''activation effect'')
 
* ''This list may be incomplete.''
 
* ''This list may be incomplete.''
   
== Attack Effects ==
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{{:Attack effects/Abilities}}
As of [[V7.22]], the following abilities now apply both [[attack effects]] and [[spell effects]].
 
{{column|2|
 
<DPL>
 
category = Abilities that apply on-hit effects
 
format = ,* {{cai|{{#explode:{{#replace:%PAGE%|Template:Data|}}|/|1}}|{{#explode:{{#replace:%PAGE%|Template:Data|}}|/|0}}}},\n
 
</DPL>
 
}}
 
   
Note that, however, the damage dealt by these abilities is not classified as ''ability damage'', except in the case of {{ai|Whiplash|Evelynn}} and the magic damage portion of {{ai|Urchin Strike|Fizz}}. Except in those cases, the damage dealt by these abilities will not benefit from {{sti|Spell Vamp}} nor will they generate {{ii|Athene's Unholy Grail|Blood charges}}. It is possible—as with [[#Non-Damaging Abilities|Non-Damaging Abilities]] (above)—that these abilities actually deal 1 ability damage.
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== Trivia ==
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* An effect that applies both [[attack effects]] and [[ability effects]] allows a champion to trigger items like {{ii|Luden's Echo}}, {{ii|Lich Bane}}, {{ii|Statikk Shiv}} and {{ii|Duskblade of Draktharr}} all on a single instance of damage - e.g. a single {{ai|Mystic Shot|Ezreal}} or {{ai|Phase Dive|Ekko}}. It also allows them to trigger {{ii|Muramana}} twice, since it applies on both the [[attack effect]] and the [[ability effect]].
   
 
{{Gameplay elements}}
 
{{Gameplay elements}}
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[[Category:Gameplay elements]]

Latest revision as of 20:04, February 26, 2020

Ability damage is one of the game's archetypal damage types, and is the damage type dealt by most abilities. Ability damage is the pre-requisite for applying ability effects, such as Rylai&#039;s Crystal Scepter item Rylai's Crystal Scepter and Spell vamp icon Spell Vamp. Dealing ability damage will also generate aggression from turrets but, by contrast to basic attack damage, does not trigger the Call For Help AI on minions.

Ability damage is never described as such in-game, instead being listed as physical, magic or true damage. However, those typings can be attributed other archetypal damage types (e.g. basic attack damage can be physical and magical, too) and so knowing whether or not an effect deals ability damage can be hard to intuit.

The basic rule is: all damage-dealing abilities, excluding attack effects, deal ability damage.

Non-Abilities Edit

The following non-abilities will also trigger spell effects:

Items
Summoner Spells
Runes

Thess lists may be incomplete.

On-Hit Ability Damage Edit

The following attack effects deal ability damage, meaning they will trigger ability effects. The triggering basic attack will still apply other attack effects.

Abilities that trigger Attack EffectsEdit

As of V7.22, the following abilities now apply both attack effects and spell effects (prior to this the effects were mutually exclusive).

Note that, however, the damage dealt by these abilities is not classified as ability damage, except in the case of Whiplash Whiplash and the magic damage portion of Urchin Strike Urchin Strike. Except in those cases, the damage dealt by these abilities will not benefit from Spell vamp icon Spell Vamp. It is possible—as with Non-Damaging Abilities (above)—the implementation of this change could have been to have these abilities deal 1 ability damage.

Trivia Edit

Gameplay Elements
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